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	Fix golint warning: helpers/emoji.go:56:4: should replace start += 1 with start++ See #2014
		
			
				
	
	
		
			92 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2016 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package helpers
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import (
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	"bytes"
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	"sync"
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	"github.com/kyokomi/emoji"
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)
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var (
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	emojiInit sync.Once
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	emojis = make(map[string][]byte)
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	emojiDelim     = []byte(":")
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	emojiWordDelim = []byte(" ")
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	emojiMaxSize   int
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)
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// Emojify "emojifies" the input source.
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// Note that the input byte slice will be modified if needed.
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// See http://www.emoji-cheat-sheet.com/
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func Emojify(source []byte) []byte {
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	emojiInit.Do(initEmoji)
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	start := 0
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	k := bytes.Index(source[start:], emojiDelim)
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	for k != -1 {
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		j := start + k
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		upper := j + emojiMaxSize
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		if upper > len(source) {
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			upper = len(source)
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		}
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		endEmoji := bytes.Index(source[j+1:upper], emojiDelim)
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		nextWordDelim := bytes.Index(source[j:upper], emojiWordDelim)
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		if endEmoji < 0 {
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			start++
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		} else if endEmoji == 0 || (nextWordDelim != -1 && nextWordDelim < endEmoji) {
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			start += endEmoji + 1
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		} else {
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			endKey := endEmoji + j + 2
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			emojiKey := source[j:endKey]
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			if emoji, ok := emojis[string(emojiKey)]; ok {
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				source = append(source[:j], append(emoji, source[endKey:]...)...)
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			}
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			start += endEmoji
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		}
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		if start >= len(source) {
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			break
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		}
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		k = bytes.Index(source[start:], emojiDelim)
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	}
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	return source
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}
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func initEmoji() {
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	emojiMap := emoji.CodeMap()
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	for k, v := range emojiMap {
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		emojis[k] = []byte(v)
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		if len(k) > emojiMaxSize {
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			emojiMaxSize = len(k)
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		}
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	}
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}
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