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								// Copyright © 2013-14 Steve Francia <spf@spf13.com>.
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								//
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								// Licensed under the Simple Public License, Version 2.0 (the "License");
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								// you may not use this file except in compliance with the License.
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								// You may obtain a copy of the License at
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								// http://opensource.org/licenses/Simple-2.0
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								//
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								// Unless required by applicable law or agreed to in writing, software
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								// distributed under the License is distributed on an "AS IS" BASIS,
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								// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								// See the License for the specific language governing permissions and
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								// limitations under the License.
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								package hugolib
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								import (
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									"html/template"
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									"sync"
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									"time"
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								)
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								type Node struct {
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									RSSLink template.HTML
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									Site    *SiteInfo `json:"-"`
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									//	layout      string
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									Data        map[string]interface{}
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									Title       string
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									Description string
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									Keywords    []string
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									Params      map[string]interface{}
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									Date        time.Time
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									Lastmod     time.Time
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									Sitemap     Sitemap
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									URLPath
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									IsHome        bool
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									paginator     *Pager
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									paginatorInit sync.Once
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									scratch       *Scratch
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								}
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								func (n *Node) Now() time.Time {
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									return time.Now()
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								}
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								func (n *Node) HasMenuCurrent(menuID string, inme *MenuEntry) bool {
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									if inme.HasChildren() {
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										me := MenuEntry{Name: n.Title, URL: n.URL}
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										for _, child := range inme.Children {
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											if me.IsSameResource(child) {
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												return true
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											}
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											if n.HasMenuCurrent(menuID, child) {
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												return true
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											}
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										}
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									}
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									return false
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								}
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								func (n *Node) IsMenuCurrent(menuID string, inme *MenuEntry) bool {
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									me := MenuEntry{Name: n.Title, URL: n.Site.createNodeMenuEntryURL(n.URL)}
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									if !me.IsSameResource(inme) {
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										return false
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									}
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									// this resource may be included in several menus
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									// search for it to make sure that it is in the menu with the given menuId
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									if menu, ok := (*n.Site.Menus)[menuID]; ok {
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										for _, menuEntry := range *menu {
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											if menuEntry.IsSameResource(inme) {
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												return true
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											}
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											descendantFound := n.isSameAsDescendantMenu(inme, menuEntry)
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											if descendantFound {
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												return descendantFound
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											}
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										}
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									}
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									return false
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								}
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								func (n *Node) Hugo() *HugoInfo {
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									return hugoInfo
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								}
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								func (n *Node) isSameAsDescendantMenu(inme *MenuEntry, parent *MenuEntry) bool {
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									if parent.HasChildren() {
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										for _, child := range parent.Children {
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											if child.IsSameResource(inme) {
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												return true
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											}
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											descendantFound := n.isSameAsDescendantMenu(inme, child)
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											if descendantFound {
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												return descendantFound
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											}
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										}
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									}
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									return false
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								}
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								func (n *Node) RSSlink() template.HTML {
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									return n.RSSLink
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								}
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								func (n *Node) IsNode() bool {
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									return true
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								}
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								func (n *Node) IsPage() bool {
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									return !n.IsNode()
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								}
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												Provide (relative) reference funcs & shortcodes.
-   `.Ref` and `.RelRef` take a reference (the logical filename for a
    page, including extension and/or a document fragment ID) and return
    a permalink (or relative permalink) to the referenced document.
    -   If the reference is a page name (such as `about.md`), the page
        will be discovered and the permalink will be returned: `/about/`
    -   If the reference is a page name with a fragment (such as
        `about.md#who`), the page will be discovered and used to add the
        `page.UniqueID()` to the resulting fragment and permalink:
        `/about/#who:deadbeef`.
    -   If the reference is a fragment and `.*Ref` has been called from
        a `Node` or `SiteInfo`, it will be returned as is: `#who`.
    -   If the reference is a fragment and `.*Ref` has been called from
        a `Page`, it will be returned with the page’s unique ID:
        `#who:deadbeef`.
-   `.*Ref` can be called from either `Node`, `SiteInfo` (e.g.,
    `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in
    templates.
-   `.*Ref` cannot be used in content, so two shortcodes have been
    created to provide the functionality to content: `ref` and `relref`.
    These are intended to be used within markup, like `[Who]({{% ref
    about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`.
-   There are also `ref` and `relref` template functions (used to create
    the shortcodes) that expect a `Page` or `Node` object and the
    reference string (e.g., `{{ relref . "about.md" }}` or `{{
    "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on
    `Node` or `Page` objects.
-   Shortcode handling had to use a *differently unique* wrapper in
    `createShortcodePlaceholder` because of the way that the `ref` and
    `relref` are intended to be used in content.
											
										 
										
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								func (n *Node) Ref(ref string) (string, error) {
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									return n.Site.Ref(ref, nil)
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								}
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								func (n *Node) RelRef(ref string) (string, error) {
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									return n.Site.RelRef(ref, nil)
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								}
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							| 
								
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											2015-03-17 22:16:54 -07:00
										 
									 
								 
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							 | 
							
							
								type URLPath struct {
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							 | 
							
							
									URL       string
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											2014-01-29 14:50:31 -08:00
										 
									 
								 
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									Permalink template.HTML
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									Slug      string
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									Section   string
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											2013-07-04 11:32:55 -04:00
										 
									 
								 
							 | 
							
								
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								}
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											2014-12-26 21:18:26 +01:00
										 
									 
								 
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								// Scratch returns the writable context associated with this Node.
							 | 
						
					
						
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								func (n *Node) Scratch() *Scratch {
							 | 
						
					
						
							| 
								
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							 | 
							
							
									if n.scratch == nil {
							 | 
						
					
						
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							 | 
							
							
										n.scratch = newScratch()
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							 | 
							
							
									}
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							 | 
							
							
									return n.scratch
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								}
							 |