| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | // +build mage
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | package main
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import (
 | 
					
						
							|  |  |  | 	"bytes"
 | 
					
						
							|  |  |  | 	"errors"
 | 
					
						
							| 
									
										
										
										
											2017-10-21 11:37:00 -04:00
										 |  |  | 	"fmt"
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	"io/ioutil"
 | 
					
						
							|  |  |  | 	"os"
 | 
					
						
							| 
									
										
										
										
											2018-05-04 17:53:56 +02:00
										 |  |  | 	"path"
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	"path/filepath"
 | 
					
						
							| 
									
										
										
										
											2017-10-21 18:44:49 +02:00
										 |  |  | 	"runtime"
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	"strings"
 | 
					
						
							| 
									
										
										
										
											2018-08-30 12:28:29 +02:00
										 |  |  | 	"sync"
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	"time"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	"github.com/magefile/mage/mg"
 | 
					
						
							|  |  |  | 	"github.com/magefile/mage/sh"
 | 
					
						
							|  |  |  | )
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | const (
 | 
					
						
							|  |  |  | 	packageName  = "github.com/gohugoio/hugo"
 | 
					
						
							|  |  |  | 	noGitLdflags = "-X $PACKAGE/hugolib.BuildDate=$BUILD_DATE"
 | 
					
						
							|  |  |  | )
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | var ldflags = "-X $PACKAGE/hugolib.CommitHash=$COMMIT_HASH -X $PACKAGE/hugolib.BuildDate=$BUILD_DATE"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // allow user to override go executable by running as GOEXE=xxx make ... on unix-like systems
 | 
					
						
							|  |  |  | var goexe = "go"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func init() {
 | 
					
						
							|  |  |  | 	if exe := os.Getenv("GOEXE"); exe != "" {
 | 
					
						
							|  |  |  | 		goexe = exe
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							| 
									
										
										
										
											2018-08-25 17:58:04 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// We want to use Go 1.11 modules even if the source lives inside GOPATH.
 | 
					
						
							|  |  |  | 	// The default is "auto".
 | 
					
						
							|  |  |  | 	os.Setenv("GO111MODULE", "on")
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Build hugo binary
 | 
					
						
							|  |  |  | func Hugo() error {
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 	return sh.RunWith(flagEnv(), goexe, "build", "-ldflags", ldflags, "-tags", buildTags(), packageName)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Build hugo binary with race detector enabled
 | 
					
						
							|  |  |  | func HugoRace() error {
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 	return sh.RunWith(flagEnv(), goexe, "build", "-race", "-ldflags", ldflags, "-tags", buildTags(), packageName)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Install hugo binary
 | 
					
						
							|  |  |  | func Install() error {
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 	return sh.RunWith(flagEnv(), goexe, "install", "-ldflags", ldflags, "-tags", buildTags(), packageName)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func flagEnv() map[string]string {
 | 
					
						
							|  |  |  | 	hash, _ := sh.Output("git", "rev-parse", "--short", "HEAD")
 | 
					
						
							|  |  |  | 	return map[string]string{
 | 
					
						
							|  |  |  | 		"PACKAGE":     packageName,
 | 
					
						
							|  |  |  | 		"COMMIT_HASH": hash,
 | 
					
						
							|  |  |  | 		"BUILD_DATE":  time.Now().Format("2006-01-02T15:04:05Z0700"),
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-05-04 17:53:56 +02:00
										 |  |  | func Generate() error {
 | 
					
						
							|  |  |  | 	return sh.RunWith(flagEnv(), goexe, "generate", path.Join(packageName, "tpl/tplimpl/embedded/generate"))
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | // Build hugo without git info
 | 
					
						
							| 
									
										
										
										
											2017-10-05 12:54:40 -05:00
										 |  |  | func HugoNoGitInfo() error {
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	ldflags = noGitLdflags
 | 
					
						
							| 
									
										
										
										
											2017-10-05 12:54:40 -05:00
										 |  |  | 	return Hugo()
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | var docker = sh.RunCmd("docker")
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Build hugo Docker container
 | 
					
						
							|  |  |  | func Docker() error {
 | 
					
						
							|  |  |  | 	if err := docker("build", "-t", "hugo", "."); err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	// yes ignore errors here
 | 
					
						
							|  |  |  | 	docker("rm", "-f", "hugo-build")
 | 
					
						
							|  |  |  | 	if err := docker("run", "--name", "hugo-build", "hugo ls /go/bin"); err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	if err := docker("cp", "hugo-build:/go/bin/hugo", "."); err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	return docker("rm", "hugo-build")
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run tests and linters
 | 
					
						
							|  |  |  | func Check() {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 18:44:49 +02:00
										 |  |  | 	if strings.Contains(runtime.Version(), "1.8") {
 | 
					
						
							|  |  |  | 		// Go 1.8 doesn't play along with go test ./... and /vendor.
 | 
					
						
							|  |  |  | 		// We could fix that, but that would take time.
 | 
					
						
							|  |  |  | 		fmt.Printf("Skip Check on %s\n", runtime.Version())
 | 
					
						
							|  |  |  | 		return
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							| 
									
