+```
+
+Any line of the commit message cannot be longer 100 characters! This allows the message to be easier
+to read on github as well as in various git tools.
+
+### Type
+Must be one of the following:
+
+* **feat**: A new feature
+* **fix**: A bug fix
+* **docs**: Documentation only changes
+* **style**: Changes that do not affect the meaning of the code (white-space, formatting, missing
+ semi-colons, etc)
+* **refactor**: A code change that neither fixes a bug or adds a feature
+* **perf**: A code change that improves performance
+* **test**: Adding missing tests
+* **chore**: Changes to the build process or auxiliary tools and libraries such as documentation
+ generation
+
+### Scope
+The scope could be anything specifying place of the commit change. For example `$location`,
+`$browser`, `$compile`, `$rootScope`, `ngHref`, `ngClick`, `ngView`, etc...
+
+### Subject
+The subject contains succinct description of the change:
+
+* use the imperative, present tense: "change" not "changed" nor "changes"
+* don't capitalize first letter
+* no dot (.) at the end
+
+### Body
+Just as in the **subject**, use the imperative, present tense: "change" not "changed" nor "changes"
+The body should include the motivation for the change and contrast this with previous behavior.
+
+### Footer
+The footer should contain any information about **Breaking Changes** and is also the place to
+reference GitHub issues that this commit **Closes**.
+
+**Breaking Changes** are detected as such if the Body contains a line starting with
+`BREAKING CHANGES:` The rest of the commit message is then used for this.
+
+A detailed explanation can be found in this [document](https://docs.google.com/document/d/1QrDFcIiPjSLDn3EL15IJygNPiHORgU1_OOAqWjiDU5Y/).
\ No newline at end of file
diff --git a/lib/gridster/Gruntfile.js b/lib/gridster/Gruntfile.js
new file mode 100644
index 0000000000..8f96c2063b
--- /dev/null
+++ b/lib/gridster/Gruntfile.js
@@ -0,0 +1,233 @@
+/*global module:false*/
+module.exports = function(grunt) {
+
+ 'use strict';
+ // Project configuration.
+ grunt.initConfig({
+ pkg: grunt.file.readJSON('package.json'),
+ meta: {
+ banner: '/*! <%= pkg.title || pkg.name %> - v<%= pkg.version %> - ' +
+ '<%= grunt.template.today("yyyy-mm-dd") %>\n' +
+ '<%= pkg.homepage ? "* " + pkg.homepage : "" %>\n' +
+ '* Copyright (c) <%= grunt.template.today("yyyy") %> <%= pkg.author.name %>;' +
+ ' Licensed <%= _.pluck(pkg.licenses, "type").join(", ") %> */\n\n',
+
+ minibanner: '/*! <%= pkg.title || pkg.name %> - v<%= pkg.version %> - ' +
+ '<%= grunt.template.today("yyyy-mm-dd") %> - ' +
+ '<%= pkg.homepage ? "* " + pkg.homepage + " - " : "" %>' +
+ 'Copyright (c) <%= grunt.template.today("yyyy") %> <%= pkg.author.name %>;' +
+ ' Licensed <%= _.pluck(pkg.licenses, "type").join(", ") %> */ '
+ },
+ concat: {
+ options: {
+ stripBanners: true,
+ banner: '<%= meta.banner %>'
+ },
+ dist_js: {
+ src: ['src/jquery.coords.js', 'src/jquery.collision.js', 'src/utils.js', 'src/jquery.draggable.js', 'src/jquery.<%= pkg.name %>.js'],
+ dest: 'dist/jquery.<%= pkg.name %>.js'
+ },
+
+ dist_extras_js: {
+ src: ['src/jquery.coords.js', 'src/jquery.collision.js', 'src/utils.js', 'src/jquery.draggable.js', 'src/jquery.<%= pkg.name %>.js', 'src/jquery.<%= pkg.name %>.extras.js'],
+ dest: 'dist/jquery.<%= pkg.name %>.with-extras.js'
+ }
+ },
+ uglify: {
+ options: {
+ banner: '<%= meta.minibanner %>'
+ },
+ dist: {
+ files: {
+ 'dist/jquery.<%= pkg.name %>.min.js': ['<%= concat.dist_js.dest %>']
+ }
+ },
+
+ dist_extras: {
+ files: {
+ 'dist/jquery.<%= pkg.name %>.with-extras.min.js': ['<%= concat.dist_extras_js.dest %>']
+ }
+ }
+ },
+ cssmin: {
+ compress: {
+ options: {
+ keepSpecialComments: 0,
+ banner: '<%= meta.minibanner %>'
+ },
+ files: {
+ 'dist/jquery.<%= pkg.name %>.min.css': ['dist/jquery.<%= pkg.name %>.css']
+ }
+ }
+ },
+ jshint: {
+ options: {
+ verbose: true,
+ reporter: require('jshint-stylish'),
+ jshintrc: '.jshintrc'
+ },
+ files: ['GruntFile.js', 'src/**/*.js','sample/**/*.js', 'test/**/*.js']
+ },
+ yuidoc: {
+ compile: {
+ 'name': 'gridster.js',
+ 'description': 'gridster.js, a drag-and-drop multi-column jQuery grid plugin',
+ 'version': 'v<%= pkg.version %>',
+ 'url': 'http://gridster.net/',
+ 'logo': 'https://ducksboard.com/static/images/svg/logo-ducksboard-black-small.svg',
+ options: {
+ paths: 'src/',
+ outdir: 'gh-pages/docs/'
+ }
+ }
+ },
+ replace: {
+ 'rails-version': {
+ src: ['lib/gridster.js-rails/version.rb'],
+ dest: 'lib/gridster.js-rails/version.rb',
+ replacements: [{
+ from: /(\S*)(VERSION = ).*/g,
+ to: '$1$2"<%= pkg.version %>"'
+ }]
+ }
+ },
+ copy: {
+ dist: {
+ files: [{
+ expand: true,
+ dest: 'gh-pages/',
+ src: ['dist/*', 'demos/**']
+ },{
+ expand: true,
+ dest: 'dist',
+ src: ['src/jquery.gridster.less']
+ }]
+ },
+ rails: {
+ files: [{
+ expand: true,
+ flatten: true,
+ dest: 'vendor/assets/javascripts/',
+ src: ['dist/*.js']
+ }, {
+ expand: true,
+ flatten: true,
+ dest: 'vendor/assets/stylesheets/',
+ src: ['dist/*.css']
+ }]
+ }
+ },
+ shell: {
+ 'build-rails-gem': {
+ command: 'gem build gridster.js-rails.gemspec'
+ },
+ 'publish-rails-gem': {
+ command: 'gem push gridster.js-rails-<%= pkg.version %>.gem'
+ }
+ },
+ 'gh-pages': {
+ target: {
+ options: {
+ message: 'update docs for changes from v<%= pkg.version %> ',
+ base: 'gh-pages',
+ add: true,
+ push: true
+ },
+ src: '**'
+ }
+ },
+ bump: {
+ options: {
+ files: ['package.json', 'bower.json'],
+ updateConfigs: ['pkg'],
+ commit: true,
+ commitMessage: 'Release v%VERSION%',
+ commitFiles: ['package.json', 'bower.json', 'CHANGELOG.md', 'dist/'], // '-a' for all files
+ createTag: true,
+ tagName: 'v%VERSION%',
+ tagMessage: 'Version %VERSION%',
+ push: false,
+ pushTo: 'origin',
+ gitDescribeOptions: '--tags --always --abbrev=1 --dirty=-d' // options to use with '$ git describe'
+ }
+ },
+ clean: {
+ dist: [
+ 'gridster.js-rails*.gem',
+ '.grunt',
+ 'gh-pages',
+ 'dist',
+ 'vendor'
+ ]
+ },
+ changelog: {
+ options: {
+ dest: 'CHANGELOG.md'
+ }
+ },
+ watch: {
+ files: ['libs/*.js', 'src/*.js', 'src/*.less', 'Gruntfile.js'],
+ tasks: ['concat', 'uglify', 'less', 'cssmin']
+ },
+ qunit: {
+ files: [
+ 'test/jquery.gridster.html'
+ ]
+ },
+ less: {
+ default: {
+ options: {
+ sourceMap: true,
+ sourceMapFilename: 'dist/jquery.gridster.css.map'
+ },
+ files: {
+ 'dist/jquery.gridster.css': 'src/jquery.gridster.less'
+ }
+ },
+ demo: {
+ options: {
+ sourceMap: true,
+ sourceMapFilename: 'demos/assets/css/demo.css.map'
+ },
+ files: {
+ 'demos/assets/css/demo.css': 'demos/assets/less/demo.less'
+ }
+ }
+ }
+ });
+
+ grunt.loadNpmTasks('grunt-contrib-clean');
+ grunt.loadNpmTasks('grunt-contrib-copy');
+ grunt.loadNpmTasks('grunt-contrib-watch');
+ grunt.loadNpmTasks('grunt-contrib-jshint');
+ grunt.loadNpmTasks('grunt-contrib-concat');
+ grunt.loadNpmTasks('grunt-contrib-less');
+ grunt.loadNpmTasks('grunt-contrib-uglify');
+ grunt.loadNpmTasks('grunt-contrib-cssmin');
+ grunt.loadNpmTasks('grunt-contrib-qunit');
+ grunt.loadNpmTasks('grunt-contrib-yuidoc');
+ grunt.loadNpmTasks('grunt-bump');
+ grunt.loadNpmTasks('grunt-conventional-changelog');
+ grunt.loadNpmTasks('grunt-gh-pages');
+ grunt.loadNpmTasks('grunt-text-replace');
+ grunt.loadNpmTasks('grunt-shell');
+
+ // Default task.
+ grunt.registerTask('default', ['jshint', 'concat', 'less', 'uglify', 'cssmin', 'replace:rails-version', 'copy:rails']);
+ grunt.registerTask('build', ['default', 'qunit', 'shell:build-rails-gem']);
+ grunt.registerTask('test', ['jshint','qunit']);
+ grunt.registerTask('docs', ['clean', 'build', 'yuidoc', 'copy:dist', 'gh-pages']);
+
+ //builds and releases the gem files
+ grunt.registerTask('rails:publish', ['clean', 'build', 'shell:publish-rails-gem']);
+
+ //use one of the four release tasks to build the artifacts for the release (it will push the docs pages only)
+ grunt.registerTask('release:patch', ['build', 'bump-only:patch', 'build', 'docs', 'changelog']);
+ grunt.registerTask('release:minor', ['build', 'bump-only:minor', 'build', 'docs', 'changelog']);
+ grunt.registerTask('release:major', ['build', 'bump-only:major', 'build', 'docs', 'changelog']);
+ grunt.registerTask('release:git', ['build', 'bump-only:git', 'build', 'docs', 'changelog']);
+
+ //use this task to publish the release artifacts
+ grunt.registerTask('release:commit', ['bump-commit', 'shell:publish-rails-gem']);
+
+};
diff --git a/lib/gridster/LICENSE b/lib/gridster/LICENSE
new file mode 100644
index 0000000000..869f81f5b6
--- /dev/null
+++ b/lib/gridster/LICENSE
@@ -0,0 +1,19 @@
+Copyright (c) 2012 Ducksboard
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/lib/gridster/README.md b/lib/gridster/README.md
new file mode 100644
index 0000000000..22f76ab88b
--- /dev/null
+++ b/lib/gridster/README.md
@@ -0,0 +1,73 @@
+[](http://travis-ci.org/dsmorse/gridster.js)
+[](http://dsmorse.github.io/gridster.js/)
+[](http://gruntjs.com/)
+[](https://rubygems.org/gems/gridster.js-rails)
+[](http://bower.io/search/?q=gridster-js)
+
+Gridster.js
+===========
+
+Gridster is a jQuery plugin that makes building intuitive draggable
+layouts from elements spanning multiple columns. You can even
+dynamically add and remove elements from the grid.
+
+More at [http://gridster.net/](http://gridster.net/).
+
+### Live Preview at: [http://dsmorse.github.io/gridster.js/](http://dsmorse.github.io/gridster.js/)
+
+[Releases](https://github.com/dsmorse/gridster.js/releases)
+
+[CHANGELOG](https://github.com/dsmorse/gridster.js/blob/master/CHANGELOG.md)
+
+Gridster was created by Ducksboard but they have basiclly abondoned the project
+and even those who had write permissions to the repo are not merging pull requests.
+
+## Forks
+
+As of result of the inactivity over the last year in the [Ducksboard](https://github.com/ducksboard/gridster.js) repository, [@dsmorse](https://github.com/dsmorse/gridster.js) has created a fork
+for current support. He will GLADLY accept pull requests, and will be working to merge existing
+Pull Requests from Ducksboard repo.
+
+## Ruby on Rails integration
+
+This artifact is published to [rubygems.org](https://rubygems.org/gems/gridster.js-rails) to be consumed by ruby on rails applications.
+
+Include gridster.js-rails in Gemfile;
+
+``` ruby
+gem 'gridster.js-rails'
+```
+
+and run bundle install.
+
+### Configuration
+
+Add this line to app/assets/stylesheets/application.css
+
+``` css
+ *= require jquery.gridster
+```
+
+Add this line to app/assets/javascripts/application.js
+
+``` javascript
+//= require jquery.gridster
+```
+
+## Contributing to this project
+
+Anyone and everyone is welcome to contribute. Please take a moment to review the guidelines for contributing.
+
+* [Bug reports](CONTRIBUTING.md#bugs)
+* [Feature requests](CONTRIBUTING.md#features)
+* [Pull requests](CONTRIBUTING.md#pull-requests)
+
+
+## License
+
+Distributed under the MIT license.
+
+## Whodunit
+
+Gridster is built by [Ducksboard](http://ducksboard.com/) with the help of all
+these [wonderful people](https://github.com/ducksboard/gridster.js/graphs/contributors).
diff --git a/lib/gridster/bower.json b/lib/gridster/bower.json
new file mode 100644
index 0000000000..aeaeb8868b
--- /dev/null
+++ b/lib/gridster/bower.json
@@ -0,0 +1,31 @@
+{
+ "name": "gridster",
+ "homepage": "dsmorse.github.io/gridster.js/",
+ "version": "0.6.10",
+ "dependencies": {
+ "jquery": "^2.1.3"
+ },
+ "devDependencies": {
+ "requirejs": "^2.1.17",
+ "qunit": "~1.18.0"
+ },
+ "main": [
+ "dist/jquery.gridster.js",
+ "dist/jquery.gridster.css"
+ ],
+ "private": false,
+ "ignore": [
+ ".bowerrc",
+ ".jshintrc",
+ ".gitignore",
+ ".travis.yml",
+ "CONTRIBUTING.md",
+ "Gruntfile.js",
+ "package.json",
+ "test/",
+ "gridster.js-rails.gemspec",
+ "Gemfile",
+ "Gemfile.lock",
+ "lib"
+ ]
+}
diff --git a/lib/gridster/demos/SwapDrop.html b/lib/gridster/demos/SwapDrop.html
new file mode 100644
index 0000000000..0f3aff562b
--- /dev/null
+++ b/lib/gridster/demos/SwapDrop.html
@@ -0,0 +1,56 @@
+
+
+
+
+ Gridster Grid Swapping Demo
+
+
+
+
+
+
+
+
+
+
+
+
Grid with larger widgets swapping spots with smaller ones
+
This demo represents using the branch in swap mode. This works best with shift_larger_widgets_down set to "false". However, smaller widgets do
+ not displace larger ones.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/adding-widgets-dynamically.html b/lib/gridster/demos/adding-widgets-dynamically.html
new file mode 100644
index 0000000000..0a80d3ad0e
--- /dev/null
+++ b/lib/gridster/demos/adding-widgets-dynamically.html
@@ -0,0 +1,54 @@
+
+
+
+ Demo » Add widgets dynamically » gridster.js
+
+
+
+
+
+
+
+
+
+Add widgets dynamically
+
+Create a grid adding widgets from an Array (not from HTML) using add_widget
method. Widget position (col, row) not specified.
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/assets/img/sprite.png b/lib/gridster/demos/assets/img/sprite.png
new file mode 100644
index 0000000000..8f2bfc17eb
Binary files /dev/null and b/lib/gridster/demos/assets/img/sprite.png differ
diff --git a/lib/gridster/demos/assets/js/plugins.js b/lib/gridster/demos/assets/js/plugins.js
new file mode 100644
index 0000000000..70bb435972
--- /dev/null
+++ b/lib/gridster/demos/assets/js/plugins.js
@@ -0,0 +1,25 @@
+// Avoid `console` errors in browsers that lack a console.
+(function () {
+ var method;
+ var noop = function () {
+ };
+ var methods = [
+ 'assert', 'clear', 'count', 'debug', 'dir', 'dirxml', 'error',
+ 'exception', 'group', 'groupCollapsed', 'groupEnd', 'info', 'log',
+ 'markTimeline', 'profile', 'profileEnd', 'table', 'time', 'timeEnd',
+ 'timeStamp', 'trace', 'warn'
+ ];
+ var length = methods.length;
+ var console = (window.console = window.console || {});
+
+ while (length--) {
+ method = methods[length];
+
+ // Only stub undefined methods.
+ if (!console[method]) {
+ console[method] = noop;
+ }
+ }
+}());
+
+// Place any jQuery/helper plugins in here.
diff --git a/lib/gridster/demos/assets/less/demo.less b/lib/gridster/demos/assets/less/demo.less
new file mode 100644
index 0000000000..187c874e1c
--- /dev/null
+++ b/lib/gridster/demos/assets/less/demo.less
@@ -0,0 +1,86 @@
+/*! gridster.js - v0.6.10 - 2015-05-31
+* https://dsmorse.github.io/gridster.js/
+* Copyright (c) 2015 ducksboard; Licensed MIT */
+
+@bg-color: #26941f;
+
+body {
+ background: @bg-color;
+ font-size: 16px;
+ font-family: 'Helvetica Neue', Arial, sans-serif;
+ color: #ffffff;
+ margin: 0;
+}
+h1, h2, h3, p {
+ margin: 10px;
+}
+table {
+ border-collapse: collapse;
+ border-spacing: 0;
+}
+.demo {
+ margin: 3em 0;
+ padding: 7.5em 0 5.5em;
+ background: @bg-color;
+}
+.demo:hover {
+ .gridster {
+ margin: 0 auto;
+ opacity: .8;
+ -webkit-transition: opacity .6s;
+ -moz-transition: opacity .6s;
+ -o-transition: opacity .6s;
+ -ms-transition: opacity .6s;
+ transition: opacity .6s;
+ }
+}
+.content {
+ color: white;
+}
+.gridster {
+ .gs-w {
+ background: #61A9CF;
+ cursor: pointer;
+ -webkit-box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
+ box-shadow: 0 0 5px rgba(0, 0, 0, 0.3);
+ }
+ .player {
+ -webkit-box-shadow: 3px 3px 5px rgba(0, 0, 0, 0.3);
+ box-shadow: 3px 3px 5px rgba(0, 0, 0, 0.3);
+ background: #BBB;
+ }
+ .gs-w.try {
+ background-image: url(../img/sprite.png);
+ background-repeat: no-repeat;
+ background-position: 37px -169px;
+ }
+ .preview-holder {
+ border: none !important;
+ border-radius: 0 !important;
+ background: red !important;
+ }
+ ul {
+ background-color: #EFEFEF;
+ }
+ li {
+ font-size: 1em;
+ font-weight: bold;
+ text-align: center;
+ line-height: 100%;
+ }
+}
+ul {
+ list-style-type: none;
+}
+li {
+ list-style: none;
+ font-weight: bold;
+}
+.gridster-box {
+ position: relative;
+ width: 100%;
+ height: 100%;
+}
+.controls {
+ margin-bottom: 20px;
+}
diff --git a/lib/gridster/demos/chaosWidget.html b/lib/gridster/demos/chaosWidget.html
new file mode 100644
index 0000000000..3a5793a844
--- /dev/null
+++ b/lib/gridster/demos/chaosWidget.html
@@ -0,0 +1,90 @@
+
+
+
+ Demo » Resize » gridster.js
+
+
+
+
+
+
+
+
+
+Resize
+
+As hommage to Netflix's Chaos Monkey , this demo page is for testing. It attempts to insert a widget at a random location to ensure the overlap deconfliction locic works.
+
+
+ Insert widget at random location
+ Insert random sized widget at random location
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/custom-drag-handle.html b/lib/gridster/demos/custom-drag-handle.html
new file mode 100644
index 0000000000..2a670a4ce6
--- /dev/null
+++ b/lib/gridster/demos/custom-drag-handle.html
@@ -0,0 +1,96 @@
+
+
+
+ Demo » Custom drag handle » gridster.js
+
+
+
+
+
+
+
+
+
+Custom drag handle
+
+Restricts dragging from starting unless the mousedown occurs on the specified element(s).
+
+
+
+
+
+
+ 0
+
+
+
+ 1
+
+
+
+ 2
+
+
+
+ 3
+
+
+
+
+ 4
+
+
+
+ 5
+
+
+
+ 6
+
+
+
+ 7
+
+
+
+ 8
+
+
+
+
+ 9
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/dynamic-grid-width.html b/lib/gridster/demos/dynamic-grid-width.html
new file mode 100644
index 0000000000..43ec4c06f2
--- /dev/null
+++ b/lib/gridster/demos/dynamic-grid-width.html
@@ -0,0 +1,52 @@
+
+
+
+ Demo » Dynamic grid width » gridster.js
+
+
+
+
+
+
+
+
+Dynamic grid width
+
+Drag or resize some widgets to the right side. Use max_cols
option to set a maximum number of columns for the grid.
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+
+
+
diff --git a/lib/gridster/demos/expandable-widgets.html b/lib/gridster/demos/expandable-widgets.html
new file mode 100644
index 0000000000..d618b3294e
--- /dev/null
+++ b/lib/gridster/demos/expandable-widgets.html
@@ -0,0 +1,64 @@
+
+
+
+ Demo » Expandable widgets » gridster.js
+
+
+
+
+
+
+
+
+Expandable widgets
+
+Expand widgets when hover on them using resize_widget
method.
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+ 10
+ 11
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/grid-from-serialize.html b/lib/gridster/demos/grid-from-serialize.html
new file mode 100644
index 0000000000..23897d776a
--- /dev/null
+++ b/lib/gridster/demos/grid-from-serialize.html
@@ -0,0 +1,63 @@
+
+
+
+ Demo » Grid from serialize » gridster.js
+
+
+
+
+
+
+
+
+Build grid from serialized positions
+
+Build a entire new grid from previously stored positions obtained with serialize
method.
+
+
+ Build from serialize
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/index.html b/lib/gridster/demos/index.html
new file mode 100644
index 0000000000..23feab4754
--- /dev/null
+++ b/lib/gridster/demos/index.html
@@ -0,0 +1,34 @@
+
+
+
+ Gridster Demos
+
+
+
+
+
+
+
+
Samples
+
+
+
+
+
+
diff --git a/lib/gridster/demos/jquery.gridster.demo2.html b/lib/gridster/demos/jquery.gridster.demo2.html
new file mode 100644
index 0000000000..2ee5863688
--- /dev/null
+++ b/lib/gridster/demos/jquery.gridster.demo2.html
@@ -0,0 +1,59 @@
+
+
+
+
+ demo
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/multiple-grids.html b/lib/gridster/demos/multiple-grids.html
new file mode 100644
index 0000000000..bdd08a34a8
--- /dev/null
+++ b/lib/gridster/demos/multiple-grids.html
@@ -0,0 +1,71 @@
+
+
+
+ Demo » Multiple gridster intances » gridster.js
+
+
+
+
+
+
+
+
+Multiple gridster instances with different configurations
+
+When using multiple gridster instances on the same page you can scope the CSS code generated by gridster using namespace
config
+ option.
+
+Demo 1
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+
+
+
+
+Demo 2
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+
+
+
+
+
+
diff --git a/lib/gridster/demos/resize-limits.html b/lib/gridster/demos/resize-limits.html
new file mode 100644
index 0000000000..8cc8394f99
--- /dev/null
+++ b/lib/gridster/demos/resize-limits.html
@@ -0,0 +1,76 @@
+
+
+
+ Demo » Resize » gridster.js
+
+
+
+
+
+
+
+
+Resize with limits
+
+Use resize.max_size
and resize.min_size
config options or data-max-sizex
, data-max-sizey
,
+ data-min-sizex
and data-min-sizey
HTML attributes to limit widget dimensions when resizing.
+
+If a global max_size is specified through the config option, can be overwrited in specified widgets with HTML data-attributes or using set_widget_max_size
+ method. This page has a global max limit of 4x4
+
+
+
+
+
+ 0
+
+ Overridden to 2, 6
+
+
+ 1
+
+ Overridden max-size to 6, 2
+
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+
+ 9
+
+ Overridden min-size to 3, 3
+
+ 10
+ 11
+ 12
+ 13
+ 14
+ 15
+ 16
+
+
+
+
+
+
diff --git a/lib/gridster/demos/resize.html b/lib/gridster/demos/resize.html
new file mode 100644
index 0000000000..5f5f9f151c
--- /dev/null
+++ b/lib/gridster/demos/resize.html
@@ -0,0 +1,65 @@
+
+
+
+ Demo » Resize » gridster.js
+
+
+
+
+
+
+
+
+Resize
+
+Grab the right or bottom border and drag to the desired width or height.
+
+
+ Resize random widget
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/responsive.html b/lib/gridster/demos/responsive.html
new file mode 100644
index 0000000000..4989f5d2af
--- /dev/null
+++ b/lib/gridster/demos/responsive.html
@@ -0,0 +1,96 @@
+
+
+
+ Gridster Responsive Demo
+
+
+
+
+
+
+
+
+
+
+
Responsive Layout
+
This demo represents using the branch in responsive mode. This makes the grid as wide as the screen and responds to changes in browser
+ width.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/serialize.html b/lib/gridster/demos/serialize.html
new file mode 100644
index 0000000000..3a4cfe7295
--- /dev/null
+++ b/lib/gridster/demos/serialize.html
@@ -0,0 +1,89 @@
+
+
+
+ Demo » Serialize » gridster.js
+
+
+
+
+
+
+
+
+
+
+Serialize positions
+
+Use serialize
method to get widget positions. It returns a Array of objects that can be used as a JSON object.
+
+
+ Serialize
+
+
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+
+ 4
+ 5
+ 6
+ 7
+ 8
+
+ 9
+
+ 10
+ 11
+ 12
+ 13
+
+ 14
+ 15
+
+ 16
+
+
+
+
+
+
diff --git a/lib/gridster/demos/sticky-postion.html b/lib/gridster/demos/sticky-postion.html
new file mode 100644
index 0000000000..28248dafb1
--- /dev/null
+++ b/lib/gridster/demos/sticky-postion.html
@@ -0,0 +1,50 @@
+
+
+
+ Demo » sticky position widgets » gridster.js
+
+
+
+
+
+
+
+
+Sticky position widgets
+
+Widgets can be moved to an exact postion on the grid and the grid will not attempt to collapse it down to a smaller size. Also widgets will not move out of the way automatically, but will move only on mouse up
+
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+
+
+
+
diff --git a/lib/gridster/demos/using-drag-callbacks.html b/lib/gridster/demos/using-drag-callbacks.html
new file mode 100644
index 0000000000..469db738b7
--- /dev/null
+++ b/lib/gridster/demos/using-drag-callbacks.html
@@ -0,0 +1,75 @@
+
+
+
+ Demo » Using drag callbacks » gridster.js
+
+
+
+
+
+
+
+
+
+
+Drag callbacks
+
+Drag some widgets and see the log below.
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+Log
+
+
+
+
+
+
diff --git a/lib/gridster/demos/using-resize-callbacks.html b/lib/gridster/demos/using-resize-callbacks.html
new file mode 100644
index 0000000000..5e7c86425a
--- /dev/null
+++ b/lib/gridster/demos/using-resize-callbacks.html
@@ -0,0 +1,78 @@
+
+
+
+ Demo » Using resize callbacks » gridster.js
+
+
+
+
+
+
+
+
+
+
+Resize callbacks
+
+Resize some widgets and see the log below.
+
+
+
+
+ 0
+ 1
+ 2
+ 3
+ 4
+ 5
+ 6
+ 7
+ 8
+ 9
+
+
+
+Log
+
+
+
+
+
+
diff --git a/lib/gridster/dist/jquery.gridster.css b/lib/gridster/dist/jquery.gridster.css
new file mode 100644
index 0000000000..d10e6a2e52
--- /dev/null
+++ b/lib/gridster/dist/jquery.gridster.css
@@ -0,0 +1,109 @@
+/*! gridster.js - v0.6.10 - 2015-05-31
+* https://dsmorse.github.io/gridster.js/
+* Copyright (c) 2015 ducksboard; Licensed MIT */
+.gridster {
+ position: relative;
+}
+.gridster > * {
+ -webkit-transition: height .4s, width .4s;
+ -moz-transition: height .4s, width .4s;
+ -o-transition: height .4s, width .4s;
+ -ms-transition: height .4s, width .4s;
+ transition: height .4s, width .4s;
+}
+.gridster .gs-w {
+ z-index: 2;
+ position: absolute;
+}
+.gridster .preview-holder {
+ z-index: 1;
+ position: absolute;
+ background-color: #fff;
+ border-color: #fff;
+ opacity: 0.3;
+}
+.gridster .player-revert {
+ z-index: 10!important;
+ -webkit-transition: left .3s, top .3s!important;
+ -moz-transition: left .3s, top .3s!important;
+ -o-transition: left .3s, top .3s!important;
+ transition: left .3s, top .3s!important;
+}
+.gridster.collapsed {
+ height: auto !important;
+}
+.gridster.collapsed .gs-w {
+ position: static !important;
+}
+.ready .gs-w:not(.preview-holder) {
+ -webkit-transition: opacity .3s, left .3s, top .3s;
+ -moz-transition: opacity .3s, left .3s, top .3s;
+ -o-transition: opacity .3s, left .3s, top .3s;
+ transition: opacity .3s, left .3s, top .3s;
+}
+.ready .gs-w:not(.preview-holder),
+.ready .resize-preview-holder {
+ -webkit-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ -moz-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ -o-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+}
+.gridster .dragging,
+.gridster .resizing {
+ z-index: 10!important;
+ -webkit-transition: all 0s !important;
+ -moz-transition: all 0s !important;
+ -o-transition: all 0s !important;
+ transition: all 0s !important;
+}
+.gs-resize-handle {
+ position: absolute;
+ z-index: 1;
+}
+.gs-resize-handle-both {
+ width: 20px;
+ height: 20px;
+ bottom: -8px;
+ right: -8px;
+ background-image: url('data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBzdGFuZGFsb25lPSJubyI/Pg08IS0tIEdlbmVyYXRvcjogQWRvYmUgRmlyZXdvcmtzIENTNiwgRXhwb3J0IFNWRyBFeHRlbnNpb24gYnkgQWFyb24gQmVhbGwgKGh0dHA6Ly9maXJld29ya3MuYWJlYWxsLmNvbSkgLiBWZXJzaW9uOiAwLjYuMSAgLS0+DTwhRE9DVFlQRSBzdmcgUFVCTElDICItLy9XM0MvL0RURCBTVkcgMS4xLy9FTiIgImh0dHA6Ly93d3cudzMub3JnL0dyYXBoaWNzL1NWRy8xLjEvRFREL3N2ZzExLmR0ZCI+DTxzdmcgaWQ9IlVudGl0bGVkLVBhZ2UlMjAxIiB2aWV3Qm94PSIwIDAgNiA2IiBzdHlsZT0iYmFja2dyb3VuZC1jb2xvcjojZmZmZmZmMDAiIHZlcnNpb249IjEuMSINCXhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIHhtbDpzcGFjZT0icHJlc2VydmUiDQl4PSIwcHgiIHk9IjBweCIgd2lkdGg9IjZweCIgaGVpZ2h0PSI2cHgiDT4NCTxnIG9wYWNpdHk9IjAuMzAyIj4NCQk8cGF0aCBkPSJNIDYgNiBMIDAgNiBMIDAgNC4yIEwgNCA0LjIgTCA0LjIgNC4yIEwgNC4yIDAgTCA2IDAgTCA2IDYgTCA2IDYgWiIgZmlsbD0iIzAwMDAwMCIvPg0JPC9nPg08L3N2Zz4=');
+ background-position: top left;
+ background-repeat: no-repeat;
+ cursor: se-resize;
+ z-index: 20;
+}
+.gs-resize-handle-x {
+ top: 0;
+ bottom: 13px;
+ right: -5px;
+ width: 10px;
+ cursor: e-resize;
+}
+.gs-resize-handle-y {
+ left: 0;
+ right: 13px;
+ bottom: -5px;
+ height: 10px;
+ cursor: s-resize;
+}
+.gs-w:hover .gs-resize-handle,
+.resizing .gs-resize-handle {
+ opacity: 1;
+}
+.gs-resize-handle,
+.gs-w.dragging .gs-resize-handle {
+ opacity: 0;
+}
+.gs-resize-disabled .gs-resize-handle {
+ display: none!important;
+}
+[data-max-sizex="1"] .gs-resize-handle-x,
+[data-max-sizey="1"] .gs-resize-handle-y,
+[data-max-sizey="1"][data-max-sizex="1"] .gs-resize-handle {
+ display: none !important;
+}
+/* Uncomment this if you set helper : "clone" in draggable options */
+/*.gridster .player {
+ opacity:0;
+}
+*/
+/*# sourceMappingURL=dist/jquery.gridster.css.map */
\ No newline at end of file
diff --git a/lib/gridster/dist/jquery.gridster.js b/lib/gridster/dist/jquery.gridster.js
new file mode 100644
index 0000000000..cc3661a213
--- /dev/null
+++ b/lib/gridster/dist/jquery.gridster.js
@@ -0,0 +1,5095 @@
+/*! gridster.js - v0.6.10 - 2015-08-05
+* https://dsmorse.github.io/gridster.js/
+* Copyright (c) 2015 ducksboard; Licensed MIT */
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-coords', ['jquery'], factory);
+ } else {
+ root.GridsterCoords = factory(root.$ || root.jQuery);
+ }
+
+}(this, function($) {
+ 'use strict';
+ /**
+ * Creates objects with coordinates (x1, y1, x2, y2, cx, cy, width, height)
+ * to simulate DOM elements on the screen.
+ * Coords is used by Gridster to create a faux grid with any DOM element can
+ * collide.
+ *
+ * @class Coords
+ * @param {HTMLElement|Object} obj The jQuery HTMLElement or a object with: left,
+ * top, width and height properties.
+ * @return {Object} Coords instance.
+ * @constructor
+ */
+ function Coords(obj) {
+ if (obj[0] && $.isPlainObject(obj[0])) {
+ this.data = obj[0];
+ }else {
+ this.el = obj;
+ }
+
+ this.isCoords = true;
+ this.coords = {};
+ this.init();
+ return this;
+ }
+
+
+ var fn = Coords.prototype;
+
+
+ fn.init = function(){
+ this.set();
+ this.original_coords = this.get();
+ };
+
+
+ fn.set = function(update, not_update_offsets) {
+ var el = this.el;
+
+ if (el && !update) {
+ this.data = el.offset();
+ this.data.width = el[0].scrollWidth;
+ this.data.height = el[0].scrollHeight;
+ }
+
+ if (el && update && !not_update_offsets) {
+ var offset = el.offset();
+ this.data.top = offset.top;
+ this.data.left = offset.left;
+ }
+
+ var d = this.data;
+
+ if ( d.left === undefined ) {
+ d.left = d.x1;
+ }
+
+ if ( d.top === undefined ) {
+ d.top = d.y1;
+ }
+
+ this.coords.x1 = d.left;
+ this.coords.y1 = d.top;
+ this.coords.x2 = d.left + d.width;
+ this.coords.y2 = d.top + d.height;
+ this.coords.cx = d.left + (d.width / 2);
+ this.coords.cy = d.top + (d.height / 2);
+ this.coords.width = d.width;
+ this.coords.height = d.height;
+ this.coords.el = el || false ;
+
+ return this;
+ };
+
+
+ fn.update = function(data){
+ if (!data && !this.el) {
+ return this;
+ }
+
+ if (data) {
+ var new_data = $.extend({}, this.data, data);
+ this.data = new_data;
+ return this.set(true, true);
+ }
+
+ this.set(true);
+ return this;
+ };
+
+
+ fn.get = function(){
+ return this.coords;
+ };
+
+ fn.destroy = function() {
+ this.el.removeData('coords');
+ delete this.el;
+ };
+
+ //jQuery adapter
+ $.fn.coords = function() {
+ if (this.data('coords') ) {
+ return this.data('coords');
+ }
+
+ var ins = new Coords(this);
+ this.data('coords', ins);
+ return ins;
+ };
+
+ return Coords;
+
+}));
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-collision', ['jquery', 'gridster-coords'], factory);
+ } else {
+ root.GridsterCollision = factory(root.$ || root.jQuery,
+ root.GridsterCoords);
+ }
+
+}(this, function($, Coords) {
+ 'use strict';
+ var defaults = {
+ colliders_context: document.body,
+ overlapping_region: 'C'
+ // ,on_overlap: function(collider_data){},
+ // on_overlap_start : function(collider_data){},
+ // on_overlap_stop : function(collider_data){}
+ };
+
+
+ /**
+ * Detects collisions between a DOM element against other DOM elements or
+ * Coords objects.
+ *
+ * @class Collision
+ * @uses Coords
+ * @param {HTMLElement} el The jQuery wrapped HTMLElement.
+ * @param {HTMLElement|Array} colliders Can be a jQuery collection
+ * of HTMLElements or an Array of Coords instances.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {String} [options.overlapping_region] Determines when collision
+ * is valid, depending on the overlapped area. Values can be: 'N', 'S',
+ * 'W', 'E', 'C' or 'all'. Default is 'C'.
+ * @param {Function} [options.on_overlap_start] Executes a function the first
+ * time each `collider ` is overlapped.
+ * @param {Function} [options.on_overlap_stop] Executes a function when a
+ * `collider` is no longer collided.
+ * @param {Function} [options.on_overlap] Executes a function when the
+ * mouse is moved during the collision.
+ * @return {Object} Collision instance.
+ * @constructor
+ */
+ function Collision(el, colliders, options) {
+ this.options = $.extend(defaults, options);
+ this.$element = el;
+ this.last_colliders = [];
+ this.last_colliders_coords = [];
+ this.set_colliders(colliders);
+
+ this.init();
+ }
+
+ Collision.defaults = defaults;
+
+ var fn = Collision.prototype;
+
+
+ fn.init = function() {
+ this.find_collisions();
+ };
+
+
+ fn.overlaps = function(a, b) {
+ var x = false;
+ var y = false;
+
+ if ((b.x1 >= a.x1 && b.x1 <= a.x2) ||
+ (b.x2 >= a.x1 && b.x2 <= a.x2) ||
+ (a.x1 >= b.x1 && a.x2 <= b.x2)
+ ) { x = true; }
+
+ if ((b.y1 >= a.y1 && b.y1 <= a.y2) ||
+ (b.y2 >= a.y1 && b.y2 <= a.y2) ||
+ (a.y1 >= b.y1 && a.y2 <= b.y2)
+ ) { y = true; }
+
+ return (x && y);
+ };
+
+
+ fn.detect_overlapping_region = function(a, b){
+ var regionX = '';
+ var regionY = '';
+
+ if (a.y1 > b.cy && a.y1 < b.y2) { regionX = 'N'; }
+ if (a.y2 > b.y1 && a.y2 < b.cy) { regionX = 'S'; }
+ if (a.x1 > b.cx && a.x1 < b.x2) { regionY = 'W'; }
+ if (a.x2 > b.x1 && a.x2 < b.cx) { regionY = 'E'; }
+
+ return (regionX + regionY) || 'C';
+ };
+
+
+ fn.calculate_overlapped_area_coords = function(a, b){
+ var x1 = Math.max(a.x1, b.x1);
+ var y1 = Math.max(a.y1, b.y1);
+ var x2 = Math.min(a.x2, b.x2);
+ var y2 = Math.min(a.y2, b.y2);
+
+ return $({
+ left: x1,
+ top: y1,
+ width : (x2 - x1),
+ height: (y2 - y1)
+ }).coords().get();
+ };
+
+
+ fn.calculate_overlapped_area = function(coords){
+ return (coords.width * coords.height);
+ };
+
+
+ fn.manage_colliders_start_stop = function(new_colliders_coords, start_callback, stop_callback){
+ var last = this.last_colliders_coords;
+
+ for (var i = 0, il = last.length; i < il; i++) {
+ if ($.inArray(last[i], new_colliders_coords) === -1) {
+ start_callback.call(this, last[i]);
+ }
+ }
+
+ for (var j = 0, jl = new_colliders_coords.length; j < jl; j++) {
+ if ($.inArray(new_colliders_coords[j], last) === -1) {
+ stop_callback.call(this, new_colliders_coords[j]);
+ }
+
+ }
+ };
+
+
+ fn.find_collisions = function(player_data_coords){
+ var self = this;
+ var overlapping_region = this.options.overlapping_region;
+ var colliders_coords = [];
+ var colliders_data = [];
+ var $colliders = (this.colliders || this.$colliders);
+ var count = $colliders.length;
+ var player_coords = self.$element.coords()
+ .update(player_data_coords || false).get();
+
+ while(count--){
+ var $collider = self.$colliders ?
+ $($colliders[count]) : $colliders[count];
+ var $collider_coords_ins = ($collider.isCoords) ?
+ $collider : $collider.coords();
+ var collider_coords = $collider_coords_ins.get();
+ var overlaps = self.overlaps(player_coords, collider_coords);
+
+ if (!overlaps) {
+ continue;
+ }
+
+ var region = self.detect_overlapping_region(
+ player_coords, collider_coords);
+
+ //todo: make this an option
+ if (region === overlapping_region || overlapping_region === 'all') {
+
+ var area_coords = self.calculate_overlapped_area_coords(
+ player_coords, collider_coords);
+ var area = self.calculate_overlapped_area(area_coords);
+ if ( 0 !== area ) {
+ var collider_data = {
+ area: area,
+ area_coords : area_coords,
+ region: region,
+ coords: collider_coords,
+ player_coords: player_coords,
+ el: $collider
+ };
+
+ if (self.options.on_overlap) {
+ self.options.on_overlap.call(this, collider_data);
+ }
+ colliders_coords.push($collider_coords_ins);
+ colliders_data.push(collider_data);
+ }
+ }
+ }
+
+ if (self.options.on_overlap_stop || self.options.on_overlap_start) {
+ this.manage_colliders_start_stop(colliders_coords,
+ self.options.on_overlap_start, self.options.on_overlap_stop);
+ }
+
+ this.last_colliders_coords = colliders_coords;
+
+ return colliders_data;
+ };
+
+
+ fn.get_closest_colliders = function(player_data_coords){
+ var colliders = this.find_collisions(player_data_coords);
+
+ colliders.sort(function(a, b) {
+ /* if colliders are being overlapped by the "C" (center) region,
+ * we have to set a lower index in the array to which they are placed
+ * above in the grid. */
+ if (a.region === 'C' && b.region === 'C') {
+ if (a.coords.y1 < b.coords.y1 || a.coords.x1 < b.coords.x1) {
+ return - 1;
+ }else{
+ return 1;
+ }
+ }
+
+ if (a.area < b.area) {
+ return 1;
+ }
+
+ return 1;
+ });
+ return colliders;
+ };
+
+
+ fn.set_colliders = function(colliders) {
+ if (typeof colliders === 'string' || colliders instanceof $) {
+ this.$colliders = $(colliders,
+ this.options.colliders_context).not(this.$element);
+ }else{
+ this.colliders = $(colliders);
+ }
+ };
+
+
+ //jQuery adapter
+ $.fn.collision = function(collider, options) {
+ return new Collision( this, collider, options );
+ };
+
+ return Collision;
+
+}));
+
+(function (window, undefined) {
+ 'use strict';
+ /* Delay, debounce and throttle functions taken from underscore.js
+ *
+ * Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and
+ * Investigative Reporters & Editors
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ window.delay = function (func, wait) {
+ var args = Array.prototype.slice.call(arguments, 2);
+ return setTimeout(function () {
+ return func.apply(null, args);
+ }, wait);
+ };
+
+ window.debounce = function (func, wait, immediate) {
+ var timeout;
+ return function () {
+ var context = this, args = arguments;
+ var later = function () {
+ timeout = null;
+ if (!immediate) {
+ func.apply(context, args);
+ }
+ };
+ if (immediate && !timeout) {
+ func.apply(context, args);
+ }
+ clearTimeout(timeout);
+ timeout = setTimeout(later, wait);
+ };
+ };
+
+ window.throttle = function (func, wait) {
+ var context, args, timeout, throttling, more, result;
+ var whenDone = debounce(
+ function () {
+ more = throttling = false;
+ }, wait);
+ return function () {
+ context = this;
+ args = arguments;
+ var later = function () {
+ timeout = null;
+ if (more) {
+ func.apply(context, args);
+ }
+ whenDone();
+ };
+ if (!timeout) {
+ timeout = setTimeout(later, wait);
+ }
+ if (throttling) {
+ more = true;
+ } else {
+ result = func.apply(context, args);
+ }
+ whenDone();
+ throttling = true;
+ return result;
+ };
+ };
+
+})(window);
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-draggable', ['jquery'], factory);
+ } else {
+ root.GridsterDraggable = factory(root.$ || root.jQuery);
+ }
+
+}(this, function($) {
+ 'use strict';
+ var defaults = {
+ items: 'li',
+ distance: 1,
+ limit: true,
+ offset_left: 0,
+ autoscroll: true,
+ ignore_dragging: ['INPUT', 'TEXTAREA', 'SELECT', 'BUTTON'], // or function
+ handle: null,
+ container_width: 0, // 0 == auto
+ move_element: true,
+ helper: false, // or 'clone'
+ remove_helper: true
+ // drag: function(e) {},
+ // start : function(e, ui) {},
+ // stop : function(e) {}
+ };
+
+ var $window = $(window);
+ var dir_map = { x : 'left', y : 'top' };
+ var isTouch = !!('ontouchstart' in window);
+
+ var capitalize = function(str) {
+ return str.charAt(0).toUpperCase() + str.slice(1);
+ };
+
+ var idCounter = 0;
+ var uniqId = function() {
+ return ++idCounter + '';
+ };
+
+ /**
+ * Basic drag implementation for DOM elements inside a container.
+ * Provide start/stop/drag callbacks.
+ *
+ * @class Draggable
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets
+ * to be dragged.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.items] Define who will
+ * be the draggable items. Can be a CSS Selector String or a
+ * collection of HTMLElements.
+ * @param {Number} [options.distance] Distance in pixels after mousedown
+ * the mouse must move before dragging should start.
+ * @param {Boolean} [options.limit] Constrains dragging to the width of
+ * the container
+ * @param {Object|Function} [options.ignore_dragging] Array of node names
+ * that sould not trigger dragging, by default is `['INPUT', 'TEXTAREA',
+ * 'SELECT', 'BUTTON']`. If a function is used return true to ignore dragging.
+ * @param {offset_left} [options.offset_left] Offset added to the item
+ * that is being dragged.
+ * @param {Number} [options.drag] Executes a callback when the mouse is
+ * moved during the dragging.
+ * @param {Number} [options.start] Executes a callback when the drag
+ * starts.
+ * @param {Number} [options.stop] Executes a callback when the drag stops.
+ * @return {Object} Returns `el`.
+ * @constructor
+ */
+ function Draggable(el, options) {
+ this.options = $.extend({}, defaults, options);
+ this.$document = $(document);
+ this.$container = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$container.closest(this.options.scroll_container);
+ this.is_dragging = false;
+ this.player_min_left = 0 + this.options.offset_left;
+ this.id = uniqId();
+ this.ns = '.gridster-draggable-' + this.id;
+ this.init();
+ }
+
+ Draggable.defaults = defaults;
+
+ var fn = Draggable.prototype;
+
+ fn.init = function() {
+ var pos = this.$container.css('position');
+ this.calculate_dimensions();
+ this.$container.css('position', pos === 'static' ? 'relative' : pos);
+ this.disabled = false;
+ this.events();
+
+ $window.bind(this.nsEvent('resize'),
+ throttle($.proxy(this.calculate_dimensions, this), 200));
+ };
+
+ fn.nsEvent = function(ev) {
+ return (ev || '') + this.ns;
+ };
+
+ fn.events = function() {
+ this.pointer_events = {
+ start: this.nsEvent('touchstart') + ' ' + this.nsEvent('mousedown'),
+ move: this.nsEvent('touchmove') + ' ' + this.nsEvent('mousemove'),
+ end: this.nsEvent('touchend') + ' ' + this.nsEvent('mouseup')
+ };
+
+ this.$container.on(this.nsEvent('selectstart'),
+ $.proxy(this.on_select_start, this));
+
+ this.$container.on(this.pointer_events.start, this.options.items,
+ $.proxy(this.drag_handler, this));
+
+ this.$document.on(this.pointer_events.end, $.proxy(function(e) {
+ this.is_dragging = false;
+ if (this.disabled) { return; }
+ this.$document.off(this.pointer_events.move);
+ if (this.drag_start) {
+ this.on_dragstop(e);
+ }
+ }, this));
+ };
+
+ fn.get_actual_pos = function($el) {
+ return $el.position();
+ };
+
+
+ fn.get_mouse_pos = function(e) {
+ if (e.originalEvent && e.originalEvent.touches) {
+ var oe = e.originalEvent;
+ e = oe.touches.length ? oe.touches[0] : oe.changedTouches[0];
+ }
+
+ return {
+ left: e.clientX,
+ top: e.clientY
+ };
+ };
+
+
+ fn.get_offset = function(e) {
+ e.preventDefault();
+ var mouse_actual_pos = this.get_mouse_pos(e);
+ var diff_x = Math.round(
+ mouse_actual_pos.left - this.mouse_init_pos.left);
+ var diff_y = Math.round(mouse_actual_pos.top - this.mouse_init_pos.top);
+
+ var left = Math.round(this.el_init_offset.left +
+ diff_x - this.baseX +
+ this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x);
+ var top = Math.round(this.el_init_offset.top +
+ diff_y - this.baseY +
+ this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y);
+
+ if (this.options.limit) {
+ if (left > this.player_max_left) {
+ left = this.player_max_left;
+ } else if(left < this.player_min_left) {
+ left = this.player_min_left;
+ }
+ }
+
+ return {
+ position: {
+ left: left,
+ top: top
+ },
+ pointer: {
+ left: mouse_actual_pos.left,
+ top: mouse_actual_pos.top,
+ diff_left: diff_x + (this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x),
+ diff_top: diff_y + (this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y)
+ }
+ };
+ };
+
+
+ fn.get_drag_data = function(e) {
+ var offset = this.get_offset(e);
+ offset.$player = this.$player;
+ offset.$helper = this.helper ? this.$helper : this.$player;
+
+ return offset;
+ };
+
+
+ fn.set_limits = function(container_width) {
+ container_width || (container_width = this.$container.width());
+ this.player_max_left = (container_width - this.player_width +
+ - this.options.offset_left);
+
+ this.options.container_width = container_width;
+
+ return this;
+ };
+
+
+ fn.scroll_in = function(axis, data) {
+ var dir_prop = dir_map[axis];
+
+ var area_size = 50;
+ var scroll_inc = 30;
+ var scrollDir = 'scroll' + capitalize(dir_prop);
+
+ var is_x = axis === 'x';
+ var scroller_size = is_x ? this.scroller_width : this.scroller_height;
+ var doc_size;
+ if (this.$scroll_container === window){
+ doc_size = is_x ? this.$scroll_container.width() :
+ this.$scroll_container.height();
+ }else{
+ doc_size = is_x ? this.$scroll_container[0].scrollWidth :
+ this.$scroll_container[0].scrollHeight;
+ }
+ var player_size = is_x ? this.$player.width() : this.$player.height();
+
+ var next_scroll;
+ var scroll_offset = this.$scroll_container[scrollDir]();
+ var min_scroll_pos = scroll_offset;
+ var max_scroll_pos = min_scroll_pos + scroller_size;
+
+ var mouse_next_zone = max_scroll_pos - area_size; // down/right
+ var mouse_prev_zone = min_scroll_pos + area_size; // up/left
+
+ var abs_mouse_pos = min_scroll_pos + data.pointer[dir_prop];
+
+ var max_player_pos = (doc_size - scroller_size + player_size);
+
+ if (abs_mouse_pos >= mouse_next_zone) {
+ next_scroll = scroll_offset + scroll_inc;
+ if (next_scroll < max_player_pos) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] += scroll_inc;
+ }
+ }
+
+ if (abs_mouse_pos <= mouse_prev_zone) {
+ next_scroll = scroll_offset - scroll_inc;
+ if (next_scroll > 0) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] -= scroll_inc;
+ }
+ }
+
+ return this;
+ };
+
+
+ fn.manage_scroll = function(data) {
+ this.scroll_in('x', data);
+ this.scroll_in('y', data);
+ };
+
+
+ fn.calculate_dimensions = function() {
+ this.scroller_height = this.$scroll_container.height();
+ this.scroller_width = this.$scroll_container.width();
+ };
+
+
+ fn.drag_handler = function(e) {
+ // skip if drag is disabled, or click was not done with the mouse primary button
+ if (this.disabled || e.which !== 1 && !isTouch) {
+ return;
+ }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ var self = this;
+ var first = true;
+ this.$player = $(e.currentTarget);
+
+ this.el_init_pos = this.get_actual_pos(this.$player);
+ this.mouse_init_pos = this.get_mouse_pos(e);
+ this.offsetY = this.mouse_init_pos.top - this.el_init_pos.top;
+
+ this.$document.on(this.pointer_events.move, function(mme) {
+ var mouse_actual_pos = self.get_mouse_pos(mme);
+ var diff_x = Math.abs(
+ mouse_actual_pos.left - self.mouse_init_pos.left);
+ var diff_y = Math.abs(
+ mouse_actual_pos.top - self.mouse_init_pos.top);
+ if (!(diff_x > self.options.distance ||
+ diff_y > self.options.distance)
+ ) {
+ return false;
+ }
+
+ if (first) {
+ first = false;
+ self.on_dragstart.call(self, mme);
+ return false;
+ }
+
+ if (self.is_dragging === true) {
+ self.on_dragmove.call(self, mme);
+ }
+
+ return false;
+ });
+
+ if (!isTouch) { return false; }
+ };
+
+
+ fn.on_dragstart = function(e) {
+ e.preventDefault();
+
+ if (this.is_dragging) { return this; }
+
+ this.drag_start = this.is_dragging = true;
+ var offset = this.$container.offset();
+ this.baseX = Math.round(offset.left);
+ this.baseY = Math.round(offset.top);
+
+ if (this.options.helper === 'clone') {
+ this.$helper = this.$player.clone()
+ .appendTo(this.$container).addClass('helper');
+ this.helper = true;
+ } else {
+ this.helper = false;
+ }
+
+ this.scroll_container_offset_y = this.$scroll_container.scrollTop();
+ this.scroll_container_offset_x = this.$scroll_container.scrollLeft();
+ this.el_init_offset = this.$player.offset();
+ this.player_width = this.$player.width();
+
+ this.set_limits(this.options.container_width);
+
+ if (this.options.start) {
+ this.options.start.call(this.$player, e, this.get_drag_data(e));
+ }
+ return false;
+ };
+
+
+ fn.on_dragmove = function(e) {
+ var data = this.get_drag_data(e);
+
+ this.options.autoscroll && this.manage_scroll(data);
+
+ if (this.options.move_element) {
+ (this.helper ? this.$helper : this.$player).css({
+ 'position': 'absolute',
+ 'left' : data.position.left,
+ 'top' : data.position.top
+ });
+ }
+
+ var last_position = this.last_position || data.position;
+ data.prev_position = last_position;
+
+ if (this.options.drag) {
+ this.options.drag.call(this.$player, e, data);
+ }
+
+ this.last_position = data.position;
+ return false;
+ };
+
+
+ fn.on_dragstop = function(e) {
+ var data = this.get_drag_data(e);
+ this.drag_start = false;
+
+ if (this.options.stop) {
+ this.options.stop.call(this.$player, e, data);
+ }
+
+ if (this.helper && this.options.remove_helper) {
+ this.$helper.remove();
+ }
+
+ return false;
+ };
+
+ fn.on_select_start = function(e) {
+ if (this.disabled) { return; }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ return false;
+ };
+
+ fn.enable = function() {
+ this.disabled = false;
+ };
+
+ fn.disable = function() {
+ this.disabled = true;
+ };
+
+ fn.destroy = function() {
+ this.disable();
+
+ this.$container.off(this.ns);
+ this.$document.off(this.ns);
+ $window.off(this.ns);
+
+ $.removeData(this.$container, 'drag');
+ };
+
+ fn.ignore_drag = function(event) {
+ if (this.options.handle) {
+ return !$(event.target).is(this.options.handle);
+ }
+
+ if ($.isFunction(this.options.ignore_dragging)) {
+ return this.options.ignore_dragging(event);
+ }
+
+ if (this.options.resize) {
+ return ! $(event.target).is(this.options.items);
+ }
+
+ return $(event.target).is(this.options.ignore_dragging.join(', '));
+ };
+
+ //jQuery adapter
+ $.fn.gridDraggable = function ( options ) {
+ return new Draggable(this, options);
+ };
+
+ $.fn.dragg = function (options) {
+ return this.each(function () {
+ if (!$.data(this, 'drag')) {
+ $.data(this, 'drag', new Draggable(this, options));
+ }
+ });
+ };
+
+ return Draggable;
+
+}));
+
+(function (root, factory) {
+ 'use strict';
+ if (typeof exports === 'object') {
+ module.exports = factory(require('jquery'), require('./jquery.draggable.js'), require('./jquery.collision.js'), require('./jquery.coords.js'), require('./utils.js'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define(['jquery', 'gridster-draggable', 'gridster-collision'], factory);
+ } else {
+ root.Gridster = factory(root.$ || root.jQuery, root.GridsterDraggable,
+ root.GridsterCollision);
+ }
+
+}(this, function ($, Draggable, Collision) {
+ 'use strict';
+ var $window = $(window),
+ defaults = {
+ namespace: '',
+ widget_selector: 'li',
+ static_class: 'static',
+ widget_margins: [10, 10],
+ widget_base_dimensions: [400, 225],
+ extra_rows: 0,
+ extra_cols: 0,
+ min_cols: 1,
+ max_cols: Infinity,
+ min_rows: 1,
+ max_rows: 15,
+ autogenerate_stylesheet: true,
+ avoid_overlapped_widgets: true,
+ auto_init: true,
+ center_widgets: false,
+ responsive_breakpoint: false,
+ scroll_container: window,
+ shift_larger_widgets_down: true,
+ shift_widgets_up: true,
+ show_element: function($el, callback) {
+ if (callback) {
+ $el.fadeIn(callback);
+ } else {
+ $el.fadeIn();
+ }
+ },
+ hide_element: function($el, callback) {
+ if (callback) {
+ $el.fadeOut(callback);
+ } else {
+ $el.fadeOut();
+ }
+ },
+ serialize_params: function($w, wgd) {
+ return {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ },
+ collision: {
+ wait_for_mouseup: false
+ },
+ draggable: {
+ items: '.gs-w:not(.static)',
+ distance: 4,
+ ignore_dragging: Draggable.defaults.ignore_dragging.slice(0)
+ },
+ resize: {
+ enabled: false,
+ axes: ['both'],
+ handle_append_to: '',
+ handle_class: 'gs-resize-handle',
+ max_size: [Infinity, Infinity],
+ min_size: [1, 1]
+ }
+ };
+
+ /**
+ * @class Gridster
+ * @uses Draggable
+ * @uses Collision
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.widget_selector] Define who will
+ * be the draggable widgets. Can be a CSS Selector String or a
+ * collection of HTMLElements
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @param {Number} [options.extra_cols] Add more columns in addition to
+ * those that have been calculated.
+ * @param {Number} [options.extra_rows] Add more rows in addition to
+ * those that have been calculated.
+ * @param {Number} [options.min_cols] The minimum required columns.
+ * @param {Number} [options.max_cols] The maximum columns possible (set to null
+ * for no maximum).
+ * @param {Number} [options.min_rows] The minimum required rows.
+ * @param {Boolean} [options.autogenerate_stylesheet] If true, all the
+ * CSS required to position all widgets in their respective columns
+ * and rows will be generated automatically and injected to the
+ * `` of the document. You can set this to false, and write
+ * your own CSS targeting rows and cols via data-attributes like so:
+ * `[data-col="1"] { left: 10px; }`
+ * @param {Boolean} [options.avoid_overlapped_widgets] Avoid that widgets loaded
+ * from the DOM can be overlapped. It is helpful if the positions were
+ * bad stored in the database or if there was any conflict.
+ * @param {Boolean} [options.auto_init] Automatically call gridster init
+ * method or not when the plugin is instantiated.
+ * @param {Function} [options.serialize_params] Return the data you want
+ * for each widget in the serialization. Two arguments are passed:
+ * `$w`: the jQuery wrapped HTMLElement, and `wgd`: the grid
+ * coords object (`col`, `row`, `size_x`, `size_y`).
+ * @param {Boolean} [options.shift_larger_widgets_down] Determines if how widgets get pushes
+ * out of the way of the player. If set to false smaller widgets will not move larger
+ * widgets out of their way . Defaults to true.
+ * @param {Boolean} [options.shift_widgets_up] Determines if the player will automatically
+ * condense the grid and not allow a widget to have space above it. Defaults to true.
