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alice-lg-alice-lg/backend/neighbours_store.go
2018-07-13 11:41:00 +02:00

207 lines
4.5 KiB
Go

package main
import (
"log"
"regexp"
"strconv"
"sync"
"time"
"github.com/alice-lg/alice-lg/backend/api"
)
type NeighboursIndex map[string]*api.Neighbour
type NeighboursStore struct {
neighboursMap map[int]NeighboursIndex
configMap map[int]*SourceConfig
statusMap map[int]StoreStatus
refreshInterval time.Duration
sync.RWMutex
}
func NewNeighboursStore(config *Config) *NeighboursStore {
// Build source mapping
neighboursMap := make(map[int]NeighboursIndex)
configMap := make(map[int]*SourceConfig)
statusMap := make(map[int]StoreStatus)
for _, source := range config.Sources {
sourceId := source.Id
configMap[sourceId] = source
statusMap[sourceId] = StoreStatus{
State: STATE_INIT,
}
neighboursMap[sourceId] = make(NeighboursIndex)
}
// Set refresh interval, default to 5 minutes when
// interval is set to 0
refreshInterval := time.Duration(
config.Server.NeighboursStoreRefreshInterval) * time.Minute
if refreshInterval == 0 {
refreshInterval = time.Duration(5) * time.Minute
}
store := &NeighboursStore{
neighboursMap: neighboursMap,
statusMap: statusMap,
configMap: configMap,
refreshInterval: refreshInterval,
}
return store
}
func (self *NeighboursStore) Start() {
log.Println("Starting local neighbours store")
log.Println("Neighbours Store refresh interval set to:", self.refreshInterval)
go self.init()
}
func (self *NeighboursStore) init() {
// Perform initial update
self.update()
// Initial logging
self.Stats().Log()
// Periodically update store
for {
time.Sleep(self.refreshInterval)
self.update()
}
}
func (self *NeighboursStore) update() {
for sourceId, _ := range self.neighboursMap {
// Get current state
if self.statusMap[sourceId].State == STATE_UPDATING {
continue // nothing to do here. really.
}
// Start updating
self.Lock()
self.statusMap[sourceId] = StoreStatus{
State: STATE_UPDATING,
}
self.Unlock()
source := self.configMap[sourceId].getInstance()
neighboursRes, err := source.Neighbours()
if err != nil {
// That's sad.
self.Lock()
self.statusMap[sourceId] = StoreStatus{
State: STATE_ERROR,
LastError: err,
LastRefresh: time.Now(),
}
self.Unlock()
continue
}
neighbours := neighboursRes.Neighbours
// Update data
// Make neighbours index
index := make(NeighboursIndex)
for _, neighbour := range neighbours {
index[neighbour.Id] = neighbour
}
self.Lock()
self.neighboursMap[sourceId] = index
// Update state
self.statusMap[sourceId] = StoreStatus{
LastRefresh: time.Now(),
State: STATE_READY,
}
self.Unlock()
}
}
func (self *NeighboursStore) GetNeighbourAt(
sourceId int,
id string,
) *api.Neighbour {
// Lookup neighbour on RS
self.RLock()
neighbours := self.neighboursMap[sourceId]
self.RUnlock()
return neighbours[id]
}
func (self *NeighboursStore) LookupNeighboursAt(
sourceId int,
query string,
) api.Neighbours {
results := api.Neighbours{}
self.RLock()
neighbours := self.neighboursMap[sourceId]
self.RUnlock()
asn := -1
if regex := regexp.MustCompile(`(?i)^AS(\d+)`); regex.MatchString(query) {
groups := regex.FindStringSubmatch(query)
if a, err := strconv.Atoi(groups[1]); err == nil {
asn = a
}
}
for _, neighbour := range neighbours {
if asn >= 0 && neighbour.Asn == asn { // only executed if valid AS query is detected
results = append(results, neighbour)
} else if ContainsCi(neighbour.Description, query) {
results = append(results, neighbour)
} else {
continue
}
}
return results
}
func (self *NeighboursStore) LookupNeighbours(
query string,
) api.NeighboursLookupResults {
// Create empty result set
results := make(api.NeighboursLookupResults)
for sourceId, _ := range self.neighboursMap {
results[sourceId] = self.LookupNeighboursAt(sourceId, query)
}
return results
}
// Build some stats for monitoring
func (self *NeighboursStore) Stats() NeighboursStoreStats {
totalNeighbours := 0
rsStats := []RouteServerNeighboursStats{}
self.RLock()
for sourceId, neighbours := range self.neighboursMap {
status := self.statusMap[sourceId]
totalNeighbours += len(neighbours)
serverStats := RouteServerNeighboursStats{
Name: self.configMap[sourceId].Name,
State: stateToString(status.State),
Neighbours: len(neighbours),
UpdatedAt: status.LastRefresh,
}
rsStats = append(rsStats, serverStats)
}
self.RUnlock()
storeStats := NeighboursStoreStats{
TotalNeighbours: totalNeighbours,
RouteServers: rsStats,
}
return storeStats
}