										
										
										
											2018-08-30 12:28:29 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	mg.Deps(Test386)
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mg.Deps(Fmt, Vet)
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-10-18 07:56:10 +02:00
										 |  |  | 	// don't run two tests in parallel, they saturate the CPUs anyway, and running two
 | 
					
						
							|  |  |  | 	// causes memory issues in CI.
 | 
					
						
							|  |  |  | 	mg.Deps(TestRace)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run tests in 32-bit mode
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | // Note that we don't run with the extended tag. Currently not supported in 32 bit.
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | func Test386() error {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 16:19:04 +02:00
										 |  |  | 	return sh.RunWith(map[string]string{"GOARCH": "386"}, goexe, "test", "./...")
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run tests
 | 
					
						
							|  |  |  | func Test() error {
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 	return sh.Run(goexe, "test", "./...", "-tags", buildTags())
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run tests with race detector
 | 
					
						
							|  |  |  | func TestRace() error {
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 	return sh.Run(goexe, "test", "-race", "./...", "-tags", buildTags())
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run gofmt linter
 | 
					
						
							|  |  |  | func Fmt() error {
 | 
					
						
							| 
									
										
										
										
											2018-02-21 09:23:43 +01:00
										 |  |  | 	if !isGoLatest() {
 | 
					
						
							| 
									
										
										
										
											2017-12-07 22:38:54 +01:00
										 |  |  | 		return nil
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	pkgs, err := hugoPackages()
 | 
					
						
							|  |  |  | 	if err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	failed := false
 | 
					
						
							| 
									
										
										
										
											2017-10-21 11:37:00 -04:00
										 |  |  | 	first := true
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	for _, pkg := range pkgs {
 | 
					
						
							|  |  |  | 		files, err := filepath.Glob(filepath.Join(pkg, "*.go"))
 | 
					
						
							|  |  |  | 		if err != nil {
 | 
					
						
							|  |  |  | 			return nil
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 		for _, f := range files {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 11:37:00 -04:00
										 |  |  | 			// gofmt doesn't exit with non-zero when it finds unformatted code
 | 
					
						
							|  |  |  | 			// so we have to explicitly look for output, and if we find any, we
 | 
					
						
							|  |  |  | 			// should fail this target.
 | 
					
						
							|  |  |  | 			s, err := sh.Output("gofmt", "-l", f)
 | 
					
						
							|  |  |  | 			if err != nil {
 | 
					
						
							|  |  |  | 				fmt.Printf("ERROR: running gofmt on %q: %v\n", f, err)
 | 
					
						
							|  |  |  | 				failed = true
 | 
					
						
							|  |  |  | 			}
 | 
					
						
							|  |  |  | 			if s != "" {
 | 
					
						
							|  |  |  | 				if first {
 | 
					
						
							|  |  |  | 					fmt.Println("The following files are not gofmt'ed:")
 | 
					
						
							|  |  |  | 					first = false
 | 
					
						
							|  |  |  | 				}
 | 
					
						
							|  |  |  | 				failed = true
 | 
					
						
							|  |  |  | 				fmt.Println(s)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 			}
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	if failed {
 | 
					
						
							|  |  |  | 		return errors.New("improperly formatted go files")
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	return nil
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-30 12:28:29 +02:00
										 |  |  | var (
 | 
					
						
							|  |  |  | 	pkgPrefixLen = len("github.com/gohugoio/hugo")
 | 
					
						
							|  |  |  | 	pkgs         []string
 | 
					
						
							|  |  |  | 	pkgsInit     sync.Once
 | 
					
						
							|  |  |  | )
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 
 | 
					
						
							|  |  |  | func hugoPackages() ([]string, error) {
 | 
					
						
							| 
									
										
										
