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										 |  |  | /*
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							|  |  |  |  *	BIRD -- Neighbor Cache | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *	(c) 1998--2000 Martin Mares <mj@ucw.cz> | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *	Can be freely distributed and used under the terms of the GNU GPL. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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										 |  |  | #undef LOCAL_DEBUG
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										 |  |  | 
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							|  |  |  | #include "nest/bird.h"
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							|  |  |  | #include "nest/iface.h"
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							|  |  |  | #include "nest/protocol.h"
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							|  |  |  | #include "lib/resource.h"
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							|  |  |  | #define NEIGH_HASH_SIZE 256
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							|  |  |  | 
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							|  |  |  | static slab *neigh_slab; | 
					
						
							|  |  |  | static list sticky_neigh_list, neigh_hash_table[NEIGH_HASH_SIZE]; | 
					
						
							|  |  |  | 
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							|  |  |  | static inline unsigned int | 
					
						
							|  |  |  | neigh_hash(struct proto *p, ip_addr *a) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return (p->hash_key ^ ipa_hash(*a)) & (NEIGH_HASH_SIZE-1); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | static int | 
					
						
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										 |  |  | if_connected(ip_addr *a, struct iface *i) /* -1=error, 1=match, 0=no match */ | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   struct ifa *b; | 
					
						
							|  |  |  | 
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							|  |  |  |   if (!(i->flags & IF_UP)) | 
					
						
							|  |  |  |     return 0; | 
					
						
							|  |  |  |   WALK_LIST(b, i->addrs) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       if (ipa_equal(*a, b->ip)) | 
					
						
							|  |  |  | 	return -1; | 
					
						
							|  |  |  |       if (b->flags & IA_UNNUMBERED) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	  if (ipa_equal(*a, b->opposite)) | 
					
						
							|  |  |  | 	    return 1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |       else | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	  if (ipa_in_net(*a, b->prefix, b->pxlen)) | 
					
						
							|  |  |  | 	    { | 
					
						
							|  |  |  | 	      if (ipa_equal(*a, b->prefix) ||	/* Network address */ | 
					
						
							|  |  |  | 		  ipa_equal(*a, b->brd))	/* Broadcast */ | 
					
						
							|  |  |  | 		return -1; | 
					
						
							|  |  |  | 	      return 1; | 
					
						
							|  |  |  | 	    } | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |   return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | neighbor * | 
					
						
							|  |  |  | neigh_find(struct proto *p, ip_addr *a, unsigned flags) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   neighbor *n; | 
					
						
							|  |  |  |   int class; | 
					
						
							|  |  |  |   unsigned int h = neigh_hash(p, a); | 
					
						
							|  |  |  |   struct iface *i, *j; | 
					
						
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							|  |  |  |   WALK_LIST(n, neigh_hash_table[h])	/* Search the cache */ | 
					
						
							|  |  |  |     if (n->proto == p && ipa_equal(*a, n->addr)) | 
					
						
							|  |  |  |       return n; | 
					
						
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							|  |  |  |   class = ipa_classify(*a); | 
					
						
							|  |  |  |   if (class < 0)			/* Invalid address */ | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   if ((class & IADDR_SCOPE_MASK) < SCOPE_SITE || | 
					
						
							|  |  |  |       !(class & IADDR_HOST)) | 
					
						
							|  |  |  |     return NULL;			/* Bad scope or a somecast */ | 
					
						
							|  |  |  | 
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							|  |  |  |   j = NULL; | 
					
						
							|  |  |  |   WALK_LIST(i, iface_list) | 
					
						
							|  |  |  |     switch (if_connected(a, i)) | 
					
						
							|  |  |  |       { | 
					
						
							|  |  |  |       case -1: | 
					
						
							|  |  |  | 	return NULL; | 
					
						
							|  |  |  |       case 1: | 
					
						
							|  |  |  | 	if (!j) | 
					
						
							|  |  |  | 	  j = i; | 
					
						
							|  |  |  | 	/* Fall-thru */ | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  |   if (!j && !(flags & NEF_STICKY)) | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  | 
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							|  |  |  |   n = sl_alloc(neigh_slab); | 
					
						
							|  |  |  |   n->addr = *a; | 
					
						
							|  |  |  |   n->iface = j; | 
					
						
							|  |  |  |   if (j) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       add_tail(&neigh_hash_table[h], &n->n); | 
					
						
							|  |  |  |       add_tail(&j->neighbors, &n->if_n); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |     add_tail(&sticky_neigh_list, &n->n); | 
					