+ * @param {Function} [options.show_element] Makes the given element visible. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is made visible. The callback parameter is optional.
+ * @param {Function} [options.hide_element] Hides the given element. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is hidden. The callback parameter is optional.
+ * @param {Object} [options.collision] An Object with all options for
+ * Collision class you want to overwrite. See Collision docs for
+ * more info.
+ * @param {Boolean} [options.collision.wait_for_mouseup] Default is false.
+ * If true then it will not move colliding widgets during drag, but only on
+ * mouseup.
+ * @param {Object} [options.draggable] An Object with all options for
+ * Draggable class you want to overwrite. See Draggable docs for more info.
+ * @param {Object|Function} [options.draggable.ignore_dragging] Note that
+ * if you use a Function, and resize is enabled, you should ignore the
+ * resize handlers manually (options.resize.handle_class).
+ * @param {Object} [options.resize] An Object with resize config options.
+ * @param {Boolean} [options.resize.enabled] Set to true to enable
+ * resizing.
+ * @param {Array} [options.resize.axes] Axes in which widgets can be
+ * resized. Possible values: ['x', 'y', 'both'].
+ * @param {String} [options.resize.handle_append_to] Set a valid CSS
+ * selector to append resize handles to.
+ * @param {String} [options.resize.handle_class] CSS class name used
+ * by resize handles.
+ * @param {Array} [options.resize.max_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[max_cols_occupied, max_rows_occupied]`
+ * @param {Array} [options.resize.min_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[min_cols_occupied, min_rows_occupied]`
+ * @param {Function} [options.resize.start] Function executed
+ * when resizing starts.
+ * @param {Function} [options.resize.resize] Function executed
+ * during the resizing.
+ * @param {Function} [options.resize.stop] Function executed
+ * when resizing stops.
+ *
+ * @constructor
+ */
+ function Gridster (el, options) {
+ this.options = $.extend(true, {}, defaults, options);
+ this.options.draggable = this.options.draggable || {};
+ this.options.draggable = $.extend(true, {}, this.options.draggable,
+ {scroll_container: this.options.scroll_container});
+ this.$el = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$el.closest(this.options.scroll_container);
+ this.$wrapper = this.$el.parent();
+ this.$widgets = this.$el.children(this.options.widget_selector).addClass('gs-w');
+ this.$changed = $([]);
+ this.w_queue = {};
+ if (this.is_responsive()) {
+ this.min_widget_width = this.get_responsive_col_width();
+ } else {
+ this.min_widget_width = this.options.widget_base_dimensions[0];
+ }
+ this.min_widget_height = this.options.widget_base_dimensions[1];
+
+ this.min_col_count = this.options.min_cols;
+ this.prev_col_count = this.min_col_count;
+
+ this.generated_stylesheets = [];
+ this.$style_tags = $([]);
+
+ this.options.auto_init && this.init();
+ }
+
+ Gridster.defaults = defaults;
+ Gridster.generated_stylesheets = [];
+
+ /**
+ * Convert properties to Integer
+ *
+ * @param {Object} obj - config object to be converted
+ * @return {Object} Returns the converted object.
+ */
+ function convInt (obj) {
+ var props = ['col', 'row', 'size_x', 'size_y'];
+ var tmp = {};
+ for (var i = 0, len = props.length; i < len; i++) {
+ var prop = props[i];
+ if (!(prop in obj)) {
+ throw new Error('Not exists property `' + prop + '`');
+ }
+ var val = obj[prop];
+ if (!val || isNaN(val)) {
+ throw new Error('Invalid value of `' + prop + '` property');
+ }
+ tmp[prop] = +val;
+ }
+ return tmp;
+ }
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in ascending way.
+ *
+ * @method sort_by_row_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ if (!a.row) {
+ a = $(a).coords().grid;
+ b = $(b).coords().grid;
+ }
+
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) placing first the empty cells upper left.
+ *
+ * @method sort_by_row_and_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_and_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row || a.row === b.row && a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects by column (representing the grid
+ * coords of each widget) in ascending way.
+ *
+ * @method sort_by_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+ *
+ * @method sort_by_row_desc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_desc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row + a.size_y < b.row + b.size_y) {
+ return 1;
+ }
+ return -1;
+ });
+ return widgets;
+ };
+
+
+ /** Instance Methods **/
+
+ var fn = Gridster.prototype;
+
+ fn.init = function () {
+ this.options.resize.enabled && this.setup_resize();
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+ this.$wrapper.addClass('ready');
+ this.draggable();
+ this.options.resize.enabled && this.resizable();
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ $window.bind('resize.gridster', throttle(
+ $.proxy(this.recalculate_faux_grid, this), 200));
+ };
+
+
+ /**
+ * Disables dragging.
+ *
+ * @method disable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.disable = function () {
+ this.$wrapper.find('.player-revert').removeClass('player-revert');
+ this.drag_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables dragging.
+ *
+ * @method enable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.enable = function () {
+ this.drag_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Disables drag-and-drop widget resizing.
+ *
+ * @method disable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.disable_resize = function () {
+ this.$el.addClass('gs-resize-disabled');
+ this.resize_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables drag-and-drop widget resizing.
+ *
+ * @method enable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.enable_resize = function () {
+ this.$el.removeClass('gs-resize-disabled');
+ this.resize_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Add a new widget to the grid.
+ *
+ * @method add_widget
+ * @param {String|HTMLElement} html The string representing the HTML of the widget
+ * or the HTMLElement.
+ * @param {Number} [size_x] The nº of rows the widget occupies horizontally.
+ * @param {Number} [size_y] The nº of columns the widget occupies vertically.
+ * @param {Number} [col] The column the widget should start in.
+ * @param {Number} [row] The row the widget should start in.
+ * @param {Array} [max_size] max_size Maximun size (in units) for width and height.
+ * @param {Array} [min_size] min_size Minimum size (in units) for width and height.
+ * @param {Function} [callback] Function executed after the widget is shown.
+ * @return {HTMLElement} Returns the jQuery wrapped HTMLElement representing.
+ * the widget that was just created.
+ */
+ fn.add_widget = function (html, size_x, size_y, col, row, max_size, min_size, callback) {
+ var pos;
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+
+ if (!col && !row) {
+ pos = this.next_position(size_x, size_y);
+ } else {
+ pos = {
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ };
+ if (this.options.avoid_overlapped_widgets) {
+ this.empty_cells(col, row, size_x, size_y);
+ }
+ }
+
+ var $w = $(html).attr({
+ 'data-col': pos.col,
+ 'data-row': pos.row,
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ }).addClass('gs-w').appendTo(this.$el).hide();
+
+ this.$widgets = this.$widgets.add($w);
+ this.$changed = this.$changed.add($w);
+
+ this.register_widget($w);
+
+ var reqRows = parseInt(pos.row) + (parseInt(pos.size_y) - 1);
+ if (this.rows < reqRows) {
+ this.add_faux_rows(reqRows - this.rows);
+ }
+
+ if (max_size) {
+ this.set_widget_max_size($w, max_size);
+ }
+
+ if (min_size) {
+ this.set_widget_min_size($w, min_size);
+ }
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ this.options.show_element.call(this, $w, callback);
+
+ return $w;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_min_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} min_size Minimum size (in grid units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_min_size = function ($widget, min_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.min_size_x = min_size[0];
+ wgd.min_size_y = min_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_max_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} max_size Maximun size (in units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_max_size = function ($widget, max_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.max_size_x = max_size[0];
+ wgd.max_size_y = max_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Append the resize handle into a widget.
+ *
+ * @method add_resize_handle
+ * representing the widget.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ * @param $w
+ */
+ fn.add_resize_handle = function ($w) {
+ var $append_to = this.options.resize.handle_append_to ? $(this.options.resize.handle_append_to, $w) : $w;
+
+ if (($append_to.children('span[class~=\'' + this.resize_handle_class + '\']')).length === 0) {
+ $(this.resize_handle_tpl).appendTo($append_to);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Change the size of a widget. Width is limited to the current grid width.
+ *
+ * @method resize_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} [size_x] The number of columns that will occupy the widget.
+ * By default size_x
is limited to the space available from
+ * the column where the widget begins, until the last column to the right.
+ * @param {Number} [size_y] The number of rows that will occupy the widget.
+ * @param {Function} [callback] Function executed when the widget is removed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.resize_widget = function ($widget, size_x, size_y, callback) {
+ var wgd = $widget.coords().grid;
+
+ size_x || (size_x = wgd.size_x);
+ size_y || (size_y = wgd.size_y);
+
+ //ensure the grid has the correct number of rows
+ if (!this.is_valid_row(wgd.row, size_y)){
+ this.add_faux_rows(Math.max(this.calculate_highest_row(wgd.row, size_y) - this.rows, 0));
+ }
+
+ //ensure the grid has the correct number of cols
+ if (!this.is_valid_col(wgd.col, size_y)) {
+ this.add_faux_cols(Math.max(this.calculate_highest_row(wgd.col, size_x) - this.cols, 0));
+ }
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Expand the widget. Width is set to the current grid width.
+ *
+ * @method expand_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} size_x The number of cols that will occupy the widget.
+ * @param {Number} size_y The number of rows that will occupy the widget.
+ * @param {Number} col The column to resize the widget from.
+ * @param {Function} [callback] Function executed when the widget is expanded.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.expand_widget = function ($widget, size_x, size_y, col, callback) {
+ var wgd = $widget.coords().grid;
+ var max_size_x = Math.floor(($(window).width() - this.options.widget_margins[0] * 2) / this.min_widget_width);
+ size_x = size_x || Math.min(max_size_x, this.cols);
+ size_y || (size_y = wgd.size_y);
+
+ var old_size_y = wgd.size_y;
+ $widget.attr('pre_expand_col', wgd.col);
+ $widget.attr('pre_expand_sizex', wgd.size_x);
+ $widget.attr('pre_expand_sizey', wgd.size_y);
+ var new_col = col || 1;
+
+ if (size_y > old_size_y) {
+ this.add_faux_rows(Math.max(size_y - old_size_y, 0));
+ }
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Collapse the widget to it's pre-expanded size
+ *
+ * @method collapse_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Function} [callback] Function executed when the widget is collapsed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.collapse_widget = function ($widget, callback) {
+ var wgd = $widget.coords().grid;
+ var size_x = parseInt($widget.attr('pre_expand_sizex'));
+ var size_y = parseInt($widget.attr('pre_expand_sizey'));
+
+ var new_col = parseInt($widget.attr('pre_expand_col'));
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Fit the size of a widget to its content (best guess)
+ *
+ * @method fit_to_content
+ * @param $widget {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * @param max_cols {Number} max number of columns a widget can take up
+ * @param max_rows {Number} max number of rows a widget can take up
+ * @param {Function} [callback] Function executed when the widget is fit to content.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.fit_to_content = function ($widget, max_cols, max_rows, callback) {
+ var wgd = $widget.coords().grid;
+ var width = this.$wrapper.width();
+ var height = this.$wrapper.height();
+ var col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ var row_size = this.options.widget_base_dimensions[1] + (2 * this.options.widget_margins[1]);
+ var best_cols = Math.ceil((width + (2 * this.options.widget_margins[0])) / col_size);
+ var best_rows = Math.ceil((height + (2 * this.options.widget_margins[1])) / row_size);
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: Math.min(max_cols, best_cols),
+ size_y: Math.min(max_rows, best_rows)
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Centers widgets in grid
+ *
+ * @method center_widgets
+ */
+ fn.center_widgets = debounce(function () {
+ var wrapper_width = this.$wrapper.width();
+ var col_size;
+ if (this.is_responsive()) {
+ col_size = this.get_responsive_col_width();
+ } else {
+ col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ }
+ var col_count = Math.floor(Math.max(Math.floor(wrapper_width / col_size), this.min_col_count) / 2) * 2;
+
+ this.options.min_cols = col_count;
+ this.options.max_cols = col_count;
+ this.options.extra_cols = 0;
+ this.set_dom_grid_width(col_count);
+ this.cols = col_count;
+
+ var col_dif = (col_count - this.prev_col_count) / 2;
+
+ if (col_dif < 0) {
+ if (this.get_min_col() > col_dif * -1) {
+ this.shift_cols(col_dif);
+ } else {
+ this.resize_widget_dimensions(this.options);
+ }
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ } else if (col_dif > 0) {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.shift_cols(col_dif);
+ }, this), 0);
+
+ } else {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ }
+
+ this.prev_col_count = col_count;
+ return this;
+ }, 200);
+
+
+ fn.get_min_col = function () {
+ return Math.min.apply(Math, this.$widgets.map($.proxy(function (key, widget) {
+ return this.get_cells_occupied($(widget).coords().grid).cols;
+ }, this)).get());
+ };
+
+
+ fn.shift_cols = function (col_dif) {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ widgets_coords.each($.proxy(function (i, widget) {
+ var $widget = $(widget.el);
+ var wgd = $widget.coords().grid;
+ var col = parseInt($widget.attr('data-col'));
+
+ var new_grid_data = {
+ col: Math.max(Math.round(col + col_dif), 1),
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ setTimeout($.proxy(function () {
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+ }, this), 0);
+ }, this));
+ };
+
+
+ /**
+ * Change the dimensions of widgets.
+ *
+ * @method resize_widget_dimensions
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.min_widget_width = (this.options.widget_margins[0] * 2) + this.options.widget_base_dimensions[0];
+ this.min_widget_height = (this.options.widget_margins[1] * 2) + this.options.widget_base_dimensions[1];
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Mutate widget dimensions and position in the grid map.
+ *
+ * @method mutate_widget_in_gridmap
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget to mutate.
+ * @param {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @param {Object} new_wgd New widget grid data.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ */
+ fn.mutate_widget_in_gridmap = function ($widget, wgd, new_wgd) {
+ var old_size_y = wgd.size_y;
+
+ var old_cells_occupied = this.get_cells_occupied(wgd);
+ var new_cells_occupied = this.get_cells_occupied(new_wgd);
+
+ //find the cells that this widget currently occupies
+ var empty_cols = [];
+ $.each(old_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, new_cells_occupied.cols) === -1) {
+ empty_cols.push(col);
+ }
+ });
+
+ //find the cells that this widget will occupy
+ var occupied_cols = [];
+ $.each(new_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, old_cells_occupied.cols) === -1) {
+ occupied_cols.push(col);
+ }
+ });
+
+ //find the rows that it currently occupies
+ var empty_rows = [];
+ $.each(old_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, new_cells_occupied.rows) === -1) {
+ empty_rows.push(row);
+ }
+ });
+
+ //find the rows that it will occupy
+ var occupied_rows = [];
+ $.each(new_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, old_cells_occupied.rows) === -1) {
+ occupied_rows.push(row);
+ }
+ });
+
+ this.remove_from_gridmap(wgd);
+
+ if (occupied_cols.length) {
+ var cols_to_empty = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, Math.min(old_size_y, new_wgd.size_y), $widget
+ ];
+ this.empty_cells.apply(this, cols_to_empty);
+ }
+
+ if (occupied_rows.length) {
+ var rows_to_empty = [new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget];
+ this.empty_cells.apply(this, rows_to_empty);
+ }
+
+ // not the same that wgd = new_wgd;
+ wgd.col = new_wgd.col;
+ wgd.row = new_wgd.row;
+ wgd.size_x = new_wgd.size_x;
+ wgd.size_y = new_wgd.size_y;
+
+ this.add_to_gridmap(new_wgd, $widget);
+
+ $widget.removeClass('player-revert');
+
+ this.update_widget_dimensions($widget, new_wgd);
+
+ if (empty_cols.length) {
+ var cols_to_remove_holes = [
+ empty_cols[0], new_wgd.row,
+ empty_cols[empty_cols.length - 1] - empty_cols[0] + 1,
+ Math.min(old_size_y, new_wgd.size_y),
+ $widget
+ ];
+
+ this.remove_empty_cells.apply(this, cols_to_remove_holes);
+ }
+
+ if (empty_rows.length) {
+ var rows_to_remove_holes = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget
+ ];
+ this.remove_empty_cells.apply(this, rows_to_remove_holes);
+ }
+
+ this.move_widget_up($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move down widgets in cells represented by the arguments col, row, size_x,
+ * size_y
+ *
+ * @method empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} [$exclude] Exclude widgets from being moved.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells = function (col, row, size_x, size_y, $exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row - size_y,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not($exclude).each($.proxy(function (i, w) {
+ var $w = $(w),
+ wgd = $w.coords().grid;
+ /*jshint -W018 */
+ if (!(wgd.row <= (row + size_y - 1))) {
+ return;
+ }
+ /*jshint +W018 */
+ var diff = (row + size_y) - wgd.row;
+ this.move_widget_down($w, diff);
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Move up widgets below cells represented by the arguments col, row, size_x,
+ * size_y.
+ *
+ * @method remove_empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} exclude Exclude widgets from being moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_empty_cells = function (col, row, size_x, size_y, exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not(exclude).each($.proxy(function(i, widget) {
+ this.move_widget_up( $(widget), size_y );
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Get the most left column below to add a new widget.
+ *
+ * @method next_position
+ * @param {Number} size_x The nº of rows the widget occupies horizontally.
+ * @param {Number} size_y The nº of columns the widget occupies vertically.
+ * @return {Object} Returns a grid coords object representing the future
+ * widget coords.
+ */
+ fn.next_position = function (size_x, size_y) {
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+ var ga = this.gridmap;
+ var cols_l = ga.length;
+ var valid_pos = [];
+ var rows_l;
+
+ for (var c = 1; c < cols_l; c++) {
+ rows_l = ga[c].length;
+ for (var r = 1; r <= rows_l; r++) {
+ var can_move_to = this.can_move_to({
+ size_x: size_x,
+ size_y: size_y
+ }, c, r);
+
+ if (can_move_to) {
+ valid_pos.push({
+ col: c,
+ row: r,
+ size_y: size_y,
+ size_x: size_x
+ });
+ }
+ }
+ }
+
+ if (valid_pos.length) {
+ return Gridster.sort_by_row_and_col_asc(valid_pos)[0];
+ }
+ return false;
+ };
+
+ fn.remove_by_grid = function (col, row) {
+ var $w = this.is_widget(col, row);
+ if ($w) {
+ this.remove_widget($w);
+ }
+ };
+
+
+ /**
+ * Remove a widget from the grid.
+ *
+ * @method remove_widget
+ * @param {HTMLElement} el The jQuery wrapped HTMLElement you want to remove.
+ * @param {Boolean|Function} [silent] If true, widgets below the removed one
+ * will not move up. If a Function is passed it will be used as callback.
+ * @param {Function} [callback] Function executed after the widget is removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_widget = function (el, silent, callback) {
+ var $el = el instanceof $ ? el : $(el);
+ if ($el.length === 0) {
+ //there is nothing to remove, so we can't remove it
+ return this;
+ }
+ var wgd = $el.coords().grid;
+ if (wgd === undefined) {
+ //there is no grid, so we can't remove it
+ return this;
+ }
+
+ // if silent is a function assume it's a callback
+ if ($.isFunction(silent)) {
+ callback = silent;
+ silent = false;
+ }
+
+ this.cells_occupied_by_placeholder = {};
+ this.$widgets = this.$widgets.not($el);
+
+ var $nexts = this.widgets_below($el);
+
+ this.remove_from_gridmap(wgd);
+
+ this.options.hide_element.call(this, $el, $.proxy(function(){
+ $el.remove();
+
+ if (!silent) {
+ $nexts.each($.proxy(function (i, widget) {
+ this.move_widget_up($(widget), wgd.size_y);
+ }, this));
+ }
+
+ this.set_dom_grid_height();
+
+ if (callback) {
+ callback.call(this, el);
+ }
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Remove all widgets from the grid.
+ *
+ * @method remove_all_widgets
+ * @param {Function} callback Function executed for each widget removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_all_widgets = function (callback) {
+ this.$widgets.each($.proxy(function (i, el) {
+ this.remove_widget(el, true, callback);
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Returns a serialized array of the widgets in the grid.
+ *
+ * @method serialize
+ * @param {HTMLElement} [$widgets] The collection of jQuery wrapped
+ * HTMLElements you want to serialize. If no argument is passed all widgets
+ * will be serialized.
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize = function ($widgets) {
+ $widgets || ($widgets = this.$widgets);
+ var result = [];
+ $widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ if (typeof($w.coords().grid) !== 'undefined') {
+ result.push(this.options.serialize_params($w, $w.coords().grid));
+ }
+ }, this));
+ return result;
+ };
+
+ /**
+ * Returns a serialized array of the widgets that have changed their
+ * position.
+ *
+ * @method serialize_changed
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize_changed = function () {
+ return this.serialize(this.$changed);
+ };
+
+
+ /**
+ * Convert widgets from DOM elements to "widget grid data" Objects.
+ *
+ * @method dom_to_coords
+ * @param {HTMLElement} $widget The widget to be converted.
+ */
+ fn.dom_to_coords = function ($widget) {
+ return {
+ 'col': parseInt($widget.attr('data-col'), 10),
+ 'row': parseInt($widget.attr('data-row'), 10),
+ 'size_x': parseInt($widget.attr('data-sizex'), 10) || 1,
+ 'size_y': parseInt($widget.attr('data-sizey'), 10) || 1,
+ 'max_size_x': parseInt($widget.attr('data-max-sizex'), 10) || false,
+ 'max_size_y': parseInt($widget.attr('data-max-sizey'), 10) || false,
+ 'min_size_x': parseInt($widget.attr('data-min-sizex'), 10) || false,
+ 'min_size_y': parseInt($widget.attr('data-min-sizey'), 10) || false,
+ 'el': $widget
+ };
+ };
+
+ /**
+ * Creates the grid coords object representing the widget an add it to the
+ * mapped array of positions.
+ *
+ * @method register_widget
+ * @param {HTMLElement|Object} $el jQuery wrapped HTMLElement representing
+ * the widget, or an "widget grid data" Object with (col, row, el ...).
+ * @return {Boolean} Returns true if the widget final position is different
+ * than the original.
+ */
+ fn.register_widget = function ($el) {
+ var isDOM = $el instanceof $;
+ var wgd = isDOM ? this.dom_to_coords($el) : $el;
+ var posChanged = false;
+ isDOM || ($el = wgd.el);
+
+ var empty_upper_row = this.can_go_widget_up(wgd);
+ if (this.options.shift_widgets_up && empty_upper_row) {
+ wgd.row = empty_upper_row;
+ $el.attr('data-row', empty_upper_row);
+ this.$el.trigger('gridster:positionchanged', [wgd]);
+ posChanged = true;
+ }
+
+ if (this.options.avoid_overlapped_widgets && !this.can_move_to(
+ {size_x: wgd.size_x, size_y: wgd.size_y}, wgd.col, wgd.row)
+ ) {
+ $.extend(wgd, this.next_position(wgd.size_x, wgd.size_y));
+ $el.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+ posChanged = true;
+ }
+
+ // attach Coord object to player data-coord attribute
+ $el.data('coords', $el.coords());
+ // Extend Coord object with grid position info
+ $el.data('coords').grid = wgd;
+
+ this.add_to_gridmap(wgd, $el);
+ this.update_widget_dimensions($el, wgd);
+
+ this.options.resize.enabled && this.add_resize_handle($el);
+
+ return posChanged;
+ };
+
+
+ /**
+ * Update in the mapped array of positions the value of cells represented by
+ * the grid coords object passed in the `grid_data` param.
+ *
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} value Pass `false` or the jQuery wrapped
+ * HTMLElement, depends if you want to delete an existing position or add
+ * a new one.
+ * @method update_widget_position
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_position = function (grid_data, value) {
+ this.for_each_cell_occupied(grid_data, function (col, row) {
+ if (!this.gridmap[col]) {
+ return this;
+ }
+ this.gridmap[col][row] = value;
+ });
+ return this;
+ };
+
+
+ /**
+ * Update the width and height for a widgets coordinate data.
+ *
+ * @param {HTMLElement} $widget The widget to update.
+ * @param wgd {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @method update_widget_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_dimensions = function ($widget, wgd) {
+
+ var width = (wgd.size_x * (this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0]) +
+ ((wgd.size_x - 1) * this.options.widget_margins[0]));
+
+ var height = (wgd.size_y * this.options.widget_base_dimensions[1] +
+ ((wgd.size_y - 1) * this.options.widget_margins[1]));
+
+ $widget.data('coords').update({
+ width: width,
+ height: height
+ });
+
+ $widget.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Update dimensions for all widgets in the grid.
+ *
+ * @method update_widgets_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widgets_dimensions = function () {
+ $.each(this.$widgets, $.proxy(function (idx, widget) {
+ var wgd = $(widget).coords().grid;
+ if (typeof (wgd) !== 'object') {
+ return;
+ }
+ this.update_widget_dimensions($(widget), wgd);
+ }, this));
+ return this;
+ };
+
+
+ /**
+ * Remove a widget from the mapped array of positions.
+ *
+ * @method remove_from_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_from_gridmap = function (grid_data) {
+ return this.update_widget_position(grid_data, false);
+ };
+
+
+ /**
+ * Add a widget to the mapped array of positions.
+ *
+ * @method add_to_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} [value] The value to set in the specified
+ * position .
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.add_to_gridmap = function (grid_data, value) {
+ this.update_widget_position(grid_data, value || grid_data.el);
+ };
+
+
+ /**
+ * Make widgets draggable.
+ *
+ * @uses Draggable
+ * @method draggable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.draggable = function () {
+ var self = this;
+ var draggable_options = $.extend(true, {}, this.options.draggable, {
+ offset_left: this.options.widget_margins[0],
+ offset_top: this.options.widget_margins[1],
+ container_width: (this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]),
+ limit: true,
+ start: function (event, ui) {
+ self.$widgets.filter('.player-revert')
+ .removeClass('player-revert');
+
+ self.$player = $(this);
+ self.$helper = $(ui.$helper);
+
+ self.helper = !self.$helper.is(self.$player);
+
+ self.on_start_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstart');
+ },
+ stop: function (event, ui) {
+ self.on_stop_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstop');
+ },
+ drag: throttle(function (event, ui) {
+ self.on_drag.call(self, event, ui);
+ self.$el.trigger('gridster:drag');
+ }, 60)
+ });
+
+ //this.drag_api = this.$el.gridDraggable(draggable_options);
+ this.drag_api = this.$el.dragg(draggable_options).data('drag');
+ };
+
+
+ /**
+ * Bind resize events to get resize working.
+ *
+ * @method resizable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.resizable = function () {
+ this.resize_api = this.$el.gridDraggable({
+ items: '.' + this.options.resize.handle_class,
+ offset_left: this.options.widget_margins[0],
+ container_width: this.container_width,
+ move_element: false,
+ resize: true,
+ limit: this.options.max_cols !== Infinity,
+ scroll_container: this.options.scroll_container,
+ start: $.proxy(this.on_start_resize, this),
+ stop: $.proxy(function (event, ui) {
+ delay($.proxy(function () {
+ this.on_stop_resize(event, ui);
+ }, this), 120);
+ }, this),
+ drag: throttle($.proxy(this.on_resize, this), 60)
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Setup things required for resizing. Like build templates for drag handles.
+ *
+ * @method setup_resize
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.setup_resize = function () {
+ this.resize_handle_class = this.options.resize.handle_class;
+ var axes = this.options.resize.axes;
+ var handle_tpl = ' ';
+
+ this.resize_handle_tpl = $.map(axes, function (type) {
+ return handle_tpl.replace('{type}', type);
+ }).join('');
+
+ if ($.isArray(this.options.draggable.ignore_dragging)) {
+ this.options.draggable.ignore_dragging.push(
+ '.' + this.resize_handle_class);
+ }
+
+
+ return this;
+ };
+
+
+ /**
+ * This function is executed when the player begins to be dragged.
+ *
+ * @method on_start_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper).addClass('dragging');
+
+ this.highest_col = this.get_highest_occupied_cell().col;
+
+ this.$player.addClass('player');
+ this.player_grid_data = this.$player.coords().grid;
+ this.placeholder_grid_data = $.extend({}, this.player_grid_data);
+
+ this.set_dom_grid_height(this.$el.height() +
+ (this.player_grid_data.size_y * this.min_widget_height));
+
+ this.set_dom_grid_width(this.cols);
+
+ var pgd_sizex = this.player_grid_data.size_x;
+ var cols_diff = this.cols - this.highest_col;
+
+ if (this.options.max_cols === Infinity && cols_diff <= pgd_sizex) {
+ this.add_faux_cols(Math.min(pgd_sizex - cols_diff, 1));
+ }
+
+ var colliders = this.faux_grid;
+ var coords = this.$player.data('coords').coords;
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.player_grid_data);
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(this.placeholder_grid_data);
+
+ this.last_cols = [];
+ this.last_rows = [];
+
+ // see jquery.collision.js
+ this.collision_api = this.$helper.collision(colliders, this.options.collision);
+
+ this.$preview_holder = $('<' + this.$player.get(0).tagName + ' />', {
+ 'class': 'preview-holder',
+ 'data-row': this.$player.attr('data-row'),
+ 'data-col': this.$player.attr('data-col'),
+ css: {
+ width: coords.width,
+ height: coords.height
+ }
+ }).appendTo(this.$el);
+
+ if (this.options.draggable.start) {
+ this.options.draggable.start.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player is being dragged.
+ *
+ * @method on_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_drag = function (event, ui) {
+ //break if dragstop has been fired
+ if (this.$player === null) {
+ return false;
+ }
+
+ var margin_sides = this.options.widget_margins[0];
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+
+ var abs_offset = {
+ left: ui.position.left + this.baseX - (margin_sides * placeholder_column),
+ top: ui.position.top + this.baseY
+ };
+
+ // auto grow cols
+ if (this.options.max_cols === Infinity) {
+ var prcol = this.placeholder_grid_data.col +
+ this.placeholder_grid_data.size_x - 1;
+
+ // "- 1" due to adding at least 1 column in on_start_drag
+ if (prcol >= this.cols - 1 && this.options.max_cols >= this.cols + 1) {
+ this.add_faux_cols(1);
+ this.set_dom_grid_width(this.cols + 1);
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+
+ this.collision_api.set_colliders(this.faux_grid);
+ }
+
+ this.colliders_data = this.collision_api.get_closest_colliders(abs_offset);
+
+ this.on_overlapped_column_change(this.on_start_overlapping_column, this.on_stop_overlapping_column);
+
+ this.on_overlapped_row_change(this.on_start_overlapping_row, this.on_stop_overlapping_row);
+
+ if (this.helper && this.$player) {
+ this.$player.css({
+ 'left': ui.position.left,
+ 'top': ui.position.top
+ });
+ }
+
+ if (this.options.draggable.drag) {
+ this.options.draggable.drag.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player stops being dragged.
+ *
+ * @method on_stop_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper)
+ .removeClass('dragging');
+
+ var margin_sides = this.options.widget_margins[0];
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+
+ ui.position.left = ui.position.left + this.baseX - (margin_sides * placeholder_column);
+ ui.position.top = ui.position.top + this.baseY;
+ this.colliders_data = this.collision_api.get_closest_colliders(
+ ui.position);
+
+ this.on_overlapped_column_change(
+ this.on_start_overlapping_column,
+ this.on_stop_overlapping_column
+ );
+
+ this.on_overlapped_row_change(
+ this.on_start_overlapping_row,
+ this.on_stop_overlapping_row
+ );
+
+ this.$changed = this.$changed.add(this.$player);
+
+ // move the cells down if there is an overlap and we are in static mode
+ if (this.options.collision.wait_for_mouseup) {
+ this.for_each_cell_occupied(this.placeholder_grid_data, function (tcol, trow) {
+ if (this.is_widget(tcol, trow)) {
+ this.move_widget_down(this.is_widget(tcol, trow), this.placeholder_grid_data.size_y);
+ }
+ });
+ }
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.placeholder_grid_data);
+
+ var col = this.placeholder_grid_data.col;
+ var row = this.placeholder_grid_data.row;
+
+ this.set_cells_player_occupies(col, row);
+ this.$player.coords().grid.row = row;
+ this.$player.coords().grid.col = col;
+
+ if (this.options.draggable.stop) {
+ this.options.draggable.stop.call(this, event, ui);
+ }
+
+ this.$player.addClass('player-revert').removeClass('player')
+ .attr({
+ 'data-col': col,
+ 'data-row': row
+ }).css({
+ 'left': '',
+ 'top': ''
+ });
+
+ this.$preview_holder.remove();
+
+ this.$player = null;
+ this.$helper = null;
+ this.placeholder_grid_data = {};
+ this.player_grid_data = {};
+ this.cells_occupied_by_placeholder = {};
+ this.cells_occupied_by_player = {};
+ this.w_queue = {};
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * This function is executed every time a widget starts to be resized.
+ *
+ * @method on_start_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_resize = function (event, ui) {
+ this.$resized_widget = ui.$player.closest('.gs-w');
+ this.resize_coords = this.$resized_widget.coords();
+ this.resize_wgd = this.resize_coords.grid;
+ this.resize_initial_width = this.resize_coords.coords.width;
+ this.resize_initial_height = this.resize_coords.coords.height;
+ this.resize_initial_sizex = this.resize_coords.grid.size_x;
+ this.resize_initial_sizey = this.resize_coords.grid.size_y;
+ this.resize_initial_col = this.resize_coords.grid.col;
+ this.resize_last_sizex = this.resize_initial_sizex;
+ this.resize_last_sizey = this.resize_initial_sizey;
+
+ this.resize_max_size_x = Math.min(this.resize_wgd.max_size_x || this.options.resize.max_size[0],
+ this.options.max_cols - this.resize_initial_col + 1);
+ this.resize_max_size_y = this.resize_wgd.max_size_y || this.options.resize.max_size[1];
+
+ this.resize_min_size_x = (this.resize_wgd.min_size_x || this.options.resize.min_size[0] || 1);
+ this.resize_min_size_y = (this.resize_wgd.min_size_y || this.options.resize.min_size[1] || 1);
+
+ this.resize_initial_last_col = this.get_highest_occupied_cell().col;
+
+ this.set_dom_grid_width(this.cols);
+
+ this.resize_dir = {
+ right: ui.$player.is('.' + this.resize_handle_class + '-x'),
+ bottom: ui.$player.is('.' + this.resize_handle_class + '-y')
+ };
+
+ if (!this.is_responsive()) {
+ this.$resized_widget.css({
+ 'min-width': this.options.widget_base_dimensions[0],
+ 'min-height': this.options.widget_base_dimensions[1]
+ });
+ }
+
+ var nodeName = this.$resized_widget.get(0).tagName;
+ this.$resize_preview_holder = $('<' + nodeName + ' />', {
+ 'class': 'preview-holder resize-preview-holder',
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-col': this.$resized_widget.attr('data-col'),
+ 'css': {
+ 'width': this.resize_initial_width,
+ 'height': this.resize_initial_height
+ }
+ }).appendTo(this.$el);
+
+ this.$resized_widget.addClass('resizing');
+
+ if (this.options.resize.start) {
+ this.options.resize.start.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestart');
+ };
+
+
+ /**
+ * This function is executed every time a widget stops being resized.
+ *
+ * @method on_stop_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_resize = function (event, ui) {
+ this.$resized_widget
+ .removeClass('resizing')
+ .css({
+ 'width': '',
+ 'height': '',
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ delay($.proxy(function () {
+ this.$resize_preview_holder
+ .remove()
+ .css({
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ if (this.options.resize.stop) {
+ this.options.resize.stop.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestop');
+ }, this), 300);
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits(this.cols * this.min_widget_width);
+ }
+ };
+
+
+ /**
+ * This function is executed when a widget is being resized.
+ *
+ * @method on_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_resize = function (event, ui) {
+ var rel_x = (ui.pointer.diff_left);
+ var rel_y = (ui.pointer.diff_top);
+ var wbd_x = this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0];
+ var wbd_y = this.options.widget_base_dimensions[1];
+ var margin_x = this.options.widget_margins[0];
+ var margin_y = this.options.widget_margins[1];
+ var max_size_x = this.resize_max_size_x;
+ var min_size_x = this.resize_min_size_x;
+ var max_size_y = this.resize_max_size_y;
+ var min_size_y = this.resize_min_size_y;
+ var autogrow = this.options.max_cols === Infinity;
+ var width;
+
+ var inc_units_x = Math.ceil((rel_x / (wbd_x + margin_x * 2)) - 0.2);
+ var inc_units_y = Math.ceil((rel_y / (wbd_y + margin_y * 2)) - 0.2);
+
+ var size_x = Math.max(1, this.resize_initial_sizex + inc_units_x);
+ var size_y = Math.max(1, this.resize_initial_sizey + inc_units_y);
+
+ // Max number of cols this widget can be in width
+ var max_cols = Math.floor((this.container_width / this.min_widget_width) - this.resize_initial_col + 1);
+
+ var limit_width = (max_cols * this.min_widget_width) + ((max_cols - 1) * margin_x);
+
+ size_x = Math.max(Math.min(size_x, max_size_x), min_size_x);
+ size_x = Math.min(max_cols, size_x);
+ width = (max_size_x * wbd_x) + ((size_x - 1) * margin_x );
+ var max_width = Math.min(width, limit_width);
+ var min_width = (min_size_x * wbd_x) + ((size_x - 1) * margin_x);
+
+ size_y = Math.max(Math.min(size_y, max_size_y), min_size_y);
+ var max_height = (max_size_y * wbd_y) + ((size_y - 1) * margin_y);
+ var min_height = (min_size_y * wbd_y) + ((size_y - 1) * margin_y);
+
+ if (this.resize_dir.right) {
+ size_y = this.resize_initial_sizey;
+ } else if (this.resize_dir.bottom) {
+ size_x = this.resize_initial_sizex;
+ }
+
+ if (autogrow) {
+ var last_widget_col = this.resize_initial_col + size_x - 1;
+ if (autogrow && this.resize_initial_last_col <= last_widget_col) {
+ this.set_dom_grid_width(Math.max(last_widget_col + 1, this.cols));
+
+ if (this.cols < last_widget_col) {
+ this.add_faux_cols(last_widget_col - this.cols);
+ }
+ }
+ }
+
+ var css_props = {};
+ !this.resize_dir.bottom && (css_props.width = Math.max(Math.min(
+ this.resize_initial_width + rel_x, max_width), min_width));
+ !this.resize_dir.right && (css_props.height = Math.max(Math.min(
+ this.resize_initial_height + rel_y, max_height), min_height));
+
+ this.$resized_widget.css(css_props);
+
+ if (size_x !== this.resize_last_sizex ||
+ size_y !== this.resize_last_sizey) {
+
+ this.resize_widget(this.$resized_widget, size_x, size_y, false);
+ this.set_dom_grid_width(this.cols);
+
+ this.$resize_preview_holder.css({
+ 'width': '',
+ 'height': ''
+ }).attr({
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ });
+ }
+
+ if (this.options.resize.resize) {
+ this.options.resize.resize.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resize');
+
+ this.resize_last_sizex = size_x;
+ this.resize_last_sizey = size_y;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a column begins to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new column
+ * begins to be overlapped. The column is passed as first argument.
+ * @param {Function} stop_callback Function executed when a column stops
+ * being overlapped. The column is passed as first argument.
+ * @method on_overlapped_column_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_column_change = function (start_callback, stop_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var cols = this.get_targeted_columns(
+ this.colliders_data[0].el.data.col);
+
+ var last_n_cols = this.last_cols.length;
+ var n_cols = cols.length;
+ var i;
+
+ for (i = 0; i < n_cols; i++) {
+ if ($.inArray(cols[i], this.last_cols) === -1) {
+ (start_callback || $.noop).call(this, cols[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_cols; i++) {
+ if ($.inArray(this.last_cols[i], cols) === -1) {
+ (stop_callback || $.noop).call(this, this.last_cols[i]);
+ }
+ }
+
+ this.last_cols = cols;
+
+ return this;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a row starts to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new row begins
+ * to be overlapped. The row is passed as first argument.
+ * @param {Function} end_callback Function executed when a row stops being
+ * overlapped. The row is passed as first argument.
+ * @method on_overlapped_row_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_row_change = function (start_callback, end_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var rows = this.get_targeted_rows(this.colliders_data[0].el.data.row);
+ var last_n_rows = this.last_rows.length;
+ var n_rows = rows.length;
+ var i;
+
+ for (i = 0; i < n_rows; i++) {
+ if ($.inArray(rows[i], this.last_rows) === -1) {
+ (start_callback || $.noop).call(this, rows[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_rows; i++) {
+ if ($.inArray(this.last_rows[i], rows) === -1) {
+ (end_callback || $.noop).call(this, this.last_rows[i]);
+ }
+ }
+
+ this.last_rows = rows;
+ };
+
+
+ /**
+ * Sets the current position of the player
+ *
+ * @param {Number} col
+ * @param {Number} row
+ * @param {Boolean} no_player
+ * @method set_player
+ * @return {object}
+ */
+ fn.set_player = function (col, row, no_player) {
+ var self = this;
+ var swap = false;
+ if (!no_player) {
+ this.empty_cells_player_occupies();
+ }
+ var cell = !no_player ? self.colliders_data[0].el.data : {col: col};
+ var to_col = cell.col;
+ var to_row = cell.row || row;
+
+ this.player_grid_data = {
+ col: to_col,
+ row: to_row,
+ size_y: this.player_grid_data.size_y,
+ size_x: this.player_grid_data.size_x
+ };
+
+ this.cells_occupied_by_player = this.get_cells_occupied(
+ this.player_grid_data);
+
+ //Added placeholder for more advanced movement.
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ var $overlapped_widgets = this.get_widgets_overlapped(this.player_grid_data);
+
+ var player_size_y = this.player_grid_data.size_y;
+ var player_size_x = this.player_grid_data.size_x;
+ var placeholder_cells = this.cells_occupied_by_placeholder;
+ var $gr = this;
+
+
+ //Queue Swaps
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ var outside_col = placeholder_cells.cols[0] + player_size_x - 1;
+ var outside_row = placeholder_cells.rows[0] + player_size_y - 1;
+ if ($w.hasClass($gr.options.static_class)) {
+ //next iteration
+ return true;
+ }
+ if ($gr.options.collision.wait_for_mouseup && $gr.drag_api.is_dragging){
+ //skip the swap and just 'move' the place holder
+ $gr.placeholder_grid_data.col = to_col;
+ $gr.placeholder_grid_data.row = to_row;
+
+ $gr.cells_occupied_by_placeholder = $gr.get_cells_occupied(
+ $gr.placeholder_grid_data);
+
+ $gr.$preview_holder.attr({
+ 'data-row': to_row,
+ 'data-col': to_col
+ });
+ } else if (wgd.size_x <= player_size_x && wgd.size_y <= player_size_y) {
+ if (!$gr.is_swap_occupied(placeholder_cells.cols[0], wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], wgd.row) && !$gr.is_in_queue(placeholder_cells.cols[0], wgd.row, $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(outside_col, wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(outside_col, wgd.row) && !$gr.is_in_queue(outside_col, wgd.row, $w)) {
+ swap = $gr.queue_widget(outside_col, wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, placeholder_cells.rows[0]) && !$gr.is_in_queue(wgd.col, placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(wgd.col, placeholder_cells.rows[0], $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, outside_row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, outside_row) && !$gr.is_in_queue(wgd.col, outside_row, $w)) {
+ swap = $gr.queue_widget(wgd.col, outside_row, $w);
+ }
+ else if (!$gr.is_swap_occupied(placeholder_cells.cols[0], placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], placeholder_cells.rows[0]) && !$gr.is_in_queue(placeholder_cells.cols[0], placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], placeholder_cells.rows[0], $w);
+ } else {
+ //in one last attempt we check for any other empty spaces
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = placeholder_cells.cols[0] + c;
+ var rowc = placeholder_cells.rows[0] + r;
+ if (!$gr.is_swap_occupied(colc, rowc, wgd.size_x, wgd.size_y) && !$gr.is_player_in(colc, rowc) && !$gr.is_in_queue(colc, rowc, $w)) {
+ swap = $gr.queue_widget(colc, rowc, $w);
+ c = player_size_x;
+ break;
+ }
+ }
+ }
+
+ }
+ } else if ($gr.options.shift_larger_widgets_down && !swap) {
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+
+ if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row) {
+ $gr.move_widget_down($w, $gr.player_grid_data.size_y);
+ $gr.set_placeholder(to_col, to_row);
+ }
+ }));
+ }
+
+ $gr.clean_up_changed();
+ }));
+
+ //Move queued widgets
+ if (swap && this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ for (var key in this.w_queue) {
+ var _col = parseInt(key.split('_')[0]);
+ var _row = parseInt(key.split('_')[1]);
+ if (this.w_queue[key] !== 'full') {
+ this.new_move_widget_to(this.w_queue[key], _col, _row);
+ }
+ }
+ this.set_placeholder(to_col, to_row);
+ }
+
+ /* if there is not widgets overlapping in the new player position,
+ * update the new placeholder position. */
+ if (!$overlapped_widgets.length) {
+ if (this.options.shift_widgets_up) {
+ var pp = this.can_go_player_up(this.player_grid_data);
+ if (pp !== false) {
+ to_row = pp;
+ }
+ }
+ if (this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+
+ this.w_queue = {};
+
+ return {
+ col: to_col,
+ row: to_row
+ };
+ };
+
+
+ fn.is_swap_occupied = function (col, row, w_size_x, w_size_y) {
+ var occupied = false;
+ for (var c = 0; c < w_size_x; c++) {
+ for (var r = 0; r < w_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (this.is_occupied(colc, rowc)) {
+ occupied = true;
+ } else if (key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ occupied = true;
+ continue;
+ }
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ //remove queued items if no longer under player.
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ }
+ }
+ if (rowc > parseInt(this.options.max_rows)) {
+ occupied = true;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ occupied = true;
+ }
+ if (this.is_player_in(colc, rowc)) {
+ occupied = true;
+ }
+ }
+ }
+
+ return occupied;
+ };
+
+ fn.can_placeholder_be_set = function (col, row, player_size_x, player_size_y) {
+ var can_set = true;
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var $tw = this.is_widget(colc, rowc);
+ //if this space is occupied and not queued for move.
+ if (rowc > parseInt(this.options.max_rows)) {
+ can_set = false;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ can_set = false;
+ }
+ if (this.is_occupied(colc, rowc) && !this.is_widget_queued_and_can_move($tw)) {
+ can_set = false;
+ }
+ }
+ }
+ return can_set;
+ };
+
+ fn.queue_widget = function (col, row, $widget) {
+ var $w = $widget;
+ var wgd = $w.coords().grid;
+ var primary_key = col + '_' + row;
+ if (primary_key in this.w_queue) {
+ return false;
+ }
+
+ this.w_queue[primary_key] = $w;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (key === primary_key) {
+ continue;
+ }
+ this.w_queue[key] = 'full';
+ }
+ }
+
+ return true;
+ };
+
+ fn.is_widget_queued_and_can_move = function ($widget) {
+ var queued = false;
+ if ($widget === false) {
+ return false;
+ }
+
+ for (var key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ continue;
+ }
+ if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ queued = true;
+ //test whole space
+ var $w = this.w_queue[key];
+ var dcol = parseInt(key.split('_')[0]);
+ var drow = parseInt(key.split('_')[1]);
+ var wgd = $w.coords().grid;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = dcol + c;
+ var rowc = drow + r;
+ if (this.is_player_in(colc, rowc)) {
+ queued = false;
+ }
+
+ }
+ }
+
+ }
+ }
+
+ return queued;
+ };
+
+ fn.is_in_queue = function (col, row, $widget) {
+ var queued = false;
+ var key = col + '_' + row;
+
+ if ((key in this.w_queue)) {
+ if (this.w_queue[key] === 'full') {
+ queued = true;
+ } else {
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ queued = false;
+ } else if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ delete this.w_queue[key];
+ queued = false;
+ } else {
+ queued = true;
+ }
+ }
+ }
+
+ return queued;
+ };
+
+
+ /**
+ * See which of the widgets in the $widgets param collection can go to
+ * a upper row and which not.
+ *
+ * @method widgets_contraints
+ * @param {jQuery} $widgets A jQuery wrapped collection of
+ * HTMLElements.
+ * @return {object} Returns a literal Object with two keys: `can_go_up` &
+ * `can_not_go_up`. Each contains a set of HTMLElements.
+ */
+ fn.widgets_constraints = function ($widgets) {
+ var $widgets_can_go_up = $([]);
+ var $widgets_can_not_go_up;
+ var wgd_can_go_up = [];
+ var wgd_can_not_go_up = [];
+
+ $widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ if (this.can_go_widget_up(wgd)) {
+ $widgets_can_go_up = $widgets_can_go_up.add($w);
+ wgd_can_go_up.push(wgd);
+ } else {
+ wgd_can_not_go_up.push(wgd);
+ }
+ }, this));
+
+ $widgets_can_not_go_up = $widgets.not($widgets_can_go_up);
+
+ return {
+ can_go_up: Gridster.sort_by_row_asc(wgd_can_go_up),
+ can_not_go_up: Gridster.sort_by_row_desc(wgd_can_not_go_up)
+ };
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+
+ * Depreciated.
+ *
+ * @method manage_movements
+ * @param {jQuery} $widgets A jQuery collection of HTMLElements
+ * representing the widgets you want to move.
+ * @param {Number} to_col The column to which we want to move the widgets.
+ * @param {Number} to_row The row to which we want to move the widgets.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.manage_movements = function ($widgets, to_col, to_row) {
+ $.each($widgets, $.proxy(function (i, w) {
+ var wgd = w;
+ var $w = wgd.el;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ //target CAN go up
+ //so move widget up
+ this.move_widget_to($w, can_go_widget_up);
+ this.set_placeholder(to_col, can_go_widget_up + wgd.size_y);
+
+ } else {
+ //target can't go up
+ var can_go_player_up = this.can_go_player_up(
+ this.player_grid_data);
+
+ if (!can_go_player_up) {
+ // target can't go up
+ // player cant't go up
+ // so we need to move widget down to a position that dont
+ // overlaps player
+ var y = (to_row + this.player_grid_data.size_y) - wgd.row;
+ if (this.can_go_down($w)) {
+ console.log('In Move Down!');
+ this.move_widget_down($w, y);
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+ }
+ }, this));
+
+ return this;
+ };
+
+ /**
+ * Determines if there is a widget in the row and col given. Or if the
+ * HTMLElement passed as first argument is the player.
+ *
+ * @method is_player
+ * @param {Number|HTMLElement} col_or_el A jQuery wrapped collection of
+ * HTMLElements.
+ * @param {Number} [row] The column to which we want to move the widgets.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player = function (col_or_el, row) {
+ if (row && !this.gridmap[col_or_el]) {
+ return false;
+ }
+ var $w = row ? this.gridmap[col_or_el][row] : col_or_el;
+ return $w && ($w.is(this.$player) || $w.is(this.$helper));
+ };
+
+
+ /**
+ * Determines if the widget that is being dragged is currently over the row
+ * and col given.
+ *
+ * @method is_player_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player_in = function (col, row) {
+ var c = this.cells_occupied_by_player || {};
+ return $.inArray(col, c.cols) >= 0 && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the row and col given.
+ *
+ * @method is_placeholder_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in = function (col, row) {
+ var c = this.cells_occupied_by_placeholder || {};
+ return this.is_placeholder_in_col(col) && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the column given.
+ *
+ * @method is_placeholder_in_col
+ * @param {Number} col The column to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in_col = function (col) {
+ var c = this.cells_occupied_by_placeholder || [];
+ return $.inArray(col, c.cols) >= 0;
+ };
+
+
+ /**
+ * Determines if the cell represented by col and row params is empty.
+ *
+ * @method is_empty
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_empty = function (col, row) {
+ if (typeof this.gridmap[col] !== 'undefined') {
+ if (typeof this.gridmap[col][row] !== 'undefined' &&
+ this.gridmap[col][row] === false
+ ) {
+ return true;
+ }
+ return false;
+ }
+ return true;
+ };
+
+
+ /**
+ * checks the grid to see if the desired column is a valid row in the config
+ * @Param {Number} col number to check
+ * @Param {Number} [size_y] optional number of columns in the offset
+ * @Return {Boolean} true if the desire column exists in the grid.
+ */
+ fn.is_valid_col = function (col, size_x) {
+ //if the grid is set to autogrow all cols are valid
+ if (this.options.max_cols === Infinity) {
+ return true;
+ }
+ return this.cols >= this.calculate_highest_col(col, size_x) ;
+ };
+
+ /**
+ * checks the grid to see if the desired row is a valid row in the config
+ * @Param {Number} row number to check
+ * @Param {Number} [size_y] optional number of rows in the offset
+ * @Return {Boolean} true if the desire row exists in the grid.
+ */
+ fn.is_valid_row = function (row, size_y){
+ return this.rows >= this.calculate_highest_row(row, size_y);
+ };
+
+ /**
+ * extract out the logic to calculate the highest col the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} col the column number of the current postiton of the widget
+ * @param {Number} [size_x] veritical size of the widget
+ * @returns {number} highest col needed to contain the widget
+ */
+ fn.calculate_highest_col = function (col, size_x) {
+ return col + (size_x || 1) - 1;
+ };
+
+ /**
+ * extract out the logic to calculate the highest row the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} row the row number of the current postiton of the widget
+ * @param {Number} [size_y] horizontal size of the widget
+ * @returns {number} highest row needed to contain the widget
+ */
+ fn.calculate_highest_row = function (row, size_y){
+ return row + (size_y || 1) - 1;
+ };
+
+ /**
+ * Determines if the cell represented by col and row params is occupied.
+ *
+ * @method is_occupied
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_occupied = function (col, row) {
+ if (!this.gridmap[col]) {
+ return false;
+ }
+
+ if (this.gridmap[col][row]) {
+ return true;
+ }
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row params.
+ *
+ * @method is_widget
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean|HTMLElement} Returns false if there is no widget,
+ * else returns the jQuery HTMLElement
+ */
+ fn.is_widget = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ return cell;
+ }
+
+ return false;
+ };
+
+ /**
+ * Determines if widget is supposed to be static.
+ * WARNING: as of 0.6.6 this feature is buggy when
+ * used with resizable widgets, as resizing widgets
+ * above and below a static widgit can cause it to move.
+ * This feature is considered experimental at this time
+ * @method is_static
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true if widget exists and has static class,
+ * else returns false
+ */
+ fn.is_static = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ if (cell.hasClass(this.options.static_class)) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row
+ * params and if this is under the widget that is being dragged.
+ *
+ * @method is_widget_under_player
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_widget_under_player = function (col, row) {
+ if (this.is_widget(col, row)) {
+ return this.is_player_in(col, row);
+ }
+ return false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player or with the object passed
+ * representing the grid cells.
+ *
+ * @method get_widgets_under_player
+ * @return {HTMLElement} Returns a jQuery collection of HTMLElements
+ */
+ fn.get_widgets_under_player = function (cells) {
+ cells || (cells = this.cells_occupied_by_player || {cols: [], rows: []});
+ var $widgets = $([]);
+
+ $.each(cells.cols, $.proxy(function (i, col) {
+ $.each(cells.rows, $.proxy(function (i, row) {
+ if (this.is_widget(col, row)) {
+ $widgets = $widgets.add(this.gridmap[col][row]);
+ }
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * Put placeholder at the row and column specified.
+ *
+ * @method set_placeholder
+ * @param {Number} col The column to which we want to move the
+ * placeholder.
+ * @param {Number} row The row to which we want to move the
+ * placeholder.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.set_placeholder = function (col, row) {
+ var phgd = $.extend({}, this.placeholder_grid_data);
+
+ // Prevents widgets go out of the grid
+ var right_col = (col + phgd.size_x - 1);
+ if (right_col > this.cols) {
+ col = col - (right_col - col);
+ }
+
+ var moved_down = this.placeholder_grid_data.row < row;
+ var changed_column = this.placeholder_grid_data.col !== col;
+
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ this.$preview_holder.attr({
+ 'data-row': row,
+ 'data-col': col
+ });
+
+ if (this.options.shift_player_up) {
+ if (moved_down || changed_column) {
+
+ var $nexts = this.widgets_below({
+ col: phgd.col,
+ row: phgd.row,
+ size_y: phgd.size_y,
+ size_x: phgd.size_x
+ });
+
+ $nexts.each($.proxy(function (i, widget) {
+ //Make sure widget is at it's topmost position
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ this.move_widget_to($w, can_go_widget_up);
+ }
+
+ }, this));
+ }
+
+ var $widgets_under_ph = this.get_widgets_under_player(
+ this.cells_occupied_by_placeholder);
+
+ if ($widgets_under_ph.length) {
+ $widgets_under_ph.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ this.move_widget_down(
+ $w, row + phgd.size_y - $w.data('coords').grid.row);
+ }, this));
+ }
+ }
+
+ };
+
+
+ /**
+ * Determines whether the player can move to a position above.
+ *
+ * @method can_go_player_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @return {Number|Boolean} If the player can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_player_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+ var $widgets_under_player = this.get_widgets_under_player();
+
+ /* generate an array with columns as index and array with upper rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ var r = p_bottom_row + 1;
+ upper_rows[tcol] = [];
+
+ while (--r > 0) {
+ if (this.is_empty(tcol, r) || this.is_player(tcol, r) ||
+ this.is_widget(tcol, r) &&
+ grid_col[r].is($widgets_under_player)
+ ) {
+ upper_rows[tcol].push(r);
+ min_row = r < min_row ? r : min_row;
+ } else {
+ break;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Determines whether a widget can move to a position above.
+ *
+ * @method can_go_widget_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * widget we want to check.
+ * @return {Number|Boolean} If the widget can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_widget_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+
+ /* generate an array with columns as index and array with topmost rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ upper_rows[tcol] = [];
+
+ var r = p_bottom_row + 1;
+ // iterate over each row
+ while (--r > 0) {
+ if (this.is_widget(tcol, r) && !this.is_player_in(tcol, r)) {
+ if (!grid_col[r].is(widget_grid_data.el)) {
+ break;
+ }
+ }
+
+ if (!this.is_player(tcol, r) && !this.is_placeholder_in(tcol, r) && !this.is_player_in(tcol, r)) {
+ upper_rows[tcol].push(r);
+ }
+
+ if (r < min_row) {
+ min_row = r;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Search a valid row for the widget represented by `widget_grid_data' in
+ * the `upper_rows` array. Iteration starts from row specified in `min_row`.
+ *
+ * @method get_valid_rows
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @param {Array} upper_rows An array with columns as index and arrays
+ * of valid rows as values.
+ * @param {Number} min_row The upper row from which the iteration will start.
+ * @return {Number|Boolean} Returns the upper row valid from the `upper_rows`
+ * for the widget in question.
+ */
+ fn.get_valid_rows = function (widget_grid_data, upper_rows, min_row) {
+ var p_top_row = widget_grid_data.row;
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var size_y = widget_grid_data.size_y;
+ var r = min_row - 1;
+ var valid_rows = [];
+
+ while (++r <= p_bottom_row) {
+ var common = true;
+ /*jshint -W083 */
+ $.each(upper_rows, function (col, rows) {
+ if ($.isArray(rows) && $.inArray(r, rows) === -1) {
+ common = false;
+ }
+ });
+ /*jshint +W083 */
+ if (common === true) {
+ valid_rows.push(r);
+ if (valid_rows.length === size_y) {
+ break;
+ }
+ }
+ }
+
+ var new_row = false;
+ if (size_y === 1) {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = valid_rows[0] || false;
+ }
+ } else {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = this.get_consecutive_numbers_index(
+ valid_rows, size_y);
+ }
+ }
+
+ return new_row;
+ };
+
+
+ fn.get_consecutive_numbers_index = function (arr, size_y) {
+ var max = arr.length;
+ var result = [];
+ var first = true;
+ var prev = -1; // or null?
+
+ for (var i = 0; i < max; i++) {
+ if (first || arr[i] === prev + 1) {
+ result.push(i);
+ if (result.length === size_y) {
+ break;
+ }
+ first = false;
+ } else {
+ result = [];
+ first = true;
+ }
+
+ prev = arr[i];
+ }
+
+ return result.length >= size_y ? arr[result[0]] : false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player.
+ *
+ * @method get_widgets_overlapped
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.get_widgets_overlapped = function () {
+ var $widgets = $([]);
+ var used = [];
+ var rows_from_bottom = this.cells_occupied_by_player.rows.slice(0);
+ rows_from_bottom.reverse();
+
+ $.each(this.cells_occupied_by_player.cols, $.proxy(function (i, col) {
+ $.each(rows_from_bottom, $.proxy(function (i, row) {
+ // if there is a widget in the player position
+ if (!this.gridmap[col]) {
+ return true;
+ } //next iteration
+ var $w = this.gridmap[col][row];
+ if (this.is_occupied(col, row) && !this.is_player($w) &&
+ $.inArray($w, used) === -1
+ ) {
+ $widgets = $widgets.add($w);
+ used.push($w);
+ }
+
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * This callback is executed when the player begins to collide with a column.
+ *
+ * @method on_start_overlapping_column
+ * @param {Number} col The collided column.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_column = function (col) {
+ this.set_player(col, undefined , false);
+ };
+
+
+ /**
+ * A callback executed when the player begins to collide with a row.
+ *
+ * @method on_start_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_row = function (row) {
+ this.set_player(undefined, row, false);
+ };
+
+
+ /**
+ * A callback executed when the the player ends to collide with a column.
+ *
+ * @method on_stop_overlapping_column
+ * @param {Number} col The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_column = function (col) {
+ //this.set_player(col, false);
+ var self = this;
+ if (this.options.shift_larger_widgets_down) {
+ this.for_each_widget_below(col, this.cells_occupied_by_player.rows[0],
+ function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ };
+
+
+ /**
+ * This callback is executed when the player ends to collide with a row.