										
											2018-08-30 12:28:29 +02:00
										 |  |  | 	var err error
 | 
					
						
							|  |  |  | 	pkgsInit.Do(func() {
 | 
					
						
							|  |  |  | 		var s string
 | 
					
						
							|  |  |  | 		s, err = sh.Output(goexe, "list", "./...")
 | 
					
						
							|  |  |  | 		if err != nil {
 | 
					
						
							|  |  |  | 			return
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 		pkgs = strings.Split(s, "\n")
 | 
					
						
							|  |  |  | 		for i := range pkgs {
 | 
					
						
							|  |  |  | 			pkgs[i] = "." + pkgs[i][pkgPrefixLen:]
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 	})
 | 
					
						
							|  |  |  | 	return pkgs, err
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Run golint linter
 | 
					
						
							|  |  |  | func Lint() error {
 | 
					
						
							|  |  |  | 	pkgs, err := hugoPackages()
 | 
					
						
							|  |  |  | 	if err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	failed := false
 | 
					
						
							|  |  |  | 	for _, pkg := range pkgs {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 11:37:00 -04:00
										 |  |  | 		// We don't actually want to fail this target if we find golint errors,
 | 
					
						
							|  |  |  | 		// so we don't pass -set_exit_status, but we still print out any failures.
 | 
					
						
							|  |  |  | 		if _, err := sh.Exec(nil, os.Stderr, nil, "golint", pkg); err != nil {
 | 
					
						
							|  |  |  | 			fmt.Printf("ERROR: running go lint on %q: %v\n", pkg, err)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 			failed = true
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	if failed {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 11:37:00 -04:00
										 |  |  | 		return errors.New("errors running golint")
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	}
 | 
					
						
							|  |  |  | 	return nil
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //  Run go vet linter
 | 
					
						
							|  |  |  | func Vet() error {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 16:19:04 +02:00
										 |  |  | 	if err := sh.Run(goexe, "vet", "./..."); err != nil {
 | 
					
						
							| 
									
										
										
										
											2018-08-30 14:30:49 -06:00
										 |  |  | 		return fmt.Errorf("error running go vet: %v", err)
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 	}
 | 
					
						
							|  |  |  | 	return nil
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Generate test coverage report
 | 
					
						
							|  |  |  | func TestCoverHTML() error {
 | 
					
						
							|  |  |  | 	const (
 | 
					
						
							|  |  |  | 		coverAll = "coverage-all.out"
 | 
					
						
							|  |  |  | 		cover    = "coverage.out"
 | 
					
						
							|  |  |  | 	)
 | 
					
						
							|  |  |  | 	f, err := os.Create(coverAll)
 | 
					
						
							|  |  |  | 	if err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	defer f.Close()
 | 
					
						
							|  |  |  | 	if _, err := f.Write([]byte("mode: count")); err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	pkgs, err := hugoPackages()
 | 
					
						
							|  |  |  | 	if err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	for _, pkg := range pkgs {
 | 
					
						
							| 
									
										
										
										
											2017-10-21 16:19:04 +02:00
										 |  |  | 		if err := sh.Run(goexe, "test", "-coverprofile="+cover, "-covermode=count", pkg); err != nil {
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 			return err
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 		b, err := ioutil.ReadFile(cover)
 | 
					
						
							|  |  |  | 		if err != nil {
 | 
					
						
							| 
									
										
										
										
											2018-01-15 20:40:39 +01:00
										 |  |  | 			if os.IsNotExist(err) {
 | 
					
						
							|  |  |  | 				continue
 | 
					
						
							|  |  |  | 			}
 | 
					
						
							| 
									
										
										
										
											2017-10-02 22:29:31 -04:00
										 |  |  | 			return err
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 		idx := bytes.Index(b, []byte{'\n'})
 | 
					
						
							|  |  |  | 		b = b[idx+1:]
 | 
					
						
							|  |  |  | 		if _, err := f.Write(b); err != nil {
 | 
					
						
							|  |  |  | 			return err
 | 
					
						
							|  |  |  | 		}
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	if err := f.Close(); err != nil {
 | 
					
						
							|  |  |  | 		return err
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	return sh.Run(goexe, "tool", "cover", "-html="+coverAll)
 | 
					
						
							|  |  |  | }
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-21 09:23:43 +01:00
										 |  |  | func isGoLatest() bool {
 | 
					
						
							| 
									
										
										
										
											2018-08-25 11:26:19 +02:00
										 |  |  | 	return strings.Contains(runtime.Version(), "1.11")
 | 
					
						
							| 
									
										
										
										
											2017-12-07 22:38:54 +01:00
										 |  |  | }
 | 
					
						
							| 
									
										
											  
											
												Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes #4381
Fixes #4903
Fixes #4858
											
										 
											2018-02-20 10:02:14 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | func buildTags() string {
 | 
					
						
							|  |  |  | 	// To build the extended Hugo SCSS/SASS enabled version, build with
 | 
					
						
							|  |  |  | 	// HUGO_BUILD_TAGS=extended mage install etc.
 | 
					
						
							|  |  |  | 	if envtags := os.Getenv("HUGO_BUILD_TAGS"); envtags != "" {
 | 
					
						
							|  |  |  | 		return envtags
 | 
					
						
							|  |  |  | 	}
 | 
					
						
							|  |  |  | 	return "none"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | }
 |