						
							|  |  |  |   n->proto = p; | 
					
						
							|  |  |  |   n->data = NULL; | 
					
						
							|  |  |  |   n->aux = 0; | 
					
						
							|  |  |  |   n->flags = flags; | 
					
						
							|  |  |  |   return n; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_dump(neighbor *n) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   debug("%p %I ", n, n->addr); | 
					
						
							|  |  |  |   if (n->iface) | 
					
						
							|  |  |  |     debug("%s ", n->iface->name); | 
					
						
							|  |  |  |   else | 
					
						
							|  |  |  |     debug("[] "); | 
					
						
							|  |  |  |   debug("%s %p %08x", n->proto->name, n->data, n->aux); | 
					
						
							|  |  |  |   if (n->flags & NEF_STICKY) | 
					
						
							|  |  |  |     debug(" STICKY"); | 
					
						
							|  |  |  |   debug("\n"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_dump_all(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   neighbor *n; | 
					
						
							|  |  |  |   int i; | 
					
						
							|  |  |  | 
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							|  |  |  |   debug("Known neighbors:\n"); | 
					
						
							|  |  |  |   WALK_LIST(n, sticky_neigh_list) | 
					
						
							|  |  |  |     neigh_dump(n); | 
					
						
							|  |  |  |   for(i=0; i<NEIGH_HASH_SIZE; i++) | 
					
						
							|  |  |  |     WALK_LIST(n, neigh_hash_table[i]); | 
					
						
							|  |  |  |   debug("\n"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_if_up(struct iface *i) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   neighbor *n, *next; | 
					
						
							|  |  |  | 
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							|  |  |  |   WALK_LIST_DELSAFE(n, next, sticky_neigh_list) | 
					
						
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										 |  |  |     if (if_connected(&n->addr, i) > 0) | 
					
						
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										 |  |  |       { | 
					
						
							|  |  |  | 	n->iface = i; | 
					
						
							|  |  |  | 	add_tail(&i->neighbors, &n->if_n); | 
					
						
							|  |  |  | 	rem_node(&n->n); | 
					
						
							|  |  |  | 	add_tail(&neigh_hash_table[neigh_hash(n->proto, &n->addr)], &n->n); | 
					
						
							|  |  |  | 	DBG("Waking up sticky neighbor %I\n", n->addr); | 
					
						
							|  |  |  | 	if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING) | 
					
						
							|  |  |  | 	  n->proto->neigh_notify(n); | 
					
						
							|  |  |  |       } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_if_down(struct iface *i) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   node *x, *y; | 
					
						
							|  |  |  | 
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							|  |  |  |   WALK_LIST_DELSAFE(x, y, i->neighbors) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |       neighbor *n = SKIP_BACK(neighbor, if_n, x); | 
					
						
							|  |  |  |       DBG("Flushing neighbor %I on %s\n", n->addr, i->name); | 
					
						
							|  |  |  |       rem_node(&n->if_n); | 
					
						
							|  |  |  |       n->iface = NULL; | 
					
						
							|  |  |  |       if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING) | 
					
						
							|  |  |  | 	n->proto->neigh_notify(n); | 
					
						
							|  |  |  |       rem_node(&n->n); | 
					
						
							|  |  |  |       if (n->flags & NEF_STICKY) | 
					
						
							|  |  |  | 	add_tail(&sticky_neigh_list, &n->n); | 
					
						
							|  |  |  |       else | 
					
						
							|  |  |  | 	sl_free(neigh_slab, n); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_prune(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   neighbor *n; | 
					
						
							|  |  |  |   node *m; | 
					
						
							|  |  |  |   int i; | 
					
						
							|  |  |  | 
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							|  |  |  |   DBG("Pruning neighbors\n"); | 
					
						
							|  |  |  |   for(i=0; i<NEIGH_HASH_SIZE; i++) | 
					
						
							|  |  |  |     WALK_LIST_DELSAFE(n, m, neigh_hash_table[i]) | 
					
						
							|  |  |  |       if (n->proto->core_state == FS_FLUSHING) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	  rem_node(&n->n); | 
					
						
							|  |  |  | 	  if (n->iface) | 
					
						
							|  |  |  | 	    rem_node(&n->if_n); | 
					
						
							|  |  |  | 	  sl_free(neigh_slab, n); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void | 
					
						
							|  |  |  | neigh_init(pool *if_pool) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   int i; | 
					
						
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							|  |  |  |   neigh_slab = sl_new(if_pool, sizeof(neighbor)); | 
					
						
							|  |  |  |   init_list(&sticky_neigh_list); | 
					
						
							|  |  |  |   for(i=0; i<NEIGH_HASH_SIZE; i++) | 
					
						
							|  |  |  |     init_list(&neigh_hash_table[i]); | 
					
						
							|  |  |  | } |