2016-02-25 00:52:11 +01:00
										 
									 
								 
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								// Copyright 2016 The Hugo Authors. All rights reserved.
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								//
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								// Licensed under the Apache License, Version 2.0 (the "License");
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								// you may not use this file except in compliance with the License.
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								// You may obtain a copy of the License at
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								// http://www.apache.org/licenses/LICENSE-2.0
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								//
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								// Unless required by applicable law or agreed to in writing, software
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								// distributed under the License is distributed on an "AS IS" BASIS,
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								// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								// See the License for the specific language governing permissions and
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								// limitations under the License.
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											2016-03-23 00:07:44 +01:00
										 
									 
								 
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											2016-02-25 00:52:11 +01:00
										 
									 
								 
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								package helpers
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								import (
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									"bytes"
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									"sync"
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									"github.com/kyokomi/emoji"
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								)
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								var (
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									emojiInit sync.Once
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									emojis = make(map[string][]byte)
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									emojiDelim     = []byte(":")
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									emojiWordDelim = []byte(" ")
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									emojiMaxSize   int
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								)
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								// Emojify "emojifies" the input source.
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								// Note that the input byte slice will be modified if needed.
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								// See http://www.emoji-cheat-sheet.com/
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								func Emojify(source []byte) []byte {
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									emojiInit.Do(initEmoji)
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									start := 0
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									k := bytes.Index(source[start:], emojiDelim)
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									for k != -1 {
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										j := start + k
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										upper := j + emojiMaxSize
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										if upper > len(source) {
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											upper = len(source)
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										}
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										endEmoji := bytes.Index(source[j+1:upper], emojiDelim)
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										nextWordDelim := bytes.Index(source[j:upper], emojiWordDelim)
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											2016-06-11 20:40:56 +02:00
										 
									 
								 
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										if endEmoji < 0 {
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											start++
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										} else if endEmoji == 0 || (nextWordDelim != -1 && nextWordDelim < endEmoji) {
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											start += endEmoji + 1
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										} else {
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											endKey := endEmoji + j + 2
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											emojiKey := source[j:endKey]
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											if emoji, ok := emojis[string(emojiKey)]; ok {
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												source = append(source[:j], append(emoji, source[endKey:]...)...)
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											}
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											start += endEmoji
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										}
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										if start >= len(source) {
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											break
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										}
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										k = bytes.Index(source[start:], emojiDelim)
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									}
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									return source
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								}
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								func initEmoji() {
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									emojiMap := emoji.CodeMap()
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									for k, v := range emojiMap {
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										emojis[k] = []byte(v)
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										if len(k) > emojiMaxSize {
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											emojiMaxSize = len(k)
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										}
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									}
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								}
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