+ *
+ * @method on_stop_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_row = function (row) {
+ //this.set_player(false, row);
+ var self = this;
+ var cols = this.cells_occupied_by_player.cols;
+ if (this.options.shift_larger_widgets_down) {
+ /*jshint -W083 */
+ for (var c = 0, cl = cols.length; c < cl; c++) {
+ this.for_each_widget_below(cols[c], row, function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ /*jshint +W083 */
+ }
+ };
+
+ //Not yet part of api - DM.
+ fn.new_move_widget_to = function ($widget, col, row) {
+ var widget_grid_data = $widget.coords().grid;
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ widget_grid_data.col = col;
+
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ $widget.attr('data-col', col);
+ this.update_widget_position(widget_grid_data, $widget);
+ this.$changed = this.$changed.add($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move a widget to a specific row and column.
+ * If the widget has widgets below, all of these widgets will be moved also
+ *
+ * @method move_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @param {Number} new_col the column number to be set in widget
+ * @param {Number} new_row the row number to be set in widget
+ * @param {Function} callback is called when whole process is done.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget = function ($widget, new_col, new_row, callback) {
+ var wgd = $widget.coords().grid;
+
+ var new_grid_data = {
+ col: new_col,
+ row: new_row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.col, new_grid_data.row);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Move a widget to a specific row. The cell or cells must be empty.
+ * If the widget has widgets below, all of these widgets will be moved also
+ * if they can.
+ *
+ * @method move_widget_to
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row - row to move the widget to
+ */
+ fn.move_widget_to = function ($widget, row) {
+ var self = this;
+ var widget_grid_data = $widget.coords().grid;
+ var $next_widgets = this.widgets_below($widget);
+
+ var can_move_to_new_cell = this.can_move_to(
+ widget_grid_data, widget_grid_data.col, row);
+
+ if (can_move_to_new_cell === false) {
+ return false;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ this.$changed = this.$changed.add($widget);
+
+
+ $next_widgets.each(function (i, widget) {
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+ var can_go_up = self.can_go_widget_up(wgd);
+ if (can_go_up && can_go_up !== wgd.row) {
+ self.move_widget_to($w, can_go_up);
+ }
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Move up the specified widget and all below it.
+ *
+ * @method move_widget_up
+ * @param {HTMLElement} $widget The widget you want to move.
+ * @param {Number} [y_units] The number of cells that the widget has to move.
+ * @return {Boolean} Returns if the widget moved
+ */
+ fn.move_widget_up = function ($widget, y_units) {
+ if (y_units === undefined){
+ return false;
+ }
+ var el_grid_data = $widget.coords().grid;
+ var actual_row = el_grid_data.row;
+ var moved = [];
+ y_units || (y_units = 1);
+
+ if (!this.can_go_up($widget)) {
+ return false;
+ } //break;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ // can_go_up
+ if ($.inArray($widget, moved) === -1) {
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row - y_units;
+ next_row = this.can_go_up_to_row(
+ widget_grid_data, col, next_row);
+
+ if (!next_row) {
+ return true;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = next_row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+
+ /* $next_widgets.each($.proxy(function(i, widget) {
+ console.log('from_within_move_widget_up');
+ this.move_widget_up($(widget), y_units);
+ }, this)); */
+ }
+ });
+
+ };
+
+
+ /**
+ * Move down the specified widget and all below it.
+ *
+ * @method move_widget_down
+ * @param {jQuery} $widget The jQuery object representing the widget
+ * you want to move.
+ * @param {Number} y_units The number of cells that the widget has to move.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget_down = function ($widget, y_units) {
+ var el_grid_data, actual_row, moved, y_diff;
+
+ if (y_units <= 0) {
+ return false;
+ }
+
+ el_grid_data = $widget.coords().grid;
+ actual_row = el_grid_data.row;
+ moved = [];
+ y_diff = y_units;
+
+ if (!$widget) {
+ return false;
+ }
+
+ if ($.inArray($widget, moved) === -1) {
+
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row + y_units;
+ var $next_widgets = this.widgets_below($widget);
+
+ this.remove_from_gridmap(widget_grid_data);
+
+ $next_widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ var wd = $w.coords().grid;
+ var tmp_y = this.displacement_diff(
+ wd, widget_grid_data, y_diff);
+
+ if (tmp_y > 0) {
+ this.move_widget_down($w, tmp_y);
+ }
+ }, this));
+
+ widget_grid_data.row = next_row;
+ this.update_widget_position(widget_grid_data, $widget);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+ }
+ };
+
+
+ /**
+ * Check if the widget can move to the specified row, else returns the
+ * upper row possible.
+ *
+ * @method can_go_up_to_row
+ * @param {Number} widget_grid_data The current grid coords object of the
+ * widget.
+ * @param {Number} col The target column.
+ * @param {Number} row The target row.
+ * @return {Boolean|Number} Returns the row number if the widget can move
+ * to the target position, else returns false.
+ */
+ fn.can_go_up_to_row = function (widget_grid_data, col, row) {
+ var result = true;
+ var urc = []; // upper_rows_in_columns
+ var actual_row = widget_grid_data.row;
+ var r;
+
+ /* generate an array with columns as index and array with
+ * upper rows empty in the column */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ urc[tcol] = [];
+
+ r = actual_row;
+ while (r--) {
+ if (this.is_empty(tcol, r) && !this.is_placeholder_in(tcol, r)
+ ) {
+ urc[tcol].push(r);
+ } else {
+ break;
+ }
+ }
+
+ if (!urc[tcol].length) {
+ result = false;
+ return true;
+ }
+
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ /* get common rows starting from upper position in all the columns
+ * that widget occupies */
+ r = row;
+ for (r = 1; r < actual_row; r++) {
+ var common = true;
+
+ for (var uc = 0, ucl = urc.length; uc < ucl; uc++) {
+ if (urc[uc] && $.inArray(r, urc[uc]) === -1) {
+ common = false;
+ }
+ }
+
+ if (common === true) {
+ result = r;
+ break;
+ }
+ }
+
+ return result;
+ };
+
+
+ fn.displacement_diff = function (widget_grid_data, parent_bgd, y_units) {
+ var actual_row = widget_grid_data.row;
+ var diffs = [];
+ var parent_max_y = parent_bgd.row + parent_bgd.size_y;
+
+ this.for_each_column_occupied(widget_grid_data, function (col) {
+ var temp_y_units = 0;
+
+ for (var r = parent_max_y; r < actual_row; r++) {
+ if (this.is_empty(col, r)) {
+ temp_y_units = temp_y_units + 1;
+ }
+ }
+
+ diffs.push(temp_y_units);
+ });
+
+ var max_diff = Math.max.apply(Math, diffs);
+ y_units = (y_units - max_diff);
+
+ return y_units > 0 ? y_units : 0;
+ };
+
+
+ /**
+ * Get widgets below a widget.
+ *
+ * @method widgets_below
+ * @param {object} $el The jQuery wrapped HTMLElement.
+ * @return {jQuery} A jQuery collection of HTMLElements.
+ */
+ fn.widgets_below = function ($el) {
+ var $nexts = $([]);
+ var el_grid_data = $.isPlainObject($el) ? $el : $el.coords().grid;
+ if (el_grid_data === undefined) {
+ //there is no grid, so we can't calculate the widgets below
+ return $nexts;
+ }
+ var self = this;
+ var next_row = el_grid_data.row + el_grid_data.size_y - 1;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ self.for_each_widget_below(col, next_row, function (tcol, trow) {
+ if (!self.is_player(this) && $.inArray(this, $nexts) === -1) {
+ $nexts = $nexts.add(this);
+ return true; // break
+ }
+ });
+ });
+
+ return Gridster.sort_by_row_asc($nexts);
+ };
+
+
+ /**
+ * Update the array of mapped positions with the new player position.
+ *
+ * @method set_cells_player_occupies
+ * @param {Number} col The new player col.
+ * @param {Number} col The new player row.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row
+ */
+ fn.set_cells_player_occupies = function (col, row) {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+ this.add_to_gridmap(this.placeholder_grid_data, this.$player);
+ return this;
+ };
+
+
+ /**
+ * Remove from the array of mapped positions the reference to the player.
+ *
+ * @method empty_cells_player_occupies
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells_player_occupies = function () {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ return this;
+ };
+
+ fn.can_go_down = function ($el) {
+ var can_go_down = true;
+ var $gr = this;
+
+ if ($el.hasClass(this.options.static_class)) {
+ can_go_down = false;
+ }
+
+ this.widgets_below($el).each(function () {
+ if ($(this).hasClass($gr.options.static_class)) {
+ can_go_down = false;
+ }
+ });
+
+ return can_go_down;
+ };
+
+
+ fn.can_go_up = function ($el) {
+ var el_grid_data = $el.coords().grid;
+ var initial_row = el_grid_data.row;
+ var prev_row = initial_row - 1;
+
+ var result = true;
+ if (initial_row === 1) {
+ return false;
+ }
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ if (this.is_occupied(col, prev_row) ||
+ this.is_player(col, prev_row) ||
+ this.is_placeholder_in(col, prev_row) ||
+ this.is_player_in(col, prev_row)
+ ) {
+ result = false;
+ return true; //break
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Check if it's possible to move a widget to a specific col/row. It takes
+ * into account the dimensions (`size_y` and `size_x` attrs. of the grid
+ * coords object) the widget occupies.
+ *
+ * @method can_move_to
+ * @param {Object} widget_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Object} col The col to check.
+ * @param {Object} row The row to check.
+ * @return {Boolean} Returns true if all cells are empty, else return false.
+ */
+ fn.can_move_to = function (widget_grid_data, col, row) {
+ var $w = widget_grid_data.el;
+ var future_wd = {
+ size_y: widget_grid_data.size_y,
+ size_x: widget_grid_data.size_x,
+ col: col,
+ row: row
+ };
+ var result = true;
+
+ //Prevents widgets go out of the grid, check only if the grid is not set to autogrow
+ if (this.options.max_cols !== Infinity) {
+ var right_col = col + widget_grid_data.size_x - 1;
+ if (right_col > this.cols) {
+ return false;
+ }
+ }
+
+ if (this.options.max_rows < row + widget_grid_data.size_y - 1) {
+ return false;
+ }
+
+ this.for_each_cell_occupied(future_wd, function (tcol, trow) {
+ var $tw = this.is_widget(tcol, trow);
+ if ($tw && (!widget_grid_data.el || $tw.is($w))) {
+ result = false;
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Given the leftmost column returns all columns that are overlapping
+ * with the player.
+ *
+ * @method get_targeted_columns
+ * @param {Number} [from_col] The leftmost column.
+ * @return {Array} Returns an array with column numbers.
+ */
+ fn.get_targeted_columns = function (from_col) {
+ var max = (from_col || this.player_grid_data.col) +
+ (this.player_grid_data.size_x - 1);
+ var cols = [];
+ for (var col = from_col; col <= max; col++) {
+ cols.push(col);
+ }
+ return cols;
+ };
+
+
+ /**
+ * Given the upper row returns all rows that are overlapping with the player.
+ *
+ * @method get_targeted_rows
+ * @param {Number} [from_row] The upper row.
+ * @return {Array} Returns an array with row numbers.
+ */
+ fn.get_targeted_rows = function (from_row) {
+ var max = (from_row || this.player_grid_data.row) +
+ (this.player_grid_data.size_y - 1);
+ var rows = [];
+ for (var row = from_row; row <= max; row++) {
+ rows.push(row);
+ }
+ return rows;
+ };
+
+ /**
+ * Get all columns and rows that a widget occupies.
+ *
+ * @method get_cells_occupied
+ * @param {Object} el_grid_data The grid coords object of the widget.
+ * @return {Object} Returns an object like `{ cols: [], rows: []}`.
+ */
+ fn.get_cells_occupied = function (el_grid_data) {
+ var cells = {cols: [], rows: []};
+ var i;
+ if (arguments[1] instanceof $) {
+ el_grid_data = arguments[1].coords().grid;
+ }
+
+ for (i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ cells.cols.push(col);
+ }
+
+ for (i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ cells.rows.push(row);
+ }
+
+ return cells;
+ };
+
+
+ /**
+ * Iterate over the cells occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_cell_occupied
+ * widget.
+ * @param grid_data
+ * @param {Function} callback The function to execute on each column
+ * iteration. Column and row are passed as arguments.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_cell_occupied = function (grid_data, callback) {
+ this.for_each_column_occupied(grid_data, function (col) {
+ this.for_each_row_occupied(grid_data, function (row) {
+ callback.call(this, col, row);
+ });
+ });
+ return this;
+ };
+
+
+ /**
+ * Iterate over the columns occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_column_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The column number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_column_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ callback.call(this, col, el_grid_data);
+ }
+ };
+
+
+ /**
+ * Iterate over the rows occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_row_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The row number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_row_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ callback.call(this, row, el_grid_data);
+ }
+ };
+
+ fn.clean_up_changed = function () {
+ var $gr = this;
+ $gr.$changed.each(function () {
+ if ($gr.options.shift_larger_widgets_down) {
+ $gr.move_widget_up($(this));
+ }
+ });
+ };
+
+
+ /**
+ * Traverse a series of widgets
+ * @param type - currently supported 'for_each'
+ * @param direction - The direction to traverse. Supports 'above' and 'below'
+ * NOTE: the directions are based on the layout in the grid above is toward the top
+ * and below is toward the bottom. EG opposite direction of the row numbers
+ * @param col - column to traverse
+ * @param row - starting row in the column
+ * @param callback - a function that will be called for every widget found
+ * @private
+ */
+ fn._traversing_widgets = function (type, direction, col, row, callback) {
+ var ga = this.gridmap;
+ if (!ga[col]) {
+ return;
+ }
+
+ var cr, max;
+ var action = type + '/' + direction;
+ if (arguments[2] instanceof $) {
+ var el_grid_data = arguments[2].coords().grid;
+ col = el_grid_data.col;
+ row = el_grid_data.row;
+ callback = arguments[3];
+ }
+ var matched = [];
+ var trow = row;
+
+
+ var methods = {
+ 'for_each/above': function () {
+ while (trow--) {
+ if (trow > 0 && this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ if (cr) {
+ break;
+ }
+ }
+ }
+ },
+ 'for_each/below': function () {
+ for (trow = row + 1, max = ga[col].length; trow < max; trow++) {
+ if (this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ //break was causing problems, leaving for testing.
+ //if (cr) { break; }
+ }
+ }
+ }
+ };
+
+ if (methods[action]) {
+ methods[action].call(this);
+ }
+ };
+
+
+ /**
+ * Iterate over each widget above the column and row specified.
+ *
+ * @method for_each_widget_above
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery
+ * wrapped HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_above = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'above', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Iterate over each widget below the column and row specified.
+ *
+ * @method for_each_widget_below
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery wrapped
+ * HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_below = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'below', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Returns the highest occupied cell in the grid.
+ *
+ * @method get_highest_occupied_cell
+ * @return {Object} Returns an object with `col` and `row` numbers.
+ */
+ fn.get_highest_occupied_cell = function () {
+ var r;
+ var gm = this.gridmap;
+ var rl = gm[1].length;
+ var rows = [], cols = [];
+ for (var c = gm.length - 1; c >= 1; c--) {
+ for (r = rl - 1; r >= 1; r--) {
+ if (this.is_widget(c, r)) {
+ rows.push(r);
+ cols.push(c);
+ break;
+ }
+ }
+ }
+
+ return {
+ col: Math.max.apply(Math, cols),
+ row: Math.max.apply(Math, rows)
+ };
+ };
+
+ /**
+ * return the widgets what exist within the given range of grid cells
+ * @param col1 - col of upper left search
+ * @param row1 - row of upper left search
+ * @param col2 - col of lower right search
+ * @param row2 - row of lower right search
+ * @returns {*|jQuery|HTMLElement} - a collection of the cells within the range
+ */
+ fn.get_widgets_in_range = function (col1, row1, col2, row2) {
+ var $widgets = $([]);
+ var c, r, $w, wgd;
+
+ for (c = col2; c >= col1; c--) {
+ for (r = row2; r >= row1; r--) {
+ $w = this.is_widget(c, r);
+
+ if ($w !== false) {
+ wgd = $w.data('coords').grid;
+ if (wgd.col >= col1 && wgd.col <= col2 &&
+ wgd.row >= row1 && wgd.row <= row2
+ ) {
+ $widgets = $widgets.add($w);
+ }
+ }
+ }
+ }
+
+ return $widgets;
+ };
+
+ /**
+ * return any widget which is located at the given coordinates
+ * @param col - col to search at
+ * @param row - row to search at
+ * @returns {*} - a collection of any widgets found.
+ */
+ fn.get_widgets_at_cell = function (col, row) {
+ return this.get_widgets_in_range(col, row, col, row);
+ };
+
+ /**
+ * gets the list of widgets in either the row or the col passed in_loop
+ * Not sure if this makes sense for the API or what the use case is,
+ * but I'm documenting it as it exists.
+ * @param col - a col to search for widgets from
+ * @param row - a row to search for widgets from
+ * @returns {*|jQuery|HTMLElement} - a collection of the widgets in either
+ * the row or the col passed in.
+ *
+ * @deprecated - if you want to search for widgets in a cell or a range
+ * look at get_widgets_in_range and get_widgets_at_cell
+ */
+ fn.get_widgets_from = function (col, row) {
+ var $widgets = $();
+
+ if (col) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var tcol = parseInt($(this).attr('data-col'));
+ return (tcol === col || tcol > col);
+ })
+ );
+ }
+
+ if (row) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var trow = parseInt($(this).attr('data-row'));
+ return (trow === row || trow > row);
+ })
+ );
+ }
+
+ return $widgets;
+ };
+
+
+ /**
+ * Set the current height of the parent grid.
+ *
+ * @method set_dom_grid_height
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_height = function (height) {
+ if (typeof height === 'undefined') {
+ var r = this.get_highest_occupied_cell().row;
+ height = ((r + 1) * this.options.widget_margins[1]) + (r * this.min_widget_height);
+ }
+
+ this.container_height = height;
+ this.$el.css('height', this.container_height);
+ return this;
+ };
+
+ /**
+ * Set the current width of the parent grid.
+ *
+ * @method set_dom_grid_width
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_width = function (cols) {
+ if (typeof cols === 'undefined') {
+ cols = this.get_highest_occupied_cell().col;
+ }
+
+ var max_cols = (this.options.max_cols === Infinity ? this.options.max_cols : this.cols);
+
+ cols = Math.min(max_cols, Math.max(cols, this.options.min_cols));
+ this.container_width = ((cols + 1) * this.options.widget_margins[0]) + (cols * this.min_widget_width);
+ if (this.is_responsive()) {
+ this.$el.css({'min-width': '100%', 'max-width': '100%'});
+ return this; //if we are responsive exit before setting the width of $el
+ }
+ this.$el.css('width', this.container_width);
+
+ return this;
+ };
+
+
+ /**
+ * Checks if this grid is responsive.
+ * autogenerate_stylesheet be true, the widget base width should be auto, and there must be a max_cols set.
+ * @returns {Boolean}
+ */
+ fn.is_responsive = function () {
+ return this.options.autogenerate_stylesheet && this.options.widget_base_dimensions[0] === 'auto' && this.options.max_cols !== Infinity;
+ };
+
+ /**
+ * Generates the width of the grid columns based on the width of the window.
+ * @returns {number}
+ */
+ fn.get_responsive_col_width = function () {
+ var cols = this.cols || this.options.max_cols;
+ return (this.$el[0].scrollWidth - ((cols + 1) * this.options.widget_margins[0])) / cols;
+ };
+
+ /**
+ * Changes the minimum width of a widget based on the width of the window and the number of cols that can
+ * fit in it.
+ * @returns {Gridster}
+ */
+ fn.resize_responsive_layout = function () {
+ this.min_widget_width = this.get_responsive_col_width();
+ this.generate_stylesheet();
+ this.update_widgets_dimensions();
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ return this;
+ };
+
+ /**
+ * Switches between collapsed widgets the span the full width when the responsive_breakpoint is triggered.
+ * @param collapse
+ * @param opts
+ * @returns {Gridster}
+ */
+ fn.toggle_collapsed_grid = function (collapse, opts) {
+ if (collapse) {
+ this.$widgets.css({
+ 'margin-top': opts.widget_margins[0],
+ 'margin-bottom': opts.widget_margins[0],
+ 'min-height': opts.widget_base_dimensions[1]
+ });
+
+ this.$el.addClass('collapsed');
+
+ if (this.resize_api) {
+ this.disable_resize();
+ }
+
+ if (this.drag_api) {
+ this.disable();
+ }
+ } else {
+ this.$widgets.css({
+ 'margin-top': 'auto',
+ 'margin-bottom': 'auto',
+ 'min-height': 'auto'
+ });
+ this.$el.removeClass('collapsed');
+ if (this.resize_api) {
+ this.enable_resize();
+ }
+
+ if (this.drag_api) {
+ this.enable();
+ }
+ }
+ return this;
+ };
+
+ /**
+ * It generates the necessary styles to position the widgets.
+ *
+ * @method generate_stylesheet
+ * @param {object} [opts] - set of gridster config options to generate stylessheets based on
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_stylesheet = function (opts) {
+ var styles = '';
+ var i;
+ var full_width = this.is_responsive() && this.options.responsive_breakpoint && ($(window).width() < this.options.responsive_breakpoint);
+
+ opts || (opts = {});
+ opts.cols || (opts.cols = this.cols);
+ opts.rows || (opts.rows = this.rows);
+ opts.namespace || (opts.namespace = this.options.namespace);
+ opts.widget_base_dimensions ||
+ (opts.widget_base_dimensions = this.options.widget_base_dimensions);
+
+ opts.widget_margins || (opts.widget_margins = this.options.widget_margins);
+
+ if (this.is_responsive()) {
+ opts.widget_base_dimensions = [this.get_responsive_col_width(), opts.widget_base_dimensions[1]];
+ this.toggle_collapsed_grid(full_width, opts);
+ }
+
+ // don't duplicate stylesheets for the same configuration
+ var serialized_opts = $.param(opts);
+ if ($.inArray(serialized_opts, Gridster.generated_stylesheets) >= 0) {
+ return false;
+ }
+
+ this.generated_stylesheets.push(serialized_opts);
+ Gridster.generated_stylesheets.push(serialized_opts);
+
+ /* generate CSS styles for cols */
+ for (i = 1; i <= opts.cols + 1; i++) {
+ styles += (opts.namespace + ' [data-col="' + i + '"] { left:' +
+ (full_width ? this.options.widget_margins[0] :
+ ((i * opts.widget_margins[0]) + ((i - 1) * opts.widget_base_dimensions[0]))) + 'px; }\n');
+ }
+
+ /* generate CSS styles for rows */
+ for (i = 1; i <= opts.rows + 1; i++) {
+ styles += (opts.namespace + ' [data-row="' + i + '"] { top:' +
+ ((i * opts.widget_margins[1]) + ((i - 1) * opts.widget_base_dimensions[1])) + 'px; }\n');
+ }
+
+ for (var y = 1; y <= opts.rows; y++) {
+ styles += (opts.namespace + ' [data-sizey="' + y + '"] { height:' +
+ (full_width ? 'auto' : ((y * opts.widget_base_dimensions[1]) + ((y - 1) * opts.widget_margins[1]))) + (full_width ? '' : 'px') + '; }\n');
+
+ }
+
+ for (var x = 1; x <= opts.cols; x++) {
+ var colWidth = ((x * opts.widget_base_dimensions[0]) + ((x - 1) * opts.widget_margins[0]));
+ styles += (opts.namespace + ' [data-sizex="' + x + '"] { width:' +
+ (full_width ? (this.$wrapper.width() - this.options.widget_margins[0] * 2) : colWidth > this.$wrapper.width() ? this.$wrapper.width() : colWidth ) + 'px; }\n');
+
+ }
+
+ this.remove_style_tags();
+
+ return this.add_style_tag(styles);
+ };
+
+
+ /**
+ * Injects the given CSS as string to the head of the document.
+ *
+ * @method add_style_tag
+ * @param {String} css The styles to apply.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_style_tag = function (css) {
+ var d = document;
+ var cssID = 'gridster-stylesheet';
+ if (this.options.namespace !== '') {
+ cssID = cssID + '-' + this.options.namespace;
+ }
+
+ if (!document.getElementById(cssID)) {
+ var tag = d.createElement('style');
+ tag.id = cssID;
+
+ d.getElementsByTagName('head')[0].appendChild(tag);
+ tag.setAttribute('type', 'text/css');
+
+ if (tag.styleSheet) {
+ tag.styleSheet.cssText = css;
+ } else {
+ tag.appendChild(document.createTextNode(css));
+ }
+
+ this.remove_style_tags();
+ this.$style_tags = this.$style_tags.add(tag);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Remove the style tag with the associated id from the head of the document
+ *
+ * @method remove_style_tag
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.remove_style_tags = function () {
+ var all_styles = Gridster.generated_stylesheets;
+ var ins_styles = this.generated_stylesheets;
+
+ this.$style_tags.remove();
+
+ Gridster.generated_stylesheets = $.map(all_styles, function (s) {
+ if ($.inArray(s, ins_styles) === -1) {
+ return s;
+ }
+ });
+ };
+
+
+ /**
+ * Generates a faux grid to collide with it when a widget is dragged and
+ * detect row or column that we want to go.
+ *
+ * @method generate_faux_grid
+ * @param {Number} rows Number of columns.
+ * @param {Number} cols Number of rows.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_faux_grid = function (rows, cols) {
+ this.faux_grid = [];
+ this.gridmap = [];
+ var col;
+ var row;
+ for (col = cols; col > 0; col--) {
+ this.gridmap[col] = [];
+ for (row = rows; row > 0; row--) {
+ this.add_faux_cell(row, col);
+ }
+ }
+ return this;
+ };
+
+
+ /**
+ * Add cell to the faux grid.
+ *
+ * @method add_faux_cell
+ * @param {Number} row The row for the new faux cell.
+ * @param {Number} col The col for the new faux cell.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cell = function (row, col) {
+ var coords = $({
+ left: this.baseX + ((col - 1) * this.min_widget_width),
+ top: this.baseY + (row - 1) * this.min_widget_height,
+ width: this.min_widget_width,
+ height: this.min_widget_height,
+ col: col,
+ row: row,
+ original_col: col,
+ original_row: row
+ }).coords();
+
+ if (!$.isArray(this.gridmap[col])) {
+ this.gridmap[col] = [];
+ }
+
+ if (typeof this.gridmap[col][row] === 'undefined') {
+ this.gridmap[col][row] = false;
+ }
+ this.faux_grid.push(coords);
+
+ return this;
+ };
+
+
+ /**
+ * Add rows to the faux grid.
+ *
+ * @method add_faux_rows
+ * @param {Number} rows The number of rows you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_rows = function (rows) {
+ rows = window.parseInt(rows, 10);
+
+ var actual_rows = this.rows;
+ var max_rows = actual_rows + parseInt(rows || 1);
+
+ for (var r = max_rows; r > actual_rows; r--) {
+ for (var c = this.cols; c >= 1; c--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.rows = max_rows;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+ /**
+ * Add cols to the faux grid.
+ *
+ * @method add_faux_cols
+ * @param {Number} cols The number of cols you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cols = function (cols) {
+ cols = window.parseInt(cols, 10);
+
+ var actual_cols = this.cols;
+ var max_cols = actual_cols + parseInt(cols || 1);
+ max_cols = Math.min(max_cols, this.options.max_cols);
+
+ for (var c = actual_cols + 1; c <= max_cols; c++) {
+ for (var r = this.rows; r >= 1; r--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.cols = max_cols;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Recalculates the offsets for the faux grid. You need to use it when
+ * the browser is resized.
+ *
+ * @method recalculate_faux_grid
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.recalculate_faux_grid = function () {
+ var aw = this.$wrapper.width();
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.$wrapper.css('position') === 'relative') {
+ this.baseX = this.baseY = 0;
+ }
+
+ $.each(this.faux_grid, $.proxy(function (i, coords) {
+ this.faux_grid[i] = coords.update({
+ left: this.baseX + (coords.data.col - 1) * this.min_widget_width,
+ top: this.baseY + (coords.data.row - 1) * this.min_widget_height
+ });
+ }, this));
+
+ if (this.is_responsive()) {
+ this.resize_responsive_layout();
+ }
+
+ if (this.options.center_widgets) {
+ this.center_widgets();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Resize dimensions of widgets in grid based on given options
+ *
+ * @method resize_widget_dimensions
+ * @param options
+ * @returns {Gridster}
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ return this;
+ };
+
+
+ /**
+ * Get all widgets in the DOM and register them.
+ *
+ * @method get_widgets_from_DOM
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.get_widgets_from_DOM = function () {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ var changes = $(widgets_coords).map($.proxy(function (i, wgd) {
+ return this.register_widget(wgd) || null;
+ }, this));
+
+ if (changes.length) {
+ this.$el.trigger('gridster:positionschanged');
+ }
+
+ return this;
+ };
+
+ fn.get_num_widgets = function () {
+ return this.$widgets.size();
+ };
+
+ /**
+ * Helper function used to set the current number of columns in the grid
+ *
+ * @param wrapper_width
+ */
+ fn.set_num_columns = function (wrapper_width) {
+
+ var max_cols = this.options.max_cols;
+
+ var cols = Math.floor(wrapper_width / (this.min_widget_width + this.options.widget_margins[0])) +
+ this.options.extra_cols;
+
+ var actual_cols = this.$widgets.map(function () {
+ return $(this).attr('data-col');
+ }).get();
+
+ //needed to pass tests with phantomjs
+ actual_cols.length || (actual_cols = [0]);
+
+ var min_cols = Math.max.apply(Math, actual_cols);
+
+ this.cols = Math.max(min_cols, cols, this.options.min_cols);
+
+ if (max_cols !== Infinity && max_cols >= min_cols && max_cols < this.cols) {
+ this.cols = max_cols;
+ }
+
+ if (this.drag_api) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * Calculate columns and rows to be set based on the configuration
+ * parameters, grid dimensions, etc ...
+ *
+ * @method generate_grid_and_stylesheet
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_grid_and_stylesheet = function () {
+ var aw = this.$wrapper.width();
+
+ this.set_num_columns(aw);
+
+ // get all rows that could be occupied by the current widgets
+ var max_rows = this.options.extra_rows;
+ this.$widgets.each(function (i, w) {
+ max_rows += (+$(w).attr('data-sizey'));
+ });
+
+ //this.rows = Math.max(max_rows, this.options.min_rows);
+ this.rows = this.options.max_rows;
+
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this.generate_faux_grid(this.rows, this.cols);
+ };
+
+ /**
+ * Destroy this gridster by removing any sign of its presence, making it easy to avoid memory leaks
+ *
+ * @method destroy
+ * @param {Boolean} remove If true, remove gridster from DOM.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.destroy = function (remove) {
+ this.$el.removeData('gridster');
+
+ // remove coords from elements
+ $.each(this.$widgets, function () {
+ $(this).removeData('coords');
+ });
+
+ // remove bound callback on window resize
+ $window.unbind('.gridster');
+
+ if (this.drag_api) {
+ this.drag_api.destroy();
+ }
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.$widgets.each(function (i, el) {
+ $(el).coords().destroy();
+ });
+
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.remove_style_tags();
+
+ remove && this.$el.remove();
+
+ return this;
+ };
+
+
+ //jQuery adapter
+ $.fn.gridster = function (options) {
+ return this.each(function () {
+ var $this = $(this);
+ if (!$this.data('gridster')) {
+ $this.data('gridster', new Gridster(this, options));
+ }
+ });
+ };
+
+ return Gridster;
+
+}));
diff --git a/lib/gridster/dist/jquery.gridster.min.css b/lib/gridster/dist/jquery.gridster.min.css
new file mode 100644
index 0000000000..a78051fdf1
--- /dev/null
+++ b/lib/gridster/dist/jquery.gridster.min.css
@@ -0,0 +1,2 @@
+/*! gridster.js - v0.6.10 - 2015-08-05 - * https://dsmorse.github.io/gridster.js/ - Copyright (c) 2015 ducksboard; Licensed MIT */
+.gridster{position:relative}.gridster>*{-webkit-transition:height .4s,width .4s;-moz-transition:height .4s,width .4s;-o-transition:height .4s,width .4s;-ms-transition:height .4s,width .4s;transition:height .4s,width .4s}.gridster .gs-w{z-index:2;position:absolute}.gridster .preview-holder{z-index:1;position:absolute;background-color:#fff;border-color:#fff;opacity:.3}.gridster .player-revert{z-index:10!important;-webkit-transition:left .3s,top .3s!important;-moz-transition:left .3s,top .3s!important;-o-transition:left .3s,top .3s!important;transition:left .3s,top .3s!important}.gridster.collapsed{height:auto!important}.gridster.collapsed .gs-w{position:static!important}.ready .gs-w:not(.preview-holder),.ready .resize-preview-holder{-webkit-transition:opacity .3s,left .3s,top .3s,width .3s,height .3s;-moz-transition:opacity .3s,left .3s,top .3s,width .3s,height .3s;-o-transition:opacity .3s,left .3s,top .3s,width .3s,height .3s;transition:opacity .3s,left .3s,top .3s,width .3s,height .3s}.gridster .dragging,.gridster .resizing{z-index:10!important;-webkit-transition:all 0s!important;-moz-transition:all 0s!important;-o-transition:all 0s!important;transition:all 0s!important}.gs-resize-handle{position:absolute;z-index:1}.gs-resize-handle-both{width:20px;height:20px;bottom:-8px;right:-8px;background-image:url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBzdGFuZGFsb25lPSJubyI/Pg08IS0tIEdlbmVyYXRvcjogQWRvYmUgRmlyZXdvcmtzIENTNiwgRXhwb3J0IFNWRyBFeHRlbnNpb24gYnkgQWFyb24gQmVhbGwgKGh0dHA6Ly9maXJld29ya3MuYWJlYWxsLmNvbSkgLiBWZXJzaW9uOiAwLjYuMSAgLS0+DTwhRE9DVFlQRSBzdmcgUFVCTElDICItLy9XM0MvL0RURCBTVkcgMS4xLy9FTiIgImh0dHA6Ly93d3cudzMub3JnL0dyYXBoaWNzL1NWRy8xLjEvRFREL3N2ZzExLmR0ZCI+DTxzdmcgaWQ9IlVudGl0bGVkLVBhZ2UlMjAxIiB2aWV3Qm94PSIwIDAgNiA2IiBzdHlsZT0iYmFja2dyb3VuZC1jb2xvcjojZmZmZmZmMDAiIHZlcnNpb249IjEuMSINCXhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIHhtbDpzcGFjZT0icHJlc2VydmUiDQl4PSIwcHgiIHk9IjBweCIgd2lkdGg9IjZweCIgaGVpZ2h0PSI2cHgiDT4NCTxnIG9wYWNpdHk9IjAuMzAyIj4NCQk8cGF0aCBkPSJNIDYgNiBMIDAgNiBMIDAgNC4yIEwgNCA0LjIgTCA0LjIgNC4yIEwgNC4yIDAgTCA2IDAgTCA2IDYgTCA2IDYgWiIgZmlsbD0iIzAwMDAwMCIvPg0JPC9nPg08L3N2Zz4=);background-position:top left;background-repeat:no-repeat;cursor:se-resize;z-index:20}.gs-resize-handle-x{top:0;bottom:13px;right:-5px;width:10px;cursor:e-resize}.gs-resize-handle-y{left:0;right:13px;bottom:-5px;height:10px;cursor:s-resize}.gs-w:hover .gs-resize-handle,.resizing .gs-resize-handle{opacity:1}.gs-resize-handle,.gs-w.dragging .gs-resize-handle{opacity:0}.gs-resize-disabled .gs-resize-handle,[data-max-sizex="1"] .gs-resize-handle-x,[data-max-sizey="1"] .gs-resize-handle-y,[data-max-sizey="1"][data-max-sizex="1"] .gs-resize-handle{display:none!important}
\ No newline at end of file
diff --git a/lib/gridster/dist/jquery.gridster.min.js b/lib/gridster/dist/jquery.gridster.min.js
new file mode 100644
index 0000000000..5e0fbf5300
--- /dev/null
+++ b/lib/gridster/dist/jquery.gridster.min.js
@@ -0,0 +1,2 @@
+/*! gridster.js - v0.6.10 - 2015-08-05 - * https://dsmorse.github.io/gridster.js/ - Copyright (c) 2015 ducksboard; Licensed MIT */ !function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery")):"function"==typeof define&&define.amd?define("gridster-coords",["jquery"],b):a.GridsterCoords=b(a.$||a.jQuery)}(this,function(a){"use strict";function b(b){return b[0]&&a.isPlainObject(b[0])?this.data=b[0]:this.el=b,this.isCoords=!0,this.coords={},this.init(),this}var c=b.prototype;return c.init=function(){this.set(),this.original_coords=this.get()},c.set=function(a,b){var c=this.el;if(c&&!a&&(this.data=c.offset(),this.data.width=c[0].scrollWidth,this.data.height=c[0].scrollHeight),c&&a&&!b){var d=c.offset();this.data.top=d.top,this.data.left=d.left}var e=this.data;return void 0===e.left&&(e.left=e.x1),void 0===e.top&&(e.top=e.y1),this.coords.x1=e.left,this.coords.y1=e.top,this.coords.x2=e.left+e.width,this.coords.y2=e.top+e.height,this.coords.cx=e.left+e.width/2,this.coords.cy=e.top+e.height/2,this.coords.width=e.width,this.coords.height=e.height,this.coords.el=c||!1,this},c.update=function(b){if(!b&&!this.el)return this;if(b){var c=a.extend({},this.data,b);return this.data=c,this.set(!0,!0)}return this.set(!0),this},c.get=function(){return this.coords},c.destroy=function(){this.el.removeData("coords"),delete this.el},a.fn.coords=function(){if(this.data("coords"))return this.data("coords");var a=new b(this);return this.data("coords",a),a},b}),function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery")):"function"==typeof define&&define.amd?define("gridster-collision",["jquery","gridster-coords"],b):a.GridsterCollision=b(a.$||a.jQuery,a.GridsterCoords)}(this,function(a,b){"use strict";function c(b,c,e){this.options=a.extend(d,e),this.$element=b,this.last_colliders=[],this.last_colliders_coords=[],this.set_colliders(c),this.init()}var d={colliders_context:document.body,overlapping_region:"C"};c.defaults=d;var e=c.prototype;return e.init=function(){this.find_collisions()},e.overlaps=function(a,b){var c=!1,d=!1;return(b.x1>=a.x1&&b.x1<=a.x2||b.x2>=a.x1&&b.x2<=a.x2||a.x1>=b.x1&&a.x2<=b.x2)&&(c=!0),(b.y1>=a.y1&&b.y1<=a.y2||b.y2>=a.y1&&b.y2<=a.y2||a.y1>=b.y1&&a.y2<=b.y2)&&(d=!0),c&&d},e.detect_overlapping_region=function(a,b){var c="",d="";return a.y1>b.cy&&a.y1b.y1&&a.y2b.cx&&a.x1b.x1&&a.x2f;f++)-1===a.inArray(e[f],b)&&c.call(this,e[f]);for(var h=0,i=b.length;i>h;h++)-1===a.inArray(b[h],e)&&d.call(this,b[h])},e.find_collisions=function(b){for(var c=this,d=this.options.overlapping_region,e=[],f=[],g=this.colliders||this.$colliders,h=g.length,i=c.$element.coords().update(b||!1).get();h--;){var j=c.$colliders?a(g[h]):g[h],k=j.isCoords?j:j.coords(),l=k.get(),m=c.overlaps(i,l);if(m){var n=c.detect_overlapping_region(i,l);if(n===d||"all"===d){var o=c.calculate_overlapped_area_coords(i,l),p=c.calculate_overlapped_area(o);if(0!==p){var q={area:p,area_coords:o,region:n,coords:l,player_coords:i,el:j};c.options.on_overlap&&c.options.on_overlap.call(this,q),e.push(k),f.push(q)}}}}return(c.options.on_overlap_stop||c.options.on_overlap_start)&&this.manage_colliders_start_stop(e,c.options.on_overlap_start,c.options.on_overlap_stop),this.last_colliders_coords=e,f},e.get_closest_colliders=function(a){var b=this.find_collisions(a);return b.sort(function(a,b){return"C"===a.region&&"C"===b.region?a.coords.y1this.player_max_left?e=this.player_max_left:e=q&&(l=n+h,t>l&&(this.$scroll_container[i](l),this["scroll_offset_"+a]+=h)),r>=s&&(l=n-h,l>0&&(this.$scroll_container[i](l),this["scroll_offset_"+a]-=h)),this},j.manage_scroll=function(a){this.scroll_in("x",a),this.scroll_in("y",a)},j.calculate_dimensions=function(){this.scroller_height=this.$scroll_container.height(),this.scroller_width=this.$scroll_container.width()},j.drag_handler=function(b){if(!this.disabled&&(1===b.which||f)&&!this.ignore_drag(b)){var c=this,d=!0;return this.$player=a(b.currentTarget),this.el_init_pos=this.get_actual_pos(this.$player),this.mouse_init_pos=this.get_mouse_pos(b),this.offsetY=this.mouse_init_pos.top-this.el_init_pos.top,this.$document.on(this.pointer_events.move,function(a){var b=c.get_mouse_pos(a),e=Math.abs(b.left-c.mouse_init_pos.left),f=Math.abs(b.top-c.mouse_init_pos.top);return e>c.options.distance||f>c.options.distance?d?(d=!1,c.on_dragstart.call(c,a),!1):(c.is_dragging===!0&&c.on_dragmove.call(c,a),!1):!1}),f?void 0:!1}},j.on_dragstart=function(a){if(a.preventDefault(),this.is_dragging)return this;this.drag_start=this.is_dragging=!0;var b=this.$container.offset();return this.baseX=Math.round(b.left),this.baseY=Math.round(b.top),"clone"===this.options.helper?(this.$helper=this.$player.clone().appendTo(this.$container).addClass("helper"),this.helper=!0):this.helper=!1,this.scroll_container_offset_y=this.$scroll_container.scrollTop(),this.scroll_container_offset_x=this.$scroll_container.scrollLeft(),this.el_init_offset=this.$player.offset(),this.player_width=this.$player.width(),this.set_limits(this.options.container_width),this.options.start&&this.options.start.call(this.$player,a,this.get_drag_data(a)),!1},j.on_dragmove=function(a){var b=this.get_drag_data(a);this.options.autoscroll&&this.manage_scroll(b),this.options.move_element&&(this.helper?this.$helper:this.$player).css({position:"absolute",left:b.position.left,top:b.position.top});var c=this.last_position||b.position;return b.prev_position=c,this.options.drag&&this.options.drag.call(this.$player,a,b),this.last_position=b.position,!1},j.on_dragstop=function(a){var b=this.get_drag_data(a);return this.drag_start=!1,this.options.stop&&this.options.stop.call(this.$player,a,b),this.helper&&this.options.remove_helper&&this.$helper.remove(),!1},j.on_select_start=function(a){return this.disabled||this.ignore_drag(a)?void 0:!1},j.enable=function(){this.disabled=!1},j.disable=function(){this.disabled=!0},j.destroy=function(){this.disable(),this.$container.off(this.ns),this.$document.off(this.ns),d.off(this.ns),a.removeData(this.$container,"drag")},j.ignore_drag=function(b){return this.options.handle?!a(b.target).is(this.options.handle):a.isFunction(this.options.ignore_dragging)?this.options.ignore_dragging(b):this.options.resize?!a(b.target).is(this.options.items):a(b.target).is(this.options.ignore_dragging.join(", "))},a.fn.gridDraggable=function(a){return new b(this,a)},a.fn.dragg=function(c){return this.each(function(){a.data(this,"drag")||a.data(this,"drag",new b(this,c))})},b}),function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery"),require("./jquery.draggable.js"),require("./jquery.collision.js"),require("./jquery.coords.js"),require("./utils.js")):"function"==typeof define&&define.amd?define(["jquery","gridster-draggable","gridster-collision"],b):a.Gridster=b(a.$||a.jQuery,a.GridsterDraggable,a.GridsterCollision)}(this,function(a,b,c){"use strict";function d(b,c){this.options=a.extend(!0,{},g,c),this.options.draggable=this.options.draggable||{},this.options.draggable=a.extend(!0,{},this.options.draggable,{scroll_container:this.options.scroll_container}),this.$el=a(b),this.$scroll_container=this.options.scroll_container===window?a(window):this.$el.closest(this.options.scroll_container),this.$wrapper=this.$el.parent(),this.$widgets=this.$el.children(this.options.widget_selector).addClass("gs-w"),this.$changed=a([]),this.w_queue={},this.is_responsive()?this.min_widget_width=this.get_responsive_col_width():this.min_widget_width=this.options.widget_base_dimensions[0],this.min_widget_height=this.options.widget_base_dimensions[1],this.min_col_count=this.options.min_cols,this.prev_col_count=this.min_col_count,this.generated_stylesheets=[],this.$style_tags=a([]),this.options.auto_init&&this.init()}function e(a){for(var b=["col","row","size_x","size_y"],c={},d=0,e=b.length;e>d;d++){var f=b[d];if(!(f in a))throw new Error("Not exists property `"+f+"`");var g=a[f];if(!g||isNaN(g))throw new Error("Invalid value of `"+f+"` property");c[f]=+g}return c}var f=a(window),g={namespace:"",widget_selector:"li",static_class:"static",widget_margins:[10,10],widget_base_dimensions:[400,225],extra_rows:0,extra_cols:0,min_cols:1,max_cols:1/0,min_rows:1,max_rows:15,autogenerate_stylesheet:!0,avoid_overlapped_widgets:!0,auto_init:!0,center_widgets:!1,responsive_breakpoint:!1,scroll_container:window,shift_larger_widgets_down:!0,shift_widgets_up:!0,show_element:function(a,b){b?a.fadeIn(b):a.fadeIn()},hide_element:function(a,b){b?a.fadeOut(b):a.fadeOut()},serialize_params:function(a,b){return{col:b.col,row:b.row,size_x:b.size_x,size_y:b.size_y}},collision:{wait_for_mouseup:!1},draggable:{items:".gs-w:not(.static)",distance:4,ignore_dragging:b.defaults.ignore_dragging.slice(0)},resize:{enabled:!1,axes:["both"],handle_append_to:"",handle_class:"gs-resize-handle",max_size:[1/0,1/0],min_size:[1,1]}};d.defaults=g,d.generated_stylesheets=[],d.sort_by_row_asc=function(b){return b=b.sort(function(b,c){return b.row||(b=a(b).coords().grid,c=a(c).coords().grid),b=e(b),c=e(c),b.row>c.row?1:-1})},d.sort_by_row_and_col_asc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.row>b.row||a.row===b.row&&a.col>b.col?1:-1})},d.sort_by_col_asc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.col>b.col?1:-1})},d.sort_by_row_desc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.row+a.size_yi&&this.add_faux_rows(Math.max(d-i,0));var k={col:j,row:g.row,size_x:c,size_y:d};return this.mutate_widget_in_gridmap(b,g,k),this.set_dom_grid_height(),this.set_dom_grid_width(),f&&f.call(this,k.size_x,k.size_y),b},h.collapse_widget=function(a,b){var c=a.coords().grid,d=parseInt(a.attr("pre_expand_sizex")),e=parseInt(a.attr("pre_expand_sizey")),f=parseInt(a.attr("pre_expand_col")),g={col:f,row:c.row,size_x:d,size_y:e};return this.mutate_widget_in_gridmap(a,c,g),this.set_dom_grid_height(),this.set_dom_grid_width(),b&&b.call(this,g.size_x,g.size_y),a},h.fit_to_content=function(a,b,c,d){var e=a.coords().grid,f=this.$wrapper.width(),g=this.$wrapper.height(),h=this.options.widget_base_dimensions[0]+2*this.options.widget_margins[0],i=this.options.widget_base_dimensions[1]+2*this.options.widget_margins[1],j=Math.ceil((f+2*this.options.widget_margins[0])/h),k=Math.ceil((g+2*this.options.widget_margins[1])/i),l={col:e.col,row:e.row,size_x:Math.min(b,j),size_y:Math.min(c,k)};return this.mutate_widget_in_gridmap(a,e,l),this.set_dom_grid_height(),this.set_dom_grid_width(),d&&d.call(this,l.size_x,l.size_y),a},h.center_widgets=debounce(function(){var b,c=this.$wrapper.width();b=this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0]+2*this.options.widget_margins[0];var d=2*Math.floor(Math.max(Math.floor(c/b),this.min_col_count)/2);this.options.min_cols=d,this.options.max_cols=d,this.options.extra_cols=0,this.set_dom_grid_width(d),this.cols=d;var e=(d-this.prev_col_count)/2;return 0>e?(this.get_min_col()>-1*e?this.shift_cols(e):this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.resize_widget_dimensions(this.options)},this),0)):e>0?(this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.shift_cols(e)},this),0)):(this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.resize_widget_dimensions(this.options)},this),0)),this.prev_col_count=d,this},200),h.get_min_col=function(){return Math.min.apply(Math,this.$widgets.map(a.proxy(function(b,c){return this.get_cells_occupied(a(c).coords().grid).cols},this)).get())},h.shift_cols=function(b){var c=this.$widgets.map(a.proxy(function(b,c){var d=a(c);return this.dom_to_coords(d)},this));c=d.sort_by_row_and_col_asc(c),c.each(a.proxy(function(c,d){var e=a(d.el),f=e.coords().grid,g=parseInt(e.attr("data-col")),h={col:Math.max(Math.round(g+b),1),row:f.row,size_x:f.size_x,size_y:f.size_y};setTimeout(a.proxy(function(){this.mutate_widget_in_gridmap(e,f,h)},this),0)},this))},h.resize_widget_dimensions=function(b){return b.widget_margins&&(this.options.widget_margins=b.widget_margins),b.widget_base_dimensions&&(this.options.widget_base_dimensions=b.widget_base_dimensions),this.min_widget_width=2*this.options.widget_margins[0]+this.options.widget_base_dimensions[0],this.min_widget_height=2*this.options.widget_margins[1]+this.options.widget_base_dimensions[1],this.$widgets.each(a.proxy(function(b,c){var d=a(c);this.resize_widget(d)},this)),this.generate_grid_and_stylesheet(),this.get_widgets_from_DOM(),this.set_dom_grid_height(),this},h.mutate_widget_in_gridmap=function(b,c,d){var e=c.size_y,f=this.get_cells_occupied(c),g=this.get_cells_occupied(d),h=[];a.each(f.cols,function(b,c){-1===a.inArray(c,g.cols)&&h.push(c)});var i=[];a.each(g.cols,function(b,c){-1===a.inArray(c,f.cols)&&i.push(c)});var j=[];a.each(f.rows,function(b,c){-1===a.inArray(c,g.rows)&&j.push(c)});var k=[];if(a.each(g.rows,function(b,c){-1===a.inArray(c,f.rows)&&k.push(c)}),this.remove_from_gridmap(c),i.length){var l=[d.col,d.row,d.size_x,Math.min(e,d.size_y),b];this.empty_cells.apply(this,l)}if(k.length){var m=[d.col,d.row,d.size_x,d.size_y,b];this.empty_cells.apply(this,m)}if(c.col=d.col,c.row=d.row,c.size_x=d.size_x,c.size_y=d.size_y,this.add_to_gridmap(d,b),b.removeClass("player-revert"),this.update_widget_dimensions(b,d),h.length){var n=[h[0],d.row,h[h.length-1]-h[0]+1,Math.min(e,d.size_y),b];this.remove_empty_cells.apply(this,n)}if(j.length){var o=[d.col,d.row,d.size_x,d.size_y,b];this.remove_empty_cells.apply(this,o)}return this.move_widget_up(b),this},h.empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c-e,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,d){var f=a(d),g=f.coords().grid;if(g.row<=c+e-1){var h=c+e-g.row;this.move_widget_down(f,h)}},this)),this.set_dom_grid_height(),this},h.remove_empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,c){this.move_widget_up(a(c),e)},this)),this.set_dom_grid_height(),this},h.next_position=function(a,b){a||(a=1),b||(b=1);for(var c,e=this.gridmap,f=e.length,g=[],h=1;f>h;h++){c=e[h].length;for(var i=1;c>=i;i++){var j=this.can_move_to({size_x:a,size_y:b},h,i);j&&g.push({col:h,row:i,size_y:b,size_x:a})}}return g.length?d.sort_by_row_and_col_asc(g)[0]:!1},h.remove_by_grid=function(a,b){var c=this.is_widget(a,b);c&&this.remove_widget(c)},h.remove_widget=function(b,c,d){var e=b instanceof a?b:a(b);if(0===e.length)return this;var f=e.coords().grid;if(void 0===f)return this;a.isFunction(c)&&(d=c,c=!1),this.cells_occupied_by_placeholder={},this.$widgets=this.$widgets.not(e);var g=this.widgets_below(e);return this.remove_from_gridmap(f),this.options.hide_element.call(this,e,a.proxy(function(){e.remove(),c||g.each(a.proxy(function(b,c){this.move_widget_up(a(c),f.size_y)},this)),this.set_dom_grid_height(),d&&d.call(this,b)},this)),this},h.remove_all_widgets=function(b){return this.$widgets.each(a.proxy(function(a,c){this.remove_widget(c,!0,b)},this)),this},h.serialize=function(b){b||(b=this.$widgets);var c=[];return b.each(a.proxy(function(b,d){var e=a(d);"undefined"!=typeof e.coords().grid&&c.push(this.options.serialize_params(e,e.coords().grid))},this)),c},h.serialize_changed=function(){return this.serialize(this.$changed)},h.dom_to_coords=function(a){return{col:parseInt(a.attr("data-col"),10),row:parseInt(a.attr("data-row"),10),size_x:parseInt(a.attr("data-sizex"),10)||1,size_y:parseInt(a.attr("data-sizey"),10)||1,max_size_x:parseInt(a.attr("data-max-sizex"),10)||!1,max_size_y:parseInt(a.attr("data-max-sizey"),10)||!1,min_size_x:parseInt(a.attr("data-min-sizex"),10)||!1,min_size_y:parseInt(a.attr("data-min-sizey"),10)||!1,el:a}},h.register_widget=function(b){var c=b instanceof a,d=c?this.dom_to_coords(b):b,e=!1;c||(b=d.el);var f=this.can_go_widget_up(d);return this.options.shift_widgets_up&&f&&(d.row=f,b.attr("data-row",f),this.$el.trigger("gridster:positionchanged",[d]),e=!0),this.options.avoid_overlapped_widgets&&!this.can_move_to({size_x:d.size_x,size_y:d.size_y},d.col,d.row)&&(a.extend(d,this.next_position(d.size_x,d.size_y)),b.attr({"data-col":d.col,"data-row":d.row,"data-sizex":d.size_x,"data-sizey":d.size_y}),e=!0),b.data("coords",b.coords()),b.data("coords").grid=d,this.add_to_gridmap(d,b),this.update_widget_dimensions(b,d),this.options.resize.enabled&&this.add_resize_handle(b),e},h.update_widget_position=function(a,b){return this.for_each_cell_occupied(a,function(a,c){return this.gridmap[a]?void(this.gridmap[a][c]=b):this}),this},h.update_widget_dimensions=function(a,b){var c=b.size_x*(this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0])+(b.size_x-1)*this.options.widget_margins[0],d=b.size_y*this.options.widget_base_dimensions[1]+(b.size_y-1)*this.options.widget_margins[1];return a.data("coords").update({width:c,height:d}),a.attr({"data-col":b.col,"data-row":b.row,"data-sizex":b.size_x,"data-sizey":b.size_y}),this},h.update_widgets_dimensions=function(){return a.each(this.$widgets,a.proxy(function(b,c){var d=a(c).coords().grid;"object"==typeof d&&this.update_widget_dimensions(a(c),d)},this)),this},h.remove_from_gridmap=function(a){return this.update_widget_position(a,!1)},h.add_to_gridmap=function(a,b){this.update_widget_position(a,b||a.el)},h.draggable=function(){var b=this,c=a.extend(!0,{},this.options.draggable,{offset_left:this.options.widget_margins[0],offset_top:this.options.widget_margins[1],container_width:this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0],limit:!0,start:function(c,d){b.$widgets.filter(".player-revert").removeClass("player-revert"),b.$player=a(this),b.$helper=a(d.$helper),b.helper=!b.$helper.is(b.$player),b.on_start_drag.call(b,c,d),b.$el.trigger("gridster:dragstart")},stop:function(a,c){b.on_stop_drag.call(b,a,c),b.$el.trigger("gridster:dragstop")},drag:throttle(function(a,c){b.on_drag.call(b,a,c),b.$el.trigger("gridster:drag")},60)});this.drag_api=this.$el.dragg(c).data("drag")},h.resizable=function(){return this.resize_api=this.$el.gridDraggable({items:"."+this.options.resize.handle_class,offset_left:this.options.widget_margins[0],container_width:this.container_width,move_element:!1,resize:!0,limit:this.options.max_cols!==1/0,scroll_container:this.options.scroll_container,start:a.proxy(this.on_start_resize,this),stop:a.proxy(function(b,c){delay(a.proxy(function(){this.on_stop_resize(b,c)},this),120)},this),drag:throttle(a.proxy(this.on_resize,this),60)}),this},h.setup_resize=function(){this.resize_handle_class=this.options.resize.handle_class;var b=this.options.resize.axes,c=' ';return this.resize_handle_tpl=a.map(b,function(a){return c.replace("{type}",a)}).join(""),a.isArray(this.options.draggable.ignore_dragging)&&this.options.draggable.ignore_dragging.push("."+this.resize_handle_class),this},h.on_start_drag=function(b,c){this.$helper.add(this.$player).add(this.$wrapper).addClass("dragging"),this.highest_col=this.get_highest_occupied_cell().col,this.$player.addClass("player"),this.player_grid_data=this.$player.coords().grid,this.placeholder_grid_data=a.extend({},this.player_grid_data),this.set_dom_grid_height(this.$el.height()+this.player_grid_data.size_y*this.min_widget_height),this.set_dom_grid_width(this.cols);var d=this.player_grid_data.size_x,e=this.cols-this.highest_col;this.options.max_cols===1/0&&d>=e&&this.add_faux_cols(Math.min(d-e,1));var f=this.faux_grid,g=this.$player.data("coords").coords;this.cells_occupied_by_player=this.get_cells_occupied(this.player_grid_data),this.cells_occupied_by_placeholder=this.get_cells_occupied(this.placeholder_grid_data),this.last_cols=[],this.last_rows=[],this.collision_api=this.$helper.collision(f,this.options.collision),this.$preview_holder=a("<"+this.$player.get(0).tagName+" />",{"class":"preview-holder","data-row":this.$player.attr("data-row"),"data-col":this.$player.attr("data-col"),css:{width:g.width,height:g.height}}).appendTo(this.$el),this.options.draggable.start&&this.options.draggable.start.call(this,b,c)},h.on_drag=function(a,b){if(null===this.$player)return!1;var c=this.options.widget_margins[0],d=this.$preview_holder.attr("data-col"),e={left:b.position.left+this.baseX-c*d,top:b.position.top+this.baseY};if(this.options.max_cols===1/0){var f=this.placeholder_grid_data.col+this.placeholder_grid_data.size_x-1;f>=this.cols-1&&this.options.max_cols>=this.cols+1&&(this.add_faux_cols(1),this.set_dom_grid_width(this.cols+1),this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0])),this.collision_api.set_colliders(this.faux_grid)}this.colliders_data=this.collision_api.get_closest_colliders(e),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.helper&&this.$player&&this.$player.css({left:b.position.left,top:b.position.top}),this.options.draggable.drag&&this.options.draggable.drag.call(this,a,b)},h.on_stop_drag=function(a,b){this.$helper.add(this.$player).add(this.$wrapper).removeClass("dragging");var c=this.options.widget_margins[0],d=this.$preview_holder.attr("data-col");b.position.left=b.position.left+this.baseX-c*d,b.position.top=b.position.top+this.baseY,this.colliders_data=this.collision_api.get_closest_colliders(b.position),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.$changed=this.$changed.add(this.$player),this.options.collision.wait_for_mouseup&&this.for_each_cell_occupied(this.placeholder_grid_data,function(a,b){this.is_widget(a,b)&&this.move_widget_down(this.is_widget(a,b),this.placeholder_grid_data.size_y)}),this.cells_occupied_by_player=this.get_cells_occupied(this.placeholder_grid_data);var e=this.placeholder_grid_data.col,f=this.placeholder_grid_data.row;this.set_cells_player_occupies(e,f),this.$player.coords().grid.row=f,this.$player.coords().grid.col=e,this.options.draggable.stop&&this.options.draggable.stop.call(this,a,b),this.$player.addClass("player-revert").removeClass("player").attr({"data-col":e,"data-row":f}).css({left:"",top:""}),this.$preview_holder.remove(),this.$player=null,this.$helper=null,this.placeholder_grid_data={},this.player_grid_data={},this.cells_occupied_by_placeholder={},this.cells_occupied_by_player={},this.w_queue={},this.set_dom_grid_height(),this.set_dom_grid_width(),this.options.max_cols===1/0&&this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0])},h.on_start_resize=function(b,c){this.$resized_widget=c.$player.closest(".gs-w"),this.resize_coords=this.$resized_widget.coords(),this.resize_wgd=this.resize_coords.grid,this.resize_initial_width=this.resize_coords.coords.width,this.resize_initial_height=this.resize_coords.coords.height,this.resize_initial_sizex=this.resize_coords.grid.size_x,this.resize_initial_sizey=this.resize_coords.grid.size_y,this.resize_initial_col=this.resize_coords.grid.col,this.resize_last_sizex=this.resize_initial_sizex,this.resize_last_sizey=this.resize_initial_sizey,this.resize_max_size_x=Math.min(this.resize_wgd.max_size_x||this.options.resize.max_size[0],this.options.max_cols-this.resize_initial_col+1),this.resize_max_size_y=this.resize_wgd.max_size_y||this.options.resize.max_size[1],this.resize_min_size_x=this.resize_wgd.min_size_x||this.options.resize.min_size[0]||1,this.resize_min_size_y=this.resize_wgd.min_size_y||this.options.resize.min_size[1]||1,this.resize_initial_last_col=this.get_highest_occupied_cell().col,this.set_dom_grid_width(this.cols),this.resize_dir={right:c.$player.is("."+this.resize_handle_class+"-x"),bottom:c.$player.is("."+this.resize_handle_class+"-y")},this.is_responsive()||this.$resized_widget.css({"min-width":this.options.widget_base_dimensions[0],"min-height":this.options.widget_base_dimensions[1]});var d=this.$resized_widget.get(0).tagName;this.$resize_preview_holder=a("<"+d+" />",{"class":"preview-holder resize-preview-holder","data-row":this.$resized_widget.attr("data-row"),
