mirror of
https://github.com/alice-lg/alice-lg.git
synced 2024-05-11 05:55:03 +00:00
206 lines
4.5 KiB
Go
206 lines
4.5 KiB
Go
package main
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import (
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"log"
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"regexp"
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"strconv"
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"sync"
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"time"
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"github.com/alice-lg/alice-lg/backend/api"
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)
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type NeighboursIndex map[string]*api.Neighbour
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type NeighboursStore struct {
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neighboursMap map[int]NeighboursIndex
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configMap map[int]*SourceConfig
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statusMap map[int]StoreStatus
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refreshInterval time.Duration
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sync.RWMutex
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}
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func NewNeighboursStore(config *Config) *NeighboursStore {
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// Build source mapping
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neighboursMap := make(map[int]NeighboursIndex)
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configMap := make(map[int]*SourceConfig)
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statusMap := make(map[int]StoreStatus)
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for _, source := range config.Sources {
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sourceId := source.Id
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configMap[sourceId] = source
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statusMap[sourceId] = StoreStatus{
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State: STATE_INIT,
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}
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neighboursMap[sourceId] = make(NeighboursIndex)
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}
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// Set refresh interval, default to 5 minutes when
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// interval is set to 0
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refreshInterval := time.Duration(
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config.Server.NeighboursStoreRefreshInterval) * time.Minute
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if refreshInterval == 0 {
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refreshInterval = time.Duration(5) * time.Minute
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}
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store := &NeighboursStore{
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neighboursMap: neighboursMap,
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statusMap: statusMap,
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configMap: configMap,
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refreshInterval: refreshInterval,
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}
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return store
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}
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func (self *NeighboursStore) Start() {
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log.Println("Starting local neighbours store")
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log.Println("Neighbours Store refresh interval set to:", self.refreshInterval)
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go self.init()
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}
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func (self *NeighboursStore) init() {
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// Perform initial update
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self.update()
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// Initial logging
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self.Stats().Log()
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// Periodically update store
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for {
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time.Sleep(self.refreshInterval)
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self.update()
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}
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}
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func (self *NeighboursStore) update() {
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for sourceId, _ := range self.neighboursMap {
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// Get current state
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if self.statusMap[sourceId].State == STATE_UPDATING {
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continue // nothing to do here. really.
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}
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// Start updating
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self.Lock()
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self.statusMap[sourceId] = StoreStatus{
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State: STATE_UPDATING,
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}
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self.Unlock()
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source := self.configMap[sourceId].getInstance()
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neighboursRes, err := source.Neighbours()
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neighbours := neighboursRes.Neighbours
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if err != nil {
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// That's sad.
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self.Lock()
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self.statusMap[sourceId] = StoreStatus{
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State: STATE_ERROR,
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LastError: err,
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LastRefresh: time.Now(),
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}
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self.Unlock()
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continue
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}
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// Update data
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// Make neighbours index
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index := make(NeighboursIndex)
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for _, neighbour := range neighbours {
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index[neighbour.Id] = neighbour
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}
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self.Lock()
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self.neighboursMap[sourceId] = index
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// Update state
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self.statusMap[sourceId] = StoreStatus{
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LastRefresh: time.Now(),
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State: STATE_READY,
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}
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self.Unlock()
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}
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}
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func (self *NeighboursStore) GetNeighbourAt(
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sourceId int,
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id string,
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) *api.Neighbour {
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// Lookup neighbour on RS
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self.RLock()
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neighbours := self.neighboursMap[sourceId]
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self.RUnlock()
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return neighbours[id]
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}
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func (self *NeighboursStore) LookupNeighboursAt(
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sourceId int,
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query string,
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) api.Neighbours {
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results := api.Neighbours{}
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self.RLock()
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neighbours := self.neighboursMap[sourceId]
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self.RUnlock()
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asn := -1
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if regex := regexp.MustCompile(`(?i)^AS(\d+)`); regex.MatchString(query) {
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groups := regex.FindStringSubmatch(query)
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if a, err := strconv.Atoi(groups[1]); err == nil {
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asn = a
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}
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}
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for _, neighbour := range neighbours {
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if asn >= 0 && neighbour.Asn == asn { // only executed if valid AS query is detected
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results = append(results, neighbour)
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} else if ContainsCi(neighbour.Description, query) {
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results = append(results, neighbour)
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} else {
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continue
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}
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}
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return results
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}
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func (self *NeighboursStore) LookupNeighbours(
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query string,
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) api.NeighboursLookupResults {
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// Create empty result set
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results := make(api.NeighboursLookupResults)
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for sourceId, _ := range self.neighboursMap {
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results[sourceId] = self.LookupNeighboursAt(sourceId, query)
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}
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return results
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}
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// Build some stats for monitoring
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func (self *NeighboursStore) Stats() NeighboursStoreStats {
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totalNeighbours := 0
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rsStats := []RouteServerNeighboursStats{}
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self.RLock()
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for sourceId, neighbours := range self.neighboursMap {
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status := self.statusMap[sourceId]
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totalNeighbours += len(neighbours)
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serverStats := RouteServerNeighboursStats{
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Name: self.configMap[sourceId].Name,
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State: stateToString(status.State),
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Neighbours: len(neighbours),
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UpdatedAt: status.LastRefresh,
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}
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rsStats = append(rsStats, serverStats)
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}
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self.RUnlock()
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storeStats := NeighboursStoreStats{
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TotalNeighbours: totalNeighbours,
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RouteServers: rsStats,
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}
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return storeStats
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}
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