mirror of
				https://gitlab.labs.nic.cz/labs/bird.git
				synced 2024-05-11 16:54:54 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			342 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			342 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 *	BIRD Resource Manager -- A SLAB-like Memory Allocator
 | 
						|
 *
 | 
						|
 *	Heavily inspired by the original SLAB paper by Jeff Bonwick.
 | 
						|
 *
 | 
						|
 *	(c) 1998--2000 Martin Mares <mj@ucw.cz>
 | 
						|
 *
 | 
						|
 *	Can be freely distributed and used under the terms of the GNU GPL.
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * DOC: Slabs
 | 
						|
 *
 | 
						|
 * Slabs are collections of memory blocks of a fixed size.
 | 
						|
 * They support very fast allocation and freeing of such blocks, prevent memory
 | 
						|
 * fragmentation and optimize L2 cache usage. Slabs have been invented by Jeff Bonwick
 | 
						|
 * and published in USENIX proceedings as `The Slab Allocator: An Object-Caching Kernel
 | 
						|
 * Memory Allocator'. Our implementation follows this article except that we don't use
 | 
						|
 * constructors and destructors.
 | 
						|
 *
 | 
						|
 * When the |DEBUGGING| switch is turned on, we automatically fill all
 | 
						|
 * newly allocated and freed blocks with a special pattern to make detection
 | 
						|
 * of use of uninitialized or already freed memory easier.
 | 
						|
 *
 | 
						|
 * Example: Nodes of a FIB are allocated from a per-FIB Slab.
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
 | 
						|
#include "nest/bird.h"
 | 
						|
#include "lib/resource.h"
 | 
						|
#include "lib/string.h"
 | 
						|
 | 
						|
#undef FAKE_SLAB	/* Turn on if you want to debug memory allocations */
 | 
						|
 | 
						|
#ifdef DEBUGGING
 | 
						|
#define POISON		/* Poison all regions after they are freed */
 | 
						|
#endif
 | 
						|
 | 
						|
static void slab_free(resource *r);
 | 
						|
static void slab_dump(resource *r);
 | 
						|
static resource *slab_lookup(resource *r, unsigned long addr);
 | 
						|
 | 
						|
#ifdef FAKE_SLAB
 | 
						|
 | 
						|
/*
 | 
						|
 *  Fake version used for debugging.
 | 
						|
 */
 | 
						|
 | 
						|
struct slab {
 | 
						|
  resource r;
 | 
						|
  unsigned size;
 | 
						|
  list objs;
 | 
						|
};
 | 
						|
 | 
						|
static struct resclass sl_class = {
 | 
						|
  "FakeSlab",
 | 
						|
  sizeof(struct slab),
 | 
						|
  slab_free,
 | 
						|
  slab_dump
 | 
						|
};
 | 
						|
 | 
						|
struct sl_obj {
 | 
						|
  node n;
 | 
						|
  uintptr_t data_align[0];
 | 
						|
  byte data[0];
 | 
						|
};
 | 
						|
 | 
						|
slab *
 | 
						|
sl_new(pool *p, unsigned size)
 | 
						|
{
 | 
						|
  slab *s = ralloc(p, &sl_class);
 | 
						|
  s->size = size;
 | 
						|
  init_list(&s->objs);
 | 
						|
  return s;
 | 
						|
}
 | 
						|
 | 
						|
void *
 | 
						|
sl_alloc(slab *s)
 | 
						|
{
 | 
						|
  struct sl_obj *o = xmalloc(sizeof(struct sl_obj) + s->size);
 | 
						|
 | 
						|
  add_tail(&s->objs, &o->n);
 | 
						|
  return o->data;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
sl_free(slab *s, void *oo)
 | 
						|
{
 | 
						|
  struct sl_obj *o = SKIP_BACK(struct sl_obj, data, oo);
 | 
						|
 | 
						|
  rem_node(&o->n);
 | 
						|
  xfree(o);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
slab_free(resource *r)
 | 
						|
{
 | 
						|
  slab *s = (slab *) r;
 | 
						|
  struct sl_obj *o, *p;
 | 
						|
 | 
						|
  for(o = HEAD(s->objs); p = (struct sl_obj *) o->n.next; o = p)
 | 
						|
    xfree(o);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
slab_dump(resource *r)
 | 
						|
{
 | 
						|
  slab *s = (slab *) r;
 | 
						|
  int cnt = 0;
 | 
						|
  struct sl_obj *o;
 | 
						|
 | 
						|
  WALK_LIST(o, s->objs)
 | 
						|
    cnt++;
 | 
						|
  debug("(%d objects per %d bytes)\n", cnt, s->size);
 | 
						|
}
 | 
						|
 | 
						|
#else
 | 
						|
 | 
						|
/*
 | 
						|
 *  Real efficient version.