+"data-col":this.$resized_widget.attr("data-col"),css:{width:this.resize_initial_width,height:this.resize_initial_height}}).appendTo(this.$el),this.$resized_widget.addClass("resizing"),this.options.resize.start&&this.options.resize.start.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestart")},h.on_stop_resize=function(b,c){this.$resized_widget.removeClass("resizing").css({width:"",height:"","min-width":"","min-height":""}),delay(a.proxy(function(){this.$resize_preview_holder.remove().css({"min-width":"","min-height":""}),this.options.resize.stop&&this.options.resize.stop.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestop")},this),300),this.set_dom_grid_width(),this.set_dom_grid_height(),this.options.max_cols===1/0&&this.drag_api.set_limits(this.cols*this.min_widget_width)},h.on_resize=function(a,b){var c,d=b.pointer.diff_left,e=b.pointer.diff_top,f=this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0],g=this.options.widget_base_dimensions[1],h=this.options.widget_margins[0],i=this.options.widget_margins[1],j=this.resize_max_size_x,k=this.resize_min_size_x,l=this.resize_max_size_y,m=this.resize_min_size_y,n=this.options.max_cols===1/0,o=Math.ceil(d/(f+2*h)-.2),p=Math.ceil(e/(g+2*i)-.2),q=Math.max(1,this.resize_initial_sizex+o),r=Math.max(1,this.resize_initial_sizey+p),s=Math.floor(this.container_width/this.min_widget_width-this.resize_initial_col+1),t=s*this.min_widget_width+(s-1)*h;q=Math.max(Math.min(q,j),k),q=Math.min(s,q),c=j*f+(q-1)*h;var u=Math.min(c,t),v=k*f+(q-1)*h;r=Math.max(Math.min(r,l),m);var w=l*g+(r-1)*i,x=m*g+(r-1)*i;if(this.resize_dir.right?r=this.resize_initial_sizey:this.resize_dir.bottom&&(q=this.resize_initial_sizex),n){var y=this.resize_initial_col+q-1;n&&this.resize_initial_last_col<=y&&(this.set_dom_grid_width(Math.max(y+1,this.cols)),this.colsd;d++)-1===a.inArray(e[d],this.last_cols)&&(b||a.noop).call(this,e[d]);for(d=0;f>d;d++)-1===a.inArray(this.last_cols[d],e)&&(c||a.noop).call(this,this.last_cols[d]);return this.last_cols=e,this},h.on_overlapped_row_change=function(b,c){if(!this.colliders_data.length)return this;var d,e=this.get_targeted_rows(this.colliders_data[0].el.data.row),f=this.last_rows.length,g=e.length;for(d=0;g>d;d++)-1===a.inArray(e[d],this.last_rows)&&(b||a.noop).call(this,e[d]);for(d=0;f>d;d++)-1===a.inArray(this.last_rows[d],e)&&(c||a.noop).call(this,this.last_rows[d]);this.last_rows=e},h.set_player=function(b,c,d){var e=this,f=!1;d||this.empty_cells_player_occupies();var g=d?{col:b}:e.colliders_data[0].el.data,h=g.col,i=g.row||c;this.player_grid_data={col:h,row:i,size_y:this.player_grid_data.size_y,size_x:this.player_grid_data.size_x},this.cells_occupied_by_player=this.get_cells_occupied(this.player_grid_data),this.cells_occupied_by_placeholder=this.get_cells_occupied(this.placeholder_grid_data);var j=this.get_widgets_overlapped(this.player_grid_data),k=this.player_grid_data.size_y,l=this.player_grid_data.size_x,m=this.cells_occupied_by_placeholder,n=this;if(j.each(a.proxy(function(b,c){var d=a(c),e=d.coords().grid,g=m.cols[0]+l-1,o=m.rows[0]+k-1;if(d.hasClass(n.options.static_class))return!0;if(n.options.collision.wait_for_mouseup&&n.drag_api.is_dragging)n.placeholder_grid_data.col=h,n.placeholder_grid_data.row=i,n.cells_occupied_by_placeholder=n.get_cells_occupied(n.placeholder_grid_data),n.$preview_holder.attr({"data-row":i,"data-col":h});else if(e.size_x<=l&&e.size_y<=k)if(n.is_swap_occupied(m.cols[0],e.row,e.size_x,e.size_y)||n.is_player_in(m.cols[0],e.row)||n.is_in_queue(m.cols[0],e.row,d))if(n.is_swap_occupied(g,e.row,e.size_x,e.size_y)||n.is_player_in(g,e.row)||n.is_in_queue(g,e.row,d))if(n.is_swap_occupied(e.col,m.rows[0],e.size_x,e.size_y)||n.is_player_in(e.col,m.rows[0])||n.is_in_queue(e.col,m.rows[0],d))if(n.is_swap_occupied(e.col,o,e.size_x,e.size_y)||n.is_player_in(e.col,o)||n.is_in_queue(e.col,o,d))if(n.is_swap_occupied(m.cols[0],m.rows[0],e.size_x,e.size_y)||n.is_player_in(m.cols[0],m.rows[0])||n.is_in_queue(m.cols[0],m.rows[0],d))for(var p=0;l>p;p++)for(var q=0;k>q;q++){var r=m.cols[0]+p,s=m.rows[0]+q;if(!n.is_swap_occupied(r,s,e.size_x,e.size_y)&&!n.is_player_in(r,s)&&!n.is_in_queue(r,s,d)){f=n.queue_widget(r,s,d),p=l;break}}else f=n.queue_widget(m.cols[0],m.rows[0],d);else f=n.queue_widget(e.col,o,d);else f=n.queue_widget(e.col,m.rows[0],d);else f=n.queue_widget(g,e.row,d);else f=n.queue_widget(m.cols[0],e.row,d);else n.options.shift_larger_widgets_down&&!f&&j.each(a.proxy(function(b,c){var d=a(c);n.can_go_down(d)&&d.coords().grid.row===n.player_grid_data.row&&(n.move_widget_down(d,n.player_grid_data.size_y),n.set_placeholder(h,i))}));n.clean_up_changed()})),f&&this.can_placeholder_be_set(h,i,l,k)){for(var o in this.w_queue){var p=parseInt(o.split("_")[0]),q=parseInt(o.split("_")[1]);"full"!==this.w_queue[o]&&this.new_move_widget_to(this.w_queue[o],p,q)}this.set_placeholder(h,i)}if(!j.length){if(this.options.shift_widgets_up){var r=this.can_go_player_up(this.player_grid_data);r!==!1&&(i=r)}this.can_placeholder_be_set(h,i,l,k)&&this.set_placeholder(h,i)}return this.w_queue={},{col:h,row:i}},h.is_swap_occupied=function(a,b,c,d){for(var e=!1,f=0;c>f;f++)for(var g=0;d>g;g++){var h=a+f,i=b+g,j=h+"_"+i;if(this.is_occupied(h,i))e=!0;else if(j in this.w_queue){if("full"===this.w_queue[j]){e=!0;continue}var k=this.w_queue[j],l=k.coords().grid;this.is_widget_under_player(l.col,l.row)||delete this.w_queue[j]}i>parseInt(this.options.max_rows)&&(e=!0),h>parseInt(this.options.max_cols)&&(e=!0),this.is_player_in(h,i)&&(e=!0)}return e},h.can_placeholder_be_set=function(a,b,c,d){for(var e=!0,f=0;c>f;f++)for(var g=0;d>g;g++){var h=a+f,i=b+g,j=this.is_widget(h,i);i>parseInt(this.options.max_rows)&&(e=!1),h>parseInt(this.options.max_cols)&&(e=!1),this.is_occupied(h,i)&&!this.is_widget_queued_and_can_move(j)&&(e=!1)}return e},h.queue_widget=function(a,b,c){var d=c,e=d.coords().grid,f=a+"_"+b;if(f in this.w_queue)return!1;this.w_queue[f]=d;for(var g=0;g=0&&a.inArray(c,d.rows)>=0},h.is_placeholder_in=function(b,c){var d=this.cells_occupied_by_placeholder||{};return this.is_placeholder_in_col(b)&&a.inArray(c,d.rows)>=0},h.is_placeholder_in_col=function(b){var c=this.cells_occupied_by_placeholder||[];return a.inArray(b,c.cols)>=0},h.is_empty=function(a,b){return"undefined"!=typeof this.gridmap[a]?"undefined"!=typeof this.gridmap[a][b]&&this.gridmap[a][b]===!1?!0:!1:!0},h.is_valid_col=function(a,b){return this.options.max_cols===1/0?!0:this.cols>=this.calculate_highest_col(a,b)},h.is_valid_row=function(a,b){return this.rows>=this.calculate_highest_row(a,b)},h.calculate_highest_col=function(a,b){return a+(b||1)-1},h.calculate_highest_row=function(a,b){return a+(b||1)-1},h.is_occupied=function(a,b){return this.gridmap[a]&&this.gridmap[a][b]?!0:!1},h.is_widget=function(a,b){var c=this.gridmap[a];return c?(c=c[b],c?c:!1):!1},h.is_static=function(a,b){var c=this.gridmap[a];return c?(c=c[b],c&&c.hasClass(this.options.static_class)?!0:!1):!1},h.is_widget_under_player=function(a,b){return this.is_widget(a,b)?this.is_player_in(a,b):!1},h.get_widgets_under_player=function(b){b||(b=this.cells_occupied_by_player||{cols:[],rows:[]});var c=a([]);return a.each(b.cols,a.proxy(function(d,e){a.each(b.rows,a.proxy(function(a,b){this.is_widget(e,b)&&(c=c.add(this.gridmap[e][b]))},this))},this)),c},h.set_placeholder=function(b,c){var d=a.extend({},this.placeholder_grid_data),e=b+d.size_x-1;e>this.cols&&(b-=e-b);var f=this.placeholder_grid_data.row0&&(this.is_empty(a,h)||this.is_player(a,h)||this.is_widget(a,h)&&g[h].is(f));)d[a].push(h),e=e>h?h:e;return 0===d[a].length?(c=!1,!0):void d[a].sort(function(a,b){return a-b})}),c?this.get_valid_rows(a,d,e):!1},h.can_go_widget_up=function(a){var b=a.row+a.size_y-1,c=!0,d=[],e=1e4;return this.for_each_column_occupied(a,function(f){var g=this.gridmap[f];d[f]=[];for(var h=b+1;--h>0&&(!this.is_widget(f,h)||this.is_player_in(f,h)||g[h].is(a.el));)this.is_player(f,h)||this.is_placeholder_in(f,h)||this.is_player_in(f,h)||d[f].push(h),e>h&&(e=h);return 0===d[f].length?(c=!1,!0):void d[f].sort(function(a,b){return a-b})}),c?this.get_valid_rows(a,d,e):!1},h.get_valid_rows=function(b,c,d){for(var e=b.row,f=b.row+b.size_y-1,g=b.size_y,h=d-1,i=[];++h<=f;){var j=!0;if(a.each(c,function(b,c){a.isArray(c)&&-1===a.inArray(h,c)&&(j=!1)}),j===!0&&(i.push(h),i.length===g))break}var k=!1;return 1===g?i[0]!==e&&(k=i[0]||!1):i[0]!==e&&(k=this.get_consecutive_numbers_index(i,g)),k},h.get_consecutive_numbers_index=function(a,b){for(var c=a.length,d=[],e=!0,f=-1,g=0;c>g;g++){if(e||a[g]===f+1){if(d.push(g),d.length===b)break;e=!1}else d=[],e=!0;f=a[g]}return d.length>=b?a[d[0]]:!1},h.get_widgets_overlapped=function(){var b=a([]),c=[],d=this.cells_occupied_by_player.rows.slice(0);return d.reverse(),a.each(this.cells_occupied_by_player.cols,a.proxy(function(e,f){a.each(d,a.proxy(function(d,e){if(!this.gridmap[f])return!0;var g=this.gridmap[f][e];this.is_occupied(f,e)&&!this.is_player(g)&&-1===a.inArray(g,c)&&(b=b.add(g),c.push(g))},this))},this)),b},h.on_start_overlapping_column=function(a){this.set_player(a,void 0,!1)},h.on_start_overlapping_row=function(a){this.set_player(void 0,a,!1)},h.on_stop_overlapping_column=function(a){var b=this;this.options.shift_larger_widgets_down&&this.for_each_widget_below(a,this.cells_occupied_by_player.rows[0],function(a,c){b.move_widget_up(this,b.player_grid_data.size_y)})},h.on_stop_overlapping_row=function(a){var b=this,c=this.cells_occupied_by_player.cols;if(this.options.shift_larger_widgets_down)for(var d=0,e=c.length;e>d;d++)this.for_each_widget_below(c[d],a,function(a,c){b.move_widget_up(this,b.player_grid_data.size_y)})},h.new_move_widget_to=function(a,b,c){var d=a.coords().grid;return this.remove_from_gridmap(d),d.row=c,d.col=b,this.add_to_gridmap(d),a.attr("data-row",c),a.attr("data-col",b),this.update_widget_position(d,a),this.$changed=this.$changed.add(a),this},h.move_widget=function(a,b,c,d){var e=a.coords().grid,f={col:b,row:c,size_x:e.size_x,size_y:e.size_y};return this.mutate_widget_in_gridmap(a,e,f),this.set_dom_grid_height(),this.set_dom_grid_width(),d&&d.call(this,f.col,f.row),a},h.move_widget_to=function(b,c){var d=this,e=b.coords().grid,f=this.widgets_below(b),g=this.can_move_to(e,e.col,c);return g===!1?!1:(this.remove_from_gridmap(e),e.row=c,this.add_to_gridmap(e),b.attr("data-row",c),this.$changed=this.$changed.add(b),f.each(function(b,c){var e=a(c),f=e.coords().grid,g=d.can_go_widget_up(f);g&&g!==f.row&&d.move_widget_to(e,g)}),this)},h.move_widget_up=function(b,c){if(void 0===c)return!1;var d=b.coords().grid,e=d.row,f=[];return c||(c=1),this.can_go_up(b)?void this.for_each_column_occupied(d,function(d){if(-1===a.inArray(b,f)){var g=b.coords().grid,h=e-c;if(h=this.can_go_up_to_row(g,d,h),!h)return!0;this.remove_from_gridmap(g),g.row=h,this.add_to_gridmap(g),b.attr("data-row",g.row),this.$changed=this.$changed.add(b),f.push(b)}}):!1},h.move_widget_down=function(b,c){var d,e,f,g;if(0>=c)return!1;if(d=b.coords().grid,e=d.row,f=[],g=c,!b)return!1;if(-1===a.inArray(b,f)){var h=b.coords().grid,i=e+c,j=this.widgets_below(b);this.remove_from_gridmap(h),j.each(a.proxy(function(b,c){var d=a(c),e=d.coords().grid,f=this.displacement_diff(e,h,g);f>0&&this.move_widget_down(d,f)},this)),h.row=i,this.update_widget_position(h,b),b.attr("data-row",h.row),this.$changed=this.$changed.add(b),f.push(b)}},h.can_go_up_to_row=function(b,c,d){var e,f=!0,g=[],h=b.row;if(this.for_each_column_occupied(b,function(a){for(g[a]=[],e=h;e--&&this.is_empty(a,e)&&!this.is_placeholder_in(a,e);)g[a].push(e);return g[a].length?void 0:(f=!1,!0)}),!f)return!1;for(e=d,e=1;h>e;e++){for(var i=!0,j=0,k=g.length;k>j;j++)g[j]&&-1===a.inArray(e,g[j])&&(i=!1);if(i===!0){f=e;break}}return f},h.displacement_diff=function(a,b,c){var d=a.row,e=[],f=b.row+b.size_y;this.for_each_column_occupied(a,function(a){for(var b=0,c=f;d>c;c++)this.is_empty(a,c)&&(b+=1);e.push(b)});var g=Math.max.apply(Math,e);return c-=g,c>0?c:0},h.widgets_below=function(b){var c=a([]),e=a.isPlainObject(b)?b:b.coords().grid;if(void 0===e)return c;var f=this,g=e.row+e.size_y-1;return this.for_each_column_occupied(e,function(b){f.for_each_widget_below(b,g,function(b,d){return f.is_player(this)||-1!==a.inArray(this,c)?void 0:(c=c.add(this),!0)})}),d.sort_by_row_asc(c)},h.set_cells_player_occupies=function(a,b){return this.remove_from_gridmap(this.placeholder_grid_data),this.placeholder_grid_data.col=a,this.placeholder_grid_data.row=b,this.add_to_gridmap(this.placeholder_grid_data,this.$player),this},h.empty_cells_player_occupies=function(){return this.remove_from_gridmap(this.placeholder_grid_data),this},h.can_go_down=function(b){var c=!0,d=this;return b.hasClass(this.options.static_class)&&(c=!1),this.widgets_below(b).each(function(){a(this).hasClass(d.options.static_class)&&(c=!1)}),c},h.can_go_up=function(a){var b=a.coords().grid,c=b.row,d=c-1,e=!0;return 1===c?!1:(this.for_each_column_occupied(b,function(a){return this.is_occupied(a,d)||this.is_player(a,d)||this.is_placeholder_in(a,d)||this.is_player_in(a,d)?(e=!1,!0):void 0}),e)},h.can_move_to=function(a,b,c){var d=a.el,e={size_y:a.size_y,size_x:a.size_x,col:b,row:c},f=!0;if(this.options.max_cols!==1/0){var g=b+a.size_x-1;if(g>this.cols)return!1}return this.options.max_rows=d;d++)c.push(d);return c},h.get_targeted_rows=function(a){for(var b=(a||this.player_grid_data.row)+(this.player_grid_data.size_y-1),c=[],d=a;b>=d;d++)c.push(d);return c},h.get_cells_occupied=function(b){var c,d={cols:[],rows:[]};for(arguments[1]instanceof a&&(b=arguments[1].coords().grid),c=0;c0&&this.is_widget(d,m)&&-1===a.inArray(g[d][m],l)&&(h=f.call(g[d][m],d,m),l.push(g[d][m]),h)););},"for_each/below":function(){for(m=e+1,i=g[d].length;i>m;m++)this.is_widget(d,m)&&-1===a.inArray(g[d][m],l)&&(h=f.call(g[d][m],d,m),l.push(g[d][m]))}};n[j]&&n[j].call(this)}},h.for_each_widget_above=function(a,b,c){return this._traversing_widgets("for_each","above",a,b,c),this},h.for_each_widget_below=function(a,b,c){return this._traversing_widgets("for_each","below",a,b,c),this},h.get_highest_occupied_cell=function(){for(var a,b=this.gridmap,c=b[1].length,d=[],e=[],f=b.length-1;f>=1;f--)for(a=c-1;a>=1;a--)if(this.is_widget(f,a)){d.push(a),e.push(f);break}return{col:Math.max.apply(Math,e),row:Math.max.apply(Math,d)}},h.get_widgets_in_range=function(b,c,d,e){var f,g,h,i,j=a([]);for(f=d;f>=b;f--)for(g=e;g>=c;g--)h=this.is_widget(f,g),h!==!1&&(i=h.data("coords").grid,i.col>=b&&i.col<=d&&i.row>=c&&i.row<=e&&(j=j.add(h)));return j},h.get_widgets_at_cell=function(a,b){return this.get_widgets_in_range(a,b,a,b)},h.get_widgets_from=function(b,c){var d=a();return b&&(d=d.add(this.$widgets.filter(function(){var c=parseInt(a(this).attr("data-col"));return c===b||c>b}))),c&&(d=d.add(this.$widgets.filter(function(){var b=parseInt(a(this).attr("data-row"));return b===c||b>c}))),d},h.set_dom_grid_height=function(a){if("undefined"==typeof a){var b=this.get_highest_occupied_cell().row;a=(b+1)*this.options.widget_margins[1]+b*this.min_widget_height}return this.container_height=a,this.$el.css("height",this.container_height),this},h.set_dom_grid_width=function(a){"undefined"==typeof a&&(a=this.get_highest_occupied_cell().col);var b=this.options.max_cols===1/0?this.options.max_cols:this.cols;return a=Math.min(b,Math.max(a,this.options.min_cols)),this.container_width=(a+1)*this.options.widget_margins[0]+a*this.min_widget_width,this.is_responsive()?(this.$el.css({"min-width":"100%","max-width":"100%"}),this):(this.$el.css("width",this.container_width),this)},h.is_responsive=function(){return this.options.autogenerate_stylesheet&&"auto"===this.options.widget_base_dimensions[0]&&this.options.max_cols!==1/0},h.get_responsive_col_width=function(){var a=this.cols||this.options.max_cols;return(this.$el[0].scrollWidth-(a+1)*this.options.widget_margins[0])/a},h.resize_responsive_layout=function(){return this.min_widget_width=this.get_responsive_col_width(),this.generate_stylesheet(),this.update_widgets_dimensions(),this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0]),this},h.toggle_collapsed_grid=function(a,b){return a?(this.$widgets.css({"margin-top":b.widget_margins[0],"margin-bottom":b.widget_margins[0],"min-height":b.widget_base_dimensions[1]}),this.$el.addClass("collapsed"),this.resize_api&&this.disable_resize(),this.drag_api&&this.disable()):(this.$widgets.css({"margin-top":"auto","margin-bottom":"auto","min-height":"auto"}),this.$el.removeClass("collapsed"),this.resize_api&&this.enable_resize(),this.drag_api&&this.enable()),this},h.generate_stylesheet=function(b){var c,e="",f=this.is_responsive()&&this.options.responsive_breakpoint&&a(window).width()=0)return!1;for(this.generated_stylesheets.push(g),d.generated_stylesheets.push(g),c=1;c<=b.cols+1;c++)e+=b.namespace+' [data-col="'+c+'"] { left:'+(f?this.options.widget_margins[0]:c*b.widget_margins[0]+(c-1)*b.widget_base_dimensions[0])+"px; }\n";for(c=1;c<=b.rows+1;c++)e+=b.namespace+' [data-row="'+c+'"] { top:'+(c*b.widget_margins[1]+(c-1)*b.widget_base_dimensions[1])+"px; }\n";for(var h=1;h<=b.rows;h++)e+=b.namespace+' [data-sizey="'+h+'"] { height:'+(f?"auto":h*b.widget_base_dimensions[1]+(h-1)*b.widget_margins[1])+(f?"":"px")+"; }\n";for(var i=1;i<=b.cols;i++){var j=i*b.widget_base_dimensions[0]+(i-1)*b.widget_margins[0];e+=b.namespace+' [data-sizex="'+i+'"] { width:'+(f?this.$wrapper.width()-2*this.options.widget_margins[0]:j>this.$wrapper.width()?this.$wrapper.width():j)+"px; }\n"}return this.remove_style_tags(),this.add_style_tag(e)},h.add_style_tag=function(a){var b=document,c="gridster-stylesheet";if(""!==this.options.namespace&&(c=c+"-"+this.options.namespace),!document.getElementById(c)){var d=b.createElement("style");d.id=c,b.getElementsByTagName("head")[0].appendChild(d),d.setAttribute("type","text/css"),d.styleSheet?d.styleSheet.cssText=a:d.appendChild(document.createTextNode(a)),this.remove_style_tags(),this.$style_tags=this.$style_tags.add(d)}return this},h.remove_style_tags=function(){var b=d.generated_stylesheets,c=this.generated_stylesheets;this.$style_tags.remove(),d.generated_stylesheets=a.map(b,function(b){return-1===a.inArray(b,c)?b:void 0})},h.generate_faux_grid=function(a,b){this.faux_grid=[],this.gridmap=[];var c,d;for(c=b;c>0;c--)for(this.gridmap[c]=[],d=a;d>0;d--)this.add_faux_cell(d,c);return this},h.add_faux_cell=function(b,c){var d=a({left:this.baseX+(c-1)*this.min_widget_width,top:this.baseY+(b-1)*this.min_widget_height,width:this.min_widget_width,height:this.min_widget_height,col:c,row:b,original_col:c,original_row:b}).coords();return a.isArray(this.gridmap[c])||(this.gridmap[c]=[]),"undefined"==typeof this.gridmap[c][b]&&(this.gridmap[c][b]=!1),this.faux_grid.push(d),this},h.add_faux_rows=function(a){a=window.parseInt(a,10);for(var b=this.rows,c=b+parseInt(a||1),d=c;d>b;d--)for(var e=this.cols;e>=1;e--)this.add_faux_cell(d,e);return this.rows=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},h.add_faux_cols=function(a){a=window.parseInt(a,10);var b=this.cols,c=b+parseInt(a||1);c=Math.min(c,this.options.max_cols);for(var d=b+1;c>=d;d++)for(var e=this.rows;e>=1;e--)this.add_faux_cell(e,d);return this.cols=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},h.recalculate_faux_grid=function(){var b=this.$wrapper.width();return this.baseX=(f.width()-b)/2,this.baseY=this.$wrapper.offset().top,"relative"===this.$wrapper.css("position")&&(this.baseX=this.baseY=0),a.each(this.faux_grid,a.proxy(function(a,b){this.faux_grid[a]=b.update({left:this.baseX+(b.data.col-1)*this.min_widget_width,top:this.baseY+(b.data.row-1)*this.min_widget_height})},this)),this.is_responsive()&&this.resize_responsive_layout(),this.options.center_widgets&&this.center_widgets(),this},h.resize_widget_dimensions=function(b){return b.widget_margins&&(this.options.widget_margins=b.widget_margins),b.widget_base_dimensions&&(this.options.widget_base_dimensions=b.widget_base_dimensions),this.$widgets.each(a.proxy(function(b,c){var d=a(c);this.resize_widget(d)},this)),this.generate_grid_and_stylesheet(),this.get_widgets_from_DOM(),this.set_dom_grid_height(),this.set_dom_grid_width(),this},h.get_widgets_from_DOM=function(){var b=this.$widgets.map(a.proxy(function(b,c){var d=a(c);return this.dom_to_coords(d)},this));b=d.sort_by_row_and_col_asc(b);var c=a(b).map(a.proxy(function(a,b){return this.register_widget(b)||null},this));return c.length&&this.$el.trigger("gridster:positionschanged"),this},h.get_num_widgets=function(){return this.$widgets.size()},h.set_num_columns=function(b){var c=this.options.max_cols,d=Math.floor(b/(this.min_widget_width+this.options.widget_margins[0]))+this.options.extra_cols,e=this.$widgets.map(function(){return a(this).attr("data-col")}).get();e.length||(e=[0]);var f=Math.max.apply(Math,e);this.cols=Math.max(f,d,this.options.min_cols),c!==1/0&&c>=f&&c= a.x1 && b.x1 <= a.x2) ||
+ (b.x2 >= a.x1 && b.x2 <= a.x2) ||
+ (a.x1 >= b.x1 && a.x2 <= b.x2)
+ ) { x = true; }
+
+ if ((b.y1 >= a.y1 && b.y1 <= a.y2) ||
+ (b.y2 >= a.y1 && b.y2 <= a.y2) ||
+ (a.y1 >= b.y1 && a.y2 <= b.y2)
+ ) { y = true; }
+
+ return (x && y);
+ };
+
+
+ fn.detect_overlapping_region = function(a, b){
+ var regionX = '';
+ var regionY = '';
+
+ if (a.y1 > b.cy && a.y1 < b.y2) { regionX = 'N'; }
+ if (a.y2 > b.y1 && a.y2 < b.cy) { regionX = 'S'; }
+ if (a.x1 > b.cx && a.x1 < b.x2) { regionY = 'W'; }
+ if (a.x2 > b.x1 && a.x2 < b.cx) { regionY = 'E'; }
+
+ return (regionX + regionY) || 'C';
+ };
+
+
+ fn.calculate_overlapped_area_coords = function(a, b){
+ var x1 = Math.max(a.x1, b.x1);
+ var y1 = Math.max(a.y1, b.y1);
+ var x2 = Math.min(a.x2, b.x2);
+ var y2 = Math.min(a.y2, b.y2);
+
+ return $({
+ left: x1,
+ top: y1,
+ width : (x2 - x1),
+ height: (y2 - y1)
+ }).coords().get();
+ };
+
+
+ fn.calculate_overlapped_area = function(coords){
+ return (coords.width * coords.height);
+ };
+
+
+ fn.manage_colliders_start_stop = function(new_colliders_coords, start_callback, stop_callback){
+ var last = this.last_colliders_coords;
+
+ for (var i = 0, il = last.length; i < il; i++) {
+ if ($.inArray(last[i], new_colliders_coords) === -1) {
+ start_callback.call(this, last[i]);
+ }
+ }
+
+ for (var j = 0, jl = new_colliders_coords.length; j < jl; j++) {
+ if ($.inArray(new_colliders_coords[j], last) === -1) {
+ stop_callback.call(this, new_colliders_coords[j]);
+ }
+
+ }
+ };
+
+
+ fn.find_collisions = function(player_data_coords){
+ var self = this;
+ var overlapping_region = this.options.overlapping_region;
+ var colliders_coords = [];
+ var colliders_data = [];
+ var $colliders = (this.colliders || this.$colliders);
+ var count = $colliders.length;
+ var player_coords = self.$element.coords()
+ .update(player_data_coords || false).get();
+
+ while(count--){
+ var $collider = self.$colliders ?
+ $($colliders[count]) : $colliders[count];
+ var $collider_coords_ins = ($collider.isCoords) ?
+ $collider : $collider.coords();
+ var collider_coords = $collider_coords_ins.get();
+ var overlaps = self.overlaps(player_coords, collider_coords);
+
+ if (!overlaps) {
+ continue;
+ }
+
+ var region = self.detect_overlapping_region(
+ player_coords, collider_coords);
+
+ //todo: make this an option
+ if (region === overlapping_region || overlapping_region === 'all') {
+
+ var area_coords = self.calculate_overlapped_area_coords(
+ player_coords, collider_coords);
+ var area = self.calculate_overlapped_area(area_coords);
+ if ( 0 !== area ) {
+ var collider_data = {
+ area: area,
+ area_coords : area_coords,
+ region: region,
+ coords: collider_coords,
+ player_coords: player_coords,
+ el: $collider
+ };
+
+ if (self.options.on_overlap) {
+ self.options.on_overlap.call(this, collider_data);
+ }
+ colliders_coords.push($collider_coords_ins);
+ colliders_data.push(collider_data);
+ }
+ }
+ }
+
+ if (self.options.on_overlap_stop || self.options.on_overlap_start) {
+ this.manage_colliders_start_stop(colliders_coords,
+ self.options.on_overlap_start, self.options.on_overlap_stop);
+ }
+
+ this.last_colliders_coords = colliders_coords;
+
+ return colliders_data;
+ };
+
+
+ fn.get_closest_colliders = function(player_data_coords){
+ var colliders = this.find_collisions(player_data_coords);
+
+ colliders.sort(function(a, b) {
+ /* if colliders are being overlapped by the "C" (center) region,
+ * we have to set a lower index in the array to which they are placed
+ * above in the grid. */
+ if (a.region === 'C' && b.region === 'C') {
+ if (a.coords.y1 < b.coords.y1 || a.coords.x1 < b.coords.x1) {
+ return - 1;
+ }else{
+ return 1;
+ }
+ }
+
+ if (a.area < b.area) {
+ return 1;
+ }
+
+ return 1;
+ });
+ return colliders;
+ };
+
+
+ fn.set_colliders = function(colliders) {
+ if (typeof colliders === 'string' || colliders instanceof $) {
+ this.$colliders = $(colliders,
+ this.options.colliders_context).not(this.$element);
+ }else{
+ this.colliders = $(colliders);
+ }
+ };
+
+
+ //jQuery adapter
+ $.fn.collision = function(collider, options) {
+ return new Collision( this, collider, options );
+ };
+
+ return Collision;
+
+}));
+
+(function (window, undefined) {
+ 'use strict';
+ /* Delay, debounce and throttle functions taken from underscore.js
+ *
+ * Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and
+ * Investigative Reporters & Editors
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ window.delay = function (func, wait) {
+ var args = Array.prototype.slice.call(arguments, 2);
+ return setTimeout(function () {
+ return func.apply(null, args);
+ }, wait);
+ };
+
+ window.debounce = function (func, wait, immediate) {
+ var timeout;
+ return function () {
+ var context = this, args = arguments;
+ var later = function () {
+ timeout = null;
+ if (!immediate) {
+ func.apply(context, args);
+ }
+ };
+ if (immediate && !timeout) {
+ func.apply(context, args);
+ }
+ clearTimeout(timeout);
+ timeout = setTimeout(later, wait);
+ };
+ };
+
+ window.throttle = function (func, wait) {
+ var context, args, timeout, throttling, more, result;
+ var whenDone = debounce(
+ function () {
+ more = throttling = false;
+ }, wait);
+ return function () {
+ context = this;
+ args = arguments;
+ var later = function () {
+ timeout = null;
+ if (more) {
+ func.apply(context, args);
+ }
+ whenDone();
+ };
+ if (!timeout) {
+ timeout = setTimeout(later, wait);
+ }
+ if (throttling) {
+ more = true;
+ } else {
+ result = func.apply(context, args);
+ }
+ whenDone();
+ throttling = true;
+ return result;
+ };
+ };
+
+})(window);
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-draggable', ['jquery'], factory);
+ } else {
+ root.GridsterDraggable = factory(root.$ || root.jQuery);
+ }
+
+}(this, function($) {
+ 'use strict';
+ var defaults = {
+ items: 'li',
+ distance: 1,
+ limit: true,
+ offset_left: 0,
+ autoscroll: true,
+ ignore_dragging: ['INPUT', 'TEXTAREA', 'SELECT', 'BUTTON'], // or function
+ handle: null,
+ container_width: 0, // 0 == auto
+ move_element: true,
+ helper: false, // or 'clone'
+ remove_helper: true
+ // drag: function(e) {},
+ // start : function(e, ui) {},
+ // stop : function(e) {}
+ };
+
+ var $window = $(window);
+ var dir_map = { x : 'left', y : 'top' };
+ var isTouch = !!('ontouchstart' in window);
+
+ var capitalize = function(str) {
+ return str.charAt(0).toUpperCase() + str.slice(1);
+ };
+
+ var idCounter = 0;
+ var uniqId = function() {
+ return ++idCounter + '';
+ };
+
+ /**
+ * Basic drag implementation for DOM elements inside a container.
+ * Provide start/stop/drag callbacks.
+ *
+ * @class Draggable
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets
+ * to be dragged.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.items] Define who will
+ * be the draggable items. Can be a CSS Selector String or a
+ * collection of HTMLElements.
+ * @param {Number} [options.distance] Distance in pixels after mousedown
+ * the mouse must move before dragging should start.
+ * @param {Boolean} [options.limit] Constrains dragging to the width of
+ * the container
+ * @param {Object|Function} [options.ignore_dragging] Array of node names
+ * that sould not trigger dragging, by default is `['INPUT', 'TEXTAREA',
+ * 'SELECT', 'BUTTON']`. If a function is used return true to ignore dragging.
+ * @param {offset_left} [options.offset_left] Offset added to the item
+ * that is being dragged.
+ * @param {Number} [options.drag] Executes a callback when the mouse is
+ * moved during the dragging.
+ * @param {Number} [options.start] Executes a callback when the drag
+ * starts.
+ * @param {Number} [options.stop] Executes a callback when the drag stops.
+ * @return {Object} Returns `el`.
+ * @constructor
+ */
+ function Draggable(el, options) {
+ this.options = $.extend({}, defaults, options);
+ this.$document = $(document);
+ this.$container = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$container.closest(this.options.scroll_container);
+ this.is_dragging = false;
+ this.player_min_left = 0 + this.options.offset_left;
+ this.id = uniqId();
+ this.ns = '.gridster-draggable-' + this.id;
+ this.init();
+ }
+
+ Draggable.defaults = defaults;
+
+ var fn = Draggable.prototype;
+
+ fn.init = function() {
+ var pos = this.$container.css('position');
+ this.calculate_dimensions();
+ this.$container.css('position', pos === 'static' ? 'relative' : pos);
+ this.disabled = false;
+ this.events();
+
+ $window.bind(this.nsEvent('resize'),
+ throttle($.proxy(this.calculate_dimensions, this), 200));
+ };
+
+ fn.nsEvent = function(ev) {
+ return (ev || '') + this.ns;
+ };
+
+ fn.events = function() {
+ this.pointer_events = {
+ start: this.nsEvent('touchstart') + ' ' + this.nsEvent('mousedown'),
+ move: this.nsEvent('touchmove') + ' ' + this.nsEvent('mousemove'),
+ end: this.nsEvent('touchend') + ' ' + this.nsEvent('mouseup')
+ };
+
+ this.$container.on(this.nsEvent('selectstart'),
+ $.proxy(this.on_select_start, this));
+
+ this.$container.on(this.pointer_events.start, this.options.items,
+ $.proxy(this.drag_handler, this));
+
+ this.$document.on(this.pointer_events.end, $.proxy(function(e) {
+ this.is_dragging = false;
+ if (this.disabled) { return; }
+ this.$document.off(this.pointer_events.move);
+ if (this.drag_start) {
+ this.on_dragstop(e);
+ }
+ }, this));
+ };
+
+ fn.get_actual_pos = function($el) {
+ return $el.position();
+ };
+
+
+ fn.get_mouse_pos = function(e) {
+ if (e.originalEvent && e.originalEvent.touches) {
+ var oe = e.originalEvent;
+ e = oe.touches.length ? oe.touches[0] : oe.changedTouches[0];
+ }
+
+ return {
+ left: e.clientX,
+ top: e.clientY
+ };
+ };
+
+
+ fn.get_offset = function(e) {
+ e.preventDefault();
+ var mouse_actual_pos = this.get_mouse_pos(e);
+ var diff_x = Math.round(
+ mouse_actual_pos.left - this.mouse_init_pos.left);
+ var diff_y = Math.round(mouse_actual_pos.top - this.mouse_init_pos.top);
+
+ var left = Math.round(this.el_init_offset.left +
+ diff_x - this.baseX +
+ this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x);
+ var top = Math.round(this.el_init_offset.top +
+ diff_y - this.baseY +
+ this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y);
+
+ if (this.options.limit) {
+ if (left > this.player_max_left) {
+ left = this.player_max_left;
+ } else if(left < this.player_min_left) {
+ left = this.player_min_left;
+ }
+ }
+
+ return {
+ position: {
+ left: left,
+ top: top
+ },
+ pointer: {
+ left: mouse_actual_pos.left,
+ top: mouse_actual_pos.top,
+ diff_left: diff_x + (this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x),
+ diff_top: diff_y + (this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y)
+ }
+ };
+ };
+
+
+ fn.get_drag_data = function(e) {
+ var offset = this.get_offset(e);
+ offset.$player = this.$player;
+ offset.$helper = this.helper ? this.$helper : this.$player;
+
+ return offset;
+ };
+
+
+ fn.set_limits = function(container_width) {
+ container_width || (container_width = this.$container.width());
+ this.player_max_left = (container_width - this.player_width +
+ - this.options.offset_left);
+
+ this.options.container_width = container_width;
+
+ return this;
+ };
+
+
+ fn.scroll_in = function(axis, data) {
+ var dir_prop = dir_map[axis];
+
+ var area_size = 50;
+ var scroll_inc = 30;
+ var scrollDir = 'scroll' + capitalize(dir_prop);
+
+ var is_x = axis === 'x';
+ var scroller_size = is_x ? this.scroller_width : this.scroller_height;
+ var doc_size;
+ if (this.$scroll_container === window){
+ doc_size = is_x ? this.$scroll_container.width() :
+ this.$scroll_container.height();
+ }else{
+ doc_size = is_x ? this.$scroll_container[0].scrollWidth :
+ this.$scroll_container[0].scrollHeight;
+ }
+ var player_size = is_x ? this.$player.width() : this.$player.height();
+
+ var next_scroll;
+ var scroll_offset = this.$scroll_container[scrollDir]();
+ var min_scroll_pos = scroll_offset;
+ var max_scroll_pos = min_scroll_pos + scroller_size;
+
+ var mouse_next_zone = max_scroll_pos - area_size; // down/right
+ var mouse_prev_zone = min_scroll_pos + area_size; // up/left
+
+ var abs_mouse_pos = min_scroll_pos + data.pointer[dir_prop];
+
+ var max_player_pos = (doc_size - scroller_size + player_size);
+
+ if (abs_mouse_pos >= mouse_next_zone) {
+ next_scroll = scroll_offset + scroll_inc;
+ if (next_scroll < max_player_pos) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] += scroll_inc;
+ }
+ }
+
+ if (abs_mouse_pos <= mouse_prev_zone) {
+ next_scroll = scroll_offset - scroll_inc;
+ if (next_scroll > 0) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] -= scroll_inc;
+ }
+ }
+
+ return this;
+ };
+
+
+ fn.manage_scroll = function(data) {
+ this.scroll_in('x', data);
+ this.scroll_in('y', data);
+ };
+
+
+ fn.calculate_dimensions = function() {
+ this.scroller_height = this.$scroll_container.height();
+ this.scroller_width = this.$scroll_container.width();
+ };
+
+
+ fn.drag_handler = function(e) {
+ // skip if drag is disabled, or click was not done with the mouse primary button
+ if (this.disabled || e.which !== 1 && !isTouch) {
+ return;
+ }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ var self = this;
+ var first = true;
+ this.$player = $(e.currentTarget);
+
+ this.el_init_pos = this.get_actual_pos(this.$player);
+ this.mouse_init_pos = this.get_mouse_pos(e);
+ this.offsetY = this.mouse_init_pos.top - this.el_init_pos.top;
+
+ this.$document.on(this.pointer_events.move, function(mme) {
+ var mouse_actual_pos = self.get_mouse_pos(mme);
+ var diff_x = Math.abs(
+ mouse_actual_pos.left - self.mouse_init_pos.left);
+ var diff_y = Math.abs(
+ mouse_actual_pos.top - self.mouse_init_pos.top);
+ if (!(diff_x > self.options.distance ||
+ diff_y > self.options.distance)
+ ) {
+ return false;
+ }
+
+ if (first) {
+ first = false;
+ self.on_dragstart.call(self, mme);
+ return false;
+ }
+
+ if (self.is_dragging === true) {
+ self.on_dragmove.call(self, mme);
+ }
+
+ return false;
+ });
+
+ if (!isTouch) { return false; }
+ };
+
+
+ fn.on_dragstart = function(e) {
+ e.preventDefault();
+
+ if (this.is_dragging) { return this; }
+
+ this.drag_start = this.is_dragging = true;
+ var offset = this.$container.offset();
+ this.baseX = Math.round(offset.left);
+ this.baseY = Math.round(offset.top);
+
+ if (this.options.helper === 'clone') {
+ this.$helper = this.$player.clone()
+ .appendTo(this.$container).addClass('helper');
+ this.helper = true;
+ } else {
+ this.helper = false;
+ }
+
+ this.scroll_container_offset_y = this.$scroll_container.scrollTop();
+ this.scroll_container_offset_x = this.$scroll_container.scrollLeft();
+ this.el_init_offset = this.$player.offset();
+ this.player_width = this.$player.width();
+
+ this.set_limits(this.options.container_width);
+
+ if (this.options.start) {
+ this.options.start.call(this.$player, e, this.get_drag_data(e));
+ }
+ return false;
+ };
+
+
+ fn.on_dragmove = function(e) {
+ var data = this.get_drag_data(e);
+
+ this.options.autoscroll && this.manage_scroll(data);
+
+ if (this.options.move_element) {
+ (this.helper ? this.$helper : this.$player).css({
+ 'position': 'absolute',
+ 'left' : data.position.left,
+ 'top' : data.position.top
+ });
+ }
+
+ var last_position = this.last_position || data.position;
+ data.prev_position = last_position;
+
+ if (this.options.drag) {
+ this.options.drag.call(this.$player, e, data);
+ }
+
+ this.last_position = data.position;
+ return false;
+ };
+
+
+ fn.on_dragstop = function(e) {
+ var data = this.get_drag_data(e);
+ this.drag_start = false;
+
+ if (this.options.stop) {
+ this.options.stop.call(this.$player, e, data);
+ }
+
+ if (this.helper && this.options.remove_helper) {
+ this.$helper.remove();
+ }
+
+ return false;
+ };
+
+ fn.on_select_start = function(e) {
+ if (this.disabled) { return; }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ return false;
+ };
+
+ fn.enable = function() {
+ this.disabled = false;
+ };
+
+ fn.disable = function() {
+ this.disabled = true;
+ };
+
+ fn.destroy = function() {
+ this.disable();
+
+ this.$container.off(this.ns);
+ this.$document.off(this.ns);
+ $window.off(this.ns);
+
+ $.removeData(this.$container, 'drag');
+ };
+
+ fn.ignore_drag = function(event) {
+ if (this.options.handle) {
+ return !$(event.target).is(this.options.handle);
+ }
+
+ if ($.isFunction(this.options.ignore_dragging)) {
+ return this.options.ignore_dragging(event);
+ }
+
+ if (this.options.resize) {
+ return ! $(event.target).is(this.options.items);
+ }
+
+ return $(event.target).is(this.options.ignore_dragging.join(', '));
+ };
+
+ //jQuery adapter
+ $.fn.gridDraggable = function ( options ) {
+ return new Draggable(this, options);
+ };
+
+ $.fn.dragg = function (options) {
+ return this.each(function () {
+ if (!$.data(this, 'drag')) {
+ $.data(this, 'drag', new Draggable(this, options));
+ }
+ });
+ };
+
+ return Draggable;
+
+}));
+
+(function (root, factory) {
+ 'use strict';
+ if (typeof exports === 'object') {
+ module.exports = factory(require('jquery'), require('./jquery.draggable.js'), require('./jquery.collision.js'), require('./jquery.coords.js'), require('./utils.js'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define(['jquery', 'gridster-draggable', 'gridster-collision'], factory);
+ } else {
+ root.Gridster = factory(root.$ || root.jQuery, root.GridsterDraggable,
+ root.GridsterCollision);
+ }
+
+}(this, function ($, Draggable, Collision) {
+ 'use strict';
+ var $window = $(window),
+ defaults = {
+ namespace: '',
+ widget_selector: 'li',
+ static_class: 'static',
+ widget_margins: [10, 10],
+ widget_base_dimensions: [400, 225],
+ extra_rows: 0,
+ extra_cols: 0,
+ min_cols: 1,
+ max_cols: Infinity,
+ min_rows: 1,
+ max_rows: 15,
+ autogenerate_stylesheet: true,
+ avoid_overlapped_widgets: true,
+ auto_init: true,
+ center_widgets: false,
+ responsive_breakpoint: false,
+ scroll_container: window,
+ shift_larger_widgets_down: true,
+ shift_widgets_up: true,
+ show_element: function($el, callback) {
+ if (callback) {
+ $el.fadeIn(callback);
+ } else {
+ $el.fadeIn();
+ }
+ },
+ hide_element: function($el, callback) {
+ if (callback) {
+ $el.fadeOut(callback);
+ } else {
+ $el.fadeOut();
+ }
+ },
+ serialize_params: function($w, wgd) {
+ return {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ },
+ collision: {
+ wait_for_mouseup: false
+ },
+ draggable: {
+ items: '.gs-w:not(.static)',
+ distance: 4,
+ ignore_dragging: Draggable.defaults.ignore_dragging.slice(0)
+ },
+ resize: {
+ enabled: false,
+ axes: ['both'],
+ handle_append_to: '',
+ handle_class: 'gs-resize-handle',
+ max_size: [Infinity, Infinity],
+ min_size: [1, 1]
+ }
+ };
+
+ /**
+ * @class Gridster
+ * @uses Draggable
+ * @uses Collision
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.widget_selector] Define who will
+ * be the draggable widgets. Can be a CSS Selector String or a
+ * collection of HTMLElements
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @param {Number} [options.extra_cols] Add more columns in addition to
+ * those that have been calculated.
+ * @param {Number} [options.extra_rows] Add more rows in addition to
+ * those that have been calculated.
+ * @param {Number} [options.min_cols] The minimum required columns.
+ * @param {Number} [options.max_cols] The maximum columns possible (set to null
+ * for no maximum).
+ * @param {Number} [options.min_rows] The minimum required rows.
+ * @param {Boolean} [options.autogenerate_stylesheet] If true, all the
+ * CSS required to position all widgets in their respective columns
+ * and rows will be generated automatically and injected to the
+ * `` of the document. You can set this to false, and write
+ * your own CSS targeting rows and cols via data-attributes like so:
+ * `[data-col="1"] { left: 10px; }`
+ * @param {Boolean} [options.avoid_overlapped_widgets] Avoid that widgets loaded
+ * from the DOM can be overlapped. It is helpful if the positions were
+ * bad stored in the database or if there was any conflict.
+ * @param {Boolean} [options.auto_init] Automatically call gridster init
+ * method or not when the plugin is instantiated.
+ * @param {Function} [options.serialize_params] Return the data you want
+ * for each widget in the serialization. Two arguments are passed:
+ * `$w`: the jQuery wrapped HTMLElement, and `wgd`: the grid
+ * coords object (`col`, `row`, `size_x`, `size_y`).
+ * @param {Boolean} [options.shift_larger_widgets_down] Determines if how widgets get pushes
+ * out of the way of the player. If set to false smaller widgets will not move larger
+ * widgets out of their way . Defaults to true.
+ * @param {Boolean} [options.shift_widgets_up] Determines if the player will automatically
+ * condense the grid and not allow a widget to have space above it. Defaults to true.
+ * @param {Function} [options.show_element] Makes the given element visible. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is made visible. The callback parameter is optional.
+ * @param {Function} [options.hide_element] Hides the given element. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is hidden. The callback parameter is optional.
+ * @param {Object} [options.collision] An Object with all options for
+ * Collision class you want to overwrite. See Collision docs for
+ * more info.
+ * @param {Boolean} [options.collision.wait_for_mouseup] Default is false.
+ * If true then it will not move colliding widgets during drag, but only on
+ * mouseup.
+ * @param {Object} [options.draggable] An Object with all options for
+ * Draggable class you want to overwrite. See Draggable docs for more info.
+ * @param {Object|Function} [options.draggable.ignore_dragging] Note that
+ * if you use a Function, and resize is enabled, you should ignore the
+ * resize handlers manually (options.resize.handle_class).
+ * @param {Object} [options.resize] An Object with resize config options.
+ * @param {Boolean} [options.resize.enabled] Set to true to enable
+ * resizing.
+ * @param {Array} [options.resize.axes] Axes in which widgets can be
+ * resized. Possible values: ['x', 'y', 'both'].
+ * @param {String} [options.resize.handle_append_to] Set a valid CSS
+ * selector to append resize handles to.
+ * @param {String} [options.resize.handle_class] CSS class name used
+ * by resize handles.
+ * @param {Array} [options.resize.max_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[max_cols_occupied, max_rows_occupied]`
+ * @param {Array} [options.resize.min_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[min_cols_occupied, min_rows_occupied]`
+ * @param {Function} [options.resize.start] Function executed
+ * when resizing starts.
+ * @param {Function} [options.resize.resize] Function executed
+ * during the resizing.
+ * @param {Function} [options.resize.stop] Function executed
+ * when resizing stops.
+ *
+ * @constructor
+ */
+ function Gridster (el, options) {
+ this.options = $.extend(true, {}, defaults, options);
+ this.options.draggable = this.options.draggable || {};
+ this.options.draggable = $.extend(true, {}, this.options.draggable,
+ {scroll_container: this.options.scroll_container});
+ this.$el = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$el.closest(this.options.scroll_container);
+ this.$wrapper = this.$el.parent();
+ this.$widgets = this.$el.children(this.options.widget_selector).addClass('gs-w');
+ this.$changed = $([]);
+ this.w_queue = {};
+ if (this.is_responsive()) {
+ this.min_widget_width = this.get_responsive_col_width();
+ } else {
+ this.min_widget_width = this.options.widget_base_dimensions[0];
+ }
+ this.min_widget_height = this.options.widget_base_dimensions[1];
+
+ this.min_col_count = this.options.min_cols;
+ this.prev_col_count = this.min_col_count;
+
+ this.generated_stylesheets = [];
+ this.$style_tags = $([]);
+
+ this.options.auto_init && this.init();
+ }
+
+ Gridster.defaults = defaults;
+ Gridster.generated_stylesheets = [];
+
+ /**
+ * Convert properties to Integer
+ *
+ * @param {Object} obj - config object to be converted
+ * @return {Object} Returns the converted object.
+ */
+ function convInt (obj) {
+ var props = ['col', 'row', 'size_x', 'size_y'];
+ var tmp = {};
+ for (var i = 0, len = props.length; i < len; i++) {
+ var prop = props[i];
+ if (!(prop in obj)) {
+ throw new Error('Not exists property `' + prop + '`');
+ }
+ var val = obj[prop];
+ if (!val || isNaN(val)) {
+ throw new Error('Invalid value of `' + prop + '` property');
+ }
+ tmp[prop] = +val;
+ }
+ return tmp;
+ }
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in ascending way.
+ *
+ * @method sort_by_row_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ if (!a.row) {
+ a = $(a).coords().grid;
+ b = $(b).coords().grid;
+ }
+
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) placing first the empty cells upper left.
+ *
+ * @method sort_by_row_and_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_and_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row || a.row === b.row && a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects by column (representing the grid
+ * coords of each widget) in ascending way.
+ *
+ * @method sort_by_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+ *
+ * @method sort_by_row_desc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_desc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row + a.size_y < b.row + b.size_y) {
+ return 1;
+ }
+ return -1;
+ });
+ return widgets;
+ };
+
+
+ /** Instance Methods **/
+
+ var fn = Gridster.prototype;
+
+ fn.init = function () {
+ this.options.resize.enabled && this.setup_resize();
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+ this.$wrapper.addClass('ready');
+ this.draggable();
+ this.options.resize.enabled && this.resizable();
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ $window.bind('resize.gridster', throttle(
+ $.proxy(this.recalculate_faux_grid, this), 200));
+ };
+
+
+ /**
+ * Disables dragging.
+ *
+ * @method disable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.disable = function () {
+ this.$wrapper.find('.player-revert').removeClass('player-revert');
+ this.drag_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables dragging.
+ *
+ * @method enable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.enable = function () {
+ this.drag_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Disables drag-and-drop widget resizing.
+ *
+ * @method disable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.disable_resize = function () {
+ this.$el.addClass('gs-resize-disabled');
+ this.resize_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables drag-and-drop widget resizing.
+ *
+ * @method enable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.enable_resize = function () {
+ this.$el.removeClass('gs-resize-disabled');
+ this.resize_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Add a new widget to the grid.
+ *
+ * @method add_widget
+ * @param {String|HTMLElement} html The string representing the HTML of the widget
+ * or the HTMLElement.
+ * @param {Number} [size_x] The nº of rows the widget occupies horizontally.
+ * @param {Number} [size_y] The nº of columns the widget occupies vertically.
+ * @param {Number} [col] The column the widget should start in.
+ * @param {Number} [row] The row the widget should start in.
+ * @param {Array} [max_size] max_size Maximun size (in units) for width and height.
+ * @param {Array} [min_size] min_size Minimum size (in units) for width and height.
+ * @param {Function} [callback] Function executed after the widget is shown.
+ * @return {HTMLElement} Returns the jQuery wrapped HTMLElement representing.
+ * the widget that was just created.
+ */
+ fn.add_widget = function (html, size_x, size_y, col, row, max_size, min_size, callback) {
+ var pos;
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+
+ if (!col && !row) {
+ pos = this.next_position(size_x, size_y);
+ } else {
+ pos = {
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ };
+ if (this.options.avoid_overlapped_widgets) {
+ this.empty_cells(col, row, size_x, size_y);
+ }
+ }
+
+ var $w = $(html).attr({
+ 'data-col': pos.col,
+ 'data-row': pos.row,
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ }).addClass('gs-w').appendTo(this.$el).hide();
+
+ this.$widgets = this.$widgets.add($w);
+ this.$changed = this.$changed.add($w);
+
+ this.register_widget($w);
+
+ var reqRows = parseInt(pos.row) + (parseInt(pos.size_y) - 1);
+ if (this.rows < reqRows) {
+ this.add_faux_rows(reqRows - this.rows);
+ }
+
+ if (max_size) {
+ this.set_widget_max_size($w, max_size);
+ }
+
+ if (min_size) {
+ this.set_widget_min_size($w, min_size);
+ }
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ this.options.show_element.call(this, $w, callback);
+
+ return $w;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_min_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} min_size Minimum size (in grid units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_min_size = function ($widget, min_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.min_size_x = min_size[0];
+ wgd.min_size_y = min_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_max_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} max_size Maximun size (in units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_max_size = function ($widget, max_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.max_size_x = max_size[0];
+ wgd.max_size_y = max_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Append the resize handle into a widget.
+ *
+ * @method add_resize_handle
+ * representing the widget.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ * @param $w
+ */
+ fn.add_resize_handle = function ($w) {
+ var $append_to = this.options.resize.handle_append_to ? $(this.options.resize.handle_append_to, $w) : $w;
+
+ if (($append_to.children('span[class~=\'' + this.resize_handle_class + '\']')).length === 0) {
+ $(this.resize_handle_tpl).appendTo($append_to);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Change the size of a widget. Width is limited to the current grid width.
+ *
+ * @method resize_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} [size_x] The number of columns that will occupy the widget.
+ * By default size_x
is limited to the space available from
+ * the column where the widget begins, until the last column to the right.
+ * @param {Number} [size_y] The number of rows that will occupy the widget.
+ * @param {Function} [callback] Function executed when the widget is removed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.resize_widget = function ($widget, size_x, size_y, callback) {
+ var wgd = $widget.coords().grid;
+
+ size_x || (size_x = wgd.size_x);
+ size_y || (size_y = wgd.size_y);
+
+ //ensure the grid has the correct number of rows
+ if (!this.is_valid_row(wgd.row, size_y)){
+ this.add_faux_rows(Math.max(this.calculate_highest_row(wgd.row, size_y) - this.rows, 0));
+ }
+
+ //ensure the grid has the correct number of cols
+ if (!this.is_valid_col(wgd.col, size_y)) {
+ this.add_faux_cols(Math.max(this.calculate_highest_row(wgd.col, size_x) - this.cols, 0));
+ }
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Expand the widget. Width is set to the current grid width.
+ *
+ * @method expand_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} size_x The number of cols that will occupy the widget.
+ * @param {Number} size_y The number of rows that will occupy the widget.
+ * @param {Number} col The column to resize the widget from.
