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			Plaintext
		
	
	
	
	
	
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								CTFPS-MIB DEFINITIONS ::= BEGIN 
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								        --  ctfps-mib.txt
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								        --  Revision:   01.00.00
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								        --  Date: October 14, 1996
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								        --  Cabletron Systems, Inc.
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								        --  35 Industrial Way, P.O. Box 5005
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								        --  Rochester, NH 03867-0505
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								        --  (603) 332-9400
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								        --  support@ctron.com
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								        --
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								        --  This module will be extended, as needed.
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								        --
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								        --  Cabletron Systems reserves the right to make changes in
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								        --  specification and other information contained in this document
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								        --  without prior notice.  The reader should consult Cabletron Systems
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								        --  to determine whether any such changes have been made.
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								        --
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								        --  In no event shall Cabletron Systems be liable for any incidental,
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								        --  indirect, special, or consequential damages whatsoever (including
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								        --  but not limited to lost profits) arising out of or related to this
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								        --  document or the information contained in it, even if Cabletron
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								        --  Systems has been advised of, known, or should have known, the
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								        --  possibility of such damages.
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								        --
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								        --  Cabletron grants vendors, end-users, and other interested parties
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								        --  a non-exclusive license to use this Specification in connection
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								        --  with the management of Cabletron products.
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								        --  Copyright August 96 Cabletron Systems
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								IMPORTS 
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								        Gauge, Counter, TimeTicks    FROM RFC1155-SMI 
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								        OBJECT-TYPE                  FROM RFC-1212
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								        ctFPS                        FROM CTRON-MIB-NAMES ;
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								-- The system group 
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								--
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								   fpsSystem             OBJECT IDENTIFIER ::= { ctFPS 1 }
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								   fpsSystemSlotNum OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The chassis slot of this FPS system."
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								       ::= { fpsSystem 1 }
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								   fpsSystemMode  OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       {
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								           bridge(1),
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								           switch(2)
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								       }
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The current operation mode of the FPS."
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								       ::= { fpsSystem 2 }
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								   fpsMaxPktRam OBJECT-TYPE
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								       SYNTAX  INTEGER 
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The maximum number of packet buffers supported by the system."
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								       ::= { fpsSystem 3 }
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								   fpsFreePktRam OBJECT-TYPE
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								       SYNTAX  Gauge
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of packet buffers currently free in the system."
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								       ::= { fpsSystem 4 }
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								   fpsOperTime OBJECT-TYPE
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								       SYNTAX  TimeTicks
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "Indicates the amount of time the FPS has been operational."
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								       ::= { fpsSystem 5 }
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								   fpsInPkts OBJECT-TYPE
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								       SYNTAX  Counter 
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of packets received by the FPS since the last time
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								            the FPS became operational."
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								       ::= { fpsSystem 6 }
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								   fpsOutPkts OBJECT-TYPE
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								       SYNTAX  Counter
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of packets forwarded by the FPS."
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								       ::= { fpsSystem 7 }
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								   fpsInOctets OBJECT-TYPE
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								       SYNTAX  Counter 
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of octets received by the FPS."
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								       ::= { fpsSystem 8 }
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								   fpsOutOctets OBJECT-TYPE
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								       SYNTAX  Counter
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of octets forwarded by the FPS."
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								       ::= { fpsSystem 9 }
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								--
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								--
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								--
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								--
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								-- FPS PORT table
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								--
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								--
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								--
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								--
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								fpsPort               OBJECT IDENTIFIER ::= { ctFPS 2 }
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								   fpsActivePorts OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The number of active FPS ports."
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								       ::= { fpsPort 1 }
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								   fpsMaxPortNum OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           "The maximum number of ports that this FPS system can support."
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								       ::= { fpsPort 2 }
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								-- The fpsPortTable contains all of the per fps port information
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								-- including per port status, port to interface  mapping,
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								-- pointers to associated clusters
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								-- (port to cluster is many to one relationship)
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								--
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								   fpsPortTable OBJECT-TYPE 
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								       SYNTAX  SEQUENCE OF FpsPortEntry
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								       ACCESS  not-accessible 
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								       STATUS  mandatory 
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								       DESCRIPTION 
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								          "A list of status and configuration information on active
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								           FPS ports in the system"
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								       ::= { fpsPort 3 } 
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								   fpsPortEntry OBJECT-TYPE 
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								       SYNTAX  FpsPortEntry
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								       ACCESS  not-accessible 
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								       STATUS  mandatory 
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								       DESCRIPTION 
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								           "A collection of fps port status and configurations." 
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								       INDEX { fpsPortNum }
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								       ::= { fpsPortTable 1 } 
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								   FpsPortEntry ::= 
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								       SEQUENCE { 
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								           fpsPortNum
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								               INTEGER,
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								           fpsPortIfNum
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								               INTEGER,
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								           fpsPortType
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								               INTEGER,
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								           fpsPortClusterNum
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								               INTEGER,
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								           fpsPortTotalAvailQueDepth
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								               INTEGER,
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								           fpsPortMaxQueDepth
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								               INTEGER,
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								           fpsPortCurrentQueDepth
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								               INTEGER,
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								           fpsPortBandwidthRequested
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								               INTEGER,
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								           fpsPortBandwidthAllocated
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								               INTEGER,
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								           fpsPortXmitStatus
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								               INTEGER,
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								           fpsPortFwdStatus
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								               INTEGER,
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								           fpsPortLearningStatus
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								               INTEGER,
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								           fpsPortUnknownStatus
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								               INTEGER,
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								           fpsPortBroadcastStatus
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								               INTEGER,
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								           fpsPortViolationStatus
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								               INTEGER,
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								           fpsPortCopyStatus
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								               INTEGER,
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								           fpsPortStatsStatus
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								               INTEGER,
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								           fpsPortSpecialPortsSMT
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								               INTEGER,
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								           fpsPortSpecialPortsHost
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								               INTEGER,
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								           fpsPortSpecialPortsError
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								               INTEGER
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								       }
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								   fpsPortNum  OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           " FPS port number.  A unique value in the range between 1 and
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								           fpsActivePorts."
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								       ::= { fpsPortEntry 1 }
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								   fpsPortIfNum OBJECT-TYPE
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								       SYNTAX  INTEGER
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								       ACCESS  read-only
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								       STATUS  mandatory
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								       DESCRIPTION
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								           " This object uniquely identifies the interface associated
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								           with the FPS port.  This interface number is the same as
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								           the MIBII interface number, ifIndex, defined in RFC1213."
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								       ::= { fpsPortEntry 2 }
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								   fpsPortType OBJECT-TYPE
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								       SYNTAX  INTEGER {
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								           ether(1),
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								           tokenRing(2),
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								           inb(3),
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								           fddi(4),
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								           host(5),
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								           atm(6),
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								           wan(7),
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								           other(8)
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								       }
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						||
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								       ACCESS  read-only
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						||
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								 | 
							
