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	Fixing bug with Live Reload where it broadcast instead of sending the handshake
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		| @@ -35,11 +35,11 @@ func (c *connection) reader() { | |||||||
| 		} | 		} | ||||||
| 		switch true { | 		switch true { | ||||||
| 		case bytes.Contains(message, []byte(`"command":"hello"`)): | 		case bytes.Contains(message, []byte(`"command":"hello"`)): | ||||||
| 			wsHub.broadcast <- []byte(`{ | 			c.send <- []byte(`{ | ||||||
| 			  "command": "hello", | 				"command": "hello", | ||||||
| 			  "protocols": [ "http://livereload.com/protocols/official-7" ], | 				"protocols": [ "http://livereload.com/protocols/official-7" ], | ||||||
| 			  "serverName": "Hugo" | 				"serverName": "Hugo" | ||||||
| 			  }`) | 			}`) | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 	c.ws.Close() | 	c.ws.Close() | ||||||
|   | |||||||
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