+ * @param {Function} [callback] Function executed when the widget is expanded.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.expand_widget = function ($widget, size_x, size_y, col, callback) {
+ var wgd = $widget.coords().grid;
+ var max_size_x = Math.floor(($(window).width() - this.options.widget_margins[0] * 2) / this.min_widget_width);
+ size_x = size_x || Math.min(max_size_x, this.cols);
+ size_y || (size_y = wgd.size_y);
+
+ var old_size_y = wgd.size_y;
+ $widget.attr('pre_expand_col', wgd.col);
+ $widget.attr('pre_expand_sizex', wgd.size_x);
+ $widget.attr('pre_expand_sizey', wgd.size_y);
+ var new_col = col || 1;
+
+ if (size_y > old_size_y) {
+ this.add_faux_rows(Math.max(size_y - old_size_y, 0));
+ }
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Collapse the widget to it's pre-expanded size
+ *
+ * @method collapse_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Function} [callback] Function executed when the widget is collapsed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.collapse_widget = function ($widget, callback) {
+ var wgd = $widget.coords().grid;
+ var size_x = parseInt($widget.attr('pre_expand_sizex'));
+ var size_y = parseInt($widget.attr('pre_expand_sizey'));
+
+ var new_col = parseInt($widget.attr('pre_expand_col'));
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Fit the size of a widget to its content (best guess)
+ *
+ * @method fit_to_content
+ * @param $widget {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * @param max_cols {Number} max number of columns a widget can take up
+ * @param max_rows {Number} max number of rows a widget can take up
+ * @param {Function} [callback] Function executed when the widget is fit to content.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.fit_to_content = function ($widget, max_cols, max_rows, callback) {
+ var wgd = $widget.coords().grid;
+ var width = this.$wrapper.width();
+ var height = this.$wrapper.height();
+ var col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ var row_size = this.options.widget_base_dimensions[1] + (2 * this.options.widget_margins[1]);
+ var best_cols = Math.ceil((width + (2 * this.options.widget_margins[0])) / col_size);
+ var best_rows = Math.ceil((height + (2 * this.options.widget_margins[1])) / row_size);
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: Math.min(max_cols, best_cols),
+ size_y: Math.min(max_rows, best_rows)
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Centers widgets in grid
+ *
+ * @method center_widgets
+ */
+ fn.center_widgets = debounce(function () {
+ var wrapper_width = this.$wrapper.width();
+ var col_size;
+ if (this.is_responsive()) {
+ col_size = this.get_responsive_col_width();
+ } else {
+ col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ }
+ var col_count = Math.floor(Math.max(Math.floor(wrapper_width / col_size), this.min_col_count) / 2) * 2;
+
+ this.options.min_cols = col_count;
+ this.options.max_cols = col_count;
+ this.options.extra_cols = 0;
+ this.set_dom_grid_width(col_count);
+ this.cols = col_count;
+
+ var col_dif = (col_count - this.prev_col_count) / 2;
+
+ if (col_dif < 0) {
+ if (this.get_min_col() > col_dif * -1) {
+ this.shift_cols(col_dif);
+ } else {
+ this.resize_widget_dimensions(this.options);
+ }
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ } else if (col_dif > 0) {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.shift_cols(col_dif);
+ }, this), 0);
+
+ } else {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ }
+
+ this.prev_col_count = col_count;
+ return this;
+ }, 200);
+
+
+ fn.get_min_col = function () {
+ return Math.min.apply(Math, this.$widgets.map($.proxy(function (key, widget) {
+ return this.get_cells_occupied($(widget).coords().grid).cols;
+ }, this)).get());
+ };
+
+
+ fn.shift_cols = function (col_dif) {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ widgets_coords.each($.proxy(function (i, widget) {
+ var $widget = $(widget.el);
+ var wgd = $widget.coords().grid;
+ var col = parseInt($widget.attr('data-col'));
+
+ var new_grid_data = {
+ col: Math.max(Math.round(col + col_dif), 1),
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ setTimeout($.proxy(function () {
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+ }, this), 0);
+ }, this));
+ };
+
+
+ /**
+ * Change the dimensions of widgets.
+ *
+ * @method resize_widget_dimensions
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.min_widget_width = (this.options.widget_margins[0] * 2) + this.options.widget_base_dimensions[0];
+ this.min_widget_height = (this.options.widget_margins[1] * 2) + this.options.widget_base_dimensions[1];
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Mutate widget dimensions and position in the grid map.
+ *
+ * @method mutate_widget_in_gridmap
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget to mutate.
+ * @param {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @param {Object} new_wgd New widget grid data.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ */
+ fn.mutate_widget_in_gridmap = function ($widget, wgd, new_wgd) {
+ var old_size_y = wgd.size_y;
+
+ var old_cells_occupied = this.get_cells_occupied(wgd);
+ var new_cells_occupied = this.get_cells_occupied(new_wgd);
+
+ //find the cells that this widget currently occupies
+ var empty_cols = [];
+ $.each(old_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, new_cells_occupied.cols) === -1) {
+ empty_cols.push(col);
+ }
+ });
+
+ //find the cells that this widget will occupy
+ var occupied_cols = [];
+ $.each(new_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, old_cells_occupied.cols) === -1) {
+ occupied_cols.push(col);
+ }
+ });
+
+ //find the rows that it currently occupies
+ var empty_rows = [];
+ $.each(old_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, new_cells_occupied.rows) === -1) {
+ empty_rows.push(row);
+ }
+ });
+
+ //find the rows that it will occupy
+ var occupied_rows = [];
+ $.each(new_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, old_cells_occupied.rows) === -1) {
+ occupied_rows.push(row);
+ }
+ });
+
+ this.remove_from_gridmap(wgd);
+
+ if (occupied_cols.length) {
+ var cols_to_empty = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, Math.min(old_size_y, new_wgd.size_y), $widget
+ ];
+ this.empty_cells.apply(this, cols_to_empty);
+ }
+
+ if (occupied_rows.length) {
+ var rows_to_empty = [new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget];
+ this.empty_cells.apply(this, rows_to_empty);
+ }
+
+ // not the same that wgd = new_wgd;
+ wgd.col = new_wgd.col;
+ wgd.row = new_wgd.row;
+ wgd.size_x = new_wgd.size_x;
+ wgd.size_y = new_wgd.size_y;
+
+ this.add_to_gridmap(new_wgd, $widget);
+
+ $widget.removeClass('player-revert');
+
+ this.update_widget_dimensions($widget, new_wgd);
+
+ if (empty_cols.length) {
+ var cols_to_remove_holes = [
+ empty_cols[0], new_wgd.row,
+ empty_cols[empty_cols.length - 1] - empty_cols[0] + 1,
+ Math.min(old_size_y, new_wgd.size_y),
+ $widget
+ ];
+
+ this.remove_empty_cells.apply(this, cols_to_remove_holes);
+ }
+
+ if (empty_rows.length) {
+ var rows_to_remove_holes = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget
+ ];
+ this.remove_empty_cells.apply(this, rows_to_remove_holes);
+ }
+
+ this.move_widget_up($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move down widgets in cells represented by the arguments col, row, size_x,
+ * size_y
+ *
+ * @method empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} [$exclude] Exclude widgets from being moved.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells = function (col, row, size_x, size_y, $exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row - size_y,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not($exclude).each($.proxy(function (i, w) {
+ var $w = $(w),
+ wgd = $w.coords().grid;
+ /*jshint -W018 */
+ if (!(wgd.row <= (row + size_y - 1))) {
+ return;
+ }
+ /*jshint +W018 */
+ var diff = (row + size_y) - wgd.row;
+ this.move_widget_down($w, diff);
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Move up widgets below cells represented by the arguments col, row, size_x,
+ * size_y.
+ *
+ * @method remove_empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} exclude Exclude widgets from being moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_empty_cells = function (col, row, size_x, size_y, exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not(exclude).each($.proxy(function(i, widget) {
+ this.move_widget_up( $(widget), size_y );
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Get the most left column below to add a new widget.
+ *
+ * @method next_position
+ * @param {Number} size_x The nº of rows the widget occupies horizontally.
+ * @param {Number} size_y The nº of columns the widget occupies vertically.
+ * @return {Object} Returns a grid coords object representing the future
+ * widget coords.
+ */
+ fn.next_position = function (size_x, size_y) {
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+ var ga = this.gridmap;
+ var cols_l = ga.length;
+ var valid_pos = [];
+ var rows_l;
+
+ for (var c = 1; c < cols_l; c++) {
+ rows_l = ga[c].length;
+ for (var r = 1; r <= rows_l; r++) {
+ var can_move_to = this.can_move_to({
+ size_x: size_x,
+ size_y: size_y
+ }, c, r);
+
+ if (can_move_to) {
+ valid_pos.push({
+ col: c,
+ row: r,
+ size_y: size_y,
+ size_x: size_x
+ });
+ }
+ }
+ }
+
+ if (valid_pos.length) {
+ return Gridster.sort_by_row_and_col_asc(valid_pos)[0];
+ }
+ return false;
+ };
+
+ fn.remove_by_grid = function (col, row) {
+ var $w = this.is_widget(col, row);
+ if ($w) {
+ this.remove_widget($w);
+ }
+ };
+
+
+ /**
+ * Remove a widget from the grid.
+ *
+ * @method remove_widget
+ * @param {HTMLElement} el The jQuery wrapped HTMLElement you want to remove.
+ * @param {Boolean|Function} [silent] If true, widgets below the removed one
+ * will not move up. If a Function is passed it will be used as callback.
+ * @param {Function} [callback] Function executed after the widget is removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_widget = function (el, silent, callback) {
+ var $el = el instanceof $ ? el : $(el);
+ if ($el.length === 0) {
+ //there is nothing to remove, so we can't remove it
+ return this;
+ }
+ var wgd = $el.coords().grid;
+ if (wgd === undefined) {
+ //there is no grid, so we can't remove it
+ return this;
+ }
+
+ // if silent is a function assume it's a callback
+ if ($.isFunction(silent)) {
+ callback = silent;
+ silent = false;
+ }
+
+ this.cells_occupied_by_placeholder = {};
+ this.$widgets = this.$widgets.not($el);
+
+ var $nexts = this.widgets_below($el);
+
+ this.remove_from_gridmap(wgd);
+
+ this.options.hide_element.call(this, $el, $.proxy(function(){
+ $el.remove();
+
+ if (!silent) {
+ $nexts.each($.proxy(function (i, widget) {
+ this.move_widget_up($(widget), wgd.size_y);
+ }, this));
+ }
+
+ this.set_dom_grid_height();
+
+ if (callback) {
+ callback.call(this, el);
+ }
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Remove all widgets from the grid.
+ *
+ * @method remove_all_widgets
+ * @param {Function} callback Function executed for each widget removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_all_widgets = function (callback) {
+ this.$widgets.each($.proxy(function (i, el) {
+ this.remove_widget(el, true, callback);
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Returns a serialized array of the widgets in the grid.
+ *
+ * @method serialize
+ * @param {HTMLElement} [$widgets] The collection of jQuery wrapped
+ * HTMLElements you want to serialize. If no argument is passed all widgets
+ * will be serialized.
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize = function ($widgets) {
+ $widgets || ($widgets = this.$widgets);
+ var result = [];
+ $widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ if (typeof($w.coords().grid) !== 'undefined') {
+ result.push(this.options.serialize_params($w, $w.coords().grid));
+ }
+ }, this));
+ return result;
+ };
+
+ /**
+ * Returns a serialized array of the widgets that have changed their
+ * position.
+ *
+ * @method serialize_changed
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize_changed = function () {
+ return this.serialize(this.$changed);
+ };
+
+
+ /**
+ * Convert widgets from DOM elements to "widget grid data" Objects.
+ *
+ * @method dom_to_coords
+ * @param {HTMLElement} $widget The widget to be converted.
+ */
+ fn.dom_to_coords = function ($widget) {
+ return {
+ 'col': parseInt($widget.attr('data-col'), 10),
+ 'row': parseInt($widget.attr('data-row'), 10),
+ 'size_x': parseInt($widget.attr('data-sizex'), 10) || 1,
+ 'size_y': parseInt($widget.attr('data-sizey'), 10) || 1,
+ 'max_size_x': parseInt($widget.attr('data-max-sizex'), 10) || false,
+ 'max_size_y': parseInt($widget.attr('data-max-sizey'), 10) || false,
+ 'min_size_x': parseInt($widget.attr('data-min-sizex'), 10) || false,
+ 'min_size_y': parseInt($widget.attr('data-min-sizey'), 10) || false,
+ 'el': $widget
+ };
+ };
+
+ /**
+ * Creates the grid coords object representing the widget an add it to the
+ * mapped array of positions.
+ *
+ * @method register_widget
+ * @param {HTMLElement|Object} $el jQuery wrapped HTMLElement representing
+ * the widget, or an "widget grid data" Object with (col, row, el ...).
+ * @return {Boolean} Returns true if the widget final position is different
+ * than the original.
+ */
+ fn.register_widget = function ($el) {
+ var isDOM = $el instanceof $;
+ var wgd = isDOM ? this.dom_to_coords($el) : $el;
+ var posChanged = false;
+ isDOM || ($el = wgd.el);
+
+ var empty_upper_row = this.can_go_widget_up(wgd);
+ if (this.options.shift_widgets_up && empty_upper_row) {
+ wgd.row = empty_upper_row;
+ $el.attr('data-row', empty_upper_row);
+ this.$el.trigger('gridster:positionchanged', [wgd]);
+ posChanged = true;
+ }
+
+ if (this.options.avoid_overlapped_widgets && !this.can_move_to(
+ {size_x: wgd.size_x, size_y: wgd.size_y}, wgd.col, wgd.row)
+ ) {
+ $.extend(wgd, this.next_position(wgd.size_x, wgd.size_y));
+ $el.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+ posChanged = true;
+ }
+
+ // attach Coord object to player data-coord attribute
+ $el.data('coords', $el.coords());
+ // Extend Coord object with grid position info
+ $el.data('coords').grid = wgd;
+
+ this.add_to_gridmap(wgd, $el);
+ this.update_widget_dimensions($el, wgd);
+
+ this.options.resize.enabled && this.add_resize_handle($el);
+
+ return posChanged;
+ };
+
+
+ /**
+ * Update in the mapped array of positions the value of cells represented by
+ * the grid coords object passed in the `grid_data` param.
+ *
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} value Pass `false` or the jQuery wrapped
+ * HTMLElement, depends if you want to delete an existing position or add
+ * a new one.
+ * @method update_widget_position
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_position = function (grid_data, value) {
+ this.for_each_cell_occupied(grid_data, function (col, row) {
+ if (!this.gridmap[col]) {
+ return this;
+ }
+ this.gridmap[col][row] = value;
+ });
+ return this;
+ };
+
+
+ /**
+ * Update the width and height for a widgets coordinate data.
+ *
+ * @param {HTMLElement} $widget The widget to update.
+ * @param wgd {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @method update_widget_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_dimensions = function ($widget, wgd) {
+
+ var width = (wgd.size_x * (this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0]) +
+ ((wgd.size_x - 1) * this.options.widget_margins[0]));
+
+ var height = (wgd.size_y * this.options.widget_base_dimensions[1] +
+ ((wgd.size_y - 1) * this.options.widget_margins[1]));
+
+ $widget.data('coords').update({
+ width: width,
+ height: height
+ });
+
+ $widget.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Update dimensions for all widgets in the grid.
+ *
+ * @method update_widgets_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widgets_dimensions = function () {
+ $.each(this.$widgets, $.proxy(function (idx, widget) {
+ var wgd = $(widget).coords().grid;
+ if (typeof (wgd) !== 'object') {
+ return;
+ }
+ this.update_widget_dimensions($(widget), wgd);
+ }, this));
+ return this;
+ };
+
+
+ /**
+ * Remove a widget from the mapped array of positions.
+ *
+ * @method remove_from_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_from_gridmap = function (grid_data) {
+ return this.update_widget_position(grid_data, false);
+ };
+
+
+ /**
+ * Add a widget to the mapped array of positions.
+ *
+ * @method add_to_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} [value] The value to set in the specified
+ * position .
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.add_to_gridmap = function (grid_data, value) {
+ this.update_widget_position(grid_data, value || grid_data.el);
+ };
+
+
+ /**
+ * Make widgets draggable.
+ *
+ * @uses Draggable
+ * @method draggable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.draggable = function () {
+ var self = this;
+ var draggable_options = $.extend(true, {}, this.options.draggable, {
+ offset_left: this.options.widget_margins[0],
+ offset_top: this.options.widget_margins[1],
+ container_width: (this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]),
+ limit: true,
+ start: function (event, ui) {
+ self.$widgets.filter('.player-revert')
+ .removeClass('player-revert');
+
+ self.$player = $(this);
+ self.$helper = $(ui.$helper);
+
+ self.helper = !self.$helper.is(self.$player);
+
+ self.on_start_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstart');
+ },
+ stop: function (event, ui) {
+ self.on_stop_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstop');
+ },
+ drag: throttle(function (event, ui) {
+ self.on_drag.call(self, event, ui);
+ self.$el.trigger('gridster:drag');
+ }, 60)
+ });
+
+ //this.drag_api = this.$el.gridDraggable(draggable_options);
+ this.drag_api = this.$el.dragg(draggable_options).data('drag');
+ };
+
+
+ /**
+ * Bind resize events to get resize working.
+ *
+ * @method resizable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.resizable = function () {
+ this.resize_api = this.$el.gridDraggable({
+ items: '.' + this.options.resize.handle_class,
+ offset_left: this.options.widget_margins[0],
+ container_width: this.container_width,
+ move_element: false,
+ resize: true,
+ limit: this.options.max_cols !== Infinity,
+ scroll_container: this.options.scroll_container,
+ start: $.proxy(this.on_start_resize, this),
+ stop: $.proxy(function (event, ui) {
+ delay($.proxy(function () {
+ this.on_stop_resize(event, ui);
+ }, this), 120);
+ }, this),
+ drag: throttle($.proxy(this.on_resize, this), 60)
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Setup things required for resizing. Like build templates for drag handles.
+ *
+ * @method setup_resize
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.setup_resize = function () {
+ this.resize_handle_class = this.options.resize.handle_class;
+ var axes = this.options.resize.axes;
+ var handle_tpl = ' ';
+
+ this.resize_handle_tpl = $.map(axes, function (type) {
+ return handle_tpl.replace('{type}', type);
+ }).join('');
+
+ if ($.isArray(this.options.draggable.ignore_dragging)) {
+ this.options.draggable.ignore_dragging.push(
+ '.' + this.resize_handle_class);
+ }
+
+
+ return this;
+ };
+
+
+ /**
+ * This function is executed when the player begins to be dragged.
+ *
+ * @method on_start_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper).addClass('dragging');
+
+ this.highest_col = this.get_highest_occupied_cell().col;
+
+ this.$player.addClass('player');
+ this.player_grid_data = this.$player.coords().grid;
+ this.placeholder_grid_data = $.extend({}, this.player_grid_data);
+
+ this.set_dom_grid_height(this.$el.height() +
+ (this.player_grid_data.size_y * this.min_widget_height));
+
+ this.set_dom_grid_width(this.cols);
+
+ var pgd_sizex = this.player_grid_data.size_x;
+ var cols_diff = this.cols - this.highest_col;
+
+ if (this.options.max_cols === Infinity && cols_diff <= pgd_sizex) {
+ this.add_faux_cols(Math.min(pgd_sizex - cols_diff, 1));
+ }
+
+ var colliders = this.faux_grid;
+ var coords = this.$player.data('coords').coords;
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.player_grid_data);
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(this.placeholder_grid_data);
+
+ this.last_cols = [];
+ this.last_rows = [];
+
+ // see jquery.collision.js
+ this.collision_api = this.$helper.collision(colliders, this.options.collision);
+
+ this.$preview_holder = $('<' + this.$player.get(0).tagName + ' />', {
+ 'class': 'preview-holder',
+ 'data-row': this.$player.attr('data-row'),
+ 'data-col': this.$player.attr('data-col'),
+ css: {
+ width: coords.width,
+ height: coords.height
+ }
+ }).appendTo(this.$el);
+
+ if (this.options.draggable.start) {
+ this.options.draggable.start.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player is being dragged.
+ *
+ * @method on_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_drag = function (event, ui) {
+ //break if dragstop has been fired
+ if (this.$player === null) {
+ return false;
+ }
+
+ var margin_sides = this.options.widget_margins[0];
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+
+ var abs_offset = {
+ left: ui.position.left + this.baseX - (margin_sides * placeholder_column),
+ top: ui.position.top + this.baseY
+ };
+
+ // auto grow cols
+ if (this.options.max_cols === Infinity) {
+ var prcol = this.placeholder_grid_data.col +
+ this.placeholder_grid_data.size_x - 1;
+
+ // "- 1" due to adding at least 1 column in on_start_drag
+ if (prcol >= this.cols - 1 && this.options.max_cols >= this.cols + 1) {
+ this.add_faux_cols(1);
+ this.set_dom_grid_width(this.cols + 1);
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+
+ this.collision_api.set_colliders(this.faux_grid);
+ }
+
+ this.colliders_data = this.collision_api.get_closest_colliders(abs_offset);
+
+ this.on_overlapped_column_change(this.on_start_overlapping_column, this.on_stop_overlapping_column);
+
+ this.on_overlapped_row_change(this.on_start_overlapping_row, this.on_stop_overlapping_row);
+
+ if (this.helper && this.$player) {
+ this.$player.css({
+ 'left': ui.position.left,
+ 'top': ui.position.top
+ });
+ }
+
+ if (this.options.draggable.drag) {
+ this.options.draggable.drag.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player stops being dragged.
+ *
+ * @method on_stop_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper)
+ .removeClass('dragging');
+
+ var margin_sides = this.options.widget_margins[0];
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+
+ ui.position.left = ui.position.left + this.baseX - (margin_sides * placeholder_column);
+ ui.position.top = ui.position.top + this.baseY;
+ this.colliders_data = this.collision_api.get_closest_colliders(
+ ui.position);
+
+ this.on_overlapped_column_change(
+ this.on_start_overlapping_column,
+ this.on_stop_overlapping_column
+ );
+
+ this.on_overlapped_row_change(
+ this.on_start_overlapping_row,
+ this.on_stop_overlapping_row
+ );
+
+ this.$changed = this.$changed.add(this.$player);
+
+ // move the cells down if there is an overlap and we are in static mode
+ if (this.options.collision.wait_for_mouseup) {
+ this.for_each_cell_occupied(this.placeholder_grid_data, function (tcol, trow) {
+ if (this.is_widget(tcol, trow)) {
+ this.move_widget_down(this.is_widget(tcol, trow), this.placeholder_grid_data.size_y);
+ }
+ });
+ }
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.placeholder_grid_data);
+
+ var col = this.placeholder_grid_data.col;
+ var row = this.placeholder_grid_data.row;
+
+ this.set_cells_player_occupies(col, row);
+ this.$player.coords().grid.row = row;
+ this.$player.coords().grid.col = col;
+
+ if (this.options.draggable.stop) {
+ this.options.draggable.stop.call(this, event, ui);
+ }
+
+ this.$player.addClass('player-revert').removeClass('player')
+ .attr({
+ 'data-col': col,
+ 'data-row': row
+ }).css({
+ 'left': '',
+ 'top': ''
+ });
+
+ this.$preview_holder.remove();
+
+ this.$player = null;
+ this.$helper = null;
+ this.placeholder_grid_data = {};
+ this.player_grid_data = {};
+ this.cells_occupied_by_placeholder = {};
+ this.cells_occupied_by_player = {};
+ this.w_queue = {};
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * This function is executed every time a widget starts to be resized.
+ *
+ * @method on_start_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_resize = function (event, ui) {
+ this.$resized_widget = ui.$player.closest('.gs-w');
+ this.resize_coords = this.$resized_widget.coords();
+ this.resize_wgd = this.resize_coords.grid;
+ this.resize_initial_width = this.resize_coords.coords.width;
+ this.resize_initial_height = this.resize_coords.coords.height;
+ this.resize_initial_sizex = this.resize_coords.grid.size_x;
+ this.resize_initial_sizey = this.resize_coords.grid.size_y;
+ this.resize_initial_col = this.resize_coords.grid.col;
+ this.resize_last_sizex = this.resize_initial_sizex;
+ this.resize_last_sizey = this.resize_initial_sizey;
+
+ this.resize_max_size_x = Math.min(this.resize_wgd.max_size_x || this.options.resize.max_size[0],
+ this.options.max_cols - this.resize_initial_col + 1);
+ this.resize_max_size_y = this.resize_wgd.max_size_y || this.options.resize.max_size[1];
+
+ this.resize_min_size_x = (this.resize_wgd.min_size_x || this.options.resize.min_size[0] || 1);
+ this.resize_min_size_y = (this.resize_wgd.min_size_y || this.options.resize.min_size[1] || 1);
+
+ this.resize_initial_last_col = this.get_highest_occupied_cell().col;
+
+ this.set_dom_grid_width(this.cols);
+
+ this.resize_dir = {
+ right: ui.$player.is('.' + this.resize_handle_class + '-x'),
+ bottom: ui.$player.is('.' + this.resize_handle_class + '-y')
+ };
+
+ if (!this.is_responsive()) {
+ this.$resized_widget.css({
+ 'min-width': this.options.widget_base_dimensions[0],
+ 'min-height': this.options.widget_base_dimensions[1]
+ });
+ }
+
+ var nodeName = this.$resized_widget.get(0).tagName;
+ this.$resize_preview_holder = $('<' + nodeName + ' />', {
+ 'class': 'preview-holder resize-preview-holder',
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-col': this.$resized_widget.attr('data-col'),
+ 'css': {
+ 'width': this.resize_initial_width,
+ 'height': this.resize_initial_height
+ }
+ }).appendTo(this.$el);
+
+ this.$resized_widget.addClass('resizing');
+
+ if (this.options.resize.start) {
+ this.options.resize.start.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestart');
+ };
+
+
+ /**
+ * This function is executed every time a widget stops being resized.
+ *
+ * @method on_stop_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_resize = function (event, ui) {
+ this.$resized_widget
+ .removeClass('resizing')
+ .css({
+ 'width': '',
+ 'height': '',
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ delay($.proxy(function () {
+ this.$resize_preview_holder
+ .remove()
+ .css({
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ if (this.options.resize.stop) {
+ this.options.resize.stop.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestop');
+ }, this), 300);
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits(this.cols * this.min_widget_width);
+ }
+ };
+
+
+ /**
+ * This function is executed when a widget is being resized.
+ *
+ * @method on_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_resize = function (event, ui) {
+ var rel_x = (ui.pointer.diff_left);
+ var rel_y = (ui.pointer.diff_top);
+ var wbd_x = this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0];
+ var wbd_y = this.options.widget_base_dimensions[1];
+ var margin_x = this.options.widget_margins[0];
+ var margin_y = this.options.widget_margins[1];
+ var max_size_x = this.resize_max_size_x;
+ var min_size_x = this.resize_min_size_x;
+ var max_size_y = this.resize_max_size_y;
+ var min_size_y = this.resize_min_size_y;
+ var autogrow = this.options.max_cols === Infinity;
+ var width;
+
+ var inc_units_x = Math.ceil((rel_x / (wbd_x + margin_x * 2)) - 0.2);
+ var inc_units_y = Math.ceil((rel_y / (wbd_y + margin_y * 2)) - 0.2);
+
+ var size_x = Math.max(1, this.resize_initial_sizex + inc_units_x);
+ var size_y = Math.max(1, this.resize_initial_sizey + inc_units_y);
+
+ // Max number of cols this widget can be in width
+ var max_cols = Math.floor((this.container_width / this.min_widget_width) - this.resize_initial_col + 1);
+
+ var limit_width = (max_cols * this.min_widget_width) + ((max_cols - 1) * margin_x);
+
+ size_x = Math.max(Math.min(size_x, max_size_x), min_size_x);
+ size_x = Math.min(max_cols, size_x);
+ width = (max_size_x * wbd_x) + ((size_x - 1) * margin_x );
+ var max_width = Math.min(width, limit_width);
+ var min_width = (min_size_x * wbd_x) + ((size_x - 1) * margin_x);
+
+ size_y = Math.max(Math.min(size_y, max_size_y), min_size_y);
+ var max_height = (max_size_y * wbd_y) + ((size_y - 1) * margin_y);
+ var min_height = (min_size_y * wbd_y) + ((size_y - 1) * margin_y);
+
+ if (this.resize_dir.right) {
+ size_y = this.resize_initial_sizey;
+ } else if (this.resize_dir.bottom) {
+ size_x = this.resize_initial_sizex;
+ }
+
+ if (autogrow) {
+ var last_widget_col = this.resize_initial_col + size_x - 1;
+ if (autogrow && this.resize_initial_last_col <= last_widget_col) {
+ this.set_dom_grid_width(Math.max(last_widget_col + 1, this.cols));
+
+ if (this.cols < last_widget_col) {
+ this.add_faux_cols(last_widget_col - this.cols);
+ }
+ }
+ }
+
+ var css_props = {};
+ !this.resize_dir.bottom && (css_props.width = Math.max(Math.min(
+ this.resize_initial_width + rel_x, max_width), min_width));
+ !this.resize_dir.right && (css_props.height = Math.max(Math.min(
+ this.resize_initial_height + rel_y, max_height), min_height));
+
+ this.$resized_widget.css(css_props);
+
+ if (size_x !== this.resize_last_sizex ||
+ size_y !== this.resize_last_sizey) {
+
+ this.resize_widget(this.$resized_widget, size_x, size_y, false);
+ this.set_dom_grid_width(this.cols);
+
+ this.$resize_preview_holder.css({
+ 'width': '',
+ 'height': ''
+ }).attr({
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ });
+ }
+
+ if (this.options.resize.resize) {
+ this.options.resize.resize.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resize');
+
+ this.resize_last_sizex = size_x;
+ this.resize_last_sizey = size_y;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a column begins to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new column
+ * begins to be overlapped. The column is passed as first argument.
+ * @param {Function} stop_callback Function executed when a column stops
+ * being overlapped. The column is passed as first argument.
+ * @method on_overlapped_column_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_column_change = function (start_callback, stop_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var cols = this.get_targeted_columns(
+ this.colliders_data[0].el.data.col);
+
+ var last_n_cols = this.last_cols.length;
+ var n_cols = cols.length;
+ var i;
+
+ for (i = 0; i < n_cols; i++) {
+ if ($.inArray(cols[i], this.last_cols) === -1) {
+ (start_callback || $.noop).call(this, cols[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_cols; i++) {
+ if ($.inArray(this.last_cols[i], cols) === -1) {
+ (stop_callback || $.noop).call(this, this.last_cols[i]);
+ }
+ }
+
+ this.last_cols = cols;
+
+ return this;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a row starts to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new row begins
+ * to be overlapped. The row is passed as first argument.
+ * @param {Function} end_callback Function executed when a row stops being
+ * overlapped. The row is passed as first argument.
+ * @method on_overlapped_row_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_row_change = function (start_callback, end_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var rows = this.get_targeted_rows(this.colliders_data[0].el.data.row);
+ var last_n_rows = this.last_rows.length;
+ var n_rows = rows.length;
+ var i;
+
+ for (i = 0; i < n_rows; i++) {
+ if ($.inArray(rows[i], this.last_rows) === -1) {
+ (start_callback || $.noop).call(this, rows[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_rows; i++) {
+ if ($.inArray(this.last_rows[i], rows) === -1) {
+ (end_callback || $.noop).call(this, this.last_rows[i]);
+ }
+ }
+
+ this.last_rows = rows;
+ };
+
+
+ /**
+ * Sets the current position of the player
+ *
+ * @param {Number} col
+ * @param {Number} row
+ * @param {Boolean} no_player
+ * @method set_player
+ * @return {object}
+ */
+ fn.set_player = function (col, row, no_player) {
+ var self = this;
+ var swap = false;
+ if (!no_player) {
+ this.empty_cells_player_occupies();
+ }
+ var cell = !no_player ? self.colliders_data[0].el.data : {col: col};
+ var to_col = cell.col;
+ var to_row = cell.row || row;
+
+ this.player_grid_data = {
+ col: to_col,
+ row: to_row,
+ size_y: this.player_grid_data.size_y,
+ size_x: this.player_grid_data.size_x
+ };
+
+ this.cells_occupied_by_player = this.get_cells_occupied(
+ this.player_grid_data);
+
+ //Added placeholder for more advanced movement.
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ var $overlapped_widgets = this.get_widgets_overlapped(this.player_grid_data);
+
+ var player_size_y = this.player_grid_data.size_y;
+ var player_size_x = this.player_grid_data.size_x;
+ var placeholder_cells = this.cells_occupied_by_placeholder;
+ var $gr = this;
+
+
+ //Queue Swaps
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ var outside_col = placeholder_cells.cols[0] + player_size_x - 1;
+ var outside_row = placeholder_cells.rows[0] + player_size_y - 1;
+ if ($w.hasClass($gr.options.static_class)) {
+ //next iteration
+ return true;
+ }
+ if ($gr.options.collision.wait_for_mouseup && $gr.drag_api.is_dragging){
+ //skip the swap and just 'move' the place holder
+ $gr.placeholder_grid_data.col = to_col;
+ $gr.placeholder_grid_data.row = to_row;
+
+ $gr.cells_occupied_by_placeholder = $gr.get_cells_occupied(
+ $gr.placeholder_grid_data);
+
+ $gr.$preview_holder.attr({
+ 'data-row': to_row,
+ 'data-col': to_col
+ });
+ } else if (wgd.size_x <= player_size_x && wgd.size_y <= player_size_y) {
+ if (!$gr.is_swap_occupied(placeholder_cells.cols[0], wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], wgd.row) && !$gr.is_in_queue(placeholder_cells.cols[0], wgd.row, $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(outside_col, wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(outside_col, wgd.row) && !$gr.is_in_queue(outside_col, wgd.row, $w)) {
+ swap = $gr.queue_widget(outside_col, wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, placeholder_cells.rows[0]) && !$gr.is_in_queue(wgd.col, placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(wgd.col, placeholder_cells.rows[0], $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, outside_row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, outside_row) && !$gr.is_in_queue(wgd.col, outside_row, $w)) {
+ swap = $gr.queue_widget(wgd.col, outside_row, $w);
+ }
+ else if (!$gr.is_swap_occupied(placeholder_cells.cols[0], placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], placeholder_cells.rows[0]) && !$gr.is_in_queue(placeholder_cells.cols[0], placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], placeholder_cells.rows[0], $w);
+ } else {
+ //in one last attempt we check for any other empty spaces
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = placeholder_cells.cols[0] + c;
+ var rowc = placeholder_cells.rows[0] + r;
+ if (!$gr.is_swap_occupied(colc, rowc, wgd.size_x, wgd.size_y) && !$gr.is_player_in(colc, rowc) && !$gr.is_in_queue(colc, rowc, $w)) {
+ swap = $gr.queue_widget(colc, rowc, $w);
+ c = player_size_x;
+ break;
+ }
+ }
+ }
+
+ }
+ } else if ($gr.options.shift_larger_widgets_down && !swap) {
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+
+ if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row) {
+ $gr.move_widget_down($w, $gr.player_grid_data.size_y);
+ $gr.set_placeholder(to_col, to_row);
+ }
+ }));
+ }
+
+ $gr.clean_up_changed();
+ }));
+
+ //Move queued widgets
+ if (swap && this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ for (var key in this.w_queue) {
+ var _col = parseInt(key.split('_')[0]);
+ var _row = parseInt(key.split('_')[1]);
+ if (this.w_queue[key] !== 'full') {
+ this.new_move_widget_to(this.w_queue[key], _col, _row);
+ }
+ }
+ this.set_placeholder(to_col, to_row);
+ }
+
+ /* if there is not widgets overlapping in the new player position,
+ * update the new placeholder position. */
+ if (!$overlapped_widgets.length) {
+ if (this.options.shift_widgets_up) {
+ var pp = this.can_go_player_up(this.player_grid_data);
+ if (pp !== false) {
+ to_row = pp;
+ }
+ }
+ if (this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+
+ this.w_queue = {};
+
+ return {
+ col: to_col,
+ row: to_row
+ };
+ };
+
+
+ fn.is_swap_occupied = function (col, row, w_size_x, w_size_y) {
+ var occupied = false;
+ for (var c = 0; c < w_size_x; c++) {
+ for (var r = 0; r < w_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (this.is_occupied(colc, rowc)) {
+ occupied = true;
+ } else if (key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ occupied = true;
+ continue;
+ }
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ //remove queued items if no longer under player.
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ }
+ }
+ if (rowc > parseInt(this.options.max_rows)) {
+ occupied = true;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ occupied = true;
+ }
+ if (this.is_player_in(colc, rowc)) {
+ occupied = true;
+ }
+ }
+ }
+
+ return occupied;
+ };
+
+ fn.can_placeholder_be_set = function (col, row, player_size_x, player_size_y) {
+ var can_set = true;
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var $tw = this.is_widget(colc, rowc);
+ //if this space is occupied and not queued for move.
+ if (rowc > parseInt(this.options.max_rows)) {
+ can_set = false;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ can_set = false;
+ }
+ if (this.is_occupied(colc, rowc) && !this.is_widget_queued_and_can_move($tw)) {
+ can_set = false;
+ }
+ }
+ }
+ return can_set;
+ };
+
+ fn.queue_widget = function (col, row, $widget) {
+ var $w = $widget;
+ var wgd = $w.coords().grid;
+ var primary_key = col + '_' + row;
+ if (primary_key in this.w_queue) {
+ return false;
+ }
+
+ this.w_queue[primary_key] = $w;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (key === primary_key) {
+ continue;
+ }
+ this.w_queue[key] = 'full';
+ }
+ }
+
+ return true;
+ };
+
+ fn.is_widget_queued_and_can_move = function ($widget) {
+ var queued = false;
+ if ($widget === false) {
+ return false;
+ }
+
+ for (var key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ continue;
+ }
+ if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ queued = true;
+ //test whole space
+ var $w = this.w_queue[key];
+ var dcol = parseInt(key.split('_')[0]);
+ var drow = parseInt(key.split('_')[1]);
+ var wgd = $w.coords().grid;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = dcol + c;
+ var rowc = drow + r;
+ if (this.is_player_in(colc, rowc)) {
+ queued = false;
+ }
+
+ }
+ }
+
+ }
+ }
+
+ return queued;
+ };
+
+ fn.is_in_queue = function (col, row, $widget) {
+ var queued = false;
+ var key = col + '_' + row;
+
+ if ((key in this.w_queue)) {
+ if (this.w_queue[key] === 'full') {
+ queued = true;
+ } else {
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ queued = false;
+ } else if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ delete this.w_queue[key];
+ queued = false;
+ } else {
+ queued = true;
+ }
+ }
+ }
+
+ return queued;
+ };
+
+
+ /**
+ * See which of the widgets in the $widgets param collection can go to
+ * a upper row and which not.
+ *
+ * @method widgets_contraints
+ * @param {jQuery} $widgets A jQuery wrapped collection of
+ * HTMLElements.
+ * @return {object} Returns a literal Object with two keys: `can_go_up` &
+ * `can_not_go_up`. Each contains a set of HTMLElements.
+ */
+ fn.widgets_constraints = function ($widgets) {
+ var $widgets_can_go_up = $([]);
+ var $widgets_can_not_go_up;
+ var wgd_can_go_up = [];
+ var wgd_can_not_go_up = [];
+
+ $widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ if (this.can_go_widget_up(wgd)) {
+ $widgets_can_go_up = $widgets_can_go_up.add($w);
+ wgd_can_go_up.push(wgd);
+ } else {
+ wgd_can_not_go_up.push(wgd);
+ }
+ }, this));
+
+ $widgets_can_not_go_up = $widgets.not($widgets_can_go_up);
+
+ return {
+ can_go_up: Gridster.sort_by_row_asc(wgd_can_go_up),
+ can_not_go_up: Gridster.sort_by_row_desc(wgd_can_not_go_up)
+ };
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+
+ * Depreciated.
+ *
+ * @method manage_movements
+ * @param {jQuery} $widgets A jQuery collection of HTMLElements
+ * representing the widgets you want to move.
+ * @param {Number} to_col The column to which we want to move the widgets.
+ * @param {Number} to_row The row to which we want to move the widgets.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.manage_movements = function ($widgets, to_col, to_row) {
+ $.each($widgets, $.proxy(function (i, w) {
+ var wgd = w;
+ var $w = wgd.el;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ //target CAN go up
+ //so move widget up
+ this.move_widget_to($w, can_go_widget_up);
+ this.set_placeholder(to_col, can_go_widget_up + wgd.size_y);
+
+ } else {
+ //target can't go up
+ var can_go_player_up = this.can_go_player_up(
+ this.player_grid_data);
+
+ if (!can_go_player_up) {
+ // target can't go up
+ // player cant't go up
+ // so we need to move widget down to a position that dont
+ // overlaps player
+ var y = (to_row + this.player_grid_data.size_y) - wgd.row;
+ if (this.can_go_down($w)) {
+ console.log('In Move Down!');
+ this.move_widget_down($w, y);
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+ }
+ }, this));
+
+ return this;
+ };
+
+ /**
+ * Determines if there is a widget in the row and col given. Or if the
+ * HTMLElement passed as first argument is the player.
+ *
+ * @method is_player
+ * @param {Number|HTMLElement} col_or_el A jQuery wrapped collection of
+ * HTMLElements.
+ * @param {Number} [row] The column to which we want to move the widgets.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player = function (col_or_el, row) {
+ if (row && !this.gridmap[col_or_el]) {
+ return false;
+ }
+ var $w = row ? this.gridmap[col_or_el][row] : col_or_el;
+ return $w && ($w.is(this.$player) || $w.is(this.$helper));
+ };
+
+
+ /**
+ * Determines if the widget that is being dragged is currently over the row
+ * and col given.
+ *
+ * @method is_player_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player_in = function (col, row) {
+ var c = this.cells_occupied_by_player || {};
+ return $.inArray(col, c.cols) >= 0 && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the row and col given.
+ *
+ * @method is_placeholder_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in = function (col, row) {
+ var c = this.cells_occupied_by_placeholder || {};
+ return this.is_placeholder_in_col(col) && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the column given.
+ *
+ * @method is_placeholder_in_col
+ * @param {Number} col The column to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in_col = function (col) {
+ var c = this.cells_occupied_by_placeholder || [];
+ return $.inArray(col, c.cols) >= 0;
+ };
+
+
+ /**
+ * Determines if the cell represented by col and row params is empty.
+ *
+ * @method is_empty
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_empty = function (col, row) {
+ if (typeof this.gridmap[col] !== 'undefined') {
+ if (typeof this.gridmap[col][row] !== 'undefined' &&
+ this.gridmap[col][row] === false
+ ) {
+ return true;
+ }
+ return false;
+ }
+ return true;
+ };
+
+
+ /**
+ * checks the grid to see if the desired column is a valid row in the config
+ * @Param {Number} col number to check
+ * @Param {Number} [size_y] optional number of columns in the offset
+ * @Return {Boolean} true if the desire column exists in the grid.
+ */
+ fn.is_valid_col = function (col, size_x) {
+ //if the grid is set to autogrow all cols are valid
+ if (this.options.max_cols === Infinity) {
+ return true;
+ }
+ return this.cols >= this.calculate_highest_col(col, size_x) ;
+ };
+
+ /**
+ * checks the grid to see if the desired row is a valid row in the config
+ * @Param {Number} row number to check
+ * @Param {Number} [size_y] optional number of rows in the offset
+ * @Return {Boolean} true if the desire row exists in the grid.
+ */
+ fn.is_valid_row = function (row, size_y){
+ return this.rows >= this.calculate_highest_row(row, size_y);
+ };
+
+ /**
+ * extract out the logic to calculate the highest col the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} col the column number of the current postiton of the widget
+ * @param {Number} [size_x] veritical size of the widget
+ * @returns {number} highest col needed to contain the widget
+ */
+ fn.calculate_highest_col = function (col, size_x) {
+ return col + (size_x || 1) - 1;
+ };
+
+ /**
+ * extract out the logic to calculate the highest row the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} row the row number of the current postiton of the widget
+ * @param {Number} [size_y] horizontal size of the widget
+ * @returns {number} highest row needed to contain the widget
+ */
+ fn.calculate_highest_row = function (row, size_y){
+ return row + (size_y || 1) - 1;
+ };
+
+ /**
+ * Determines if the cell represented by col and row params is occupied.
+ *
+ * @method is_occupied
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_occupied = function (col, row) {
+ if (!this.gridmap[col]) {
+ return false;
+ }
+
+ if (this.gridmap[col][row]) {
+ return true;
+ }
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row params.
+ *
+ * @method is_widget
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean|HTMLElement} Returns false if there is no widget,
+ * else returns the jQuery HTMLElement
+ */
+ fn.is_widget = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ return cell;
+ }
+
+ return false;
+ };
+
+ /**
+ * Determines if widget is supposed to be static.
+ * WARNING: as of 0.6.6 this feature is buggy when
+ * used with resizable widgets, as resizing widgets
+ * above and below a static widgit can cause it to move.
+ * This feature is considered experimental at this time
+ * @method is_static
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true if widget exists and has static class,
+ * else returns false
+ */
+ fn.is_static = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ if (cell.hasClass(this.options.static_class)) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row
+ * params and if this is under the widget that is being dragged.
+ *
+ * @method is_widget_under_player
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_widget_under_player = function (col, row) {
+ if (this.is_widget(col, row)) {
+ return this.is_player_in(col, row);
+ }
+ return false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player or with the object passed
+ * representing the grid cells.
+ *
+ * @method get_widgets_under_player
+ * @return {HTMLElement} Returns a jQuery collection of HTMLElements
+ */
+ fn.get_widgets_under_player = function (cells) {
+ cells || (cells = this.cells_occupied_by_player || {cols: [], rows: []});
+ var $widgets = $([]);
+
+ $.each(cells.cols, $.proxy(function (i, col) {
+ $.each(cells.rows, $.proxy(function (i, row) {
+ if (this.is_widget(col, row)) {
+ $widgets = $widgets.add(this.gridmap[col][row]);
+ }
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * Put placeholder at the row and column specified.
+ *
+ * @method set_placeholder
+ * @param {Number} col The column to which we want to move the
+ * placeholder.
+ * @param {Number} row The row to which we want to move the
+ * placeholder.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.set_placeholder = function (col, row) {
+ var phgd = $.extend({}, this.placeholder_grid_data);
+
+ // Prevents widgets go out of the grid
+ var right_col = (col + phgd.size_x - 1);
+ if (right_col > this.cols) {
+ col = col - (right_col - col);
+ }
+
+ var moved_down = this.placeholder_grid_data.row < row;
+ var changed_column = this.placeholder_grid_data.col !== col;
+
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ this.$preview_holder.attr({
+ 'data-row': row,
+ 'data-col': col
+ });
+
+ if (this.options.shift_player_up) {
+ if (moved_down || changed_column) {
+
+ var $nexts = this.widgets_below({
+ col: phgd.col,
+ row: phgd.row,
+ size_y: phgd.size_y,
+ size_x: phgd.size_x
+ });
+
+ $nexts.each($.proxy(function (i, widget) {
+ //Make sure widget is at it's topmost position
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ this.move_widget_to($w, can_go_widget_up);
+ }
+
+ }, this));
+ }
+
+ var $widgets_under_ph = this.get_widgets_under_player(
+ this.cells_occupied_by_placeholder);
+
+ if ($widgets_under_ph.length) {
+ $widgets_under_ph.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ this.move_widget_down(
+ $w, row + phgd.size_y - $w.data('coords').grid.row);
+ }, this));
+ }
+ }
+
+ };
+
+
+ /**
+ * Determines whether the player can move to a position above.
+ *
+ * @method can_go_player_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @return {Number|Boolean} If the player can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_player_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+ var $widgets_under_player = this.get_widgets_under_player();
+
+ /* generate an array with columns as index and array with upper rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ var r = p_bottom_row + 1;
+ upper_rows[tcol] = [];
+
+ while (--r > 0) {
+ if (this.is_empty(tcol, r) || this.is_player(tcol, r) ||
+ this.is_widget(tcol, r) &&
+ grid_col[r].is($widgets_under_player)
+ ) {
+ upper_rows[tcol].push(r);
+ min_row = r < min_row ? r : min_row;
+ } else {
+ break;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Determines whether a widget can move to a position above.
+ *
+ * @method can_go_widget_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * widget we want to check.
+ * @return {Number|Boolean} If the widget can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_widget_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+
+ /* generate an array with columns as index and array with topmost rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ upper_rows[tcol] = [];
+
+ var r = p_bottom_row + 1;
+ // iterate over each row
+ while (--r > 0) {
+ if (this.is_widget(tcol, r) && !this.is_player_in(tcol, r)) {
+ if (!grid_col[r].is(widget_grid_data.el)) {
+ break;
+ }
+ }
+
+ if (!this.is_player(tcol, r) && !this.is_placeholder_in(tcol, r) && !this.is_player_in(tcol, r)) {
+ upper_rows[tcol].push(r);
+ }
+
+ if (r < min_row) {
+ min_row = r;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Search a valid row for the widget represented by `widget_grid_data' in
+ * the `upper_rows` array. Iteration starts from row specified in `min_row`.
+ *
+ * @method get_valid_rows
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @param {Array} upper_rows An array with columns as index and arrays
+ * of valid rows as values.
+ * @param {Number} min_row The upper row from which the iteration will start.
+ * @return {Number|Boolean} Returns the upper row valid from the `upper_rows`
+ * for the widget in question.
+ */
+ fn.get_valid_rows = function (widget_grid_data, upper_rows, min_row) {
+ var p_top_row = widget_grid_data.row;
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var size_y = widget_grid_data.size_y;
+ var r = min_row - 1;
+ var valid_rows = [];
+
+ while (++r <= p_bottom_row) {
+ var common = true;
+ /*jshint -W083 */
+ $.each(upper_rows, function (col, rows) {
+ if ($.isArray(rows) && $.inArray(r, rows) === -1) {
+ common = false;
+ }
+ });
+ /*jshint +W083 */
+ if (common === true) {
+ valid_rows.push(r);
+ if (valid_rows.length === size_y) {
+ break;
+ }
+ }
+ }
+
+ var new_row = false;
+ if (size_y === 1) {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = valid_rows[0] || false;
+ }
+ } else {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = this.get_consecutive_numbers_index(
+ valid_rows, size_y);
+ }
+ }
+
+ return new_row;
+ };
+
+
+ fn.get_consecutive_numbers_index = function (arr, size_y) {
+ var max = arr.length;
+ var result = [];
+ var first = true;
+ var prev = -1; // or null?
+
+ for (var i = 0; i < max; i++) {
+ if (first || arr[i] === prev + 1) {
+ result.push(i);
+ if (result.length === size_y) {
+ break;
+ }
+ first = false;
+ } else {
+ result = [];
+ first = true;
+ }
+
+ prev = arr[i];
+ }
+
+ return result.length >= size_y ? arr[result[0]] : false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player.
+ *
+ * @method get_widgets_overlapped
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.get_widgets_overlapped = function () {
+ var $widgets = $([]);
+ var used = [];
+ var rows_from_bottom = this.cells_occupied_by_player.rows.slice(0);
+ rows_from_bottom.reverse();
+
+ $.each(this.cells_occupied_by_player.cols, $.proxy(function (i, col) {
+ $.each(rows_from_bottom, $.proxy(function (i, row) {
+ // if there is a widget in the player position
+ if (!this.gridmap[col]) {
+ return true;
+ } //next iteration
+ var $w = this.gridmap[col][row];
+ if (this.is_occupied(col, row) && !this.is_player($w) &&
+ $.inArray($w, used) === -1
+ ) {
+ $widgets = $widgets.add($w);
+ used.push($w);
+ }
+
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * This callback is executed when the player begins to collide with a column.
+ *
+ * @method on_start_overlapping_column
+ * @param {Number} col The collided column.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_column = function (col) {
+ this.set_player(col, undefined , false);
+ };
+
+
+ /**
+ * A callback executed when the player begins to collide with a row.
+ *
+ * @method on_start_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_row = function (row) {
+ this.set_player(undefined, row, false);
+ };
+
+
+ /**
+ * A callback executed when the the player ends to collide with a column.
+ *
+ * @method on_stop_overlapping_column
+ * @param {Number} col The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_column = function (col) {
+ //this.set_player(col, false);
+ var self = this;
+ if (this.options.shift_larger_widgets_down) {
+ this.for_each_widget_below(col, this.cells_occupied_by_player.rows[0],
+ function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ };
+
+
+ /**
+ * This callback is executed when the player ends to collide with a row.
+ *
+ * @method on_stop_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_row = function (row) {
+ //this.set_player(false, row);
+ var self = this;
+ var cols = this.cells_occupied_by_player.cols;
+ if (this.options.shift_larger_widgets_down) {
+ /*jshint -W083 */
+ for (var c = 0, cl = cols.length; c < cl; c++) {
+ this.for_each_widget_below(cols[c], row, function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ /*jshint +W083 */
+ }
+ };
+
+ //Not yet part of api - DM.
+ fn.new_move_widget_to = function ($widget, col, row) {
+ var widget_grid_data = $widget.coords().grid;
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ widget_grid_data.col = col;
+
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ $widget.attr('data-col', col);
+ this.update_widget_position(widget_grid_data, $widget);
+ this.$changed = this.$changed.add($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move a widget to a specific row and column.
+ * If the widget has widgets below, all of these widgets will be moved also
+ *
+ * @method move_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @param {Number} new_col the column number to be set in widget
+ * @param {Number} new_row the row number to be set in widget
+ * @param {Function} callback is called when whole process is done.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget = function ($widget, new_col, new_row, callback) {
+ var wgd = $widget.coords().grid;
+
+ var new_grid_data = {
+ col: new_col,
+ row: new_row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.col, new_grid_data.row);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Move a widget to a specific row. The cell or cells must be empty.
+ * If the widget has widgets below, all of these widgets will be moved also
+ * if they can.
+ *
+ * @method move_widget_to
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row - row to move the widget to
+ */
+ fn.move_widget_to = function ($widget, row) {
+ var self = this;
+ var widget_grid_data = $widget.coords().grid;
+ var $next_widgets = this.widgets_below($widget);
+
+ var can_move_to_new_cell = this.can_move_to(
+ widget_grid_data, widget_grid_data.col, row);
+
+ if (can_move_to_new_cell === false) {
+ return false;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ this.$changed = this.$changed.add($widget);
+
+
+ $next_widgets.each(function (i, widget) {
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+ var can_go_up = self.can_go_widget_up(wgd);
+ if (can_go_up && can_go_up !== wgd.row) {
+ self.move_widget_to($w, can_go_up);
+ }
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Move up the specified widget and all below it.
+ *
+ * @method move_widget_up
+ * @param {HTMLElement} $widget The widget you want to move.
+ * @param {Number} [y_units] The number of cells that the widget has to move.
+ * @return {Boolean} Returns if the widget moved
+ */
+ fn.move_widget_up = function ($widget, y_units) {
+ if (y_units === undefined){
+ return false;
+ }
+ var el_grid_data = $widget.coords().grid;
+ var actual_row = el_grid_data.row;
+ var moved = [];
+ y_units || (y_units = 1);
+
+ if (!this.can_go_up($widget)) {
+ return false;
+ } //break;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ // can_go_up
+ if ($.inArray($widget, moved) === -1) {
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row - y_units;
+ next_row = this.can_go_up_to_row(
+ widget_grid_data, col, next_row);
+
+ if (!next_row) {
+ return true;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = next_row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+
+ /* $next_widgets.each($.proxy(function(i, widget) {
+ console.log('from_within_move_widget_up');
+ this.move_widget_up($(widget), y_units);
+ }, this)); */
+ }
+ });
+
+ };
+
+
+ /**
+ * Move down the specified widget and all below it.
+ *
+ * @method move_widget_down
+ * @param {jQuery} $widget The jQuery object representing the widget
+ * you want to move.
+ * @param {Number} y_units The number of cells that the widget has to move.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget_down = function ($widget, y_units) {
+ var el_grid_data, actual_row, moved, y_diff;
+
+ if (y_units <= 0) {
+ return false;
+ }
+
+ el_grid_data = $widget.coords().grid;
+ actual_row = el_grid_data.row;
+ moved = [];
+ y_diff = y_units;
+
+ if (!$widget) {
+ return false;
+ }
+
+ if ($.inArray($widget, moved) === -1) {
+
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row + y_units;
+ var $next_widgets = this.widgets_below($widget);
+
+ this.remove_from_gridmap(widget_grid_data);
+
+ $next_widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ var wd = $w.coords().grid;
+ var tmp_y = this.displacement_diff(
+ wd, widget_grid_data, y_diff);
+
+ if (tmp_y > 0) {
+ this.move_widget_down($w, tmp_y);
+ }
+ }, this));
+
+ widget_grid_data.row = next_row;
+ this.update_widget_position(widget_grid_data, $widget);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+ }
+ };
+
+
+ /**
+ * Check if the widget can move to the specified row, else returns the
+ * upper row possible.
+ *
+ * @method can_go_up_to_row
+ * @param {Number} widget_grid_data The current grid coords object of the
+ * widget.
+ * @param {Number} col The target column.
+ * @param {Number} row The target row.
+ * @return {Boolean|Number} Returns the row number if the widget can move
+ * to the target position, else returns false.
+ */
+ fn.can_go_up_to_row = function (widget_grid_data, col, row) {
+ var result = true;
+ var urc = []; // upper_rows_in_columns
+ var actual_row = widget_grid_data.row;
+ var r;
+
+ /* generate an array with columns as index and array with
+ * upper rows empty in the column */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ urc[tcol] = [];
+
+ r = actual_row;
+ while (r--) {
+ if (this.is_empty(tcol, r) && !this.is_placeholder_in(tcol, r)
+ ) {
+ urc[tcol].push(r);
+ } else {
+ break;
+ }
+ }
+
+ if (!urc[tcol].length) {
+ result = false;
+ return true;
+ }
+
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ /* get common rows starting from upper position in all the columns
+ * that widget occupies */
+ r = row;
+ for (r = 1; r < actual_row; r++) {
+ var common = true;
+
+ for (var uc = 0, ucl = urc.length; uc < ucl; uc++) {
+ if (urc[uc] && $.inArray(r, urc[uc]) === -1) {
+ common = false;
+ }
+ }
+
+ if (common === true) {
+ result = r;
+ break;
+ }
+ }
+
+ return result;
+ };
+
+
+ fn.displacement_diff = function (widget_grid_data, parent_bgd, y_units) {
+ var actual_row = widget_grid_data.row;
+ var diffs = [];
+ var parent_max_y = parent_bgd.row + parent_bgd.size_y;
+
+ this.for_each_column_occupied(widget_grid_data, function (col) {
+ var temp_y_units = 0;
+
+ for (var r = parent_max_y; r < actual_row; r++) {
+ if (this.is_empty(col, r)) {
+ temp_y_units = temp_y_units + 1;
+ }
+ }
+
+ diffs.push(temp_y_units);
+ });
+
+ var max_diff = Math.max.apply(Math, diffs);
+ y_units = (y_units - max_diff);
+
+ return y_units > 0 ? y_units : 0;
+ };
+
+
+ /**
+ * Get widgets below a widget.
+ *
+ * @method widgets_below
+ * @param {object} $el The jQuery wrapped HTMLElement.
+ * @return {jQuery} A jQuery collection of HTMLElements.
+ */
+ fn.widgets_below = function ($el) {
+ var $nexts = $([]);
+ var el_grid_data = $.isPlainObject($el) ? $el : $el.coords().grid;
+ if (el_grid_data === undefined) {
+ //there is no grid, so we can't calculate the widgets below
+ return $nexts;
+ }
+ var self = this;
+ var next_row = el_grid_data.row + el_grid_data.size_y - 1;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ self.for_each_widget_below(col, next_row, function (tcol, trow) {
+ if (!self.is_player(this) && $.inArray(this, $nexts) === -1) {
+ $nexts = $nexts.add(this);
+ return true; // break
+ }
+ });
+ });
+
+ return Gridster.sort_by_row_asc($nexts);
+ };
+
+
+ /**
+ * Update the array of mapped positions with the new player position.
+ *
+ * @method set_cells_player_occupies
+ * @param {Number} col The new player col.
+ * @param {Number} col The new player row.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row
+ */
+ fn.set_cells_player_occupies = function (col, row) {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+ this.add_to_gridmap(this.placeholder_grid_data, this.$player);
+ return this;
+ };
+
+
+ /**
+ * Remove from the array of mapped positions the reference to the player.
+ *
+ * @method empty_cells_player_occupies
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells_player_occupies = function () {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ return this;
+ };
+
+ fn.can_go_down = function ($el) {
+ var can_go_down = true;
+ var $gr = this;
+
+ if ($el.hasClass(this.options.static_class)) {
+ can_go_down = false;
+ }
+
+ this.widgets_below($el).each(function () {
+ if ($(this).hasClass($gr.options.static_class)) {
+ can_go_down = false;
+ }
+ });
+
+ return can_go_down;
+ };
+
+
+ fn.can_go_up = function ($el) {
+ var el_grid_data = $el.coords().grid;
+ var initial_row = el_grid_data.row;
+ var prev_row = initial_row - 1;
+
+ var result = true;
+ if (initial_row === 1) {
+ return false;
+ }
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ if (this.is_occupied(col, prev_row) ||
+ this.is_player(col, prev_row) ||
+ this.is_placeholder_in(col, prev_row) ||
+ this.is_player_in(col, prev_row)
+ ) {
+ result = false;
+ return true; //break
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Check if it's possible to move a widget to a specific col/row. It takes
+ * into account the dimensions (`size_y` and `size_x` attrs. of the grid
+ * coords object) the widget occupies.
+ *
+ * @method can_move_to
+ * @param {Object} widget_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Object} col The col to check.
+ * @param {Object} row The row to check.
+ * @return {Boolean} Returns true if all cells are empty, else return false.
+ */
+ fn.can_move_to = function (widget_grid_data, col, row) {
+ var $w = widget_grid_data.el;
+ var future_wd = {
+ size_y: widget_grid_data.size_y,
+ size_x: widget_grid_data.size_x,
+ col: col,
+ row: row
+ };
+ var result = true;
+
+ //Prevents widgets go out of the grid, check only if the grid is not set to autogrow
+ if (this.options.max_cols !== Infinity) {
+ var right_col = col + widget_grid_data.size_x - 1;
+ if (right_col > this.cols) {
+ return false;
+ }
+ }
+
+ if (this.options.max_rows < row + widget_grid_data.size_y - 1) {
+ return false;
+ }
+
+ this.for_each_cell_occupied(future_wd, function (tcol, trow) {
+ var $tw = this.is_widget(tcol, trow);
+ if ($tw && (!widget_grid_data.el || $tw.is($w))) {
+ result = false;
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Given the leftmost column returns all columns that are overlapping
+ * with the player.
+ *
+ * @method get_targeted_columns
+ * @param {Number} [from_col] The leftmost column.
+ * @return {Array} Returns an array with column numbers.
+ */
+ fn.get_targeted_columns = function (from_col) {
+ var max = (from_col || this.player_grid_data.col) +
+ (this.player_grid_data.size_x - 1);
+ var cols = [];
+ for (var col = from_col; col <= max; col++) {
+ cols.push(col);
+ }
+ return cols;
+ };
+
+
+ /**
+ * Given the upper row returns all rows that are overlapping with the player.