 | 
						|
 */
 | 
						|
 | 
						|
#define SLAB_SIZE 4096
 | 
						|
#define MAX_EMPTY_HEADS 1
 | 
						|
 | 
						|
struct slab {
 | 
						|
  resource r;
 | 
						|
  unsigned obj_size, head_size, objs_per_slab, num_empty_heads, data_size;
 | 
						|
  list empty_heads, partial_heads, full_heads;
 | 
						|
};
 | 
						|
 | 
						|
static struct resclass sl_class = {
 | 
						|
  "Slab",
 | 
						|
  sizeof(struct slab),
 | 
						|
  slab_free,
 | 
						|
  slab_dump,
 | 
						|
  slab_lookup
 | 
						|
};
 | 
						|
 | 
						|
struct sl_head {
 | 
						|
  node n;
 | 
						|
  struct sl_obj *first_free;
 | 
						|
  int num_full;
 | 
						|
};
 | 
						|
 | 
						|
struct sl_obj {
 | 
						|
  struct sl_head *slab;
 | 
						|
  union {
 | 
						|
    struct sl_obj *next;
 | 
						|
    byte data[0];
 | 
						|
  } u;
 | 
						|
};
 | 
						|
 | 
						|
struct sl_alignment {			/* Magic structure for testing of alignment */
 | 
						|
  byte data;
 | 
						|
  int x[0];
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * sl_new - create a new Slab
 | 
						|
 * @p: resource pool
 | 
						|
 * @size: block size
 | 
						|
 *
 | 
						|
 * This function creates a new Slab resource from which
 | 
						|
 * objects of size @size can be allocated.
 | 
						|
 */
 | 
						|
slab *
 | 
						|
sl_new(pool *p, unsigned size)
 | 
						|
{
 | 
						|
  slab *s = ralloc(p, &sl_class);
 | 
						|
  unsigned int align = sizeof(struct sl_alignment);
 | 
						|
  if (align < sizeof(int))
 | 
						|
    align = sizeof(int);
 | 
						|
  s->data_size = size;
 | 
						|
  size += OFFSETOF(struct sl_obj, u.data);
 | 
						|
  if (size < sizeof(struct sl_obj))
 | 
						|
    size = sizeof(struct sl_obj);
 | 
						|
  size = (size + align - 1) / align * align;
 | 
						|
  s->obj_size = size;
 | 
						|
  s->head_size = (sizeof(struct sl_head) + align - 1) / align * align;
 | 
						|
  s->objs_per_slab = (SLAB_SIZE - s->head_size) / size;
 | 
						|
  if (!s->objs_per_slab)
 | 
						|
    bug("Slab: object too large");
 | 
						|
  s->num_empty_heads = 0;
 | 
						|
  init_list(&s->empty_heads);
 | 
						|
  init_list(&s->partial_heads);
 | 
						|
  init_list(&s->full_heads);
 | 
						|
  return s;
 | 
						|
}
 | 
						|
 | 
						|
static struct sl_head *
 | 
						|
sl_new_head(slab *s)
 | 
						|
{
 | 
						|
  struct sl_head *h = xmalloc(SLAB_SIZE);
 | 
						|
  struct sl_obj *o = (struct sl_obj *)((byte *)h+s->head_size);
 | 
						|
  struct sl_obj *no;
 | 
						|
  unsigned int n = s->objs_per_slab;
 | 
						|
 | 
						|
  h->first_free = o;
 | 
						|
  h->num_full = 0;
 | 
						|
  while (n--)
 | 
						|
    {
 | 
						|
      o->slab = h;
 | 
						|
      no = (struct sl_obj *)((char *) o+s->obj_size);
 | 
						|
      o->u.next = n ? no : NULL;
 | 
						|
      o = no;
 | 
						|
    }
 | 
						|
  return h;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * sl_alloc - allocate an object from Slab
 | 
						|
 * @s: slab
 | 
						|
 *
 | 
						|
 * sl_alloc() allocates space for a single object from the
 | 
						|
 * Slab and returns a pointer to the object.