								       STATUS  mandatory
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						||
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								       DESCRIPTION
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						||
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								           "Media type of this FPS port."
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						||
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								       ::= { fpsPortEntry 3 }
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								 | 
							
								
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						||
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								   fpsPortClusterNum OBJECT-TYPE
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								       SYNTAX  INTEGER
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						||
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								       ACCESS  read-only
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						||
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								 | 
							
								       STATUS  mandatory
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						||
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								 | 
							
								       DESCRIPTION
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						||
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								           "FPS cluster associated with this FPS port.  Cluster numbers
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								           are used to allocate FPS bandwidth for this port."
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						||
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								       ::= { fpsPortEntry 4 }
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						||
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								 | 
							
								
							 | 
						||
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								   fpsPortTotalAvailQueDepth OBJECT-TYPE
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						||
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								       SYNTAX  INTEGER
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						||
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								 | 
							
								       ACCESS  read-only
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						||
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								 | 
							
								       STATUS  mandatory
							 | 
						||
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								 | 
							
								       DESCRIPTION
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						||
| 
								 | 
							
								           "Que depth assigned to this FPS port's queue.  This number
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						||
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								           represents the hardware limit for the queue and can be no
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						||
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								           greater than fpsPortMaxQueDepth for this FPS port."
							 | 
						||
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								       ::= { fpsPortEntry 5 }
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						||
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								 | 
							
								 
							 | 
						||
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								 | 
							
								   fpsPortMaxQueDepth OBJECT-TYPE
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						||
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								 | 
							
								       SYNTAX  INTEGER
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						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Maximum depth this queue can be set to for this FPS port.
							 | 
						||
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								 | 
							
								           This number may be equal or less than the hardware limit."
							 | 
						||
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								 | 
							
								       ::= { fpsPortEntry 6 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortCurrentQueDepth OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "The actual queue depth on this FPS port.  This value is from
							 | 
						||
| 
								 | 
							
								           (fpsPortTotalAvailQueDepth - the number of queue entries on the
							 | 
						||
| 
								 | 
							
								           queue at any one time)."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 7 }
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								   fpsPortBandwidthRequested  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Amount of bandwidth (in Mb/s) that this port is
							 | 
						||
| 
								 | 
							
								           requesting from the FPS"
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 8 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortBandwidthAllocated  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Estimate of the actual bandwidth this port is receiving
							 | 
						||
| 
								 | 
							
								           (in Mb/s) from the FPS. This value may be lower or higher
							 | 
						||
| 
								 | 
							
								           than the required bandwidth."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 9 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortXmitStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								        SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's transmit enable bit in
							 | 
						||
| 
								 | 
							
								           the Transmit Enable Register (LUFW)."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 10 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortFwdStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's forward enable bit
							 | 
						||
| 
								 | 
							
								           in the Forward Enable Register (LUFW).  If enabled,
							 | 
						||
| 
								 | 
							
								           the FPS will allow packets received on this port to
							 | 
						||
| 
								 | 
							
								           be forwarded through the system"
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 11 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortLearningStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Learn Enable
							 | 
						||
| 
								 | 
							
								           Mask (LUFW).  If enabled the FPS will allow dynamic
							 | 
						||
| 
								 | 
							
								           learning on frames received on this port."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 12 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortUnknownStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Unkown Mask
							 | 
						||
| 
								 | 
							
								           (LUFW). If enabled the FPS will forward packets that
							 | 
						||
| 
								 | 
							
								           are unknown to this port."  
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 13 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortBroadcastStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Broadcast
							 | 
						||
| 
								 | 
							
								           Mask (LUFW).  If enabled the FPS will forward broadcast
							 | 
						||
| 
								 | 
							
								           packets to this port."  
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 14 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortViolationStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Violation
							 | 
						||
| 
								 | 
							
								           Mask (LUFW).  If enabled the FPS will forward packets
							 | 
						||
| 
								 | 
							
								           that are in violation to this port.  Note:  This value
							 | 
						||
| 
								 | 
							
								           is only valid in connection mode."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 15 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortCopyStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Copy
							 | 
						||
| 
								 | 
							
								           Mask (LUFW).  If enabled the FPS will copy packets
							 | 
						||
| 
								 | 
							
								           to this port whose BAF entry has the 'copyl' bit set."  
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 16 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortStatsStatus  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Current state of this port's bit in the Statistics
							 | 
						||
| 
								 | 
							
								           Mask (LUFW).  If enabled the FPS will collect statistics
							 | 
						||
| 
								 | 
							
								           on this port.  These stats are found in the system table."
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 17 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortSpecialPortsSMT  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "This object represents whether or not this port has been
							 | 
						||
| 
								 | 
							
								           selected to receive SMT multicast and broadcast frames"
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 18 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortSpecialPortsHost  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "This object represents whether or not this port has been
							 | 
						||
| 
								 | 
							
								           selected to receive to-host frames"
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 19 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortSpecialPortsError OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "This object represents whether or not this port has been
							 | 
						||
| 
								 | 
							
								           selected to receive errored frames"
							 | 
						||
| 
								 | 
							
								       ::= { fpsPortEntry 20 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								fpsCluster            OBJECT IDENTIFIER ::= { ctFPS 3 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsActiveClusters OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Number of valid FPS clusters in the system."
							 | 
						||
| 
								 | 
							
								       ::= { fpsCluster 1 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								-- The fpsClusterTable contains all of the cluster information
							 | 
						||
| 
								 | 
							
								-- including valid cluster numbers, cluster type, Round Robin
							 | 
						||
| 
								 | 
							
								-- enable status, and ports per cluster.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsClusterTable OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  SEQUENCE OF FpsClusterEntry
							 | 
						||
| 
								 | 
							
								       ACCESS  not-accessible 
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory 
							 | 
						||
| 
								 | 
							
								       DESCRIPTION 
							 | 
						||
| 
								 | 
							
								           "A list of fps cluster entries"
							 | 
						||
| 
								 | 
							
								       ::= { fpsCluster 2 } 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsClusterEntry OBJECT-TYPE 
							 | 
						||
| 
								 | 
							
								       SYNTAX  FpsClusterEntry
							 | 
						||
| 
								 | 
							
								       ACCESS  not-accessible 
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory 
							 | 
						||
| 
								 | 
							
								       DESCRIPTION 
							 | 
						||
| 
								 | 
							
								           "A collection of fps cluster entries."
							 | 
						||
| 
								 | 
							
								       INDEX { fpsClusterNumber }
							 | 
						||
| 
								 | 
							
								       ::= { fpsClusterTable 1 } 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   FpsClusterEntry ::= 
							 | 
						||
| 
								 | 
							
								       SEQUENCE { 
							 | 
						||
| 
								 | 
							
								           fpsClusterNumber
							 | 
						||
| 
								 | 
							
								               INTEGER,
							 | 
						||
| 
								 | 
							
								           fpsClusterType
							 | 
						||
| 
								 | 
							
								               INTEGER,
							 | 
						||
| 
								 | 
							
								           fpsClusterRoundRobin
							 | 
						||
| 
								 | 
							
								               INTEGER,
							 | 
						||
| 
								 | 
							
								           fpsPortsPerCluster
							 | 
						||
| 
								 | 
							
								               INTEGER
							 | 
						||
| 
								 | 
							
								       } 
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsClusterNumber OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "The value of this object uniquely identifies the cluster
							 | 
						||
| 
								 | 
							
								           table entry.  Cluster numbers are mapped to FPS ports for
							 | 
						||
| 
								 | 
							
								           bandwidth allocation."
							 | 
						||
| 
								 | 
							
								       ::= { fpsClusterEntry 1 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsClusterType OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER {
							 | 
						||
| 
								 | 
							
								           ethernet(1),
							 | 
						||
| 
								 | 
							
								           token-ring(2),
							 | 
						||
| 
								 | 
							
								           inb(3),
							 | 
						||
| 
								 | 
							
								           fnb(4),
							 | 
						||
| 
								 | 
							
								           host(5),
							 | 
						||
| 
								 | 
							
								           atm(6),
							 | 
						||
| 
								 | 
							
								           wan(7)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Media type of the FPS port that is attached to this cluster
							 | 
						||
| 
								 | 
							
								           number."
							 | 
						||
| 
								 | 
							
								       ::= { fpsClusterEntry 2 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsClusterRoundRobin OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       {
							 | 
						||
| 
								 | 
							
								           enabled(1),
							 | 
						||
| 
								 | 
							
								           disabled(2)
							 | 
						||
| 
								 | 
							
								       }
							 | 
						||
| 
								 | 
							
								       ACCESS  read-write
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Whether a cluster is signed up for RoundRobin arbitration or
							 | 
						||
| 
								 | 
							
								           not.  Round Robin clusters will be given unused time slices."
							 | 
						||
| 
								 | 
							
								       ::= { fpsClusterEntry 3 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   fpsPortsPerCluster OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Number of FPS ports that share this cluster number for FPS
							 | 
						||
| 
								 | 
							
								           bandwidth."
							 | 
						||
| 
								 | 
							
								       ::= { fpsClusterEntry 4 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								fpsDMAF               OBJECT IDENTIFIER ::= { ctFPS 4 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								-- DMAF
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								-- DMAF utilization objects
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								   dmafBandWidth3SecUtil  OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  Gauge
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Estimate of total FPS bandwidth utilized over
							 | 
						||
| 
								 | 
							
								           the last three seconds as a function of DMAFTimeSlices.
							 | 
						||
| 
								 | 
							
								           The counter represents hundreths of percent utilization.
							 | 
						||
| 
								 | 
							
								           For example a count of 25 would represent .25 percent
							 | 
						||
| 
								 | 
							
								           utilization."
							 | 
						||
| 
								 | 
							
								       ::= { fpsDMAF 1 }
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								-- BAF
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								-- BAF objects
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								--
							 | 
						||
| 
								 | 
							
								fpsBAF                OBJECT IDENTIFIER ::= { ctFPS 5 }
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								   bafEntryCount OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "The number of entries currently used in this BAF.
							 | 
						||
| 
								 | 
							
								           This number shall include static as well as dynamic entries"
							 | 
						||
| 
								 | 
							
								       ::= { fpsBAF 1 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   bafMaxEntry OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  INTEGER
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "The maximum number of entries this BAF can hold per hardware.
							 | 
						||
| 
								 | 
							
								           This includes static as well as dynamic entries"
							 | 
						||
| 
								 | 
							
								       ::= { fpsBAF 2 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								   baf3SecUtil OBJECT-TYPE
							 | 
						||
| 
								 | 
							
								       SYNTAX  Gauge
							 | 
						||
| 
								 | 
							
								       ACCESS  read-only
							 | 
						||
| 
								 | 
							
								       STATUS  mandatory
							 | 
						||
| 
								 | 
							
								       DESCRIPTION
							 | 
						||
| 
								 | 
							
								           "Percentage of time that the BAF was utilized
							 | 
						||
| 
								 | 
							
								           over the last three seconds. The Counter represents
							 | 
						||
| 
								 | 
							
								           hundreths of percent. For example a value of 20 would
							 | 
						||
| 
								 | 
							
								           represent .20 percent."
							 | 
						||
| 
								 | 
							
								       ::= { fpsBAF 3 }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								END
							 |