+ *
+ * @method get_targeted_rows
+ * @param {Number} [from_row] The upper row.
+ * @return {Array} Returns an array with row numbers.
+ */
+ fn.get_targeted_rows = function (from_row) {
+ var max = (from_row || this.player_grid_data.row) +
+ (this.player_grid_data.size_y - 1);
+ var rows = [];
+ for (var row = from_row; row <= max; row++) {
+ rows.push(row);
+ }
+ return rows;
+ };
+
+ /**
+ * Get all columns and rows that a widget occupies.
+ *
+ * @method get_cells_occupied
+ * @param {Object} el_grid_data The grid coords object of the widget.
+ * @return {Object} Returns an object like `{ cols: [], rows: []}`.
+ */
+ fn.get_cells_occupied = function (el_grid_data) {
+ var cells = {cols: [], rows: []};
+ var i;
+ if (arguments[1] instanceof $) {
+ el_grid_data = arguments[1].coords().grid;
+ }
+
+ for (i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ cells.cols.push(col);
+ }
+
+ for (i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ cells.rows.push(row);
+ }
+
+ return cells;
+ };
+
+
+ /**
+ * Iterate over the cells occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_cell_occupied
+ * widget.
+ * @param grid_data
+ * @param {Function} callback The function to execute on each column
+ * iteration. Column and row are passed as arguments.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_cell_occupied = function (grid_data, callback) {
+ this.for_each_column_occupied(grid_data, function (col) {
+ this.for_each_row_occupied(grid_data, function (row) {
+ callback.call(this, col, row);
+ });
+ });
+ return this;
+ };
+
+
+ /**
+ * Iterate over the columns occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_column_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The column number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_column_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ callback.call(this, col, el_grid_data);
+ }
+ };
+
+
+ /**
+ * Iterate over the rows occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_row_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The row number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_row_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ callback.call(this, row, el_grid_data);
+ }
+ };
+
+ fn.clean_up_changed = function () {
+ var $gr = this;
+ $gr.$changed.each(function () {
+ if ($gr.options.shift_larger_widgets_down) {
+ $gr.move_widget_up($(this));
+ }
+ });
+ };
+
+
+ /**
+ * Traverse a series of widgets
+ * @param type - currently supported 'for_each'
+ * @param direction - The direction to traverse. Supports 'above' and 'below'
+ * NOTE: the directions are based on the layout in the grid above is toward the top
+ * and below is toward the bottom. EG opposite direction of the row numbers
+ * @param col - column to traverse
+ * @param row - starting row in the column
+ * @param callback - a function that will be called for every widget found
+ * @private
+ */
+ fn._traversing_widgets = function (type, direction, col, row, callback) {
+ var ga = this.gridmap;
+ if (!ga[col]) {
+ return;
+ }
+
+ var cr, max;
+ var action = type + '/' + direction;
+ if (arguments[2] instanceof $) {
+ var el_grid_data = arguments[2].coords().grid;
+ col = el_grid_data.col;
+ row = el_grid_data.row;
+ callback = arguments[3];
+ }
+ var matched = [];
+ var trow = row;
+
+
+ var methods = {
+ 'for_each/above': function () {
+ while (trow--) {
+ if (trow > 0 && this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ if (cr) {
+ break;
+ }
+ }
+ }
+ },
+ 'for_each/below': function () {
+ for (trow = row + 1, max = ga[col].length; trow < max; trow++) {
+ if (this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ //break was causing problems, leaving for testing.
+ //if (cr) { break; }
+ }
+ }
+ }
+ };
+
+ if (methods[action]) {
+ methods[action].call(this);
+ }
+ };
+
+
+ /**
+ * Iterate over each widget above the column and row specified.
+ *
+ * @method for_each_widget_above
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery
+ * wrapped HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_above = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'above', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Iterate over each widget below the column and row specified.
+ *
+ * @method for_each_widget_below
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery wrapped
+ * HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_below = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'below', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Returns the highest occupied cell in the grid.
+ *
+ * @method get_highest_occupied_cell
+ * @return {Object} Returns an object with `col` and `row` numbers.
+ */
+ fn.get_highest_occupied_cell = function () {
+ var r;
+ var gm = this.gridmap;
+ var rl = gm[1].length;
+ var rows = [], cols = [];
+ for (var c = gm.length - 1; c >= 1; c--) {
+ for (r = rl - 1; r >= 1; r--) {
+ if (this.is_widget(c, r)) {
+ rows.push(r);
+ cols.push(c);
+ break;
+ }
+ }
+ }
+
+ return {
+ col: Math.max.apply(Math, cols),
+ row: Math.max.apply(Math, rows)
+ };
+ };
+
+ /**
+ * return the widgets what exist within the given range of grid cells
+ * @param col1 - col of upper left search
+ * @param row1 - row of upper left search
+ * @param col2 - col of lower right search
+ * @param row2 - row of lower right search
+ * @returns {*|jQuery|HTMLElement} - a collection of the cells within the range
+ */
+ fn.get_widgets_in_range = function (col1, row1, col2, row2) {
+ var $widgets = $([]);
+ var c, r, $w, wgd;
+
+ for (c = col2; c >= col1; c--) {
+ for (r = row2; r >= row1; r--) {
+ $w = this.is_widget(c, r);
+
+ if ($w !== false) {
+ wgd = $w.data('coords').grid;
+ if (wgd.col >= col1 && wgd.col <= col2 &&
+ wgd.row >= row1 && wgd.row <= row2
+ ) {
+ $widgets = $widgets.add($w);
+ }
+ }
+ }
+ }
+
+ return $widgets;
+ };
+
+ /**
+ * return any widget which is located at the given coordinates
+ * @param col - col to search at
+ * @param row - row to search at
+ * @returns {*} - a collection of any widgets found.
+ */
+ fn.get_widgets_at_cell = function (col, row) {
+ return this.get_widgets_in_range(col, row, col, row);
+ };
+
+ /**
+ * gets the list of widgets in either the row or the col passed in_loop
+ * Not sure if this makes sense for the API or what the use case is,
+ * but I'm documenting it as it exists.
+ * @param col - a col to search for widgets from
+ * @param row - a row to search for widgets from
+ * @returns {*|jQuery|HTMLElement} - a collection of the widgets in either
+ * the row or the col passed in.
+ *
+ * @deprecated - if you want to search for widgets in a cell or a range
+ * look at get_widgets_in_range and get_widgets_at_cell
+ */
+ fn.get_widgets_from = function (col, row) {
+ var $widgets = $();
+
+ if (col) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var tcol = parseInt($(this).attr('data-col'));
+ return (tcol === col || tcol > col);
+ })
+ );
+ }
+
+ if (row) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var trow = parseInt($(this).attr('data-row'));
+ return (trow === row || trow > row);
+ })
+ );
+ }
+
+ return $widgets;
+ };
+
+
+ /**
+ * Set the current height of the parent grid.
+ *
+ * @method set_dom_grid_height
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_height = function (height) {
+ if (typeof height === 'undefined') {
+ var r = this.get_highest_occupied_cell().row;
+ height = ((r + 1) * this.options.widget_margins[1]) + (r * this.min_widget_height);
+ }
+
+ this.container_height = height;
+ this.$el.css('height', this.container_height);
+ return this;
+ };
+
+ /**
+ * Set the current width of the parent grid.
+ *
+ * @method set_dom_grid_width
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_width = function (cols) {
+ if (typeof cols === 'undefined') {
+ cols = this.get_highest_occupied_cell().col;
+ }
+
+ var max_cols = (this.options.max_cols === Infinity ? this.options.max_cols : this.cols);
+
+ cols = Math.min(max_cols, Math.max(cols, this.options.min_cols));
+ this.container_width = ((cols + 1) * this.options.widget_margins[0]) + (cols * this.min_widget_width);
+ if (this.is_responsive()) {
+ this.$el.css({'min-width': '100%', 'max-width': '100%'});
+ return this; //if we are responsive exit before setting the width of $el
+ }
+ this.$el.css('width', this.container_width);
+
+ return this;
+ };
+
+
+ /**
+ * Checks if this grid is responsive.
+ * autogenerate_stylesheet be true, the widget base width should be auto, and there must be a max_cols set.
+ * @returns {Boolean}
+ */
+ fn.is_responsive = function () {
+ return this.options.autogenerate_stylesheet && this.options.widget_base_dimensions[0] === 'auto' && this.options.max_cols !== Infinity;
+ };
+
+ /**
+ * Generates the width of the grid columns based on the width of the window.
+ * @returns {number}
+ */
+ fn.get_responsive_col_width = function () {
+ var cols = this.cols || this.options.max_cols;
+ return (this.$el[0].scrollWidth - ((cols + 1) * this.options.widget_margins[0])) / cols;
+ };
+
+ /**
+ * Changes the minimum width of a widget based on the width of the window and the number of cols that can
+ * fit in it.
+ * @returns {Gridster}
+ */
+ fn.resize_responsive_layout = function () {
+ this.min_widget_width = this.get_responsive_col_width();
+ this.generate_stylesheet();
+ this.update_widgets_dimensions();
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ return this;
+ };
+
+ /**
+ * Switches between collapsed widgets the span the full width when the responsive_breakpoint is triggered.
+ * @param collapse
+ * @param opts
+ * @returns {Gridster}
+ */
+ fn.toggle_collapsed_grid = function (collapse, opts) {
+ if (collapse) {
+ this.$widgets.css({
+ 'margin-top': opts.widget_margins[0],
+ 'margin-bottom': opts.widget_margins[0],
+ 'min-height': opts.widget_base_dimensions[1]
+ });
+
+ this.$el.addClass('collapsed');
+
+ if (this.resize_api) {
+ this.disable_resize();
+ }
+
+ if (this.drag_api) {
+ this.disable();
+ }
+ } else {
+ this.$widgets.css({
+ 'margin-top': 'auto',
+ 'margin-bottom': 'auto',
+ 'min-height': 'auto'
+ });
+ this.$el.removeClass('collapsed');
+ if (this.resize_api) {
+ this.enable_resize();
+ }
+
+ if (this.drag_api) {
+ this.enable();
+ }
+ }
+ return this;
+ };
+
+ /**
+ * It generates the necessary styles to position the widgets.
+ *
+ * @method generate_stylesheet
+ * @param {object} [opts] - set of gridster config options to generate stylessheets based on
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_stylesheet = function (opts) {
+ var styles = '';
+ var i;
+ var full_width = this.is_responsive() && this.options.responsive_breakpoint && ($(window).width() < this.options.responsive_breakpoint);
+
+ opts || (opts = {});
+ opts.cols || (opts.cols = this.cols);
+ opts.rows || (opts.rows = this.rows);
+ opts.namespace || (opts.namespace = this.options.namespace);
+ opts.widget_base_dimensions ||
+ (opts.widget_base_dimensions = this.options.widget_base_dimensions);
+
+ opts.widget_margins || (opts.widget_margins = this.options.widget_margins);
+
+ if (this.is_responsive()) {
+ opts.widget_base_dimensions = [this.get_responsive_col_width(), opts.widget_base_dimensions[1]];
+ this.toggle_collapsed_grid(full_width, opts);
+ }
+
+ // don't duplicate stylesheets for the same configuration
+ var serialized_opts = $.param(opts);
+ if ($.inArray(serialized_opts, Gridster.generated_stylesheets) >= 0) {
+ return false;
+ }
+
+ this.generated_stylesheets.push(serialized_opts);
+ Gridster.generated_stylesheets.push(serialized_opts);
+
+ /* generate CSS styles for cols */
+ for (i = 1; i <= opts.cols + 1; i++) {
+ styles += (opts.namespace + ' [data-col="' + i + '"] { left:' +
+ (full_width ? this.options.widget_margins[0] :
+ ((i * opts.widget_margins[0]) + ((i - 1) * opts.widget_base_dimensions[0]))) + 'px; }\n');
+ }
+
+ /* generate CSS styles for rows */
+ for (i = 1; i <= opts.rows + 1; i++) {
+ styles += (opts.namespace + ' [data-row="' + i + '"] { top:' +
+ ((i * opts.widget_margins[1]) + ((i - 1) * opts.widget_base_dimensions[1])) + 'px; }\n');
+ }
+
+ for (var y = 1; y <= opts.rows; y++) {
+ styles += (opts.namespace + ' [data-sizey="' + y + '"] { height:' +
+ (full_width ? 'auto' : ((y * opts.widget_base_dimensions[1]) + ((y - 1) * opts.widget_margins[1]))) + (full_width ? '' : 'px') + '; }\n');
+
+ }
+
+ for (var x = 1; x <= opts.cols; x++) {
+ var colWidth = ((x * opts.widget_base_dimensions[0]) + ((x - 1) * opts.widget_margins[0]));
+ styles += (opts.namespace + ' [data-sizex="' + x + '"] { width:' +
+ (full_width ? (this.$wrapper.width() - this.options.widget_margins[0] * 2) : colWidth > this.$wrapper.width() ? this.$wrapper.width() : colWidth ) + 'px; }\n');
+
+ }
+
+ this.remove_style_tags();
+
+ return this.add_style_tag(styles);
+ };
+
+
+ /**
+ * Injects the given CSS as string to the head of the document.
+ *
+ * @method add_style_tag
+ * @param {String} css The styles to apply.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_style_tag = function (css) {
+ var d = document;
+ var cssID = 'gridster-stylesheet';
+ if (this.options.namespace !== '') {
+ cssID = cssID + '-' + this.options.namespace;
+ }
+
+ if (!document.getElementById(cssID)) {
+ var tag = d.createElement('style');
+ tag.id = cssID;
+
+ d.getElementsByTagName('head')[0].appendChild(tag);
+ tag.setAttribute('type', 'text/css');
+
+ if (tag.styleSheet) {
+ tag.styleSheet.cssText = css;
+ } else {
+ tag.appendChild(document.createTextNode(css));
+ }
+
+ this.remove_style_tags();
+ this.$style_tags = this.$style_tags.add(tag);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Remove the style tag with the associated id from the head of the document
+ *
+ * @method remove_style_tag
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.remove_style_tags = function () {
+ var all_styles = Gridster.generated_stylesheets;
+ var ins_styles = this.generated_stylesheets;
+
+ this.$style_tags.remove();
+
+ Gridster.generated_stylesheets = $.map(all_styles, function (s) {
+ if ($.inArray(s, ins_styles) === -1) {
+ return s;
+ }
+ });
+ };
+
+
+ /**
+ * Generates a faux grid to collide with it when a widget is dragged and
+ * detect row or column that we want to go.
+ *
+ * @method generate_faux_grid
+ * @param {Number} rows Number of columns.
+ * @param {Number} cols Number of rows.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_faux_grid = function (rows, cols) {
+ this.faux_grid = [];
+ this.gridmap = [];
+ var col;
+ var row;
+ for (col = cols; col > 0; col--) {
+ this.gridmap[col] = [];
+ for (row = rows; row > 0; row--) {
+ this.add_faux_cell(row, col);
+ }
+ }
+ return this;
+ };
+
+
+ /**
+ * Add cell to the faux grid.
+ *
+ * @method add_faux_cell
+ * @param {Number} row The row for the new faux cell.
+ * @param {Number} col The col for the new faux cell.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cell = function (row, col) {
+ var coords = $({
+ left: this.baseX + ((col - 1) * this.min_widget_width),
+ top: this.baseY + (row - 1) * this.min_widget_height,
+ width: this.min_widget_width,
+ height: this.min_widget_height,
+ col: col,
+ row: row,
+ original_col: col,
+ original_row: row
+ }).coords();
+
+ if (!$.isArray(this.gridmap[col])) {
+ this.gridmap[col] = [];
+ }
+
+ if (typeof this.gridmap[col][row] === 'undefined') {
+ this.gridmap[col][row] = false;
+ }
+ this.faux_grid.push(coords);
+
+ return this;
+ };
+
+
+ /**
+ * Add rows to the faux grid.
+ *
+ * @method add_faux_rows
+ * @param {Number} rows The number of rows you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_rows = function (rows) {
+ rows = window.parseInt(rows, 10);
+
+ var actual_rows = this.rows;
+ var max_rows = actual_rows + parseInt(rows || 1);
+
+ for (var r = max_rows; r > actual_rows; r--) {
+ for (var c = this.cols; c >= 1; c--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.rows = max_rows;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+ /**
+ * Add cols to the faux grid.
+ *
+ * @method add_faux_cols
+ * @param {Number} cols The number of cols you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cols = function (cols) {
+ cols = window.parseInt(cols, 10);
+
+ var actual_cols = this.cols;
+ var max_cols = actual_cols + parseInt(cols || 1);
+ max_cols = Math.min(max_cols, this.options.max_cols);
+
+ for (var c = actual_cols + 1; c <= max_cols; c++) {
+ for (var r = this.rows; r >= 1; r--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.cols = max_cols;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Recalculates the offsets for the faux grid. You need to use it when
+ * the browser is resized.
+ *
+ * @method recalculate_faux_grid
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.recalculate_faux_grid = function () {
+ var aw = this.$wrapper.width();
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.$wrapper.css('position') === 'relative') {
+ this.baseX = this.baseY = 0;
+ }
+
+ $.each(this.faux_grid, $.proxy(function (i, coords) {
+ this.faux_grid[i] = coords.update({
+ left: this.baseX + (coords.data.col - 1) * this.min_widget_width,
+ top: this.baseY + (coords.data.row - 1) * this.min_widget_height
+ });
+ }, this));
+
+ if (this.is_responsive()) {
+ this.resize_responsive_layout();
+ }
+
+ if (this.options.center_widgets) {
+ this.center_widgets();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Resize dimensions of widgets in grid based on given options
+ *
+ * @method resize_widget_dimensions
+ * @param options
+ * @returns {Gridster}
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ return this;
+ };
+
+
+ /**
+ * Get all widgets in the DOM and register them.
+ *
+ * @method get_widgets_from_DOM
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.get_widgets_from_DOM = function () {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ var changes = $(widgets_coords).map($.proxy(function (i, wgd) {
+ return this.register_widget(wgd) || null;
+ }, this));
+
+ if (changes.length) {
+ this.$el.trigger('gridster:positionschanged');
+ }
+
+ return this;
+ };
+
+ fn.get_num_widgets = function () {
+ return this.$widgets.size();
+ };
+
+ /**
+ * Helper function used to set the current number of columns in the grid
+ *
+ * @param wrapper_width
+ */
+ fn.set_num_columns = function (wrapper_width) {
+
+ var max_cols = this.options.max_cols;
+
+ var cols = Math.floor(wrapper_width / (this.min_widget_width + this.options.widget_margins[0])) +
+ this.options.extra_cols;
+
+ var actual_cols = this.$widgets.map(function () {
+ return $(this).attr('data-col');
+ }).get();
+
+ //needed to pass tests with phantomjs
+ actual_cols.length || (actual_cols = [0]);
+
+ var min_cols = Math.max.apply(Math, actual_cols);
+
+ this.cols = Math.max(min_cols, cols, this.options.min_cols);
+
+ if (max_cols !== Infinity && max_cols >= min_cols && max_cols < this.cols) {
+ this.cols = max_cols;
+ }
+
+ if (this.drag_api) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * Calculate columns and rows to be set based on the configuration
+ * parameters, grid dimensions, etc ...
+ *
+ * @method generate_grid_and_stylesheet
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_grid_and_stylesheet = function () {
+ var aw = this.$wrapper.width();
+
+ this.set_num_columns(aw);
+
+ // get all rows that could be occupied by the current widgets
+ var max_rows = this.options.extra_rows;
+ this.$widgets.each(function (i, w) {
+ max_rows += (+$(w).attr('data-sizey'));
+ });
+
+ //this.rows = Math.max(max_rows, this.options.min_rows);
+ this.rows = this.options.max_rows;
+
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this.generate_faux_grid(this.rows, this.cols);
+ };
+
+ /**
+ * Destroy this gridster by removing any sign of its presence, making it easy to avoid memory leaks
+ *
+ * @method destroy
+ * @param {Boolean} remove If true, remove gridster from DOM.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.destroy = function (remove) {
+ this.$el.removeData('gridster');
+
+ // remove coords from elements
+ $.each(this.$widgets, function () {
+ $(this).removeData('coords');
+ });
+
+ // remove bound callback on window resize
+ $window.unbind('.gridster');
+
+ if (this.drag_api) {
+ this.drag_api.destroy();
+ }
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.$widgets.each(function (i, el) {
+ $(el).coords().destroy();
+ });
+
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.remove_style_tags();
+
+ remove && this.$el.remove();
+
+ return this;
+ };
+
+
+ //jQuery adapter
+ $.fn.gridster = function (options) {
+ return this.each(function () {
+ var $this = $(this);
+ if (!$this.data('gridster')) {
+ $this.data('gridster', new Gridster(this, options));
+ }
+ });
+ };
+
+ return Gridster;
+
+}));
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'), require('./jquery.gridster.js'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define(['jquery', 'gridster'], factory);
+ } else {
+ root.Gridster = factory(root.$ || root.jQuery, root.Gridster);
+ }
+
+}(this, function($, Gridster) {
+ 'use strict';
+ var fn = Gridster.prototype;
+
+ fn.widgets_in_col = function(col) {
+ if (!this.gridmap[col]) {
+ return false;
+ }
+
+ for (var i = this.gridmap[col].length - 1; i >= 0; i--) {
+ if (this.is_widget(col, i) !== false) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+ fn.widgets_in_row = function(row) {
+ for (var i = this.gridmap.length; i >= 1; i--) {
+ if (this.is_widget(i, row) !== false) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+ fn.get_bottom_most_occupied_cell = function() {
+ var row = 0;
+ var col = 0;
+ this.for_each_cell(function($el, c, r) {
+ if ($el && r > row) {
+ row = r;
+ col = c;
+ }
+ });
+
+ return {col: col, row: row};
+ };
+
+
+ fn.get_right_most_occupied_cell = function() {
+ var row = 0;
+ var col = 0;
+ this.for_each_cell(function($el, c, r) {
+ if ($el) {
+ row = r;
+ col = c;
+ return false;
+ }
+ });
+
+ return {col: col, row: row};
+ };
+
+
+ fn.for_each_cell = function(callback, gridmap) {
+ gridmap || (gridmap = this.gridmap);
+ var cols = gridmap.length;
+ var rows = gridmap[1].length;
+
+ cols_iter:
+ for (var c = cols - 1; c >= 1; c--) {
+ for (var r = rows - 1; r >= 1; r--) {
+ var $el = gridmap[c] && gridmap[c][r];
+ if (callback) {
+ if (callback.call(this, $el, c, r) === false) {
+ break cols_iter;
+ } else { continue; }
+ }
+ }
+ }
+ };
+
+
+ fn.next_position_in_range = function(size_x, size_y) {
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+ var ga = this.gridmap;
+ var cols_l = ga.length;
+ var valid_pos = [];
+ var rows_l;
+
+ for (var c = 1; c < cols_l; c++) {
+ rows_l = this.options.max_rows || ga[c].length;
+ for (var r = 1; r <= rows_l; r++) {
+ var can_move_to = this.can_move_to({
+ size_x: size_x,
+ size_y: size_y
+ }, c, r);
+
+ if (can_move_to) {
+ valid_pos.push({
+ col: c,
+ row: r,
+ size_y: size_y,
+ size_x: size_x
+ });
+ }
+ }
+ }
+
+ if (valid_pos.length >= 1) {
+ return Gridster.sort_by_col_asc(valid_pos)[0];
+ }
+
+ return false;
+ };
+
+
+ fn.closest_to_right = function(col, row) {
+ if (!this.gridmap[col]) { return false; }
+ var cols_l = this.gridmap.length - 1;
+
+ for (var c = col; c <= cols_l; c++) {
+ if (this.gridmap[c][row]) {
+ return { col: c, row: row };
+ }
+ }
+
+ return false;
+ };
+
+
+ fn.closest_to_left = function(col, row) {
+ if (!this.gridmap[col]) { return false; }
+
+ for (var c = col; c >= 1; c--) {
+ if (this.gridmap[c][row]) {
+ return { col: c, row: row };
+ }
+ }
+
+ return false;
+ };
+
+ return Gridster;
+
+}));
diff --git a/lib/gridster/dist/jquery.gridster.with-extras.min.js b/lib/gridster/dist/jquery.gridster.with-extras.min.js
new file mode 100644
index 0000000000..ed46ccb8e9
--- /dev/null
+++ b/lib/gridster/dist/jquery.gridster.with-extras.min.js
@@ -0,0 +1,2 @@
+/*! gridster.js - v0.6.10 - 2015-08-05 - * https://dsmorse.github.io/gridster.js/ - Copyright (c) 2015 ducksboard; Licensed MIT */ !function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery")):"function"==typeof define&&define.amd?define("gridster-coords",["jquery"],b):a.GridsterCoords=b(a.$||a.jQuery)}(this,function(a){"use strict";function b(b){return b[0]&&a.isPlainObject(b[0])?this.data=b[0]:this.el=b,this.isCoords=!0,this.coords={},this.init(),this}var c=b.prototype;return c.init=function(){this.set(),this.original_coords=this.get()},c.set=function(a,b){var c=this.el;if(c&&!a&&(this.data=c.offset(),this.data.width=c[0].scrollWidth,this.data.height=c[0].scrollHeight),c&&a&&!b){var d=c.offset();this.data.top=d.top,this.data.left=d.left}var e=this.data;return void 0===e.left&&(e.left=e.x1),void 0===e.top&&(e.top=e.y1),this.coords.x1=e.left,this.coords.y1=e.top,this.coords.x2=e.left+e.width,this.coords.y2=e.top+e.height,this.coords.cx=e.left+e.width/2,this.coords.cy=e.top+e.height/2,this.coords.width=e.width,this.coords.height=e.height,this.coords.el=c||!1,this},c.update=function(b){if(!b&&!this.el)return this;if(b){var c=a.extend({},this.data,b);return this.data=c,this.set(!0,!0)}return this.set(!0),this},c.get=function(){return this.coords},c.destroy=function(){this.el.removeData("coords"),delete this.el},a.fn.coords=function(){if(this.data("coords"))return this.data("coords");var a=new b(this);return this.data("coords",a),a},b}),function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery")):"function"==typeof define&&define.amd?define("gridster-collision",["jquery","gridster-coords"],b):a.GridsterCollision=b(a.$||a.jQuery,a.GridsterCoords)}(this,function(a,b){"use strict";function c(b,c,e){this.options=a.extend(d,e),this.$element=b,this.last_colliders=[],this.last_colliders_coords=[],this.set_colliders(c),this.init()}var d={colliders_context:document.body,overlapping_region:"C"};c.defaults=d;var e=c.prototype;return e.init=function(){this.find_collisions()},e.overlaps=function(a,b){var c=!1,d=!1;return(b.x1>=a.x1&&b.x1<=a.x2||b.x2>=a.x1&&b.x2<=a.x2||a.x1>=b.x1&&a.x2<=b.x2)&&(c=!0),(b.y1>=a.y1&&b.y1<=a.y2||b.y2>=a.y1&&b.y2<=a.y2||a.y1>=b.y1&&a.y2<=b.y2)&&(d=!0),c&&d},e.detect_overlapping_region=function(a,b){var c="",d="";return a.y1>b.cy&&a.y1b.y1&&a.y2b.cx&&a.x1b.x1&&a.x2f;f++)-1===a.inArray(e[f],b)&&c.call(this,e[f]);for(var h=0,i=b.length;i>h;h++)-1===a.inArray(b[h],e)&&d.call(this,b[h])},e.find_collisions=function(b){for(var c=this,d=this.options.overlapping_region,e=[],f=[],g=this.colliders||this.$colliders,h=g.length,i=c.$element.coords().update(b||!1).get();h--;){var j=c.$colliders?a(g[h]):g[h],k=j.isCoords?j:j.coords(),l=k.get(),m=c.overlaps(i,l);if(m){var n=c.detect_overlapping_region(i,l);if(n===d||"all"===d){var o=c.calculate_overlapped_area_coords(i,l),p=c.calculate_overlapped_area(o);if(0!==p){var q={area:p,area_coords:o,region:n,coords:l,player_coords:i,el:j};c.options.on_overlap&&c.options.on_overlap.call(this,q),e.push(k),f.push(q)}}}}return(c.options.on_overlap_stop||c.options.on_overlap_start)&&this.manage_colliders_start_stop(e,c.options.on_overlap_start,c.options.on_overlap_stop),this.last_colliders_coords=e,f},e.get_closest_colliders=function(a){var b=this.find_collisions(a);return b.sort(function(a,b){return"C"===a.region&&"C"===b.region?a.coords.y1this.player_max_left?e=this.player_max_left:e=q&&(l=n+h,t>l&&(this.$scroll_container[i](l),this["scroll_offset_"+a]+=h)),r>=s&&(l=n-h,l>0&&(this.$scroll_container[i](l),this["scroll_offset_"+a]-=h)),this},j.manage_scroll=function(a){this.scroll_in("x",a),this.scroll_in("y",a)},j.calculate_dimensions=function(){this.scroller_height=this.$scroll_container.height(),this.scroller_width=this.$scroll_container.width()},j.drag_handler=function(b){if(!this.disabled&&(1===b.which||f)&&!this.ignore_drag(b)){var c=this,d=!0;return this.$player=a(b.currentTarget),this.el_init_pos=this.get_actual_pos(this.$player),this.mouse_init_pos=this.get_mouse_pos(b),this.offsetY=this.mouse_init_pos.top-this.el_init_pos.top,this.$document.on(this.pointer_events.move,function(a){var b=c.get_mouse_pos(a),e=Math.abs(b.left-c.mouse_init_pos.left),f=Math.abs(b.top-c.mouse_init_pos.top);return e>c.options.distance||f>c.options.distance?d?(d=!1,c.on_dragstart.call(c,a),!1):(c.is_dragging===!0&&c.on_dragmove.call(c,a),!1):!1}),f?void 0:!1}},j.on_dragstart=function(a){if(a.preventDefault(),this.is_dragging)return this;this.drag_start=this.is_dragging=!0;var b=this.$container.offset();return this.baseX=Math.round(b.left),this.baseY=Math.round(b.top),"clone"===this.options.helper?(this.$helper=this.$player.clone().appendTo(this.$container).addClass("helper"),this.helper=!0):this.helper=!1,this.scroll_container_offset_y=this.$scroll_container.scrollTop(),this.scroll_container_offset_x=this.$scroll_container.scrollLeft(),this.el_init_offset=this.$player.offset(),this.player_width=this.$player.width(),this.set_limits(this.options.container_width),this.options.start&&this.options.start.call(this.$player,a,this.get_drag_data(a)),!1},j.on_dragmove=function(a){var b=this.get_drag_data(a);this.options.autoscroll&&this.manage_scroll(b),this.options.move_element&&(this.helper?this.$helper:this.$player).css({position:"absolute",left:b.position.left,top:b.position.top});var c=this.last_position||b.position;return b.prev_position=c,this.options.drag&&this.options.drag.call(this.$player,a,b),this.last_position=b.position,!1},j.on_dragstop=function(a){var b=this.get_drag_data(a);return this.drag_start=!1,this.options.stop&&this.options.stop.call(this.$player,a,b),this.helper&&this.options.remove_helper&&this.$helper.remove(),!1},j.on_select_start=function(a){return this.disabled||this.ignore_drag(a)?void 0:!1},j.enable=function(){this.disabled=!1},j.disable=function(){this.disabled=!0},j.destroy=function(){this.disable(),this.$container.off(this.ns),this.$document.off(this.ns),d.off(this.ns),a.removeData(this.$container,"drag")},j.ignore_drag=function(b){return this.options.handle?!a(b.target).is(this.options.handle):a.isFunction(this.options.ignore_dragging)?this.options.ignore_dragging(b):this.options.resize?!a(b.target).is(this.options.items):a(b.target).is(this.options.ignore_dragging.join(", "))},a.fn.gridDraggable=function(a){return new b(this,a)},a.fn.dragg=function(c){return this.each(function(){a.data(this,"drag")||a.data(this,"drag",new b(this,c))})},b}),function(a,b){"use strict";"object"==typeof exports?module.exports=b(require("jquery"),require("./jquery.draggable.js"),require("./jquery.collision.js"),require("./jquery.coords.js"),require("./utils.js")):"function"==typeof define&&define.amd?define(["jquery","gridster-draggable","gridster-collision"],b):a.Gridster=b(a.$||a.jQuery,a.GridsterDraggable,a.GridsterCollision)}(this,function(a,b,c){"use strict";function d(b,c){this.options=a.extend(!0,{},g,c),this.options.draggable=this.options.draggable||{},this.options.draggable=a.extend(!0,{},this.options.draggable,{scroll_container:this.options.scroll_container}),this.$el=a(b),this.$scroll_container=this.options.scroll_container===window?a(window):this.$el.closest(this.options.scroll_container),this.$wrapper=this.$el.parent(),this.$widgets=this.$el.children(this.options.widget_selector).addClass("gs-w"),this.$changed=a([]),this.w_queue={},this.is_responsive()?this.min_widget_width=this.get_responsive_col_width():this.min_widget_width=this.options.widget_base_dimensions[0],this.min_widget_height=this.options.widget_base_dimensions[1],this.min_col_count=this.options.min_cols,this.prev_col_count=this.min_col_count,this.generated_stylesheets=[],this.$style_tags=a([]),this.options.auto_init&&this.init()}function e(a){for(var b=["col","row","size_x","size_y"],c={},d=0,e=b.length;e>d;d++){var f=b[d];if(!(f in a))throw new Error("Not exists property `"+f+"`");var g=a[f];if(!g||isNaN(g))throw new Error("Invalid value of `"+f+"` property");c[f]=+g}return c}var f=a(window),g={namespace:"",widget_selector:"li",static_class:"static",widget_margins:[10,10],widget_base_dimensions:[400,225],extra_rows:0,extra_cols:0,min_cols:1,max_cols:1/0,min_rows:1,max_rows:15,autogenerate_stylesheet:!0,avoid_overlapped_widgets:!0,auto_init:!0,center_widgets:!1,responsive_breakpoint:!1,scroll_container:window,shift_larger_widgets_down:!0,shift_widgets_up:!0,show_element:function(a,b){b?a.fadeIn(b):a.fadeIn()},hide_element:function(a,b){b?a.fadeOut(b):a.fadeOut()},serialize_params:function(a,b){return{col:b.col,row:b.row,size_x:b.size_x,size_y:b.size_y}},collision:{wait_for_mouseup:!1},draggable:{items:".gs-w:not(.static)",distance:4,ignore_dragging:b.defaults.ignore_dragging.slice(0)},resize:{enabled:!1,axes:["both"],handle_append_to:"",handle_class:"gs-resize-handle",max_size:[1/0,1/0],min_size:[1,1]}};d.defaults=g,d.generated_stylesheets=[],d.sort_by_row_asc=function(b){return b=b.sort(function(b,c){return b.row||(b=a(b).coords().grid,c=a(c).coords().grid),b=e(b),c=e(c),b.row>c.row?1:-1})},d.sort_by_row_and_col_asc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.row>b.row||a.row===b.row&&a.col>b.col?1:-1})},d.sort_by_col_asc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.col>b.col?1:-1})},d.sort_by_row_desc=function(a){return a=a.sort(function(a,b){return a=e(a),b=e(b),a.row+a.size_yi&&this.add_faux_rows(Math.max(d-i,0));var k={col:j,row:g.row,size_x:c,size_y:d};return this.mutate_widget_in_gridmap(b,g,k),this.set_dom_grid_height(),this.set_dom_grid_width(),f&&f.call(this,k.size_x,k.size_y),b},h.collapse_widget=function(a,b){var c=a.coords().grid,d=parseInt(a.attr("pre_expand_sizex")),e=parseInt(a.attr("pre_expand_sizey")),f=parseInt(a.attr("pre_expand_col")),g={col:f,row:c.row,size_x:d,size_y:e};return this.mutate_widget_in_gridmap(a,c,g),this.set_dom_grid_height(),this.set_dom_grid_width(),b&&b.call(this,g.size_x,g.size_y),a},h.fit_to_content=function(a,b,c,d){var e=a.coords().grid,f=this.$wrapper.width(),g=this.$wrapper.height(),h=this.options.widget_base_dimensions[0]+2*this.options.widget_margins[0],i=this.options.widget_base_dimensions[1]+2*this.options.widget_margins[1],j=Math.ceil((f+2*this.options.widget_margins[0])/h),k=Math.ceil((g+2*this.options.widget_margins[1])/i),l={col:e.col,row:e.row,size_x:Math.min(b,j),size_y:Math.min(c,k)};return this.mutate_widget_in_gridmap(a,e,l),this.set_dom_grid_height(),this.set_dom_grid_width(),d&&d.call(this,l.size_x,l.size_y),a},h.center_widgets=debounce(function(){var b,c=this.$wrapper.width();b=this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0]+2*this.options.widget_margins[0];var d=2*Math.floor(Math.max(Math.floor(c/b),this.min_col_count)/2);this.options.min_cols=d,this.options.max_cols=d,this.options.extra_cols=0,this.set_dom_grid_width(d),this.cols=d;var e=(d-this.prev_col_count)/2;return 0>e?(this.get_min_col()>-1*e?this.shift_cols(e):this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.resize_widget_dimensions(this.options)},this),0)):e>0?(this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.shift_cols(e)},this),0)):(this.resize_widget_dimensions(this.options),setTimeout(a.proxy(function(){this.resize_widget_dimensions(this.options)},this),0)),this.prev_col_count=d,this},200),h.get_min_col=function(){return Math.min.apply(Math,this.$widgets.map(a.proxy(function(b,c){return this.get_cells_occupied(a(c).coords().grid).cols},this)).get())},h.shift_cols=function(b){var c=this.$widgets.map(a.proxy(function(b,c){var d=a(c);return this.dom_to_coords(d)},this));c=d.sort_by_row_and_col_asc(c),c.each(a.proxy(function(c,d){var e=a(d.el),f=e.coords().grid,g=parseInt(e.attr("data-col")),h={col:Math.max(Math.round(g+b),1),row:f.row,size_x:f.size_x,size_y:f.size_y};setTimeout(a.proxy(function(){this.mutate_widget_in_gridmap(e,f,h)},this),0)},this))},h.resize_widget_dimensions=function(b){return b.widget_margins&&(this.options.widget_margins=b.widget_margins),b.widget_base_dimensions&&(this.options.widget_base_dimensions=b.widget_base_dimensions),this.min_widget_width=2*this.options.widget_margins[0]+this.options.widget_base_dimensions[0],this.min_widget_height=2*this.options.widget_margins[1]+this.options.widget_base_dimensions[1],this.$widgets.each(a.proxy(function(b,c){var d=a(c);this.resize_widget(d)},this)),this.generate_grid_and_stylesheet(),this.get_widgets_from_DOM(),this.set_dom_grid_height(),this},h.mutate_widget_in_gridmap=function(b,c,d){var e=c.size_y,f=this.get_cells_occupied(c),g=this.get_cells_occupied(d),h=[];a.each(f.cols,function(b,c){-1===a.inArray(c,g.cols)&&h.push(c)});var i=[];a.each(g.cols,function(b,c){-1===a.inArray(c,f.cols)&&i.push(c)});var j=[];a.each(f.rows,function(b,c){-1===a.inArray(c,g.rows)&&j.push(c)});var k=[];if(a.each(g.rows,function(b,c){-1===a.inArray(c,f.rows)&&k.push(c)}),this.remove_from_gridmap(c),i.length){var l=[d.col,d.row,d.size_x,Math.min(e,d.size_y),b];this.empty_cells.apply(this,l)}if(k.length){var m=[d.col,d.row,d.size_x,d.size_y,b];this.empty_cells.apply(this,m)}if(c.col=d.col,c.row=d.row,c.size_x=d.size_x,c.size_y=d.size_y,this.add_to_gridmap(d,b),b.removeClass("player-revert"),this.update_widget_dimensions(b,d),h.length){var n=[h[0],d.row,h[h.length-1]-h[0]+1,Math.min(e,d.size_y),b];this.remove_empty_cells.apply(this,n)}if(j.length){var o=[d.col,d.row,d.size_x,d.size_y,b];this.remove_empty_cells.apply(this,o)}return this.move_widget_up(b),this},h.empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c-e,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,d){var f=a(d),g=f.coords().grid;if(g.row<=c+e-1){var h=c+e-g.row;this.move_widget_down(f,h)}},this)),this.set_dom_grid_height(),this},h.remove_empty_cells=function(b,c,d,e,f){var g=this.widgets_below({col:b,row:c,size_x:d,size_y:e});return g.not(f).each(a.proxy(function(b,c){this.move_widget_up(a(c),e)},this)),this.set_dom_grid_height(),this},h.next_position=function(a,b){a||(a=1),b||(b=1);for(var c,e=this.gridmap,f=e.length,g=[],h=1;f>h;h++){c=e[h].length;for(var i=1;c>=i;i++){var j=this.can_move_to({size_x:a,size_y:b},h,i);j&&g.push({col:h,row:i,size_y:b,size_x:a})}}return g.length?d.sort_by_row_and_col_asc(g)[0]:!1},h.remove_by_grid=function(a,b){var c=this.is_widget(a,b);c&&this.remove_widget(c)},h.remove_widget=function(b,c,d){var e=b instanceof a?b:a(b);if(0===e.length)return this;var f=e.coords().grid;if(void 0===f)return this;a.isFunction(c)&&(d=c,c=!1),this.cells_occupied_by_placeholder={},this.$widgets=this.$widgets.not(e);var g=this.widgets_below(e);return this.remove_from_gridmap(f),this.options.hide_element.call(this,e,a.proxy(function(){e.remove(),c||g.each(a.proxy(function(b,c){this.move_widget_up(a(c),f.size_y)},this)),this.set_dom_grid_height(),d&&d.call(this,b)},this)),this},h.remove_all_widgets=function(b){return this.$widgets.each(a.proxy(function(a,c){this.remove_widget(c,!0,b)},this)),this},h.serialize=function(b){b||(b=this.$widgets);var c=[];return b.each(a.proxy(function(b,d){var e=a(d);"undefined"!=typeof e.coords().grid&&c.push(this.options.serialize_params(e,e.coords().grid))},this)),c},h.serialize_changed=function(){return this.serialize(this.$changed)},h.dom_to_coords=function(a){return{col:parseInt(a.attr("data-col"),10),row:parseInt(a.attr("data-row"),10),size_x:parseInt(a.attr("data-sizex"),10)||1,size_y:parseInt(a.attr("data-sizey"),10)||1,max_size_x:parseInt(a.attr("data-max-sizex"),10)||!1,max_size_y:parseInt(a.attr("data-max-sizey"),10)||!1,min_size_x:parseInt(a.attr("data-min-sizex"),10)||!1,min_size_y:parseInt(a.attr("data-min-sizey"),10)||!1,el:a}},h.register_widget=function(b){var c=b instanceof a,d=c?this.dom_to_coords(b):b,e=!1;c||(b=d.el);var f=this.can_go_widget_up(d);return this.options.shift_widgets_up&&f&&(d.row=f,b.attr("data-row",f),this.$el.trigger("gridster:positionchanged",[d]),e=!0),this.options.avoid_overlapped_widgets&&!this.can_move_to({size_x:d.size_x,size_y:d.size_y},d.col,d.row)&&(a.extend(d,this.next_position(d.size_x,d.size_y)),b.attr({"data-col":d.col,"data-row":d.row,"data-sizex":d.size_x,"data-sizey":d.size_y}),e=!0),b.data("coords",b.coords()),b.data("coords").grid=d,this.add_to_gridmap(d,b),this.update_widget_dimensions(b,d),this.options.resize.enabled&&this.add_resize_handle(b),e},h.update_widget_position=function(a,b){return this.for_each_cell_occupied(a,function(a,c){return this.gridmap[a]?void(this.gridmap[a][c]=b):this}),this},h.update_widget_dimensions=function(a,b){var c=b.size_x*(this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0])+(b.size_x-1)*this.options.widget_margins[0],d=b.size_y*this.options.widget_base_dimensions[1]+(b.size_y-1)*this.options.widget_margins[1];return a.data("coords").update({width:c,height:d}),a.attr({"data-col":b.col,"data-row":b.row,"data-sizex":b.size_x,"data-sizey":b.size_y}),this},h.update_widgets_dimensions=function(){return a.each(this.$widgets,a.proxy(function(b,c){var d=a(c).coords().grid;"object"==typeof d&&this.update_widget_dimensions(a(c),d)},this)),this},h.remove_from_gridmap=function(a){return this.update_widget_position(a,!1)},h.add_to_gridmap=function(a,b){this.update_widget_position(a,b||a.el)},h.draggable=function(){var b=this,c=a.extend(!0,{},this.options.draggable,{offset_left:this.options.widget_margins[0],offset_top:this.options.widget_margins[1],container_width:this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0],limit:!0,start:function(c,d){b.$widgets.filter(".player-revert").removeClass("player-revert"),b.$player=a(this),b.$helper=a(d.$helper),b.helper=!b.$helper.is(b.$player),b.on_start_drag.call(b,c,d),b.$el.trigger("gridster:dragstart")},stop:function(a,c){b.on_stop_drag.call(b,a,c),b.$el.trigger("gridster:dragstop")},drag:throttle(function(a,c){b.on_drag.call(b,a,c),b.$el.trigger("gridster:drag")},60)});this.drag_api=this.$el.dragg(c).data("drag")},h.resizable=function(){return this.resize_api=this.$el.gridDraggable({items:"."+this.options.resize.handle_class,offset_left:this.options.widget_margins[0],container_width:this.container_width,move_element:!1,resize:!0,limit:this.options.max_cols!==1/0,scroll_container:this.options.scroll_container,start:a.proxy(this.on_start_resize,this),stop:a.proxy(function(b,c){delay(a.proxy(function(){this.on_stop_resize(b,c)},this),120)},this),drag:throttle(a.proxy(this.on_resize,this),60)}),this},h.setup_resize=function(){this.resize_handle_class=this.options.resize.handle_class;var b=this.options.resize.axes,c=' ';return this.resize_handle_tpl=a.map(b,function(a){return c.replace("{type}",a)}).join(""),a.isArray(this.options.draggable.ignore_dragging)&&this.options.draggable.ignore_dragging.push("."+this.resize_handle_class),this},h.on_start_drag=function(b,c){this.$helper.add(this.$player).add(this.$wrapper).addClass("dragging"),this.highest_col=this.get_highest_occupied_cell().col,this.$player.addClass("player"),this.player_grid_data=this.$player.coords().grid,this.placeholder_grid_data=a.extend({},this.player_grid_data),this.set_dom_grid_height(this.$el.height()+this.player_grid_data.size_y*this.min_widget_height),this.set_dom_grid_width(this.cols);var d=this.player_grid_data.size_x,e=this.cols-this.highest_col;this.options.max_cols===1/0&&d>=e&&this.add_faux_cols(Math.min(d-e,1));var f=this.faux_grid,g=this.$player.data("coords").coords;this.cells_occupied_by_player=this.get_cells_occupied(this.player_grid_data),this.cells_occupied_by_placeholder=this.get_cells_occupied(this.placeholder_grid_data),this.last_cols=[],this.last_rows=[],this.collision_api=this.$helper.collision(f,this.options.collision),this.$preview_holder=a("<"+this.$player.get(0).tagName+" />",{"class":"preview-holder","data-row":this.$player.attr("data-row"),"data-col":this.$player.attr("data-col"),css:{width:g.width,height:g.height}}).appendTo(this.$el),this.options.draggable.start&&this.options.draggable.start.call(this,b,c)},h.on_drag=function(a,b){if(null===this.$player)return!1;var c=this.options.widget_margins[0],d=this.$preview_holder.attr("data-col"),e={left:b.position.left+this.baseX-c*d,top:b.position.top+this.baseY};if(this.options.max_cols===1/0){var f=this.placeholder_grid_data.col+this.placeholder_grid_data.size_x-1;f>=this.cols-1&&this.options.max_cols>=this.cols+1&&(this.add_faux_cols(1),this.set_dom_grid_width(this.cols+1),this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0])),this.collision_api.set_colliders(this.faux_grid)}this.colliders_data=this.collision_api.get_closest_colliders(e),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.helper&&this.$player&&this.$player.css({left:b.position.left,top:b.position.top}),this.options.draggable.drag&&this.options.draggable.drag.call(this,a,b)},h.on_stop_drag=function(a,b){this.$helper.add(this.$player).add(this.$wrapper).removeClass("dragging");var c=this.options.widget_margins[0],d=this.$preview_holder.attr("data-col");b.position.left=b.position.left+this.baseX-c*d,b.position.top=b.position.top+this.baseY,this.colliders_data=this.collision_api.get_closest_colliders(b.position),this.on_overlapped_column_change(this.on_start_overlapping_column,this.on_stop_overlapping_column),this.on_overlapped_row_change(this.on_start_overlapping_row,this.on_stop_overlapping_row),this.$changed=this.$changed.add(this.$player),this.options.collision.wait_for_mouseup&&this.for_each_cell_occupied(this.placeholder_grid_data,function(a,b){this.is_widget(a,b)&&this.move_widget_down(this.is_widget(a,b),this.placeholder_grid_data.size_y)}),this.cells_occupied_by_player=this.get_cells_occupied(this.placeholder_grid_data);var e=this.placeholder_grid_data.col,f=this.placeholder_grid_data.row;this.set_cells_player_occupies(e,f),this.$player.coords().grid.row=f,this.$player.coords().grid.col=e,this.options.draggable.stop&&this.options.draggable.stop.call(this,a,b),this.$player.addClass("player-revert").removeClass("player").attr({"data-col":e,"data-row":f}).css({left:"",top:""}),this.$preview_holder.remove(),this.$player=null,this.$helper=null,this.placeholder_grid_data={},this.player_grid_data={},this.cells_occupied_by_placeholder={},this.cells_occupied_by_player={},this.w_queue={},this.set_dom_grid_height(),this.set_dom_grid_width(),this.options.max_cols===1/0&&this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0])},h.on_start_resize=function(b,c){this.$resized_widget=c.$player.closest(".gs-w"),this.resize_coords=this.$resized_widget.coords(),this.resize_wgd=this.resize_coords.grid,this.resize_initial_width=this.resize_coords.coords.width,this.resize_initial_height=this.resize_coords.coords.height,this.resize_initial_sizex=this.resize_coords.grid.size_x,this.resize_initial_sizey=this.resize_coords.grid.size_y,this.resize_initial_col=this.resize_coords.grid.col,this.resize_last_sizex=this.resize_initial_sizex,this.resize_last_sizey=this.resize_initial_sizey,this.resize_max_size_x=Math.min(this.resize_wgd.max_size_x||this.options.resize.max_size[0],this.options.max_cols-this.resize_initial_col+1),this.resize_max_size_y=this.resize_wgd.max_size_y||this.options.resize.max_size[1],this.resize_min_size_x=this.resize_wgd.min_size_x||this.options.resize.min_size[0]||1,this.resize_min_size_y=this.resize_wgd.min_size_y||this.options.resize.min_size[1]||1,this.resize_initial_last_col=this.get_highest_occupied_cell().col,this.set_dom_grid_width(this.cols),this.resize_dir={right:c.$player.is("."+this.resize_handle_class+"-x"),bottom:c.$player.is("."+this.resize_handle_class+"-y")},this.is_responsive()||this.$resized_widget.css({"min-width":this.options.widget_base_dimensions[0],"min-height":this.options.widget_base_dimensions[1]});var d=this.$resized_widget.get(0).tagName;this.$resize_preview_holder=a("<"+d+" />",{"class":"preview-holder resize-preview-holder","data-row":this.$resized_widget.attr("data-row"),
+"data-col":this.$resized_widget.attr("data-col"),css:{width:this.resize_initial_width,height:this.resize_initial_height}}).appendTo(this.$el),this.$resized_widget.addClass("resizing"),this.options.resize.start&&this.options.resize.start.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestart")},h.on_stop_resize=function(b,c){this.$resized_widget.removeClass("resizing").css({width:"",height:"","min-width":"","min-height":""}),delay(a.proxy(function(){this.$resize_preview_holder.remove().css({"min-width":"","min-height":""}),this.options.resize.stop&&this.options.resize.stop.call(this,b,c,this.$resized_widget),this.$el.trigger("gridster:resizestop")},this),300),this.set_dom_grid_width(),this.set_dom_grid_height(),this.options.max_cols===1/0&&this.drag_api.set_limits(this.cols*this.min_widget_width)},h.on_resize=function(a,b){var c,d=b.pointer.diff_left,e=b.pointer.diff_top,f=this.is_responsive()?this.get_responsive_col_width():this.options.widget_base_dimensions[0],g=this.options.widget_base_dimensions[1],h=this.options.widget_margins[0],i=this.options.widget_margins[1],j=this.resize_max_size_x,k=this.resize_min_size_x,l=this.resize_max_size_y,m=this.resize_min_size_y,n=this.options.max_cols===1/0,o=Math.ceil(d/(f+2*h)-.2),p=Math.ceil(e/(g+2*i)-.2),q=Math.max(1,this.resize_initial_sizex+o),r=Math.max(1,this.resize_initial_sizey+p),s=Math.floor(this.container_width/this.min_widget_width-this.resize_initial_col+1),t=s*this.min_widget_width+(s-1)*h;q=Math.max(Math.min(q,j),k),q=Math.min(s,q),c=j*f+(q-1)*h;var u=Math.min(c,t),v=k*f+(q-1)*h;r=Math.max(Math.min(r,l),m);var w=l*g+(r-1)*i,x=m*g+(r-1)*i;if(this.resize_dir.right?r=this.resize_initial_sizey:this.resize_dir.bottom&&(q=this.resize_initial_sizex),n){var y=this.resize_initial_col+q-1;n&&this.resize_initial_last_col<=y&&(this.set_dom_grid_width(Math.max(y+1,this.cols)),this.colsd;d++)-1===a.inArray(e[d],this.last_cols)&&(b||a.noop).call(this,e[d]);for(d=0;f>d;d++)-1===a.inArray(this.last_cols[d],e)&&(c||a.noop).call(this,this.last_cols[d]);return this.last_cols=e,this},h.on_overlapped_row_change=function(b,c){if(!this.colliders_data.length)return this;var d,e=this.get_targeted_rows(this.colliders_data[0].el.data.row),f=this.last_rows.length,g=e.length;for(d=0;g>d;d++)-1===a.inArray(e[d],this.last_rows)&&(b||a.noop).call(this,e[d]);for(d=0;f>d;d++)-1===a.inArray(this.last_rows[d],e)&&(c||a.noop).call(this,this.last_rows[d]);this.last_rows=e},h.set_player=function(b,c,d){var e=this,f=!1;d||this.empty_cells_player_occupies();var g=d?{col:b}:e.colliders_data[0].el.data,h=g.col,i=g.row||c;this.player_grid_data={col:h,row:i,size_y:this.player_grid_data.size_y,size_x:this.player_grid_data.size_x},this.cells_occupied_by_player=this.get_cells_occupied(this.player_grid_data),this.cells_occupied_by_placeholder=this.get_cells_occupied(this.placeholder_grid_data);var j=this.get_widgets_overlapped(this.player_grid_data),k=this.player_grid_data.size_y,l=this.player_grid_data.size_x,m=this.cells_occupied_by_placeholder,n=this;if(j.each(a.proxy(function(b,c){var d=a(c),e=d.coords().grid,g=m.cols[0]+l-1,o=m.rows[0]+k-1;if(d.hasClass(n.options.static_class))return!0;if(n.options.collision.wait_for_mouseup&&n.drag_api.is_dragging)n.placeholder_grid_data.col=h,n.placeholder_grid_data.row=i,n.cells_occupied_by_placeholder=n.get_cells_occupied(n.placeholder_grid_data),n.$preview_holder.attr({"data-row":i,"data-col":h});else if(e.size_x<=l&&e.size_y<=k)if(n.is_swap_occupied(m.cols[0],e.row,e.size_x,e.size_y)||n.is_player_in(m.cols[0],e.row)||n.is_in_queue(m.cols[0],e.row,d))if(n.is_swap_occupied(g,e.row,e.size_x,e.size_y)||n.is_player_in(g,e.row)||n.is_in_queue(g,e.row,d))if(n.is_swap_occupied(e.col,m.rows[0],e.size_x,e.size_y)||n.is_player_in(e.col,m.rows[0])||n.is_in_queue(e.col,m.rows[0],d))if(n.is_swap_occupied(e.col,o,e.size_x,e.size_y)||n.is_player_in(e.col,o)||n.is_in_queue(e.col,o,d))if(n.is_swap_occupied(m.cols[0],m.rows[0],e.size_x,e.size_y)||n.is_player_in(m.cols[0],m.rows[0])||n.is_in_queue(m.cols[0],m.rows[0],d))for(var p=0;l>p;p++)for(var q=0;k>q;q++){var r=m.cols[0]+p,s=m.rows[0]+q;if(!n.is_swap_occupied(r,s,e.size_x,e.size_y)&&!n.is_player_in(r,s)&&!n.is_in_queue(r,s,d)){f=n.queue_widget(r,s,d),p=l;break}}else f=n.queue_widget(m.cols[0],m.rows[0],d);else f=n.queue_widget(e.col,o,d);else f=n.queue_widget(e.col,m.rows[0],d);else f=n.queue_widget(g,e.row,d);else f=n.queue_widget(m.cols[0],e.row,d);else n.options.shift_larger_widgets_down&&!f&&j.each(a.proxy(function(b,c){var d=a(c);n.can_go_down(d)&&d.coords().grid.row===n.player_grid_data.row&&(n.move_widget_down(d,n.player_grid_data.size_y),n.set_placeholder(h,i))}));n.clean_up_changed()})),f&&this.can_placeholder_be_set(h,i,l,k)){for(var o in this.w_queue){var p=parseInt(o.split("_")[0]),q=parseInt(o.split("_")[1]);"full"!==this.w_queue[o]&&this.new_move_widget_to(this.w_queue[o],p,q)}this.set_placeholder(h,i)}if(!j.length){if(this.options.shift_widgets_up){var r=this.can_go_player_up(this.player_grid_data);r!==!1&&(i=r)}this.can_placeholder_be_set(h,i,l,k)&&this.set_placeholder(h,i)}return this.w_queue={},{col:h,row:i}},h.is_swap_occupied=function(a,b,c,d){for(var e=!1,f=0;c>f;f++)for(var g=0;d>g;g++){var h=a+f,i=b+g,j=h+"_"+i;if(this.is_occupied(h,i))e=!0;else if(j in this.w_queue){if("full"===this.w_queue[j]){e=!0;continue}var k=this.w_queue[j],l=k.coords().grid;this.is_widget_under_player(l.col,l.row)||delete this.w_queue[j]}i>parseInt(this.options.max_rows)&&(e=!0),h>parseInt(this.options.max_cols)&&(e=!0),this.is_player_in(h,i)&&(e=!0)}return e},h.can_placeholder_be_set=function(a,b,c,d){for(var e=!0,f=0;c>f;f++)for(var g=0;d>g;g++){var h=a+f,i=b+g,j=this.is_widget(h,i);i>parseInt(this.options.max_rows)&&(e=!1),h>parseInt(this.options.max_cols)&&(e=!1),this.is_occupied(h,i)&&!this.is_widget_queued_and_can_move(j)&&(e=!1)}return e},h.queue_widget=function(a,b,c){var d=c,e=d.coords().grid,f=a+"_"+b;if(f in this.w_queue)return!1;this.w_queue[f]=d;for(var g=0;g=0&&a.inArray(c,d.rows)>=0},h.is_placeholder_in=function(b,c){var d=this.cells_occupied_by_placeholder||{};return this.is_placeholder_in_col(b)&&a.inArray(c,d.rows)>=0},h.is_placeholder_in_col=function(b){var c=this.cells_occupied_by_placeholder||[];return a.inArray(b,c.cols)>=0},h.is_empty=function(a,b){return"undefined"!=typeof this.gridmap[a]?"undefined"!=typeof this.gridmap[a][b]&&this.gridmap[a][b]===!1?!0:!1:!0},h.is_valid_col=function(a,b){return this.options.max_cols===1/0?!0:this.cols>=this.calculate_highest_col(a,b)},h.is_valid_row=function(a,b){return this.rows>=this.calculate_highest_row(a,b)},h.calculate_highest_col=function(a,b){return a+(b||1)-1},h.calculate_highest_row=function(a,b){return a+(b||1)-1},h.is_occupied=function(a,b){return this.gridmap[a]&&this.gridmap[a][b]?!0:!1},h.is_widget=function(a,b){var c=this.gridmap[a];return c?(c=c[b],c?c:!1):!1},h.is_static=function(a,b){var c=this.gridmap[a];return c?(c=c[b],c&&c.hasClass(this.options.static_class)?!0:!1):!1},h.is_widget_under_player=function(a,b){return this.is_widget(a,b)?this.is_player_in(a,b):!1},h.get_widgets_under_player=function(b){b||(b=this.cells_occupied_by_player||{cols:[],rows:[]});var c=a([]);return a.each(b.cols,a.proxy(function(d,e){a.each(b.rows,a.proxy(function(a,b){this.is_widget(e,b)&&(c=c.add(this.gridmap[e][b]))},this))},this)),c},h.set_placeholder=function(b,c){var d=a.extend({},this.placeholder_grid_data),e=b+d.size_x-1;e>this.cols&&(b-=e-b);var f=this.placeholder_grid_data.row0&&(this.is_empty(a,h)||this.is_player(a,h)||this.is_widget(a,h)&&g[h].is(f));)d[a].push(h),e=e>h?h:e;return 0===d[a].length?(c=!1,!0):void d[a].sort(function(a,b){return a-b})}),c?this.get_valid_rows(a,d,e):!1},h.can_go_widget_up=function(a){var b=a.row+a.size_y-1,c=!0,d=[],e=1e4;return this.for_each_column_occupied(a,function(f){var g=this.gridmap[f];d[f]=[];for(var h=b+1;--h>0&&(!this.is_widget(f,h)||this.is_player_in(f,h)||g[h].is(a.el));)this.is_player(f,h)||this.is_placeholder_in(f,h)||this.is_player_in(f,h)||d[f].push(h),e>h&&(e=h);return 0===d[f].length?(c=!1,!0):void d[f].sort(function(a,b){return a-b})}),c?this.get_valid_rows(a,d,e):!1},h.get_valid_rows=function(b,c,d){for(var e=b.row,f=b.row+b.size_y-1,g=b.size_y,h=d-1,i=[];++h<=f;){var j=!0;if(a.each(c,function(b,c){a.isArray(c)&&-1===a.inArray(h,c)&&(j=!1)}),j===!0&&(i.push(h),i.length===g))break}var k=!1;return 1===g?i[0]!==e&&(k=i[0]||!1):i[0]!==e&&(k=this.get_consecutive_numbers_index(i,g)),k},h.get_consecutive_numbers_index=function(a,b){for(var c=a.length,d=[],e=!0,f=-1,g=0;c>g;g++){if(e||a[g]===f+1){if(d.push(g),d.length===b)break;e=!1}else d=[],e=!0;f=a[g]}return d.length>=b?a[d[0]]:!1},h.get_widgets_overlapped=function(){var b=a([]),c=[],d=this.cells_occupied_by_player.rows.slice(0);return d.reverse(),a.each(this.cells_occupied_by_player.cols,a.proxy(function(e,f){a.each(d,a.proxy(function(d,e){if(!this.gridmap[f])return!0;var g=this.gridmap[f][e];this.is_occupied(f,e)&&!this.is_player(g)&&-1===a.inArray(g,c)&&(b=b.add(g),c.push(g))},this))},this)),b},h.on_start_overlapping_column=function(a){this.set_player(a,void 0,!1)},h.on_start_overlapping_row=function(a){this.set_player(void 0,a,!1)},h.on_stop_overlapping_column=function(a){var b=this;this.options.shift_larger_widgets_down&&this.for_each_widget_below(a,this.cells_occupied_by_player.rows[0],function(a,c){b.move_widget_up(this,b.player_grid_data.size_y)})},h.on_stop_overlapping_row=function(a){var b=this,c=this.cells_occupied_by_player.cols;if(this.options.shift_larger_widgets_down)for(var d=0,e=c.length;e>d;d++)this.for_each_widget_below(c[d],a,function(a,c){b.move_widget_up(this,b.player_grid_data.size_y)})},h.new_move_widget_to=function(a,b,c){var d=a.coords().grid;return this.remove_from_gridmap(d),d.row=c,d.col=b,this.add_to_gridmap(d),a.attr("data-row",c),a.attr("data-col",b),this.update_widget_position(d,a),this.$changed=this.$changed.add(a),this},h.move_widget=function(a,b,c,d){var e=a.coords().grid,f={col:b,row:c,size_x:e.size_x,size_y:e.size_y};return this.mutate_widget_in_gridmap(a,e,f),this.set_dom_grid_height(),this.set_dom_grid_width(),d&&d.call(this,f.col,f.row),a},h.move_widget_to=function(b,c){var d=this,e=b.coords().grid,f=this.widgets_below(b),g=this.can_move_to(e,e.col,c);return g===!1?!1:(this.remove_from_gridmap(e),e.row=c,this.add_to_gridmap(e),b.attr("data-row",c),this.$changed=this.$changed.add(b),f.each(function(b,c){var e=a(c),f=e.coords().grid,g=d.can_go_widget_up(f);g&&g!==f.row&&d.move_widget_to(e,g)}),this)},h.move_widget_up=function(b,c){if(void 0===c)return!1;var d=b.coords().grid,e=d.row,f=[];return c||(c=1),this.can_go_up(b)?void this.for_each_column_occupied(d,function(d){if(-1===a.inArray(b,f)){var g=b.coords().grid,h=e-c;if(h=this.can_go_up_to_row(g,d,h),!h)return!0;this.remove_from_gridmap(g),g.row=h,this.add_to_gridmap(g),b.attr("data-row",g.row),this.$changed=this.$changed.add(b),f.push(b)}}):!1},h.move_widget_down=function(b,c){var d,e,f,g;if(0>=c)return!1;if(d=b.coords().grid,e=d.row,f=[],g=c,!b)return!1;if(-1===a.inArray(b,f)){var h=b.coords().grid,i=e+c,j=this.widgets_below(b);this.remove_from_gridmap(h),j.each(a.proxy(function(b,c){var d=a(c),e=d.coords().grid,f=this.displacement_diff(e,h,g);f>0&&this.move_widget_down(d,f)},this)),h.row=i,this.update_widget_position(h,b),b.attr("data-row",h.row),this.$changed=this.$changed.add(b),f.push(b)}},h.can_go_up_to_row=function(b,c,d){var e,f=!0,g=[],h=b.row;if(this.for_each_column_occupied(b,function(a){for(g[a]=[],e=h;e--&&this.is_empty(a,e)&&!this.is_placeholder_in(a,e);)g[a].push(e);return g[a].length?void 0:(f=!1,!0)}),!f)return!1;for(e=d,e=1;h>e;e++){for(var i=!0,j=0,k=g.length;k>j;j++)g[j]&&-1===a.inArray(e,g[j])&&(i=!1);if(i===!0){f=e;break}}return f},h.displacement_diff=function(a,b,c){var d=a.row,e=[],f=b.row+b.size_y;this.for_each_column_occupied(a,function(a){for(var b=0,c=f;d>c;c++)this.is_empty(a,c)&&(b+=1);e.push(b)});var g=Math.max.apply(Math,e);return c-=g,c>0?c:0},h.widgets_below=function(b){var c=a([]),e=a.isPlainObject(b)?b:b.coords().grid;if(void 0===e)return c;var f=this,g=e.row+e.size_y-1;return this.for_each_column_occupied(e,function(b){f.for_each_widget_below(b,g,function(b,d){return f.is_player(this)||-1!==a.inArray(this,c)?void 0:(c=c.add(this),!0)})}),d.sort_by_row_asc(c)},h.set_cells_player_occupies=function(a,b){return this.remove_from_gridmap(this.placeholder_grid_data),this.placeholder_grid_data.col=a,this.placeholder_grid_data.row=b,this.add_to_gridmap(this.placeholder_grid_data,this.$player),this},h.empty_cells_player_occupies=function(){return this.remove_from_gridmap(this.placeholder_grid_data),this},h.can_go_down=function(b){var c=!0,d=this;return b.hasClass(this.options.static_class)&&(c=!1),this.widgets_below(b).each(function(){a(this).hasClass(d.options.static_class)&&(c=!1)}),c},h.can_go_up=function(a){var b=a.coords().grid,c=b.row,d=c-1,e=!0;return 1===c?!1:(this.for_each_column_occupied(b,function(a){return this.is_occupied(a,d)||this.is_player(a,d)||this.is_placeholder_in(a,d)||this.is_player_in(a,d)?(e=!1,!0):void 0}),e)},h.can_move_to=function(a,b,c){var d=a.el,e={size_y:a.size_y,size_x:a.size_x,col:b,row:c},f=!0;if(this.options.max_cols!==1/0){var g=b+a.size_x-1;if(g>this.cols)return!1}return this.options.max_rows=d;d++)c.push(d);return c},h.get_targeted_rows=function(a){for(var b=(a||this.player_grid_data.row)+(this.player_grid_data.size_y-1),c=[],d=a;b>=d;d++)c.push(d);return c},h.get_cells_occupied=function(b){var c,d={cols:[],rows:[]};for(arguments[1]instanceof a&&(b=arguments[1].coords().grid),c=0;c0&&this.is_widget(d,m)&&-1===a.inArray(g[d][m],l)&&(h=f.call(g[d][m],d,m),l.push(g[d][m]),h)););},"for_each/below":function(){for(m=e+1,i=g[d].length;i>m;m++)this.is_widget(d,m)&&-1===a.inArray(g[d][m],l)&&(h=f.call(g[d][m],d,m),l.push(g[d][m]))}};n[j]&&n[j].call(this)}},h.for_each_widget_above=function(a,b,c){return this._traversing_widgets("for_each","above",a,b,c),this},h.for_each_widget_below=function(a,b,c){return this._traversing_widgets("for_each","below",a,b,c),this},h.get_highest_occupied_cell=function(){for(var a,b=this.gridmap,c=b[1].length,d=[],e=[],f=b.length-1;f>=1;f--)for(a=c-1;a>=1;a--)if(this.is_widget(f,a)){d.push(a),e.push(f);break}return{col:Math.max.apply(Math,e),row:Math.max.apply(Math,d)}},h.get_widgets_in_range=function(b,c,d,e){var f,g,h,i,j=a([]);for(f=d;f>=b;f--)for(g=e;g>=c;g--)h=this.is_widget(f,g),h!==!1&&(i=h.data("coords").grid,i.col>=b&&i.col<=d&&i.row>=c&&i.row<=e&&(j=j.add(h)));return j},h.get_widgets_at_cell=function(a,b){return this.get_widgets_in_range(a,b,a,b)},h.get_widgets_from=function(b,c){var d=a();return b&&(d=d.add(this.$widgets.filter(function(){var c=parseInt(a(this).attr("data-col"));return c===b||c>b}))),c&&(d=d.add(this.$widgets.filter(function(){var b=parseInt(a(this).attr("data-row"));return b===c||b>c}))),d},h.set_dom_grid_height=function(a){if("undefined"==typeof a){var b=this.get_highest_occupied_cell().row;a=(b+1)*this.options.widget_margins[1]+b*this.min_widget_height}return this.container_height=a,this.$el.css("height",this.container_height),this},h.set_dom_grid_width=function(a){"undefined"==typeof a&&(a=this.get_highest_occupied_cell().col);var b=this.options.max_cols===1/0?this.options.max_cols:this.cols;return a=Math.min(b,Math.max(a,this.options.min_cols)),this.container_width=(a+1)*this.options.widget_margins[0]+a*this.min_widget_width,this.is_responsive()?(this.$el.css({"min-width":"100%","max-width":"100%"}),this):(this.$el.css("width",this.container_width),this)},h.is_responsive=function(){return this.options.autogenerate_stylesheet&&"auto"===this.options.widget_base_dimensions[0]&&this.options.max_cols!==1/0},h.get_responsive_col_width=function(){var a=this.cols||this.options.max_cols;return(this.$el[0].scrollWidth-(a+1)*this.options.widget_margins[0])/a},h.resize_responsive_layout=function(){return this.min_widget_width=this.get_responsive_col_width(),this.generate_stylesheet(),this.update_widgets_dimensions(),this.drag_api.set_limits(this.cols*this.min_widget_width+(this.cols+1)*this.options.widget_margins[0]),this},h.toggle_collapsed_grid=function(a,b){return a?(this.$widgets.css({"margin-top":b.widget_margins[0],"margin-bottom":b.widget_margins[0],"min-height":b.widget_base_dimensions[1]}),this.$el.addClass("collapsed"),this.resize_api&&this.disable_resize(),this.drag_api&&this.disable()):(this.$widgets.css({"margin-top":"auto","margin-bottom":"auto","min-height":"auto"}),this.$el.removeClass("collapsed"),this.resize_api&&this.enable_resize(),this.drag_api&&this.enable()),this},h.generate_stylesheet=function(b){var c,e="",f=this.is_responsive()&&this.options.responsive_breakpoint&&a(window).width()=0)return!1;for(this.generated_stylesheets.push(g),d.generated_stylesheets.push(g),c=1;c<=b.cols+1;c++)e+=b.namespace+' [data-col="'+c+'"] { left:'+(f?this.options.widget_margins[0]:c*b.widget_margins[0]+(c-1)*b.widget_base_dimensions[0])+"px; }\n";for(c=1;c<=b.rows+1;c++)e+=b.namespace+' [data-row="'+c+'"] { top:'+(c*b.widget_margins[1]+(c-1)*b.widget_base_dimensions[1])+"px; }\n";for(var h=1;h<=b.rows;h++)e+=b.namespace+' [data-sizey="'+h+'"] { height:'+(f?"auto":h*b.widget_base_dimensions[1]+(h-1)*b.widget_margins[1])+(f?"":"px")+"; }\n";for(var i=1;i<=b.cols;i++){var j=i*b.widget_base_dimensions[0]+(i-1)*b.widget_margins[0];e+=b.namespace+' [data-sizex="'+i+'"] { width:'+(f?this.$wrapper.width()-2*this.options.widget_margins[0]:j>this.$wrapper.width()?this.$wrapper.width():j)+"px; }\n"}return this.remove_style_tags(),this.add_style_tag(e)},h.add_style_tag=function(a){var b=document,c="gridster-stylesheet";if(""!==this.options.namespace&&(c=c+"-"+this.options.namespace),!document.getElementById(c)){var d=b.createElement("style");d.id=c,b.getElementsByTagName("head")[0].appendChild(d),d.setAttribute("type","text/css"),d.styleSheet?d.styleSheet.cssText=a:d.appendChild(document.createTextNode(a)),this.remove_style_tags(),this.$style_tags=this.$style_tags.add(d)}return this},h.remove_style_tags=function(){var b=d.generated_stylesheets,c=this.generated_stylesheets;this.$style_tags.remove(),d.generated_stylesheets=a.map(b,function(b){return-1===a.inArray(b,c)?b:void 0})},h.generate_faux_grid=function(a,b){this.faux_grid=[],this.gridmap=[];var c,d;for(c=b;c>0;c--)for(this.gridmap[c]=[],d=a;d>0;d--)this.add_faux_cell(d,c);return this},h.add_faux_cell=function(b,c){var d=a({left:this.baseX+(c-1)*this.min_widget_width,top:this.baseY+(b-1)*this.min_widget_height,width:this.min_widget_width,height:this.min_widget_height,col:c,row:b,original_col:c,original_row:b}).coords();return a.isArray(this.gridmap[c])||(this.gridmap[c]=[]),"undefined"==typeof this.gridmap[c][b]&&(this.gridmap[c][b]=!1),this.faux_grid.push(d),this},h.add_faux_rows=function(a){a=window.parseInt(a,10);for(var b=this.rows,c=b+parseInt(a||1),d=c;d>b;d--)for(var e=this.cols;e>=1;e--)this.add_faux_cell(d,e);return this.rows=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},h.add_faux_cols=function(a){a=window.parseInt(a,10);var b=this.cols,c=b+parseInt(a||1);c=Math.min(c,this.options.max_cols);for(var d=b+1;c>=d;d++)for(var e=this.rows;e>=1;e--)this.add_faux_cell(e,d);return this.cols=c,this.options.autogenerate_stylesheet&&this.generate_stylesheet(),this},h.recalculate_faux_grid=function(){var b=this.$wrapper.width();return this.baseX=(f.width()-b)/2,this.baseY=this.$wrapper.offset().top,"relative"===this.$wrapper.css("position")&&(this.baseX=this.baseY=0),a.each(this.faux_grid,a.proxy(function(a,b){this.faux_grid[a]=b.update({left:this.baseX+(b.data.col-1)*this.min_widget_width,top:this.baseY+(b.data.row-1)*this.min_widget_height})},this)),this.is_responsive()&&this.resize_responsive_layout(),this.options.center_widgets&&this.center_widgets(),this},h.resize_widget_dimensions=function(b){return b.widget_margins&&(this.options.widget_margins=b.widget_margins),b.widget_base_dimensions&&(this.options.widget_base_dimensions=b.widget_base_dimensions),this.$widgets.each(a.proxy(function(b,c){var d=a(c);this.resize_widget(d)},this)),this.generate_grid_and_stylesheet(),this.get_widgets_from_DOM(),this.set_dom_grid_height(),this.set_dom_grid_width(),this},h.get_widgets_from_DOM=function(){var b=this.$widgets.map(a.proxy(function(b,c){var d=a(c);return this.dom_to_coords(d)},this));b=d.sort_by_row_and_col_asc(b);var c=a(b).map(a.proxy(function(a,b){return this.register_widget(b)||null},this));return c.length&&this.$el.trigger("gridster:positionschanged"),this},h.get_num_widgets=function(){return this.$widgets.size()},h.set_num_columns=function(b){var c=this.options.max_cols,d=Math.floor(b/(this.min_widget_width+this.options.widget_margins[0]))+this.options.extra_cols,e=this.$widgets.map(function(){return a(this).attr("data-col")}).get();e.length||(e=[0]);var f=Math.max.apply(Math,e);this.cols=Math.max(f,d,this.options.min_cols),c!==1/0&&c>=f&&c=0;b--)if(this.is_widget(a,b)!==!1)return!0;return!1},c.widgets_in_row=function(a){for(var b=this.gridmap.length;b>=1;b--)if(this.is_widget(b,a)!==!1)return!0;return!1},c.get_bottom_most_occupied_cell=function(){var a=0,b=0;return this.for_each_cell(function(c,d,e){c&&e>a&&(a=e,b=d)}),{col:b,row:a}},c.get_right_most_occupied_cell=function(){var a=0,b=0;return this.for_each_cell(function(c,d,e){return c?(a=e,b=d,!1):void 0}),{col:b,row:a}},c.for_each_cell=function(a,b){b||(b=this.gridmap);var c=b.length,d=b[1].length;a:for(var e=c-1;e>=1;e--)for(var f=d-1;f>=1;f--){var g=b[e]&&b[e][f];if(a){if(a.call(this,g,e,f)===!1)break a}else;}},c.next_position_in_range=function(a,c){a||(a=1),c||(c=1);for(var d,e=this.gridmap,f=e.length,g=[],h=1;f>h;h++){d=this.options.max_rows||e[h].length;for(var i=1;d>=i;i++){var j=this.can_move_to({size_x:a,size_y:c},h,i);j&&g.push({col:h,row:i,size_y:c,size_x:a})}}return g.length>=1?b.sort_by_col_asc(g)[0]:!1},c.closest_to_right=function(a,b){if(!this.gridmap[a])return!1;for(var c=this.gridmap.length-1,d=a;c>=d;d++)if(this.gridmap[d][b])return{col:d,row:b};return!1},c.closest_to_left=function(a,b){if(!this.gridmap[a])return!1;for(var c=a;c>=1;c--)if(this.gridmap[c][b])return{col:c,row:b};return!1},b});
\ No newline at end of file
diff --git a/lib/gridster/gridster.js-rails.gemspec b/lib/gridster/gridster.js-rails.gemspec
new file mode 100644
index 0000000000..c31e4d8589
--- /dev/null
+++ b/lib/gridster/gridster.js-rails.gemspec
@@ -0,0 +1,21 @@
+# coding: utf-8
+require File.expand_path('../lib/gridster.js-rails/version', __FILE__)
+
+Gem::Specification.new do |spec|
+ spec.name = "gridster.js-rails"
+ spec.version = Gridster::Rails::VERSION
+ spec.authors = ["dsmorse"]
+ spec.email = ['https://github.com/dsmorse']
+
+ spec.summary = %q{jQuery plugin for draggable grid layouts}
+ spec.description = %q{Gridster is a jQuery plugin that makes building intuitive draggable layouts from elements spanning multiple columns. You can even dynamically add and remove elements from the grid.}
+ spec.homepage = "https://github.com/dsmorse/gridster.js"
+ spec.licenses = ['MIT']
+
+ spec.files = Dir["{demos,lib,vendor}/**/*"] + ["LICENSE", "bower.json", "package.json", "CHANGELOG.md", "README.md"]
+
+ spec.require_paths = ["lib"]
+
+ spec.add_development_dependency "bundler", "~> 1.9"
+ spec.add_development_dependency "rake", "~> 10.0"
+end
diff --git a/lib/gridster/lib/gridster.js-rails.rb b/lib/gridster/lib/gridster.js-rails.rb
new file mode 100644
index 0000000000..d94c2b9a6c
--- /dev/null
+++ b/lib/gridster/lib/gridster.js-rails.rb
@@ -0,0 +1,5 @@
+module Gridster
+ module Rails
+ require "gridster.js-rails/engine"
+ end
+end
diff --git a/lib/gridster/lib/gridster.js-rails/engine.rb b/lib/gridster/lib/gridster.js-rails/engine.rb
new file mode 100644
index 0000000000..3e0f585e71
--- /dev/null
+++ b/lib/gridster/lib/gridster.js-rails/engine.rb
@@ -0,0 +1,6 @@
+module Gridster
+ module Rails
+ class Engine < ::Rails::Engine
+ end
+ end
+end
diff --git a/lib/gridster/lib/gridster.js-rails/version.rb b/lib/gridster/lib/gridster.js-rails/version.rb
new file mode 100644
index 0000000000..bcf402894d
--- /dev/null
+++ b/lib/gridster/lib/gridster.js-rails/version.rb
@@ -0,0 +1,5 @@
+module Gridster
+ module Rails
+ VERSION = "0.6.10"
+ end
+end
diff --git a/lib/gridster/package.json b/lib/gridster/package.json
new file mode 100644
index 0000000000..063b74d5dc
--- /dev/null
+++ b/lib/gridster/package.json
@@ -0,0 +1,58 @@
+{
+ "name": "gridster",
+ "title": "gridster.js",
+ "description": "a drag-and-drop multi-column jQuery grid plugin",
+ "version": "0.6.10",
+ "homepage": "https://dsmorse.github.io/gridster.js/",
+ "author": {
+ "name": "ducksboard"
+ },
+ "repository": {
+ "type": "git",
+ "url": "git://github.com/dsmorse/gridster.js.git"
+ },
+ "bugs": {
+ "url": "https://github.com/dsmorse/gridster.js/issues"
+ },
+ "license": "MIT",
+ "licenses": [
+ {
+ "type": "MIT",
+ "url": "https://github.com/dsmorse/gridster.js/blob/master/LICENSE"
+ }
+ ],
+ "keywords": [],
+ "devDependencies": {
+ "bower": "~0.9.2",
+ "grunt": "~0.4.5",
+ "grunt-bump": "0.0.11",
+ "grunt-contrib-clean": "^0.6.0",
+ "grunt-contrib-concat": "^0.5.0",
+ "grunt-contrib-copy": "^0.8.0",
+ "grunt-contrib-cssmin": "~0.10.0",
+ "grunt-contrib-jshint": "~0.10.0",
+ "grunt-contrib-less": "^1.0.1",
+ "grunt-contrib-qunit": "^0.7.0",
+ "grunt-contrib-uglify": "~0.6.0",
+ "grunt-contrib-watch": "~0.6.1",
+ "grunt-contrib-yuidoc": "~0.7.0",
+ "grunt-conventional-changelog": "~1.0.0",
+ "grunt-gh-pages": "^0.10.0",
+ "grunt-shell": "^1.1.2",
+ "grunt-text-replace": "^0.4.0",
+ "jshint-stylish": "^1.0.1"
+ },
+ "scripts": {
+ "test": "grunt test"
+ },
+ "main": "dist/jquery.gridster.js",
+ "directories": {
+ "test": "test"
+ },
+ "jspm": {
+ "main": "jquery.gridster",
+ "directories": {
+ "lib": "dist"
+ }
+ }
+}
diff --git a/lib/gridster/src/jquery.collision.js b/lib/gridster/src/jquery.collision.js
new file mode 100644
index 0000000000..c25ef84984
--- /dev/null
+++ b/lib/gridster/src/jquery.collision.js
@@ -0,0 +1,247 @@
+/*
+ * jquery.collision
+ * https://github.com/ducksboard/gridster.js
+ *
+ * Copyright (c) 2012 ducksboard
+ * Licensed under the MIT licenses.
+ */
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-collision', ['jquery', 'gridster-coords'], factory);
+ } else {
+ root.GridsterCollision = factory(root.$ || root.jQuery,
+ root.GridsterCoords);
+ }
+
+}(this, function($, Coords) {
+ 'use strict';
+ var defaults = {
+ colliders_context: document.body,
+ overlapping_region: 'C'
+ // ,on_overlap: function(collider_data){},
+ // on_overlap_start : function(collider_data){},
+ // on_overlap_stop : function(collider_data){}
+ };
+
+
+ /**
+ * Detects collisions between a DOM element against other DOM elements or
+ * Coords objects.
+ *
+ * @class Collision
+ * @uses Coords
+ * @param {HTMLElement} el The jQuery wrapped HTMLElement.
+ * @param {HTMLElement|Array} colliders Can be a jQuery collection
+ * of HTMLElements or an Array of Coords instances.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {String} [options.overlapping_region] Determines when collision
+ * is valid, depending on the overlapped area. Values can be: 'N', 'S',
+ * 'W', 'E', 'C' or 'all'. Default is 'C'.
+ * @param {Function} [options.on_overlap_start] Executes a function the first
+ * time each `collider ` is overlapped.
+ * @param {Function} [options.on_overlap_stop] Executes a function when a
+ * `collider` is no longer collided.
+ * @param {Function} [options.on_overlap] Executes a function when the
+ * mouse is moved during the collision.
+ * @return {Object} Collision instance.
+ * @constructor
+ */
+ function Collision(el, colliders, options) {
+ this.options = $.extend(defaults, options);
+ this.$element = el;
+ this.last_colliders = [];
+ this.last_colliders_coords = [];
+ this.set_colliders(colliders);
+
+ this.init();
+ }
+
+ Collision.defaults = defaults;
+
+ var fn = Collision.prototype;
+
+
+ fn.init = function() {
+ this.find_collisions();
+ };
+
+
+ fn.overlaps = function(a, b) {
+ var x = false;
+ var y = false;
+
+ if ((b.x1 >= a.x1 && b.x1 <= a.x2) ||
+ (b.x2 >= a.x1 && b.x2 <= a.x2) ||
+ (a.x1 >= b.x1 && a.x2 <= b.x2)
+ ) { x = true; }
+
+ if ((b.y1 >= a.y1 && b.y1 <= a.y2) ||
+ (b.y2 >= a.y1 && b.y2 <= a.y2) ||
+ (a.y1 >= b.y1 && a.y2 <= b.y2)
+ ) { y = true; }
+
+ return (x && y);
+ };
+
+
+ fn.detect_overlapping_region = function(a, b){
+ var regionX = '';
+ var regionY = '';
+
+ if (a.y1 > b.cy && a.y1 < b.y2) { regionX = 'N'; }
+ if (a.y2 > b.y1 && a.y2 < b.cy) { regionX = 'S'; }
+ if (a.x1 > b.cx && a.x1 < b.x2) { regionY = 'W'; }
+ if (a.x2 > b.x1 && a.x2 < b.cx) { regionY = 'E'; }
+
+ return (regionX + regionY) || 'C';
+ };
+
+
+ fn.calculate_overlapped_area_coords = function(a, b){
+ var x1 = Math.max(a.x1, b.x1);
+ var y1 = Math.max(a.y1, b.y1);
+ var x2 = Math.min(a.x2, b.x2);
+ var y2 = Math.min(a.y2, b.y2);
+
+ return $({
+ left: x1,
+ top: y1,
+ width : (x2 - x1),
+ height: (y2 - y1)
+ }).coords().get();
+ };
+
+
+ fn.calculate_overlapped_area = function(coords){
+ return (coords.width * coords.height);
+ };
+
+
+ fn.manage_colliders_start_stop = function(new_colliders_coords, start_callback, stop_callback){
+ var last = this.last_colliders_coords;
+
+ for (var i = 0, il = last.length; i < il; i++) {
+ if ($.inArray(last[i], new_colliders_coords) === -1) {
+ start_callback.call(this, last[i]);
+ }
+ }
+
+ for (var j = 0, jl = new_colliders_coords.length; j < jl; j++) {
+ if ($.inArray(new_colliders_coords[j], last) === -1) {
+ stop_callback.call(this, new_colliders_coords[j]);
+ }
+
+ }
+ };
+
+
+ fn.find_collisions = function(player_data_coords){
+ var self = this;
+ var overlapping_region = this.options.overlapping_region;
+ var colliders_coords = [];
+ var colliders_data = [];
+ var $colliders = (this.colliders || this.$colliders);
+ var count = $colliders.length;
+ var player_coords = self.$element.coords()
+ .update(player_data_coords || false).get();
+
+ while(count--){
+ var $collider = self.$colliders ?
+ $($colliders[count]) : $colliders[count];
+ var $collider_coords_ins = ($collider.isCoords) ?
+ $collider : $collider.coords();
+ var collider_coords = $collider_coords_ins.get();
+ var overlaps = self.overlaps(player_coords, collider_coords);
+
+ if (!overlaps) {
+ continue;
+ }
+
+ var region = self.detect_overlapping_region(
+ player_coords, collider_coords);
+
+ //todo: make this an option
+ if (region === overlapping_region || overlapping_region === 'all') {
+
+ var area_coords = self.calculate_overlapped_area_coords(
+ player_coords, collider_coords);
+ var area = self.calculate_overlapped_area(area_coords);
+ if ( 0 !== area ) {
+ var collider_data = {
+ area: area,
+ area_coords : area_coords,
+ region: region,
+ coords: collider_coords,
+ player_coords: player_coords,
+ el: $collider
+ };
+
+ if (self.options.on_overlap) {
+ self.options.on_overlap.call(this, collider_data);
+ }
+ colliders_coords.push($collider_coords_ins);
+ colliders_data.push(collider_data);
+ }
+ }
+ }
+
+ if (self.options.on_overlap_stop || self.options.on_overlap_start) {
+ this.manage_colliders_start_stop(colliders_coords,
+ self.options.on_overlap_start, self.options.on_overlap_stop);
+ }
+
+ this.last_colliders_coords = colliders_coords;
+
+ return colliders_data;
+ };
+
+
+ fn.get_closest_colliders = function(player_data_coords){
+ var colliders = this.find_collisions(player_data_coords);
+
+ colliders.sort(function(a, b) {
+ /* if colliders are being overlapped by the "C" (center) region,
+ * we have to set a lower index in the array to which they are placed
+ * above in the grid. */
+ if (a.region === 'C' && b.region === 'C') {
+ if (a.coords.y1 < b.coords.y1 || a.coords.x1 < b.coords.x1) {
+ return - 1;
+ }else{
+ return 1;
+ }
+ }
+
+ if (a.area < b.area) {
+ return 1;
+ }
+
+ return 1;
+ });
+ return colliders;
+ };
+
+
+ fn.set_colliders = function(colliders) {
+ if (typeof colliders === 'string' || colliders instanceof $) {
+ this.$colliders = $(colliders,
+ this.options.colliders_context).not(this.$element);
+ }else{
+ this.colliders = $(colliders);
+ }
+ };
+
+
+ //jQuery adapter
+ $.fn.collision = function(collider, options) {
+ return new Collision( this, collider, options );
+ };
+
+ return Collision;
+
+}));
diff --git a/lib/gridster/src/jquery.coords.js b/lib/gridster/src/jquery.coords.js
new file mode 100644
index 0000000000..c44d38c7f9
--- /dev/null
+++ b/lib/gridster/src/jquery.coords.js
@@ -0,0 +1,134 @@
+/*
+ * jquery.coords
+ * https://github.com/ducksboard/gridster.js
+ *
+ * Copyright (c) 2012 ducksboard
+ * Licensed under the MIT licenses.
+ */
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-coords', ['jquery'], factory);
+ } else {
+ root.GridsterCoords = factory(root.$ || root.jQuery);
+ }
+
+}(this, function($) {
+ 'use strict';
+ /**
+ * Creates objects with coordinates (x1, y1, x2, y2, cx, cy, width, height)
+ * to simulate DOM elements on the screen.
+ * Coords is used by Gridster to create a faux grid with any DOM element can
+ * collide.
+ *
+ * @class Coords
+ * @param {HTMLElement|Object} obj The jQuery HTMLElement or a object with: left,
+ * top, width and height properties.
+ * @return {Object} Coords instance.
+ * @constructor
+ */
+ function Coords(obj) {
+ if (obj[0] && $.isPlainObject(obj[0])) {
+ this.data = obj[0];
+ }else {
+ this.el = obj;
+ }
+
+ this.isCoords = true;
+ this.coords = {};
+ this.init();
+ return this;
+ }
+
+
+ var fn = Coords.prototype;
+
+
+ fn.init = function(){
+ this.set();
+ this.original_coords = this.get();
+ };
+
+
+ fn.set = function(update, not_update_offsets) {
+ var el = this.el;
+
+ if (el && !update) {
+ this.data = el.offset();
+ this.data.width = el[0].scrollWidth;
+ this.data.height = el[0].scrollHeight;
+ }
+
+ if (el && update && !not_update_offsets) {
+ var offset = el.offset();
+ this.data.top = offset.top;
+ this.data.left = offset.left;
+ }
+
+ var d = this.data;
+
+ if ( d.left === undefined ) {
+ d.left = d.x1;
+ }
+
+ if ( d.top === undefined ) {
+ d.top = d.y1;
+ }
+
+ this.coords.x1 = d.left;
+ this.coords.y1 = d.top;
+ this.coords.x2 = d.left + d.width;
+ this.coords.y2 = d.top + d.height;
+ this.coords.cx = d.left + (d.width / 2);
+ this.coords.cy = d.top + (d.height / 2);
+ this.coords.width = d.width;
+ this.coords.height = d.height;
+ this.coords.el = el || false ;
+
+ return this;
+ };
+
+
+ fn.update = function(data){
+ if (!data && !this.el) {
+ return this;
+ }
+
+ if (data) {
+ var new_data = $.extend({}, this.data, data);
+ this.data = new_data;
+ return this.set(true, true);
+ }
+
+ this.set(true);
+ return this;
+ };
+
+
+ fn.get = function(){
+ return this.coords;
+ };
+
+ fn.destroy = function() {
+ this.el.removeData('coords');
+ delete this.el;
+ };
+
+ //jQuery adapter
+ $.fn.coords = function() {
+ if (this.data('coords') ) {
+ return this.data('coords');
+ }
+
+ var ins = new Coords(this);
+ this.data('coords', ins);
+ return ins;
+ };
+
+ return Coords;
+
+}));
diff --git a/lib/gridster/src/jquery.draggable.js b/lib/gridster/src/jquery.draggable.js
new file mode 100644
index 0000000000..cab5604396
--- /dev/null
+++ b/lib/gridster/src/jquery.draggable.js
@@ -0,0 +1,456 @@
+/*
+ * jquery.draggable
+ * https://github.com/ducksboard/gridster.js
+ *
+ * Copyright (c) 2012 ducksboard
+ * Licensed under the MIT licenses.
+ */
+
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define('gridster-draggable', ['jquery'], factory);
+ } else {
+ root.GridsterDraggable = factory(root.$ || root.jQuery);
+ }
+
+}(this, function($) {
+ 'use strict';
+ var defaults = {
+ items: 'li',
+ distance: 1,
+ limit: true,
+ offset_left: 0,
+ autoscroll: true,
+ ignore_dragging: ['INPUT', 'TEXTAREA', 'SELECT', 'BUTTON'], // or function
+ handle: null,
+ container_width: 0, // 0 == auto
+ move_element: true,
+ helper: false, // or 'clone'
+ remove_helper: true
+ // drag: function(e) {},
+ // start : function(e, ui) {},
+ // stop : function(e) {}
+ };
+
+ var $window = $(window);
+ var dir_map = { x : 'left', y : 'top' };
+ var isTouch = !!('ontouchstart' in window);
+
+ var capitalize = function(str) {
+ return str.charAt(0).toUpperCase() + str.slice(1);
+ };
+
+ var idCounter = 0;
+ var uniqId = function() {
+ return ++idCounter + '';
+ };
+
+ /**
+ * Basic drag implementation for DOM elements inside a container.
+ * Provide start/stop/drag callbacks.
+ *
+ * @class Draggable
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets
+ * to be dragged.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.items] Define who will
+ * be the draggable items. Can be a CSS Selector String or a
+ * collection of HTMLElements.
+ * @param {Number} [options.distance] Distance in pixels after mousedown
+ * the mouse must move before dragging should start.
+ * @param {Boolean} [options.limit] Constrains dragging to the width of
+ * the container
+ * @param {Object|Function} [options.ignore_dragging] Array of node names
+ * that sould not trigger dragging, by default is `['INPUT', 'TEXTAREA',
+ * 'SELECT', 'BUTTON']`. If a function is used return true to ignore dragging.
+ * @param {offset_left} [options.offset_left] Offset added to the item
+ * that is being dragged.
+ * @param {Number} [options.drag] Executes a callback when the mouse is
+ * moved during the dragging.
+ * @param {Number} [options.start] Executes a callback when the drag
+ * starts.
+ * @param {Number} [options.stop] Executes a callback when the drag stops.
+ * @return {Object} Returns `el`.
+ * @constructor
+ */
+ function Draggable(el, options) {
+ this.options = $.extend({}, defaults, options);
+ this.$document = $(document);
+ this.$container = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$container.closest(this.options.scroll_container);
+ this.is_dragging = false;
+ this.player_min_left = 0 + this.options.offset_left;
+ this.id = uniqId();
+ this.ns = '.gridster-draggable-' + this.id;
+ this.init();
+ }
+
+ Draggable.defaults = defaults;
+
+ var fn = Draggable.prototype;
+
+ fn.init = function() {
+ var pos = this.$container.css('position');
+ this.calculate_dimensions();
+ this.$container.css('position', pos === 'static' ? 'relative' : pos);
+ this.disabled = false;
+ this.events();
+
+ $window.bind(this.nsEvent('resize'),
+ throttle($.proxy(this.calculate_dimensions, this), 200));
+ };
+
+ fn.nsEvent = function(ev) {
+ return (ev || '') + this.ns;
+ };
+
+ fn.events = function() {
+ this.pointer_events = {
+ start: this.nsEvent('touchstart') + ' ' + this.nsEvent('mousedown'),
+ move: this.nsEvent('touchmove') + ' ' + this.nsEvent('mousemove'),
+ end: this.nsEvent('touchend') + ' ' + this.nsEvent('mouseup')
+ };
+
+ this.$container.on(this.nsEvent('selectstart'),
+ $.proxy(this.on_select_start, this));
+
+ this.$container.on(this.pointer_events.start, this.options.items,
+ $.proxy(this.drag_handler, this));
+
+ this.$document.on(this.pointer_events.end, $.proxy(function(e) {
+ this.is_dragging = false;
+ if (this.disabled) { return; }
+ this.$document.off(this.pointer_events.move);
+ if (this.drag_start) {
+ this.on_dragstop(e);
+ }
+ }, this));
+ };
+
+ fn.get_actual_pos = function($el) {
+ return $el.position();
+ };
+
+
+ fn.get_mouse_pos = function(e) {
+ if (e.originalEvent && e.originalEvent.touches) {
+ var oe = e.originalEvent;
+ e = oe.touches.length ? oe.touches[0] : oe.changedTouches[0];
+ }
+
+ return {
+ left: e.clientX,
+ top: e.clientY
+ };
+ };
+
+
+ fn.get_offset = function(e) {
+ e.preventDefault();
+ var mouse_actual_pos = this.get_mouse_pos(e);
+ var diff_x = Math.round(
+ mouse_actual_pos.left - this.mouse_init_pos.left);
+ var diff_y = Math.round(mouse_actual_pos.top - this.mouse_init_pos.top);
+
+ var left = Math.round(this.el_init_offset.left +
+ diff_x - this.baseX +
+ this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x);
+ var top = Math.round(this.el_init_offset.top +
+ diff_y - this.baseY +
+ this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y);
+
+ if (this.options.limit) {
+ if (left > this.player_max_left) {
+ left = this.player_max_left;
+ } else if(left < this.player_min_left) {
+ left = this.player_min_left;
+ }
+ }
+
+ return {
+ position: {
+ left: left,
+ top: top
+ },
+ pointer: {
+ left: mouse_actual_pos.left,
+ top: mouse_actual_pos.top,
+ diff_left: diff_x + (this.$scroll_container.scrollLeft() -
+ this.scroll_container_offset_x),
+ diff_top: diff_y + (this.$scroll_container.scrollTop() -
+ this.scroll_container_offset_y)
+ }
+ };
+ };
+
+
+ fn.get_drag_data = function(e) {
+ var offset = this.get_offset(e);
+ offset.$player = this.$player;
+ offset.$helper = this.helper ? this.$helper : this.$player;
+
+ return offset;
+ };
+
+
+ fn.set_limits = function(container_width) {
+ container_width || (container_width = this.$container.width());
+ this.player_max_left = (container_width - this.player_width +
+ - this.options.offset_left);
+
+ this.options.container_width = container_width;
+
+ return this;
+ };
+
+
+ fn.scroll_in = function(axis, data) {
+ var dir_prop = dir_map[axis];
+
+ var area_size = 50;
+ var scroll_inc = 30;
+ var scrollDir = 'scroll' + capitalize(dir_prop);
+
+ var is_x = axis === 'x';
+ var scroller_size = is_x ? this.scroller_width : this.scroller_height;
+ var doc_size;
+ if (this.$scroll_container === window){
+ doc_size = is_x ? this.$scroll_container.width() :
+ this.$scroll_container.height();
+ }else{
+ doc_size = is_x ? this.$scroll_container[0].scrollWidth :
+ this.$scroll_container[0].scrollHeight;
+ }
+ var player_size = is_x ? this.$player.width() : this.$player.height();
+
+ var next_scroll;
+ var scroll_offset = this.$scroll_container[scrollDir]();
+ var min_scroll_pos = scroll_offset;
+ var max_scroll_pos = min_scroll_pos + scroller_size;
+
+ var mouse_next_zone = max_scroll_pos - area_size; // down/right
+ var mouse_prev_zone = min_scroll_pos + area_size; // up/left
+
+ var abs_mouse_pos = min_scroll_pos + data.pointer[dir_prop];
+
+ var max_player_pos = (doc_size - scroller_size + player_size);
+
+ if (abs_mouse_pos >= mouse_next_zone) {
+ next_scroll = scroll_offset + scroll_inc;
+ if (next_scroll < max_player_pos) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] += scroll_inc;
+ }
+ }
+
+ if (abs_mouse_pos <= mouse_prev_zone) {
+ next_scroll = scroll_offset - scroll_inc;
+ if (next_scroll > 0) {
+ this.$scroll_container[scrollDir](next_scroll);
+ this['scroll_offset_' + axis] -= scroll_inc;
+ }
+ }
+
+ return this;
+ };
+
+
+ fn.manage_scroll = function(data) {
+ this.scroll_in('x', data);
+ this.scroll_in('y', data);
+ };
+
+
+ fn.calculate_dimensions = function() {
+ this.scroller_height = this.$scroll_container.height();
+ this.scroller_width = this.$scroll_container.width();
+ };
+
+
+ fn.drag_handler = function(e) {
+ // skip if drag is disabled, or click was not done with the mouse primary button
+ if (this.disabled || e.which !== 1 && !isTouch) {
+ return;
+ }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ var self = this;
+ var first = true;
+ this.$player = $(e.currentTarget);
+
+ this.el_init_pos = this.get_actual_pos(this.$player);
+ this.mouse_init_pos = this.get_mouse_pos(e);
+ this.offsetY = this.mouse_init_pos.top - this.el_init_pos.top;
+
+ this.$document.on(this.pointer_events.move, function(mme) {
+ var mouse_actual_pos = self.get_mouse_pos(mme);
+ var diff_x = Math.abs(
+ mouse_actual_pos.left - self.mouse_init_pos.left);
+ var diff_y = Math.abs(
+ mouse_actual_pos.top - self.mouse_init_pos.top);
+ if (!(diff_x > self.options.distance ||
+ diff_y > self.options.distance)
+ ) {
+ return false;
+ }
+
+ if (first) {
+ first = false;
+ self.on_dragstart.call(self, mme);
+ return false;
+ }
+
+ if (self.is_dragging === true) {
+ self.on_dragmove.call(self, mme);
+ }
+
+ return false;
+ });
+
+ if (!isTouch) { return false; }
+ };
+
+
+ fn.on_dragstart = function(e) {
+ e.preventDefault();
+
+ if (this.is_dragging) { return this; }
+
+ this.drag_start = this.is_dragging = true;
+ var offset = this.$container.offset();
+ this.baseX = Math.round(offset.left);
+ this.baseY = Math.round(offset.top);
+
+ if (this.options.helper === 'clone') {
+ this.$helper = this.$player.clone()
+ .appendTo(this.$container).addClass('helper');
+ this.helper = true;
+ } else {
+ this.helper = false;
+ }
+
+ this.scroll_container_offset_y = this.$scroll_container.scrollTop();
+ this.scroll_container_offset_x = this.$scroll_container.scrollLeft();
+ this.el_init_offset = this.$player.offset();
+ this.player_width = this.$player.width();
+
+ this.set_limits(this.options.container_width);
+
+ if (this.options.start) {
+ this.options.start.call(this.$player, e, this.get_drag_data(e));
+ }
+ return false;
+ };
+
+
+ fn.on_dragmove = function(e) {
+ var data = this.get_drag_data(e);
+
+ this.options.autoscroll && this.manage_scroll(data);
+
+ if (this.options.move_element) {
+ (this.helper ? this.$helper : this.$player).css({
+ 'position': 'absolute',
+ 'left' : data.position.left,
+ 'top' : data.position.top
+ });
+ }
+
+ var last_position = this.last_position || data.position;
+ data.prev_position = last_position;
+
+ if (this.options.drag) {
+ this.options.drag.call(this.$player, e, data);
+ }
+
+ this.last_position = data.position;
+ return false;
+ };
+
+
+ fn.on_dragstop = function(e) {
+ var data = this.get_drag_data(e);
+ this.drag_start = false;
+
+ if (this.options.stop) {
+ this.options.stop.call(this.$player, e, data);
+ }
+
+ if (this.helper && this.options.remove_helper) {
+ this.$helper.remove();
+ }
+
+ return false;
+ };
+
+ fn.on_select_start = function(e) {
+ if (this.disabled) { return; }
+
+ if (this.ignore_drag(e)) {
+ return;
+ }
+
+ return false;
+ };
+
+ fn.enable = function() {
+ this.disabled = false;
+ };
+
+ fn.disable = function() {
+ this.disabled = true;
+ };
+
+ fn.destroy = function() {
+ this.disable();
+
+ this.$container.off(this.ns);
+ this.$document.off(this.ns);
+ $window.off(this.ns);
+
+ $.removeData(this.$container, 'drag');
+ };
+
+ fn.ignore_drag = function(event) {
+ if (this.options.handle) {
+ return !$(event.target).is(this.options.handle);
+ }
+
+ if ($.isFunction(this.options.ignore_dragging)) {
+ return this.options.ignore_dragging(event);
+ }
+
+ if (this.options.resize) {
+ return ! $(event.target).is(this.options.items);
+ }
+
+ return $(event.target).is(this.options.ignore_dragging.join(', '));
+ };
+
+ //jQuery adapter
+ $.fn.gridDraggable = function ( options ) {
+ return new Draggable(this, options);
+ };
+
+ $.fn.dragg = function (options) {
+ return this.each(function () {
+ if (!$.data(this, 'drag')) {
+ $.data(this, 'drag', new Draggable(this, options));
+ }
+ });
+ };
+
+ return Draggable;
+
+}));
diff --git a/lib/gridster/src/jquery.gridster.extras.js b/lib/gridster/src/jquery.gridster.extras.js
new file mode 100644
index 0000000000..c99bbd01ca
--- /dev/null
+++ b/lib/gridster/src/jquery.gridster.extras.js
@@ -0,0 +1,151 @@
+;(function(root, factory) {
+ 'use strict';
+ if(typeof exports === 'object') {
+ module.exports = factory(require('jquery'), require('./jquery.gridster.js'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define(['jquery', 'gridster'], factory);
+ } else {
+ root.Gridster = factory(root.$ || root.jQuery, root.Gridster);
+ }
+
+}(this, function($, Gridster) {
+ 'use strict';
+ var fn = Gridster.prototype;
+
+ fn.widgets_in_col = function(col) {
+ if (!this.gridmap[col]) {
+ return false;
+ }
+
+ for (var i = this.gridmap[col].length - 1; i >= 0; i--) {
+ if (this.is_widget(col, i) !== false) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+ fn.widgets_in_row = function(row) {
+ for (var i = this.gridmap.length; i >= 1; i--) {
+ if (this.is_widget(i, row) !== false) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+ fn.get_bottom_most_occupied_cell = function() {
+ var row = 0;
+ var col = 0;
+ this.for_each_cell(function($el, c, r) {
+ if ($el && r > row) {
+ row = r;
+ col = c;
+ }
+ });
+
+ return {col: col, row: row};
+ };
+
+
+ fn.get_right_most_occupied_cell = function() {
+ var row = 0;
+ var col = 0;
+ this.for_each_cell(function($el, c, r) {
+ if ($el) {
+ row = r;
+ col = c;
+ return false;
+ }
+ });
+
+ return {col: col, row: row};
+ };
+
+
+ fn.for_each_cell = function(callback, gridmap) {
+ gridmap || (gridmap = this.gridmap);
+ var cols = gridmap.length;
+ var rows = gridmap[1].length;
+
+ cols_iter:
+ for (var c = cols - 1; c >= 1; c--) {
+ for (var r = rows - 1; r >= 1; r--) {
+ var $el = gridmap[c] && gridmap[c][r];
+ if (callback) {
+ if (callback.call(this, $el, c, r) === false) {
+ break cols_iter;
+ } else { continue; }
+ }
+ }
+ }
+ };
+
+
+ fn.next_position_in_range = function(size_x, size_y) {
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+ var ga = this.gridmap;
+ var cols_l = ga.length;
+ var valid_pos = [];
+ var rows_l;
+
+ for (var c = 1; c < cols_l; c++) {
+ rows_l = this.options.max_rows || ga[c].length;
+ for (var r = 1; r <= rows_l; r++) {
+ var can_move_to = this.can_move_to({
+ size_x: size_x,
+ size_y: size_y
+ }, c, r);
+
+ if (can_move_to) {
+ valid_pos.push({
+ col: c,
+ row: r,
+ size_y: size_y,
+ size_x: size_x
+ });
+ }
+ }
+ }
+
+ if (valid_pos.length >= 1) {
+ return Gridster.sort_by_col_asc(valid_pos)[0];
+ }
+
+ return false;
+ };
+
+
+ fn.closest_to_right = function(col, row) {
+ if (!this.gridmap[col]) { return false; }
+ var cols_l = this.gridmap.length - 1;
+
+ for (var c = col; c <= cols_l; c++) {
+ if (this.gridmap[c][row]) {
+ return { col: c, row: row };
+ }
+ }
+
+ return false;
+ };
+
+
+ fn.closest_to_left = function(col, row) {
+ if (!this.gridmap[col]) { return false; }
+
+ for (var c = col; c >= 1; c--) {
+ if (this.gridmap[c][row]) {
+ return { col: c, row: row };
+ }
+ }
+
+ return false;
+ };
+
+ return Gridster;
+
+}));
diff --git a/lib/gridster/src/jquery.gridster.js b/lib/gridster/src/jquery.gridster.js
new file mode 100755
index 0000000000..7d4d041d4f
--- /dev/null
+++ b/lib/gridster/src/jquery.gridster.js
@@ -0,0 +1,4199 @@
+/*
+ * jquery.gridster
+ * https://github.com/ducksboard/gridster.js
+ *
+ * Copyright (c) 2012 ducksboard
+ * Licensed under the MIT licenses.
+ */
+
+(function (root, factory) {
+ 'use strict';
+ if (typeof exports === 'object') {
+ module.exports = factory(require('jquery'), require('./jquery.draggable.js'), require('./jquery.collision.js'), require('./jquery.coords.js'), require('./utils.js'));
+ }
+ else if (typeof define === 'function' && define.amd) {
+ define(['jquery', 'gridster-draggable', 'gridster-collision'], factory);
+ } else {
+ root.Gridster = factory(root.$ || root.jQuery, root.GridsterDraggable,
+ root.GridsterCollision);
+ }
+
+}(this, function ($, Draggable, Collision) {
+ 'use strict';
+ var $window = $(window),
+ defaults = {
+ namespace: '',
+ widget_selector: 'li',
+ static_class: 'static',
+ widget_margins: [10, 10],
+ widget_base_dimensions: [400, 225],
+ extra_rows: 0,
+ extra_cols: 0,
+ min_cols: 1,
+ max_cols: Infinity,
+ min_rows: 1,
+ max_rows: 15,
+ autogenerate_stylesheet: true,
+ avoid_overlapped_widgets: true,
+ auto_init: true,
+ center_widgets: false,
+ responsive_breakpoint: false,
+ scroll_container: window,
+ shift_larger_widgets_down: true,
+ shift_widgets_up: true,
+ show_element: function($el, callback) {
+ if (callback) {
+ $el.fadeIn(callback);
+ } else {
+ $el.fadeIn();
+ }
+ },
+ hide_element: function($el, callback) {
+ if (callback) {
+ $el.fadeOut(callback);
+ } else {
+ $el.fadeOut();
+ }
+ },
+ serialize_params: function($w, wgd) {
+ return {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ },
+ collision: {
+ wait_for_mouseup: false
+ },
+ draggable: {
+ items: '.gs-w:not(.static)',
+ distance: 4,
+ ignore_dragging: Draggable.defaults.ignore_dragging.slice(0)
+ },
+ resize: {
+ enabled: false,
+ axes: ['both'],
+ handle_append_to: '',
+ handle_class: 'gs-resize-handle',
+ max_size: [Infinity, Infinity],
+ min_size: [1, 1]
+ }
+ };
+
+ /**
+ * @class Gridster
+ * @uses Draggable
+ * @uses Collision
+ * @param {HTMLElement} el The HTMLelement that contains all the widgets.
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {HTMLElement|String} [options.widget_selector] Define who will
+ * be the draggable widgets. Can be a CSS Selector String or a
+ * collection of HTMLElements
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @param {Number} [options.extra_cols] Add more columns in addition to
+ * those that have been calculated.
+ * @param {Number} [options.extra_rows] Add more rows in addition to
+ * those that have been calculated.
+ * @param {Number} [options.min_cols] The minimum required columns.
+ * @param {Number} [options.max_cols] The maximum columns possible (set to null
+ * for no maximum).
+ * @param {Number} [options.min_rows] The minimum required rows.
+ * @param {Boolean} [options.autogenerate_stylesheet] If true, all the
+ * CSS required to position all widgets in their respective columns
+ * and rows will be generated automatically and injected to the
+ * `` of the document. You can set this to false, and write
+ * your own CSS targeting rows and cols via data-attributes like so:
+ * `[data-col="1"] { left: 10px; }`
+ * @param {Boolean} [options.avoid_overlapped_widgets] Avoid that widgets loaded
+ * from the DOM can be overlapped. It is helpful if the positions were
+ * bad stored in the database or if there was any conflict.
+ * @param {Boolean} [options.auto_init] Automatically call gridster init
+ * method or not when the plugin is instantiated.
+ * @param {Function} [options.serialize_params] Return the data you want
+ * for each widget in the serialization. Two arguments are passed:
+ * `$w`: the jQuery wrapped HTMLElement, and `wgd`: the grid
+ * coords object (`col`, `row`, `size_x`, `size_y`).
+ * @param {Boolean} [options.shift_larger_widgets_down] Determines if how widgets get pushes
+ * out of the way of the player. If set to false smaller widgets will not move larger
+ * widgets out of their way . Defaults to true.
+ * @param {Boolean} [options.shift_widgets_up] Determines if the player will automatically
+ * condense the grid and not allow a widget to have space above it. Defaults to true.
+ * @param {Function} [options.show_element] Makes the given element visible. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is made visible. The callback parameter is optional.
+ * @param {Function} [options.hide_element] Hides the given element. Two arguments are passed:
+ * `$el`: the jQuery wrapped HTMLElement, and `callback`: a function that is executed
+ * after the element is hidden. The callback parameter is optional.
+ * @param {Object} [options.collision] An Object with all options for
+ * Collision class you want to overwrite. See Collision docs for
+ * more info.
+ * @param {Boolean} [options.collision.wait_for_mouseup] Default is false.
+ * If true then it will not move colliding widgets during drag, but only on
+ * mouseup.
+ * @param {Object} [options.draggable] An Object with all options for
+ * Draggable class you want to overwrite. See Draggable docs for more info.
+ * @param {Object|Function} [options.draggable.ignore_dragging] Note that
+ * if you use a Function, and resize is enabled, you should ignore the
+ * resize handlers manually (options.resize.handle_class).
+ * @param {Object} [options.resize] An Object with resize config options.
+ * @param {Boolean} [options.resize.enabled] Set to true to enable
+ * resizing.
+ * @param {Array} [options.resize.axes] Axes in which widgets can be
+ * resized. Possible values: ['x', 'y', 'both'].
+ * @param {String} [options.resize.handle_append_to] Set a valid CSS
+ * selector to append resize handles to.
+ * @param {String} [options.resize.handle_class] CSS class name used
+ * by resize handles.
+ * @param {Array} [options.resize.max_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[max_cols_occupied, max_rows_occupied]`
+ * @param {Array} [options.resize.min_size] Limit widget dimensions
+ * when resizing. Array values should be integers:
+ * `[min_cols_occupied, min_rows_occupied]`
+ * @param {Function} [options.resize.start] Function executed
+ * when resizing starts.
+ * @param {Function} [options.resize.resize] Function executed
+ * during the resizing.
+ * @param {Function} [options.resize.stop] Function executed
+ * when resizing stops.
+ *
+ * @constructor
+ */
+ function Gridster (el, options) {
+ this.options = $.extend(true, {}, defaults, options);
+ this.options.draggable = this.options.draggable || {};
+ this.options.draggable = $.extend(true, {}, this.options.draggable,
+ {scroll_container: this.options.scroll_container});
+ this.$el = $(el);
+ this.$scroll_container = this.options.scroll_container === window ?
+ $(window) : this.$el.closest(this.options.scroll_container);
+ this.$wrapper = this.$el.parent();
+ this.$widgets = this.$el.children(this.options.widget_selector).addClass('gs-w');
+ this.$changed = $([]);
+ this.w_queue = {};
+ if (this.is_responsive()) {
+ this.min_widget_width = this.get_responsive_col_width();
+ } else {
+ this.min_widget_width = this.options.widget_base_dimensions[0];
+ }
+ this.min_widget_height = this.options.widget_base_dimensions[1];
+
+ this.min_col_count = this.options.min_cols;
+ this.prev_col_count = this.min_col_count;
+
+ this.generated_stylesheets = [];
+ this.$style_tags = $([]);
+
+ this.options.auto_init && this.init();
+ }
+
+ Gridster.defaults = defaults;
+ Gridster.generated_stylesheets = [];
+
+ /**
+ * Convert properties to Integer
+ *
+ * @param {Object} obj - config object to be converted
+ * @return {Object} Returns the converted object.
+ */
+ function convInt (obj) {
+ var props = ['col', 'row', 'size_x', 'size_y'];
+ var tmp = {};
+ for (var i = 0, len = props.length; i < len; i++) {
+ var prop = props[i];
+ if (!(prop in obj)) {
+ throw new Error('Not exists property `' + prop + '`');
+ }
+ var val = obj[prop];
+ if (!val || isNaN(val)) {
+ throw new Error('Invalid value of `' + prop + '` property');
+ }
+ tmp[prop] = +val;
+ }
+ return tmp;
+ }
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in ascending way.
+ *
+ * @method sort_by_row_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ if (!a.row) {
+ a = $(a).coords().grid;
+ b = $(b).coords().grid;
+ }
+
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) placing first the empty cells upper left.
+ *
+ * @method sort_by_row_and_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_and_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row > b.row || a.row === b.row && a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects by column (representing the grid
+ * coords of each widget) in ascending way.
+ *
+ * @method sort_by_col_asc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_col_asc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.col > b.col) {
+ return 1;
+ }
+ return -1;
+ });
+
+ return widgets;
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+ *
+ * @method sort_by_row_desc
+ * @param {Array} widgets Array of grid coords objects
+ * @return {Array} Returns the array sorted.
+ */
+ Gridster.sort_by_row_desc = function (widgets) {
+ widgets = widgets.sort(function (a, b) {
+ a = convInt(a);
+ b = convInt(b);
+ if (a.row + a.size_y < b.row + b.size_y) {
+ return 1;
+ }
+ return -1;
+ });
+ return widgets;
+ };
+
+
+ /** Instance Methods **/
+
+ var fn = Gridster.prototype;
+
+ fn.init = function () {
+ this.options.resize.enabled && this.setup_resize();
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+ this.$wrapper.addClass('ready');
+ this.draggable();
+ this.options.resize.enabled && this.resizable();
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ $window.bind('resize.gridster', throttle(
+ $.proxy(this.recalculate_faux_grid, this), 200));
+ };
+
+
+ /**
+ * Disables dragging.
+ *
+ * @method disable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.disable = function () {
+ this.$wrapper.find('.player-revert').removeClass('player-revert');
+ this.drag_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables dragging.
+ *
+ * @method enable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.enable = function () {
+ this.drag_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Disables drag-and-drop widget resizing.
+ *
+ * @method disable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.disable_resize = function () {
+ this.$el.addClass('gs-resize-disabled');
+ this.resize_api.disable();
+ return this;
+ };
+
+
+ /**
+ * Enables drag-and-drop widget resizing.
