2016-08-24 08:12:20 +01:00
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source: Extensions/Plugin-System.md
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2014-02-25 12:51:07 +00:00
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# Developing for the Plugin System
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2016-08-26 00:40:11 +01:00
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> This will most likely be deprecated in favour of adding the possible extensions to the core code base.
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2014-02-25 12:51:07 +00:00
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This documentation will hopefully give you a basis for how to write a plugin for LibreNMS.
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2016-01-30 22:37:28 -05:00
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A test plugin is available on GitHub: https://github.com/laf/Test
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2014-02-25 12:51:07 +00:00
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Plugins need to be installed into html/plugins
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The structure of a plugin is follows:
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```
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html/plugins
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/PluginName
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/PluginName.php
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/PluginName.inc.php
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```
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The above structure is checked before a plugin can be installed.
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All files / folder names are case sensitive and must match.
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PluginName - This is a directory and needs to be named as per the plugin you are creating.
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PluginName.php - This file is used to process calls into the plugin from the main LibreNMS install.
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Here only functions within the class for your plugin that LibreNMS calls will be executed.
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For a list of currently enabled system hooks, please see further down.
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The minimum code required in this file is (replace Test with the name of your plugin):
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```
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<?php
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class Test {
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}
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?>
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```
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PluginName.inc.php - This file is the main included file when browsing to the plugin itself.
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You can use this to display / edit / remove whatever you like.
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The minimum code required in this file is:
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```
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<?php
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?>
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```
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### System Hooks ###
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2016-01-30 22:37:28 -05:00
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System hooks are called as functions within your plugin class, so for example to create a menu entry within the Plugin dropdown you would do:
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2014-02-25 12:51:07 +00:00
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```
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public function menu() {
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echo('<li><a href="plugin/p='.get_class().'">'.get_class().'</a></li>');
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}
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```
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This would then add the name and a link to your plugin.
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The following system hooks are currently available:
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menu()
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2016-08-24 08:12:20 +01:00
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* This is called to build the plugin menu system and you can use this to link to your plugin (you don't have to).
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