 | 
						|
 */
 | 
						|
void *
 | 
						|
sl_alloc(slab *s)
 | 
						|
{
 | 
						|
  struct sl_head *h;
 | 
						|
  struct sl_obj *o;
 | 
						|
 | 
						|
redo:
 | 
						|
  h = HEAD(s->partial_heads);
 | 
						|
  if (!h->n.next)
 | 
						|
    goto no_partial;
 | 
						|
okay:
 | 
						|
  o = h->first_free;
 | 
						|
  if (!o)
 | 
						|
    goto full_partial;
 | 
						|
  h->first_free = o->u.next;
 | 
						|
  h->num_full++;
 | 
						|
#ifdef POISON
 | 
						|
  memset(o->u.data, 0xcd, s->data_size);
 | 
						|
#endif
 | 
						|
  return o->u.data;
 | 
						|
 | 
						|
full_partial:
 | 
						|
  rem_node(&h->n);
 | 
						|
  add_tail(&s->full_heads, &h->n);
 | 
						|
  goto redo;
 | 
						|
 | 
						|
no_partial:
 | 
						|
  h = HEAD(s->empty_heads);
 | 
						|
  if (h->n.next)
 | 
						|
    {
 | 
						|
      rem_node(&h->n);
 | 
						|
      add_head(&s->partial_heads, &h->n);
 | 
						|
      s->num_empty_heads--;
 | 
						|
      goto okay;
 | 
						|
    }
 | 
						|
  h = sl_new_head(s);
 | 
						|
  add_head(&s->partial_heads, &h->n);
 | 
						|
  goto okay;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * sl_free - return a free object back to a Slab
 | 
						|
 * @s: slab
 | 
						|
 * @oo: object returned by sl_alloc()
 | 
						|
 *
 | 
						|
 * This function frees memory associated with the object @oo
 | 
						|
 * and returns it back to the Slab @s.
 | 
						|
 */
 | 
						|
void
 | 
						|
sl_free(slab *s, void *oo)
 | 
						|
{
 | 
						|
  struct sl_obj *o = SKIP_BACK(struct sl_obj, u.data, oo);
 | 
						|
  struct sl_head *h = o->slab;
 | 
						|
 | 
						|
#ifdef POISON
 | 
						|
  memset(oo, 0xdb, s->data_size);
 | 
						|
#endif
 | 
						|
  o->u.next = h->first_free;
 | 
						|
  h->first_free = o;
 | 
						|
  if (!--h->num_full)
 | 
						|
    {
 | 
						|
      rem_node(&h->n);
 | 
						|
      if (s->num_empty_heads >= MAX_EMPTY_HEADS)
 | 
						|
	xfree(h);
 | 
						|
      else
 | 
						|
	{
 | 
						|
	  add_head(&s->empty_heads, &h->n);
 | 
						|
	  s->num_empty_heads++;
 | 
						|
	}
 | 
						|
    }
 | 
						|
  else if (!o->u.next)
 | 
						|
    {
 | 
						|
      rem_node(&h->n);
 | 
						|
      add_head(&s->partial_heads, &h->n);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
slab_free(resource *r)
 | 
						|
{
 | 
						|
  slab *s = (slab *) r;
 | 
						|
  struct sl_head *h, *g;
 | 
						|
 | 
						|
  WALK_LIST_DELSAFE(h, g, s->empty_heads)
 | 
						|
    xfree(h);
 | 
						|
  WALK_LIST_DELSAFE(h, g, s->partial_heads)
 | 
						|
    xfree(h);
 | 
						|
  WALK_LIST_DELSAFE(h, g, s->full_heads)
 | 
						|
    xfree(h);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
slab_dump(resource *r)
 | 
						|
{
 | 
						|
  slab *s = (slab *) r;
 | 
						|
  int ec=0, pc=0, fc=0;
 | 
						|
  struct sl_head *h;
 | 
						|
 | 
						|
  WALK_LIST(h, s->empty_heads)
 | 
						|
    ec++;
 | 
						|
  WALK_LIST(h, s->partial_heads)
 | 
						|
    pc++;
 | 
						|
  WALK_LIST(h, s->full_heads)
 | 
						|
    fc++;
 | 
						|
  debug("(%de+%dp+%df blocks per %d objs per %d bytes)\n", ec, pc, fc, s->objs_per_slab, s->obj_size);
 | 
						|
}
 | 
						|
 | 
						|
static resource *
 | 
						|
slab_lookup(resource *r, unsigned long a)
 | 
						|
{
 | 
						|
  slab *s = (slab *) r;
 | 
						|
  struct sl_head *h;
 | 
						|
 | 
						|
  WALK_LIST(h, s->partial_heads)
 | 
						|
    if ((unsigned long) h < a && (unsigned long) h + SLAB_SIZE < a)
 | 
						|
      return r;
 | 
						|
  WALK_LIST(h, s->full_heads)
 | 
						|
    if ((unsigned long) h < a && (unsigned long) h + SLAB_SIZE < a)
 | 
						|
      return r;
 | 
						|
  return NULL;
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |