New plugin system based on Laravel Package Development (#12998)

* use Blade view and Eloquent models for plugins

* move views

* fix style

* fix style

* revert mistake

* Update Plugin.php

delete test property "name"

* rename plugin function to settings

* last but not least - rename in Test.php

* Rename Test to Example

* fix typo

* fix style

* fix style

* fix style

* fix style - I hate tabs...

* Extract view calls

* fix method calls and style

* Move Models the the abstract class

* fix style

* Convert to traits

* Change the Example description

* Fix style

* Fix style

* Fix style

* Convert plugin function to Model static methods and delete .inc.php

* fix style

* fix style

* Use scope

* final methods blows up legacy code

* Config > \LibreNMS\Config

* convert the static string to a static method

* Correct placement in the page

* fix tabs

* fix style

* Rename from tait to hook

to make it easier to understand and be complient

* rename file

* Typo

* Started to change the docu

* change to a more usefully Device_Overview example

* and activate of course

* PluginManager

* fix .gitignore

* only php files in the root folder

* corrected .gitignore with all files :)

* Rename the Hooks and ExampleClass for better readability

* Fix style

* Fix style

* Exception handling (especially if DB is not present)

* Fix style and update schema

* fix indentation

* actually correct indent

* fix migration collation check include utf8mb4_bin

* stop phpstan whining

* A view lines documentation

* add typeHints

* Allow return null on handle

* lint

* fix return types

* fix logic of column collation check

* Fix MenuEntryHook

* switch to longtext instead of json type for now :D

* try phpstan on PHP 7.3

* set phpstan target version to 7.3

* all the typehints

* optional

* more

* Use namespace to prevent view collisions
disambiguate plugin and hook
no magic guessing of names in PluginManager, bad assumptions
remove unused plugins from the DB

* cleanup plugin menu

* cleanup on shutdown and ignore but log query error on cleanup

* instanceof must be called against an instance

* Allow multiple hooks per plugin

* Port plugin ui code to Laravel

* page instead of settings for v1 plugins

* actually working settings pages
a little url cleanup plugin/admin -> plugin/settings

* fix style

* Add page hook

* PHPstan

* Try to fix Illuminate\Http\RedirectResponse

* typehint

* Rewrite the doc

* Fix style

Co-authored-by: PipoCanaja <38363551+PipoCanaja@users.noreply.github.com>
Co-authored-by: Tony Murray <murraytony@gmail.com>
This commit is contained in:
Kevin Zink
2021-10-19 13:53:28 +02:00
committed by GitHub
parent 2d5d7e14ed
commit 98ed6bb9dc
50 changed files with 1440 additions and 215 deletions

View File

@@ -3,13 +3,99 @@ path: blob/master/doc/
# Developing for the Plugin System
This will most likely be deprecated in favour of adding the possible
extensions to the core code base.
With plugins you can extend LibreNMS with special functions that are
specific to your setup or are not relevant or interesting for all community members.
This documentation will hopefully give you a basis for how to write a
plugin for LibreNMS. A test plugin is included in LibreNMS distribution.
You are able to intervene in defined places in the behavior of
the website, without it coming to problems with future updates.
# Generic structure
This documentation will give you a basis for writing a plugin for
LibreNMS. An example plugin is included in the LibreNMS distribution.
# Version 2 Plugin System structure
Plugins in version 2 need to be installed into app/Plugins
The structure of a plugin is follows:
```
app/Plugins
/PluginName
/DeviceOverview.php
/Menu.php
/Page.php
/PortTab.php
/Settings.php
/resources/views
/device-overview.blade.php
/menu.blade.php
/page.blade.php
/port-tab.blade.php
/settings.blade.php
```
The above structure is checked before a plugin can be installed.
All file/folder names are case sensitive and must match the structure.
Only the blade files that are really needed need to be created. A plugin manager
will then load a hook that has a basic functionality.
If you want to customize the basic behavior of the hooks, you can create a
class in 'app/Plugins/PluginName' and overload the hook methods.
- device-overview.blade.php :: This is called in the Device
Overview page. You receive the $device as a object per default, you can do your
work here and display your results in a frame.
```
<div class="row">
<div class="col-md-12">
<div class="panel panel-default panel-condensed">
<div class="panel-heading">
<strong>{{ $title }}</strong>
</div>
<div class="panel-body">
<div class="row">
<div class="col-sm-12">
{{ $device->hostname }}
<!-- Do you stuff here -->
</div>
</div>
</div>
</div>
</div>
</div>
```
- port-tab.blade.php :: This is called in the Port page,
in the "Plugins" menu_option that will appear when your plugin gets
enabled. In this blade, you can do your work and display your
results in a frame.
- menu.blade.php :: For a menu entry
- page.blade.pho :: Here is a good place to add a own LibreNMS page without dependence with a device. A good place to create your own lists with special requirements and behavior.
- settings.blade.php :: If you need your own settings and variables, you can have a look in the ExamplePlugin.
If you want to change the behavior, you can customize the hooks methods. Just as an example, you could imagine that the device-overview.blade.php should only be displayed when the device is in maintanence mode. Of course the method is more for a permission concept but it gives you the idea.
```
abstract class DeviceOverviewHook
{
...
public function authorize(User $user, Device $device, array $settings): bool
{
return $device->isUnderMaintenance();
}
...
```
# Version 1 Plugin System structure (legacy verion)
Plugins need to be installed into html/plugins