+ *
+ * @method enable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.enable_resize = function () {
+ this.$el.removeClass('gs-resize-disabled');
+ this.resize_api.enable();
+ return this;
+ };
+
+
+ /**
+ * Add a new widget to the grid.
+ *
+ * @method add_widget
+ * @param {String|HTMLElement} html The string representing the HTML of the widget
+ * or the HTMLElement.
+ * @param {Number} [size_x] The nº of rows the widget occupies horizontally.
+ * @param {Number} [size_y] The nº of columns the widget occupies vertically.
+ * @param {Number} [col] The column the widget should start in.
+ * @param {Number} [row] The row the widget should start in.
+ * @param {Array} [max_size] max_size Maximun size (in units) for width and height.
+ * @param {Array} [min_size] min_size Minimum size (in units) for width and height.
+ * @param {Function} [callback] Function executed after the widget is shown.
+ * @return {HTMLElement} Returns the jQuery wrapped HTMLElement representing.
+ * the widget that was just created.
+ */
+ fn.add_widget = function (html, size_x, size_y, col, row, max_size, min_size, callback) {
+ var pos;
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+
+ if (!col && !row) {
+ pos = this.next_position(size_x, size_y);
+ } else {
+ pos = {
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ };
+ if (this.options.avoid_overlapped_widgets) {
+ this.empty_cells(col, row, size_x, size_y);
+ }
+ }
+
+ var $w = $(html).attr({
+ 'data-col': pos.col,
+ 'data-row': pos.row,
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ }).addClass('gs-w').appendTo(this.$el).hide();
+
+ this.$widgets = this.$widgets.add($w);
+ this.$changed = this.$changed.add($w);
+
+ this.register_widget($w);
+
+ var reqRows = parseInt(pos.row) + (parseInt(pos.size_y) - 1);
+ if (this.rows < reqRows) {
+ this.add_faux_rows(reqRows - this.rows);
+ }
+
+ if (max_size) {
+ this.set_widget_max_size($w, max_size);
+ }
+
+ if (min_size) {
+ this.set_widget_min_size($w, min_size);
+ }
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+
+ if (this.options.center_widgets) {
+ setTimeout($.proxy(function () {
+ this.center_widgets();
+ }, this), 0);
+ }
+
+ this.options.show_element.call(this, $w, callback);
+
+ return $w;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_min_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} min_size Minimum size (in grid units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_min_size = function ($widget, min_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.min_size_x = min_size[0];
+ wgd.min_size_y = min_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Change widget size limits.
+ *
+ * @method set_widget_max_size
+ * @param {HTMLElement|Number} $widget The jQuery wrapped HTMLElement
+ * representing the widget or an index representing the desired widget.
+ * @param {Array} max_size Maximun size (in units) for width and height.
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.set_widget_max_size = function ($widget, max_size) {
+ $widget = typeof $widget === 'number' ?
+ this.$widgets.eq($widget) : $widget;
+
+ if (!$widget.length) {
+ return this;
+ }
+
+ var wgd = $widget.data('coords').grid;
+ wgd.max_size_x = max_size[0];
+ wgd.max_size_y = max_size[1];
+
+ return this;
+ };
+
+
+ /**
+ * Append the resize handle into a widget.
+ *
+ * @method add_resize_handle
+ * representing the widget.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ * @param $w
+ */
+ fn.add_resize_handle = function ($w) {
+ var $append_to = this.options.resize.handle_append_to ? $(this.options.resize.handle_append_to, $w) : $w;
+
+ if (($append_to.children('span[class~=\'' + this.resize_handle_class + '\']')).length === 0) {
+ $(this.resize_handle_tpl).appendTo($append_to);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Change the size of a widget. Width is limited to the current grid width.
+ *
+ * @method resize_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} [size_x] The number of columns that will occupy the widget.
+ * By default size_x
is limited to the space available from
+ * the column where the widget begins, until the last column to the right.
+ * @param {Number} [size_y] The number of rows that will occupy the widget.
+ * @param {Function} [callback] Function executed when the widget is removed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.resize_widget = function ($widget, size_x, size_y, callback) {
+ var wgd = $widget.coords().grid;
+
+ size_x || (size_x = wgd.size_x);
+ size_y || (size_y = wgd.size_y);
+
+ //ensure the grid has the correct number of rows
+ if (!this.is_valid_row(wgd.row, size_y)){
+ this.add_faux_rows(Math.max(this.calculate_highest_row(wgd.row, size_y) - this.rows, 0));
+ }
+
+ //ensure the grid has the correct number of cols
+ if (!this.is_valid_col(wgd.col, size_y)) {
+ this.add_faux_cols(Math.max(this.calculate_highest_row(wgd.col, size_x) - this.cols, 0));
+ }
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Expand the widget. Width is set to the current grid width.
+ *
+ * @method expand_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Number} size_x The number of cols that will occupy the widget.
+ * @param {Number} size_y The number of rows that will occupy the widget.
+ * @param {Number} col The column to resize the widget from.
+ * @param {Function} [callback] Function executed when the widget is expanded.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.expand_widget = function ($widget, size_x, size_y, col, callback) {
+ var wgd = $widget.coords().grid;
+ var max_size_x = Math.floor(($(window).width() - this.options.widget_margins[0] * 2) / this.min_widget_width);
+ size_x = size_x || Math.min(max_size_x, this.cols);
+ size_y || (size_y = wgd.size_y);
+
+ var old_size_y = wgd.size_y;
+ $widget.attr('pre_expand_col', wgd.col);
+ $widget.attr('pre_expand_sizex', wgd.size_x);
+ $widget.attr('pre_expand_sizey', wgd.size_y);
+ var new_col = col || 1;
+
+ if (size_y > old_size_y) {
+ this.add_faux_rows(Math.max(size_y - old_size_y, 0));
+ }
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Collapse the widget to it's pre-expanded size
+ *
+ * @method collapse_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget.
+ * @param {Function} [callback] Function executed when the widget is collapsed.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.collapse_widget = function ($widget, callback) {
+ var wgd = $widget.coords().grid;
+ var size_x = parseInt($widget.attr('pre_expand_sizex'));
+ var size_y = parseInt($widget.attr('pre_expand_sizey'));
+
+ var new_col = parseInt($widget.attr('pre_expand_col'));
+
+ var new_grid_data = {
+ col: new_col,
+ row: wgd.row,
+ size_x: size_x,
+ size_y: size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+ /**
+ * Fit the size of a widget to its content (best guess)
+ *
+ * @method fit_to_content
+ * @param $widget {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * @param max_cols {Number} max number of columns a widget can take up
+ * @param max_rows {Number} max number of rows a widget can take up
+ * @param {Function} [callback] Function executed when the widget is fit to content.
+ * @return {HTMLElement} Returns $widget.
+ */
+ fn.fit_to_content = function ($widget, max_cols, max_rows, callback) {
+ var wgd = $widget.coords().grid;
+ var width = this.$wrapper.width();
+ var height = this.$wrapper.height();
+ var col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ var row_size = this.options.widget_base_dimensions[1] + (2 * this.options.widget_margins[1]);
+ var best_cols = Math.ceil((width + (2 * this.options.widget_margins[0])) / col_size);
+ var best_rows = Math.ceil((height + (2 * this.options.widget_margins[1])) / row_size);
+
+ var new_grid_data = {
+ col: wgd.col,
+ row: wgd.row,
+ size_x: Math.min(max_cols, best_cols),
+ size_y: Math.min(max_rows, best_rows)
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.size_x, new_grid_data.size_y);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Centers widgets in grid
+ *
+ * @method center_widgets
+ */
+ fn.center_widgets = debounce(function () {
+ var wrapper_width = this.$wrapper.width();
+ var col_size;
+ if (this.is_responsive()) {
+ col_size = this.get_responsive_col_width();
+ } else {
+ col_size = this.options.widget_base_dimensions[0] + (2 * this.options.widget_margins[0]);
+ }
+ var col_count = Math.floor(Math.max(Math.floor(wrapper_width / col_size), this.min_col_count) / 2) * 2;
+
+ this.options.min_cols = col_count;
+ this.options.max_cols = col_count;
+ this.options.extra_cols = 0;
+ this.set_dom_grid_width(col_count);
+ this.cols = col_count;
+
+ var col_dif = (col_count - this.prev_col_count) / 2;
+
+ if (col_dif < 0) {
+ if (this.get_min_col() > col_dif * -1) {
+ this.shift_cols(col_dif);
+ } else {
+ this.resize_widget_dimensions(this.options);
+ }
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ } else if (col_dif > 0) {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.shift_cols(col_dif);
+ }, this), 0);
+
+ } else {
+ this.resize_widget_dimensions(this.options);
+
+ setTimeout($.proxy(function () {
+ this.resize_widget_dimensions(this.options);
+ }, this), 0);
+
+ }
+
+ this.prev_col_count = col_count;
+ return this;
+ }, 200);
+
+
+ fn.get_min_col = function () {
+ return Math.min.apply(Math, this.$widgets.map($.proxy(function (key, widget) {
+ return this.get_cells_occupied($(widget).coords().grid).cols;
+ }, this)).get());
+ };
+
+
+ fn.shift_cols = function (col_dif) {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ widgets_coords.each($.proxy(function (i, widget) {
+ var $widget = $(widget.el);
+ var wgd = $widget.coords().grid;
+ var col = parseInt($widget.attr('data-col'));
+
+ var new_grid_data = {
+ col: Math.max(Math.round(col + col_dif), 1),
+ row: wgd.row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+ setTimeout($.proxy(function () {
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+ }, this), 0);
+ }, this));
+ };
+
+
+ /**
+ * Change the dimensions of widgets.
+ *
+ * @method resize_widget_dimensions
+ * @param {Object} [options] An Object with all options you want to
+ * overwrite:
+ * @param {Array} [options.widget_margins] Margin between widgets.
+ * The first index for the horizontal margin (left, right) and
+ * the second for the vertical margin (top, bottom).
+ * @param {Array} [options.widget_base_dimensions] Base widget dimensions
+ * in pixels. The first index for the width and the second for the
+ * height.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.min_widget_width = (this.options.widget_margins[0] * 2) + this.options.widget_base_dimensions[0];
+ this.min_widget_height = (this.options.widget_margins[1] * 2) + this.options.widget_base_dimensions[1];
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Mutate widget dimensions and position in the grid map.
+ *
+ * @method mutate_widget_in_gridmap
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement
+ * representing the widget to mutate.
+ * @param {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @param {Object} new_wgd New widget grid data.
+ * @return {HTMLElement} Returns instance of gridster Class.
+ */
+ fn.mutate_widget_in_gridmap = function ($widget, wgd, new_wgd) {
+ var old_size_y = wgd.size_y;
+
+ var old_cells_occupied = this.get_cells_occupied(wgd);
+ var new_cells_occupied = this.get_cells_occupied(new_wgd);
+
+ //find the cells that this widget currently occupies
+ var empty_cols = [];
+ $.each(old_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, new_cells_occupied.cols) === -1) {
+ empty_cols.push(col);
+ }
+ });
+
+ //find the cells that this widget will occupy
+ var occupied_cols = [];
+ $.each(new_cells_occupied.cols, function (i, col) {
+ if ($.inArray(col, old_cells_occupied.cols) === -1) {
+ occupied_cols.push(col);
+ }
+ });
+
+ //find the rows that it currently occupies
+ var empty_rows = [];
+ $.each(old_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, new_cells_occupied.rows) === -1) {
+ empty_rows.push(row);
+ }
+ });
+
+ //find the rows that it will occupy
+ var occupied_rows = [];
+ $.each(new_cells_occupied.rows, function (i, row) {
+ if ($.inArray(row, old_cells_occupied.rows) === -1) {
+ occupied_rows.push(row);
+ }
+ });
+
+ this.remove_from_gridmap(wgd);
+
+ if (occupied_cols.length) {
+ var cols_to_empty = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, Math.min(old_size_y, new_wgd.size_y), $widget
+ ];
+ this.empty_cells.apply(this, cols_to_empty);
+ }
+
+ if (occupied_rows.length) {
+ var rows_to_empty = [new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget];
+ this.empty_cells.apply(this, rows_to_empty);
+ }
+
+ // not the same that wgd = new_wgd;
+ wgd.col = new_wgd.col;
+ wgd.row = new_wgd.row;
+ wgd.size_x = new_wgd.size_x;
+ wgd.size_y = new_wgd.size_y;
+
+ this.add_to_gridmap(new_wgd, $widget);
+
+ $widget.removeClass('player-revert');
+
+ this.update_widget_dimensions($widget, new_wgd);
+
+ if (empty_cols.length) {
+ var cols_to_remove_holes = [
+ empty_cols[0], new_wgd.row,
+ empty_cols[empty_cols.length - 1] - empty_cols[0] + 1,
+ Math.min(old_size_y, new_wgd.size_y),
+ $widget
+ ];
+
+ this.remove_empty_cells.apply(this, cols_to_remove_holes);
+ }
+
+ if (empty_rows.length) {
+ var rows_to_remove_holes = [
+ new_wgd.col, new_wgd.row, new_wgd.size_x, new_wgd.size_y, $widget
+ ];
+ this.remove_empty_cells.apply(this, rows_to_remove_holes);
+ }
+
+ this.move_widget_up($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move down widgets in cells represented by the arguments col, row, size_x,
+ * size_y
+ *
+ * @method empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} [$exclude] Exclude widgets from being moved.
+ * @return {Class} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells = function (col, row, size_x, size_y, $exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row - size_y,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not($exclude).each($.proxy(function (i, w) {
+ var $w = $(w),
+ wgd = $w.coords().grid;
+ /*jshint -W018 */
+ if (!(wgd.row <= (row + size_y - 1))) {
+ return;
+ }
+ /*jshint +W018 */
+ var diff = (row + size_y) - wgd.row;
+ this.move_widget_down($w, diff);
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Move up widgets below cells represented by the arguments col, row, size_x,
+ * size_y.
+ *
+ * @method remove_empty_cells
+ * @param {Number} col The column where the group of cells begin.
+ * @param {Number} row The row where the group of cells begin.
+ * @param {Number} size_x The number of columns that the group of cells
+ * occupy.
+ * @param {Number} size_y The number of rows that the group of cells
+ * occupy.
+ * @param {HTMLElement} exclude Exclude widgets from being moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_empty_cells = function (col, row, size_x, size_y, exclude) {
+ var $nexts = this.widgets_below({
+ col: col,
+ row: row,
+ size_x: size_x,
+ size_y: size_y
+ });
+
+ $nexts.not(exclude).each($.proxy(function(i, widget) {
+ this.move_widget_up( $(widget), size_y );
+ }, this));
+
+ this.set_dom_grid_height();
+
+ return this;
+ };
+
+
+ /**
+ * Get the most left column below to add a new widget.
+ *
+ * @method next_position
+ * @param {Number} size_x The nº of rows the widget occupies horizontally.
+ * @param {Number} size_y The nº of columns the widget occupies vertically.
+ * @return {Object} Returns a grid coords object representing the future
+ * widget coords.
+ */
+ fn.next_position = function (size_x, size_y) {
+ size_x || (size_x = 1);
+ size_y || (size_y = 1);
+ var ga = this.gridmap;
+ var cols_l = ga.length;
+ var valid_pos = [];
+ var rows_l;
+
+ for (var c = 1; c < cols_l; c++) {
+ rows_l = ga[c].length;
+ for (var r = 1; r <= rows_l; r++) {
+ var can_move_to = this.can_move_to({
+ size_x: size_x,
+ size_y: size_y
+ }, c, r);
+
+ if (can_move_to) {
+ valid_pos.push({
+ col: c,
+ row: r,
+ size_y: size_y,
+ size_x: size_x
+ });
+ }
+ }
+ }
+
+ if (valid_pos.length) {
+ return Gridster.sort_by_row_and_col_asc(valid_pos)[0];
+ }
+ return false;
+ };
+
+ fn.remove_by_grid = function (col, row) {
+ var $w = this.is_widget(col, row);
+ if ($w) {
+ this.remove_widget($w);
+ }
+ };
+
+
+ /**
+ * Remove a widget from the grid.
+ *
+ * @method remove_widget
+ * @param {HTMLElement} el The jQuery wrapped HTMLElement you want to remove.
+ * @param {Boolean|Function} [silent] If true, widgets below the removed one
+ * will not move up. If a Function is passed it will be used as callback.
+ * @param {Function} [callback] Function executed after the widget is removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_widget = function (el, silent, callback) {
+ var $el = el instanceof $ ? el : $(el);
+ if ($el.length === 0) {
+ //there is nothing to remove, so we can't remove it
+ return this;
+ }
+ var wgd = $el.coords().grid;
+ if (wgd === undefined) {
+ //there is no grid, so we can't remove it
+ return this;
+ }
+
+ // if silent is a function assume it's a callback
+ if ($.isFunction(silent)) {
+ callback = silent;
+ silent = false;
+ }
+
+ this.cells_occupied_by_placeholder = {};
+ this.$widgets = this.$widgets.not($el);
+
+ var $nexts = this.widgets_below($el);
+
+ this.remove_from_gridmap(wgd);
+
+ this.options.hide_element.call(this, $el, $.proxy(function(){
+ $el.remove();
+
+ if (!silent) {
+ $nexts.each($.proxy(function (i, widget) {
+ this.move_widget_up($(widget), wgd.size_y);
+ }, this));
+ }
+
+ this.set_dom_grid_height();
+
+ if (callback) {
+ callback.call(this, el);
+ }
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Remove all widgets from the grid.
+ *
+ * @method remove_all_widgets
+ * @param {Function} callback Function executed for each widget removed.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_all_widgets = function (callback) {
+ this.$widgets.each($.proxy(function (i, el) {
+ this.remove_widget(el, true, callback);
+ }, this));
+
+ return this;
+ };
+
+
+ /**
+ * Returns a serialized array of the widgets in the grid.
+ *
+ * @method serialize
+ * @param {HTMLElement} [$widgets] The collection of jQuery wrapped
+ * HTMLElements you want to serialize. If no argument is passed all widgets
+ * will be serialized.
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize = function ($widgets) {
+ $widgets || ($widgets = this.$widgets);
+ var result = [];
+ $widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ if (typeof($w.coords().grid) !== 'undefined') {
+ result.push(this.options.serialize_params($w, $w.coords().grid));
+ }
+ }, this));
+ return result;
+ };
+
+ /**
+ * Returns a serialized array of the widgets that have changed their
+ * position.
+ *
+ * @method serialize_changed
+ * @return {Array} Returns an Array of Objects with the data specified in
+ * the serialize_params option.
+ */
+ fn.serialize_changed = function () {
+ return this.serialize(this.$changed);
+ };
+
+
+ /**
+ * Convert widgets from DOM elements to "widget grid data" Objects.
+ *
+ * @method dom_to_coords
+ * @param {HTMLElement} $widget The widget to be converted.
+ */
+ fn.dom_to_coords = function ($widget) {
+ return {
+ 'col': parseInt($widget.attr('data-col'), 10),
+ 'row': parseInt($widget.attr('data-row'), 10),
+ 'size_x': parseInt($widget.attr('data-sizex'), 10) || 1,
+ 'size_y': parseInt($widget.attr('data-sizey'), 10) || 1,
+ 'max_size_x': parseInt($widget.attr('data-max-sizex'), 10) || false,
+ 'max_size_y': parseInt($widget.attr('data-max-sizey'), 10) || false,
+ 'min_size_x': parseInt($widget.attr('data-min-sizex'), 10) || false,
+ 'min_size_y': parseInt($widget.attr('data-min-sizey'), 10) || false,
+ 'el': $widget
+ };
+ };
+
+ /**
+ * Creates the grid coords object representing the widget an add it to the
+ * mapped array of positions.
+ *
+ * @method register_widget
+ * @param {HTMLElement|Object} $el jQuery wrapped HTMLElement representing
+ * the widget, or an "widget grid data" Object with (col, row, el ...).
+ * @return {Boolean} Returns true if the widget final position is different
+ * than the original.
+ */
+ fn.register_widget = function ($el) {
+ var isDOM = $el instanceof $;
+ var wgd = isDOM ? this.dom_to_coords($el) : $el;
+ var posChanged = false;
+ isDOM || ($el = wgd.el);
+
+ var empty_upper_row = this.can_go_widget_up(wgd);
+ if (this.options.shift_widgets_up && empty_upper_row) {
+ wgd.row = empty_upper_row;
+ $el.attr('data-row', empty_upper_row);
+ this.$el.trigger('gridster:positionchanged', [wgd]);
+ posChanged = true;
+ }
+
+ if (this.options.avoid_overlapped_widgets && !this.can_move_to(
+ {size_x: wgd.size_x, size_y: wgd.size_y}, wgd.col, wgd.row)
+ ) {
+ $.extend(wgd, this.next_position(wgd.size_x, wgd.size_y));
+ $el.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+ posChanged = true;
+ }
+
+ // attach Coord object to player data-coord attribute
+ $el.data('coords', $el.coords());
+ // Extend Coord object with grid position info
+ $el.data('coords').grid = wgd;
+
+ this.add_to_gridmap(wgd, $el);
+ this.update_widget_dimensions($el, wgd);
+
+ this.options.resize.enabled && this.add_resize_handle($el);
+
+ return posChanged;
+ };
+
+
+ /**
+ * Update in the mapped array of positions the value of cells represented by
+ * the grid coords object passed in the `grid_data` param.
+ *
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} value Pass `false` or the jQuery wrapped
+ * HTMLElement, depends if you want to delete an existing position or add
+ * a new one.
+ * @method update_widget_position
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_position = function (grid_data, value) {
+ this.for_each_cell_occupied(grid_data, function (col, row) {
+ if (!this.gridmap[col]) {
+ return this;
+ }
+ this.gridmap[col][row] = value;
+ });
+ return this;
+ };
+
+
+ /**
+ * Update the width and height for a widgets coordinate data.
+ *
+ * @param {HTMLElement} $widget The widget to update.
+ * @param wgd {Object} wgd Current widget grid data (col, row, size_x, size_y).
+ * @method update_widget_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widget_dimensions = function ($widget, wgd) {
+
+ var width = (wgd.size_x * (this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0]) +
+ ((wgd.size_x - 1) * this.options.widget_margins[0]));
+
+ var height = (wgd.size_y * this.options.widget_base_dimensions[1] +
+ ((wgd.size_y - 1) * this.options.widget_margins[1]));
+
+ $widget.data('coords').update({
+ width: width,
+ height: height
+ });
+
+ $widget.attr({
+ 'data-col': wgd.col,
+ 'data-row': wgd.row,
+ 'data-sizex': wgd.size_x,
+ 'data-sizey': wgd.size_y
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Update dimensions for all widgets in the grid.
+ *
+ * @method update_widgets_dimensions
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.update_widgets_dimensions = function () {
+ $.each(this.$widgets, $.proxy(function (idx, widget) {
+ var wgd = $(widget).coords().grid;
+ if (typeof (wgd) !== 'object') {
+ return;
+ }
+ this.update_widget_dimensions($(widget), wgd);
+ }, this));
+ return this;
+ };
+
+
+ /**
+ * Remove a widget from the mapped array of positions.
+ *
+ * @method remove_from_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.remove_from_gridmap = function (grid_data) {
+ return this.update_widget_position(grid_data, false);
+ };
+
+
+ /**
+ * Add a widget to the mapped array of positions.
+ *
+ * @method add_to_gridmap
+ * @param {Object} grid_data The grid coords object representing the cells
+ * to update in the mapped array.
+ * @param {HTMLElement|Boolean} [value] The value to set in the specified
+ * position .
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.add_to_gridmap = function (grid_data, value) {
+ this.update_widget_position(grid_data, value || grid_data.el);
+ };
+
+
+ /**
+ * Make widgets draggable.
+ *
+ * @uses Draggable
+ * @method draggable
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.draggable = function () {
+ var self = this;
+ var draggable_options = $.extend(true, {}, this.options.draggable, {
+ offset_left: this.options.widget_margins[0],
+ offset_top: this.options.widget_margins[1],
+ container_width: (this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]),
+ limit: true,
+ start: function (event, ui) {
+ self.$widgets.filter('.player-revert')
+ .removeClass('player-revert');
+
+ self.$player = $(this);
+ self.$helper = $(ui.$helper);
+
+ self.helper = !self.$helper.is(self.$player);
+
+ self.on_start_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstart');
+ },
+ stop: function (event, ui) {
+ self.on_stop_drag.call(self, event, ui);
+ self.$el.trigger('gridster:dragstop');
+ },
+ drag: throttle(function (event, ui) {
+ self.on_drag.call(self, event, ui);
+ self.$el.trigger('gridster:drag');
+ }, 60)
+ });
+
+ //this.drag_api = this.$el.gridDraggable(draggable_options);
+ this.drag_api = this.$el.dragg(draggable_options).data('drag');
+ };
+
+
+ /**
+ * Bind resize events to get resize working.
+ *
+ * @method resizable
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.resizable = function () {
+ this.resize_api = this.$el.gridDraggable({
+ items: '.' + this.options.resize.handle_class,
+ offset_left: this.options.widget_margins[0],
+ container_width: this.container_width,
+ move_element: false,
+ resize: true,
+ limit: this.options.max_cols !== Infinity,
+ scroll_container: this.options.scroll_container,
+ start: $.proxy(this.on_start_resize, this),
+ stop: $.proxy(function (event, ui) {
+ delay($.proxy(function () {
+ this.on_stop_resize(event, ui);
+ }, this), 120);
+ }, this),
+ drag: throttle($.proxy(this.on_resize, this), 60)
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Setup things required for resizing. Like build templates for drag handles.
+ *
+ * @method setup_resize
+ * @return {Gridster} Returns instance of gridster Class.
+ */
+ fn.setup_resize = function () {
+ this.resize_handle_class = this.options.resize.handle_class;
+ var axes = this.options.resize.axes;
+ var handle_tpl = ' ';
+
+ this.resize_handle_tpl = $.map(axes, function (type) {
+ return handle_tpl.replace('{type}', type);
+ }).join('');
+
+ if ($.isArray(this.options.draggable.ignore_dragging)) {
+ this.options.draggable.ignore_dragging.push(
+ '.' + this.resize_handle_class);
+ }
+
+
+ return this;
+ };
+
+
+ /**
+ * This function is executed when the player begins to be dragged.
+ *
+ * @method on_start_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper).addClass('dragging');
+
+ this.highest_col = this.get_highest_occupied_cell().col;
+
+ this.$player.addClass('player');
+ this.player_grid_data = this.$player.coords().grid;
+ this.placeholder_grid_data = $.extend({}, this.player_grid_data);
+
+ this.set_dom_grid_height(this.$el.height() +
+ (this.player_grid_data.size_y * this.min_widget_height));
+
+ this.set_dom_grid_width(this.cols);
+
+ var pgd_sizex = this.player_grid_data.size_x;
+ var cols_diff = this.cols - this.highest_col;
+
+ if (this.options.max_cols === Infinity && cols_diff <= pgd_sizex) {
+ this.add_faux_cols(Math.min(pgd_sizex - cols_diff, 1));
+ }
+
+ var colliders = this.faux_grid;
+ var coords = this.$player.data('coords').coords;
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.player_grid_data);
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(this.placeholder_grid_data);
+
+ this.last_cols = [];
+ this.last_rows = [];
+
+ // see jquery.collision.js
+ this.collision_api = this.$helper.collision(colliders, this.options.collision);
+
+ this.$preview_holder = $('<' + this.$player.get(0).tagName + ' />', {
+ 'class': 'preview-holder',
+ 'data-row': this.$player.attr('data-row'),
+ 'data-col': this.$player.attr('data-col'),
+ css: {
+ width: coords.width,
+ height: coords.height
+ }
+ }).appendTo(this.$el);
+
+ if (this.options.draggable.start) {
+ this.options.draggable.start.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player is being dragged.
+ *
+ * @method on_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_drag = function (event, ui) {
+ //break if dragstop has been fired
+ if (this.$player === null) {
+ return false;
+ }
+
+ var margin_sides = this.options.widget_margins;
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+ var placeholder_row = this.$preview_holder.attr('data-row');
+
+ var abs_offset = {
+ left: ui.position.left + this.baseX - (margin_sides[0] * placeholder_column),
+ top: ui.position.top + this.baseY - (margin_sides[1] * placeholder_row)
+ };
+
+ // auto grow cols
+ if (this.options.max_cols === Infinity) {
+ var prcol = this.placeholder_grid_data.col +
+ this.placeholder_grid_data.size_x - 1;
+
+ // "- 1" due to adding at least 1 column in on_start_drag
+ if (prcol >= this.cols - 1 && this.options.max_cols >= this.cols + 1) {
+ this.add_faux_cols(1);
+ this.set_dom_grid_width(this.cols + 1);
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+
+ this.collision_api.set_colliders(this.faux_grid);
+ }
+
+ this.colliders_data = this.collision_api.get_closest_colliders(abs_offset);
+
+ this.on_overlapped_column_change(this.on_start_overlapping_column, this.on_stop_overlapping_column);
+
+ this.on_overlapped_row_change(this.on_start_overlapping_row, this.on_stop_overlapping_row);
+
+ if (this.helper && this.$player) {
+ this.$player.css({
+ 'left': ui.position.left,
+ 'top': ui.position.top
+ });
+ }
+
+ if (this.options.draggable.drag) {
+ this.options.draggable.drag.call(this, event, ui);
+ }
+ };
+
+
+ /**
+ * This function is executed when the player stops being dragged.
+ *
+ * @method on_stop_drag
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_drag = function (event, ui) {
+ this.$helper.add(this.$player).add(this.$wrapper)
+ .removeClass('dragging');
+
+ var margin_sides = this.options.widget_margins;
+
+ var placeholder_column = this.$preview_holder.attr('data-col');
+ var placeholder_row = this.$preview_holder.attr('data-row');
+
+ ui.position.left = ui.position.left + this.baseX - (margin_sides[0] * placeholder_column);
+ ui.position.top = ui.position.top + this.baseY - (margin_sides[1] * placeholder_row);
+ this.colliders_data = this.collision_api.get_closest_colliders(
+ ui.position);
+
+ this.on_overlapped_column_change(
+ this.on_start_overlapping_column,
+ this.on_stop_overlapping_column
+ );
+
+ this.on_overlapped_row_change(
+ this.on_start_overlapping_row,
+ this.on_stop_overlapping_row
+ );
+
+ this.$changed = this.$changed.add(this.$player);
+
+ // move the cells down if there is an overlap and we are in static mode
+ if (this.options.collision.wait_for_mouseup) {
+ this.for_each_cell_occupied(this.placeholder_grid_data, function (tcol, trow) {
+ if (this.is_widget(tcol, trow)) {
+ this.move_widget_down(this.is_widget(tcol, trow), this.placeholder_grid_data.size_y);
+ }
+ });
+ }
+
+ this.cells_occupied_by_player = this.get_cells_occupied(this.placeholder_grid_data);
+
+ var col = this.placeholder_grid_data.col;
+ var row = this.placeholder_grid_data.row;
+
+ this.set_cells_player_occupies(col, row);
+ this.$player.coords().grid.row = row;
+ this.$player.coords().grid.col = col;
+
+ this.$player.addClass('player-revert').removeClass('player')
+ .attr({
+ 'data-col': col,
+ 'data-row': row
+ }).css({
+ 'left': '',
+ 'top': ''
+ });
+
+ if (this.options.draggable.stop) {
+ this.options.draggable.stop.call(this, event, ui);
+ }
+
+ this.$preview_holder.remove();
+
+ this.$player = null;
+ this.$helper = null;
+ this.placeholder_grid_data = {};
+ this.player_grid_data = {};
+ this.cells_occupied_by_placeholder = {};
+ this.cells_occupied_by_player = {};
+ this.w_queue = {};
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * This function is executed every time a widget starts to be resized.
+ *
+ * @method on_start_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_start_resize = function (event, ui) {
+ this.$resized_widget = ui.$player.closest('.gs-w');
+ this.resize_coords = this.$resized_widget.coords();
+ this.resize_wgd = this.resize_coords.grid;
+ this.resize_initial_width = this.resize_coords.coords.width;
+ this.resize_initial_height = this.resize_coords.coords.height;
+ this.resize_initial_sizex = this.resize_coords.grid.size_x;
+ this.resize_initial_sizey = this.resize_coords.grid.size_y;
+ this.resize_initial_col = this.resize_coords.grid.col;
+ this.resize_last_sizex = this.resize_initial_sizex;
+ this.resize_last_sizey = this.resize_initial_sizey;
+
+ this.resize_max_size_x = Math.min(this.resize_wgd.max_size_x || this.options.resize.max_size[0],
+ this.options.max_cols - this.resize_initial_col + 1);
+ this.resize_max_size_y = this.resize_wgd.max_size_y || this.options.resize.max_size[1];
+
+ this.resize_min_size_x = (this.resize_wgd.min_size_x || this.options.resize.min_size[0] || 1);
+ this.resize_min_size_y = (this.resize_wgd.min_size_y || this.options.resize.min_size[1] || 1);
+
+ this.resize_initial_last_col = this.get_highest_occupied_cell().col;
+
+ this.set_dom_grid_width(this.cols);
+
+ this.resize_dir = {
+ right: ui.$player.is('.' + this.resize_handle_class + '-x'),
+ bottom: ui.$player.is('.' + this.resize_handle_class + '-y')
+ };
+
+ if (!this.is_responsive()) {
+ this.$resized_widget.css({
+ 'min-width': this.options.widget_base_dimensions[0],
+ 'min-height': this.options.widget_base_dimensions[1]
+ });
+ }
+
+ var nodeName = this.$resized_widget.get(0).tagName;
+ this.$resize_preview_holder = $('<' + nodeName + ' />', {
+ 'class': 'preview-holder resize-preview-holder',
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-col': this.$resized_widget.attr('data-col'),
+ 'css': {
+ 'width': this.resize_initial_width,
+ 'height': this.resize_initial_height
+ }
+ }).appendTo(this.$el);
+
+ this.$resized_widget.addClass('resizing');
+
+ if (this.options.resize.start) {
+ this.options.resize.start.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestart');
+ };
+
+
+ /**
+ * This function is executed every time a widget stops being resized.
+ *
+ * @method on_stop_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_stop_resize = function (event, ui) {
+ this.$resized_widget
+ .removeClass('resizing')
+ .css({
+ 'width': '',
+ 'height': '',
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ delay($.proxy(function () {
+ this.$resize_preview_holder
+ .remove()
+ .css({
+ 'min-width': '',
+ 'min-height': ''
+ });
+
+ if (this.options.resize.stop) {
+ this.options.resize.stop.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resizestop');
+ }, this), 300);
+
+ this.set_dom_grid_width();
+ this.set_dom_grid_height();
+
+ if (this.options.max_cols === Infinity) {
+ this.drag_api.set_limits(this.cols * this.min_widget_width);
+ }
+ };
+
+
+ /**
+ * This function is executed when a widget is being resized.
+ *
+ * @method on_resize
+ * @param {Event} event The original browser event
+ * @param {Object} ui A prepared ui object with useful drag-related data
+ */
+ fn.on_resize = function (event, ui) {
+ var rel_x = (ui.pointer.diff_left);
+ var rel_y = (ui.pointer.diff_top);
+ var wbd_x = this.is_responsive() ? this.get_responsive_col_width() : this.options.widget_base_dimensions[0];
+ var wbd_y = this.options.widget_base_dimensions[1];
+ var margin_x = this.options.widget_margins[0];
+ var margin_y = this.options.widget_margins[1];
+ var max_size_x = this.resize_max_size_x;
+ var min_size_x = this.resize_min_size_x;
+ var max_size_y = this.resize_max_size_y;
+ var min_size_y = this.resize_min_size_y;
+ var autogrow = this.options.max_cols === Infinity;
+ var width;
+
+ var inc_units_x = Math.ceil((rel_x / (wbd_x + margin_x * 2)) - 0.2);
+ var inc_units_y = Math.ceil((rel_y / (wbd_y + margin_y * 2)) - 0.2);
+
+ var size_x = Math.max(1, this.resize_initial_sizex + inc_units_x);
+ var size_y = Math.max(1, this.resize_initial_sizey + inc_units_y);
+
+ // Max number of cols this widget can be in width
+ var max_cols = Math.floor((this.container_width / this.min_widget_width) - this.resize_initial_col + 1);
+
+ var limit_width = (max_cols * this.min_widget_width) + ((max_cols - 1) * margin_x);
+
+ size_x = Math.max(Math.min(size_x, max_size_x), min_size_x);
+ size_x = Math.min(max_cols, size_x);
+ width = (max_size_x * wbd_x) + ((size_x - 1) * margin_x );
+ var max_width = Math.min(width, limit_width);
+ var min_width = (min_size_x * wbd_x) + ((size_x - 1) * margin_x);
+
+ size_y = Math.max(Math.min(size_y, max_size_y), min_size_y);
+ var max_height = (max_size_y * wbd_y) + ((size_y - 1) * margin_y);
+ var min_height = (min_size_y * wbd_y) + ((size_y - 1) * margin_y);
+
+ if (this.resize_dir.right) {
+ size_y = this.resize_initial_sizey;
+ } else if (this.resize_dir.bottom) {
+ size_x = this.resize_initial_sizex;
+ }
+
+ if (autogrow) {
+ var last_widget_col = this.resize_initial_col + size_x - 1;
+ if (autogrow && this.resize_initial_last_col <= last_widget_col) {
+ this.set_dom_grid_width(Math.max(last_widget_col + 1, this.cols));
+
+ if (this.cols < last_widget_col) {
+ this.add_faux_cols(last_widget_col - this.cols);
+ }
+ }
+ }
+
+ var css_props = {};
+ !this.resize_dir.bottom && (css_props.width = Math.max(Math.min(
+ this.resize_initial_width + rel_x, max_width), min_width));
+ !this.resize_dir.right && (css_props.height = Math.max(Math.min(
+ this.resize_initial_height + rel_y, max_height), min_height));
+
+ this.$resized_widget.css(css_props);
+
+ if (size_x !== this.resize_last_sizex ||
+ size_y !== this.resize_last_sizey) {
+
+ this.resize_widget(this.$resized_widget, size_x, size_y, false);
+ this.set_dom_grid_width(this.cols);
+
+ this.$resize_preview_holder.css({
+ 'width': '',
+ 'height': ''
+ }).attr({
+ 'data-row': this.$resized_widget.attr('data-row'),
+ 'data-sizex': size_x,
+ 'data-sizey': size_y
+ });
+ }
+
+ if (this.options.resize.resize) {
+ this.options.resize.resize.call(this, event, ui, this.$resized_widget);
+ }
+
+ this.$el.trigger('gridster:resize');
+
+ this.resize_last_sizex = size_x;
+ this.resize_last_sizey = size_y;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a column begins to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new column
+ * begins to be overlapped. The column is passed as first argument.
+ * @param {Function} stop_callback Function executed when a column stops
+ * being overlapped. The column is passed as first argument.
+ * @method on_overlapped_column_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_column_change = function (start_callback, stop_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var cols = this.get_targeted_columns(
+ this.colliders_data[0].el.data.col);
+
+ var last_n_cols = this.last_cols.length;
+ var n_cols = cols.length;
+ var i;
+
+ for (i = 0; i < n_cols; i++) {
+ if ($.inArray(cols[i], this.last_cols) === -1) {
+ (start_callback || $.noop).call(this, cols[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_cols; i++) {
+ if ($.inArray(this.last_cols[i], cols) === -1) {
+ (stop_callback || $.noop).call(this, this.last_cols[i]);
+ }
+ }
+
+ this.last_cols = cols;
+
+ return this;
+ };
+
+
+ /**
+ * Executes the callbacks passed as arguments when a row starts to be
+ * overlapped or stops being overlapped.
+ *
+ * @param {Function} start_callback Function executed when a new row begins
+ * to be overlapped. The row is passed as first argument.
+ * @param {Function} end_callback Function executed when a row stops being
+ * overlapped. The row is passed as first argument.
+ * @method on_overlapped_row_change
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.on_overlapped_row_change = function (start_callback, end_callback) {
+ if (!this.colliders_data.length) {
+ return this;
+ }
+ var rows = this.get_targeted_rows(this.colliders_data[0].el.data.row);
+ var last_n_rows = this.last_rows.length;
+ var n_rows = rows.length;
+ var i;
+
+ for (i = 0; i < n_rows; i++) {
+ if ($.inArray(rows[i], this.last_rows) === -1) {
+ (start_callback || $.noop).call(this, rows[i]);
+ }
+ }
+
+ for (i = 0; i < last_n_rows; i++) {
+ if ($.inArray(this.last_rows[i], rows) === -1) {
+ (end_callback || $.noop).call(this, this.last_rows[i]);
+ }
+ }
+
+ this.last_rows = rows;
+ };
+
+
+ /**
+ * Sets the current position of the player
+ *
+ * @param {Number} col
+ * @param {Number} row
+ * @param {Boolean} no_player
+ * @method set_player
+ * @return {object}
+ */
+ fn.set_player = function (col, row, no_player) {
+ var self = this;
+ var swap = false;
+ if (!no_player) {
+ this.empty_cells_player_occupies();
+ }
+ var cell = !no_player ? self.colliders_data[0].el.data : {col: col};
+ var to_col = cell.col;
+ var to_row = cell.row || row;
+
+ this.player_grid_data = {
+ col: to_col,
+ row: to_row,
+ size_y: this.player_grid_data.size_y,
+ size_x: this.player_grid_data.size_x
+ };
+
+ this.cells_occupied_by_player = this.get_cells_occupied(
+ this.player_grid_data);
+
+ //Added placeholder for more advanced movement.
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ var $overlapped_widgets = this.get_widgets_overlapped(this.player_grid_data);
+
+ var player_size_y = this.player_grid_data.size_y;
+ var player_size_x = this.player_grid_data.size_x;
+ var placeholder_cells = this.cells_occupied_by_placeholder;
+ var $gr = this;
+
+
+ //Queue Swaps
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ var outside_col = placeholder_cells.cols[0] + player_size_x - 1;
+ var outside_row = placeholder_cells.rows[0] + player_size_y - 1;
+ if ($w.hasClass($gr.options.static_class)) {
+ //next iteration
+ return true;
+ }
+ if ($gr.options.collision.wait_for_mouseup && $gr.drag_api.is_dragging){
+ //skip the swap and just 'move' the place holder
+ $gr.placeholder_grid_data.col = to_col;
+ $gr.placeholder_grid_data.row = to_row;
+
+ $gr.cells_occupied_by_placeholder = $gr.get_cells_occupied(
+ $gr.placeholder_grid_data);
+
+ $gr.$preview_holder.attr({
+ 'data-row': to_row,
+ 'data-col': to_col
+ });
+ } else if (wgd.size_x <= player_size_x && wgd.size_y <= player_size_y) {
+ if (!$gr.is_swap_occupied(placeholder_cells.cols[0], wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], wgd.row) && !$gr.is_in_queue(placeholder_cells.cols[0], wgd.row, $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(outside_col, wgd.row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(outside_col, wgd.row) && !$gr.is_in_queue(outside_col, wgd.row, $w)) {
+ swap = $gr.queue_widget(outside_col, wgd.row, $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, placeholder_cells.rows[0]) && !$gr.is_in_queue(wgd.col, placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(wgd.col, placeholder_cells.rows[0], $w);
+ }
+ else if (!$gr.is_swap_occupied(wgd.col, outside_row, wgd.size_x, wgd.size_y) && !$gr.is_player_in(wgd.col, outside_row) && !$gr.is_in_queue(wgd.col, outside_row, $w)) {
+ swap = $gr.queue_widget(wgd.col, outside_row, $w);
+ }
+ else if (!$gr.is_swap_occupied(placeholder_cells.cols[0], placeholder_cells.rows[0], wgd.size_x, wgd.size_y) && !$gr.is_player_in(placeholder_cells.cols[0], placeholder_cells.rows[0]) && !$gr.is_in_queue(placeholder_cells.cols[0], placeholder_cells.rows[0], $w)) {
+ swap = $gr.queue_widget(placeholder_cells.cols[0], placeholder_cells.rows[0], $w);
+ } else {
+ //in one last attempt we check for any other empty spaces
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = placeholder_cells.cols[0] + c;
+ var rowc = placeholder_cells.rows[0] + r;
+ if (!$gr.is_swap_occupied(colc, rowc, wgd.size_x, wgd.size_y) && !$gr.is_player_in(colc, rowc) && !$gr.is_in_queue(colc, rowc, $w)) {
+ swap = $gr.queue_widget(colc, rowc, $w);
+ c = player_size_x;
+ break;
+ }
+ }
+ }
+
+ }
+ } else if ($gr.options.shift_larger_widgets_down && !swap) {
+ $overlapped_widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+
+ if ($gr.can_go_down($w) && $w.coords().grid.row === $gr.player_grid_data.row) {
+ $gr.move_widget_down($w, $gr.player_grid_data.size_y);
+ $gr.set_placeholder(to_col, to_row);
+ }
+ }));
+ }
+
+ $gr.clean_up_changed();
+ }));
+
+ //Move queued widgets
+ if (swap && this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ for (var key in this.w_queue) {
+ var _col = parseInt(key.split('_')[0]);
+ var _row = parseInt(key.split('_')[1]);
+ if (this.w_queue[key] !== 'full') {
+ this.new_move_widget_to(this.w_queue[key], _col, _row);
+ }
+ }
+ this.set_placeholder(to_col, to_row);
+ }
+
+ /* if there is not widgets overlapping in the new player position,
+ * update the new placeholder position. */
+ if (!$overlapped_widgets.length) {
+ if (this.options.shift_widgets_up) {
+ var pp = this.can_go_player_up(this.player_grid_data);
+ if (pp !== false) {
+ to_row = pp;
+ }
+ }
+ if (this.can_placeholder_be_set(to_col, to_row, player_size_x, player_size_y)) {
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+
+ this.w_queue = {};
+
+ return {
+ col: to_col,
+ row: to_row
+ };
+ };
+
+
+ fn.is_swap_occupied = function (col, row, w_size_x, w_size_y) {
+ var occupied = false;
+ for (var c = 0; c < w_size_x; c++) {
+ for (var r = 0; r < w_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (this.is_occupied(colc, rowc)) {
+ occupied = true;
+ } else if (key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ occupied = true;
+ continue;
+ }
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ //remove queued items if no longer under player.
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ }
+ }
+ if (rowc > parseInt(this.options.max_rows)) {
+ occupied = true;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ occupied = true;
+ }
+ if (this.is_player_in(colc, rowc)) {
+ occupied = true;
+ }
+ }
+ }
+
+ return occupied;
+ };
+
+ fn.can_placeholder_be_set = function (col, row, player_size_x, player_size_y) {
+ var can_set = true;
+ for (var c = 0; c < player_size_x; c++) {
+ for (var r = 0; r < player_size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var $tw = this.is_widget(colc, rowc);
+ //if this space is occupied and not queued for move.
+ if (rowc > parseInt(this.options.max_rows)) {
+ can_set = false;
+ }
+ if (colc > parseInt(this.options.max_cols)) {
+ can_set = false;
+ }
+ if (this.is_occupied(colc, rowc) && !this.is_widget_queued_and_can_move($tw)) {
+ can_set = false;
+ }
+ }
+ }
+ return can_set;
+ };
+
+ fn.queue_widget = function (col, row, $widget) {
+ var $w = $widget;
+ var wgd = $w.coords().grid;
+ var primary_key = col + '_' + row;
+ if (primary_key in this.w_queue) {
+ return false;
+ }
+
+ this.w_queue[primary_key] = $w;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = col + c;
+ var rowc = row + r;
+ var key = colc + '_' + rowc;
+ if (key === primary_key) {
+ continue;
+ }
+ this.w_queue[key] = 'full';
+ }
+ }
+
+ return true;
+ };
+
+ fn.is_widget_queued_and_can_move = function ($widget) {
+ var queued = false;
+ if ($widget === false) {
+ return false;
+ }
+
+ for (var key in this.w_queue) {
+ if (this.w_queue[key] === 'full') {
+ continue;
+ }
+ if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ queued = true;
+ //test whole space
+ var $w = this.w_queue[key];
+ var dcol = parseInt(key.split('_')[0]);
+ var drow = parseInt(key.split('_')[1]);
+ var wgd = $w.coords().grid;
+
+ for (var c = 0; c < wgd.size_x; c++) {
+ for (var r = 0; r < wgd.size_y; r++) {
+ var colc = dcol + c;
+ var rowc = drow + r;
+ if (this.is_player_in(colc, rowc)) {
+ queued = false;
+ }
+
+ }
+ }
+
+ }
+ }
+
+ return queued;
+ };
+
+ fn.is_in_queue = function (col, row, $widget) {
+ var queued = false;
+ var key = col + '_' + row;
+
+ if ((key in this.w_queue)) {
+ if (this.w_queue[key] === 'full') {
+ queued = true;
+ } else {
+ var $tw = this.w_queue[key];
+ var tgd = $tw.coords().grid;
+ if (!this.is_widget_under_player(tgd.col, tgd.row)) {
+ delete this.w_queue[key];
+ queued = false;
+ } else if (this.w_queue[key].attr('data-col') === $widget.attr('data-col') && this.w_queue[key].attr('data-row') === $widget.attr('data-row')) {
+ delete this.w_queue[key];
+ queued = false;
+ } else {
+ queued = true;
+ }
+ }
+ }
+
+ return queued;
+ };
+
+
+ /**
+ * See which of the widgets in the $widgets param collection can go to
+ * a upper row and which not.
+ *
+ * @method widgets_contraints
+ * @param {jQuery} $widgets A jQuery wrapped collection of
+ * HTMLElements.
+ * @return {object} Returns a literal Object with two keys: `can_go_up` &
+ * `can_not_go_up`. Each contains a set of HTMLElements.
+ */
+ fn.widgets_constraints = function ($widgets) {
+ var $widgets_can_go_up = $([]);
+ var $widgets_can_not_go_up;
+ var wgd_can_go_up = [];
+ var wgd_can_not_go_up = [];
+
+ $widgets.each($.proxy(function (i, w) {
+ var $w = $(w);
+ var wgd = $w.coords().grid;
+ if (this.can_go_widget_up(wgd)) {
+ $widgets_can_go_up = $widgets_can_go_up.add($w);
+ wgd_can_go_up.push(wgd);
+ } else {
+ wgd_can_not_go_up.push(wgd);
+ }
+ }, this));
+
+ $widgets_can_not_go_up = $widgets.not($widgets_can_go_up);
+
+ return {
+ can_go_up: Gridster.sort_by_row_asc(wgd_can_go_up),
+ can_not_go_up: Gridster.sort_by_row_desc(wgd_can_not_go_up)
+ };
+ };
+
+
+ /**
+ * Sorts an Array of grid coords objects (representing the grid coords of
+ * each widget) in descending way.
+
+ * Depreciated.
+ *
+ * @method manage_movements
+ * @param {jQuery} $widgets A jQuery collection of HTMLElements
+ * representing the widgets you want to move.
+ * @param {Number} to_col The column to which we want to move the widgets.
+ * @param {Number} to_row The row to which we want to move the widgets.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.manage_movements = function ($widgets, to_col, to_row) {
+ $.each($widgets, $.proxy(function (i, w) {
+ var wgd = w;
+ var $w = wgd.el;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ //target CAN go up
+ //so move widget up
+ this.move_widget_to($w, can_go_widget_up);
+ this.set_placeholder(to_col, can_go_widget_up + wgd.size_y);
+
+ } else {
+ //target can't go up
+ var can_go_player_up = this.can_go_player_up(
+ this.player_grid_data);
+
+ if (!can_go_player_up) {
+ // target can't go up
+ // player cant't go up
+ // so we need to move widget down to a position that dont
+ // overlaps player
+ var y = (to_row + this.player_grid_data.size_y) - wgd.row;
+ if (this.can_go_down($w)) {
+ console.log('In Move Down!');
+ this.move_widget_down($w, y);
+ this.set_placeholder(to_col, to_row);
+ }
+ }
+ }
+ }, this));
+
+ return this;
+ };
+
+ /**
+ * Determines if there is a widget in the row and col given. Or if the
+ * HTMLElement passed as first argument is the player.
+ *
+ * @method is_player
+ * @param {Number|HTMLElement} col_or_el A jQuery wrapped collection of
+ * HTMLElements.
+ * @param {Number} [row] The column to which we want to move the widgets.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player = function (col_or_el, row) {
+ if (row && !this.gridmap[col_or_el]) {
+ return false;
+ }
+ var $w = row ? this.gridmap[col_or_el][row] : col_or_el;
+ return $w && ($w.is(this.$player) || $w.is(this.$helper));
+ };
+
+
+ /**
+ * Determines if the widget that is being dragged is currently over the row
+ * and col given.
+ *
+ * @method is_player_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_player_in = function (col, row) {
+ var c = this.cells_occupied_by_player || {};
+ return $.inArray(col, c.cols) >= 0 && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the row and col given.
+ *
+ * @method is_placeholder_in
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in = function (col, row) {
+ var c = this.cells_occupied_by_placeholder || {};
+ return this.is_placeholder_in_col(col) && $.inArray(row, c.rows) >= 0;
+ };
+
+
+ /**
+ * Determines if the placeholder is currently over the column given.
+ *
+ * @method is_placeholder_in_col
+ * @param {Number} col The column to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_placeholder_in_col = function (col) {
+ var c = this.cells_occupied_by_placeholder || [];
+ return $.inArray(col, c.cols) >= 0;
+ };
+
+
+ /**
+ * Determines if the cell represented by col and row params is empty.
+ *
+ * @method is_empty
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_empty = function (col, row) {
+ if (typeof this.gridmap[col] !== 'undefined') {
+ if (typeof this.gridmap[col][row] !== 'undefined' &&
+ this.gridmap[col][row] === false
+ ) {
+ return true;
+ }
+ return false;
+ }
+ return true;
+ };
+
+
+ /**
+ * checks the grid to see if the desired column is a valid row in the config
+ * @Param {Number} col number to check
+ * @Param {Number} [size_y] optional number of columns in the offset
+ * @Return {Boolean} true if the desire column exists in the grid.
+ */
+ fn.is_valid_col = function (col, size_x) {
+ //if the grid is set to autogrow all cols are valid
+ if (this.options.max_cols === Infinity) {
+ return true;
+ }
+ return this.cols >= this.calculate_highest_col(col, size_x) ;
+ };
+
+ /**
+ * checks the grid to see if the desired row is a valid row in the config
+ * @Param {Number} row number to check
+ * @Param {Number} [size_y] optional number of rows in the offset
+ * @Return {Boolean} true if the desire row exists in the grid.
+ */
+ fn.is_valid_row = function (row, size_y){
+ return this.rows >= this.calculate_highest_row(row, size_y);
+ };
+
+ /**
+ * extract out the logic to calculate the highest col the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} col the column number of the current postiton of the widget
+ * @param {Number} [size_x] veritical size of the widget
+ * @returns {number} highest col needed to contain the widget
+ */
+ fn.calculate_highest_col = function (col, size_x) {
+ return col + (size_x || 1) - 1;
+ };
+
+ /**
+ * extract out the logic to calculate the highest row the widget needs
+ * in the grid in order to fit. Based on the current row and desired size
+ * @param {Number} row the row number of the current postiton of the widget
+ * @param {Number} [size_y] horizontal size of the widget
+ * @returns {number} highest row needed to contain the widget
+ */
+ fn.calculate_highest_row = function (row, size_y){
+ return row + (size_y || 1) - 1;
+ };
+
+ /**
+ * Determines if the cell represented by col and row params is occupied.
+ *
+ * @method is_occupied
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_occupied = function (col, row) {
+ if (!this.gridmap[col]) {
+ return false;
+ }
+
+ if (this.gridmap[col][row]) {
+ return true;
+ }
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row params.
+ *
+ * @method is_widget
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean|HTMLElement} Returns false if there is no widget,
+ * else returns the jQuery HTMLElement
+ */
+ fn.is_widget = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ return cell;
+ }
+
+ return false;
+ };
+
+ /**
+ * Determines if widget is supposed to be static.
+ * WARNING: as of 0.6.6 this feature is buggy when
+ * used with resizable widgets, as resizing widgets
+ * above and below a static widgit can cause it to move.
+ * This feature is considered experimental at this time
+ * @method is_static
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true if widget exists and has static class,
+ * else returns false
+ */
+ fn.is_static = function (col, row) {
+ var cell = this.gridmap[col];
+ if (!cell) {
+ return false;
+ }
+
+ cell = cell[row];
+
+ if (cell) {
+ if (cell.hasClass(this.options.static_class)) {
+ return true;
+ }
+ }
+
+ return false;
+ };
+
+
+ /**
+ * Determines if there is a widget in the cell represented by col/row
+ * params and if this is under the widget that is being dragged.
+ *
+ * @method is_widget_under_player
+ * @param {Number} col The column to check.
+ * @param {Number} row The row to check.
+ * @return {Boolean} Returns true or false.
+ */
+ fn.is_widget_under_player = function (col, row) {
+ if (this.is_widget(col, row)) {
+ return this.is_player_in(col, row);
+ }
+ return false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player or with the object passed
+ * representing the grid cells.
+ *
+ * @method get_widgets_under_player
+ * @return {HTMLElement} Returns a jQuery collection of HTMLElements
+ */
+ fn.get_widgets_under_player = function (cells) {
+ cells || (cells = this.cells_occupied_by_player || {cols: [], rows: []});
+ var $widgets = $([]);
+
+ $.each(cells.cols, $.proxy(function (i, col) {
+ $.each(cells.rows, $.proxy(function (i, row) {
+ if (this.is_widget(col, row)) {
+ $widgets = $widgets.add(this.gridmap[col][row]);
+ }
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * Put placeholder at the row and column specified.
+ *
+ * @method set_placeholder
+ * @param {Number} col The column to which we want to move the
+ * placeholder.
+ * @param {Number} row The row to which we want to move the
+ * placeholder.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.set_placeholder = function (col, row) {
+ var phgd = $.extend({}, this.placeholder_grid_data);
+
+ // Prevents widgets go out of the grid
+ var right_col = (col + phgd.size_x - 1);
+ if (right_col > this.cols) {
+ col = col - (right_col - col);
+ }
+
+ var moved_down = this.placeholder_grid_data.row < row;
+ var changed_column = this.placeholder_grid_data.col !== col;
+
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+
+ this.cells_occupied_by_placeholder = this.get_cells_occupied(
+ this.placeholder_grid_data);
+
+ this.$preview_holder.attr({
+ 'data-row': row,
+ 'data-col': col
+ });
+
+ if (this.options.shift_player_up) {
+ if (moved_down || changed_column) {
+
+ var $nexts = this.widgets_below({
+ col: phgd.col,
+ row: phgd.row,
+ size_y: phgd.size_y,
+ size_x: phgd.size_x
+ });
+
+ $nexts.each($.proxy(function (i, widget) {
+ //Make sure widget is at it's topmost position
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+
+ var can_go_widget_up = this.can_go_widget_up(wgd);
+
+ if (can_go_widget_up) {
+ this.move_widget_to($w, can_go_widget_up);
+ }
+
+ }, this));
+ }
+
+ var $widgets_under_ph = this.get_widgets_under_player(
+ this.cells_occupied_by_placeholder);
+
+ if ($widgets_under_ph.length) {
+ $widgets_under_ph.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ this.move_widget_down(
+ $w, row + phgd.size_y - $w.data('coords').grid.row);
+ }, this));
+ }
+ }
+
+ };
+
+
+ /**
+ * Determines whether the player can move to a position above.
+ *
+ * @method can_go_player_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @return {Number|Boolean} If the player can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_player_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+ var $widgets_under_player = this.get_widgets_under_player();
+
+ /* generate an array with columns as index and array with upper rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ var r = p_bottom_row + 1;
+ upper_rows[tcol] = [];
+
+ while (--r > 0) {
+ if (this.is_empty(tcol, r) || this.is_player(tcol, r) ||
+ this.is_widget(tcol, r) &&
+ grid_col[r].is($widgets_under_player)
+ ) {
+ upper_rows[tcol].push(r);
+ min_row = r < min_row ? r : min_row;
+ } else {
+ break;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Determines whether a widget can move to a position above.
+ *
+ * @method can_go_widget_up
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * widget we want to check.
+ * @return {Number|Boolean} If the widget can be moved to an upper row
+ * returns the row number, else returns false.
+ */
+ fn.can_go_widget_up = function (widget_grid_data) {
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var result = true;
+ var upper_rows = [];
+ var min_row = 10000;
+
+ /* generate an array with columns as index and array with topmost rows
+ * empty as value */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ var grid_col = this.gridmap[tcol];
+ upper_rows[tcol] = [];
+
+ var r = p_bottom_row + 1;
+ // iterate over each row
+ while (--r > 0) {
+ if (this.is_widget(tcol, r) && !this.is_player_in(tcol, r)) {
+ if (!grid_col[r].is(widget_grid_data.el)) {
+ break;
+ }
+ }
+
+ if (!this.is_player(tcol, r) && !this.is_placeholder_in(tcol, r) && !this.is_player_in(tcol, r)) {
+ upper_rows[tcol].push(r);
+ }
+
+ if (r < min_row) {
+ min_row = r;
+ }
+ }
+
+ if (upper_rows[tcol].length === 0) {
+ result = false;
+ return true; //break
+ }
+
+ upper_rows[tcol].sort(function (a, b) {
+ return a - b;
+ });
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ return this.get_valid_rows(widget_grid_data, upper_rows, min_row);
+ };
+
+
+ /**
+ * Search a valid row for the widget represented by `widget_grid_data' in
+ * the `upper_rows` array. Iteration starts from row specified in `min_row`.
+ *
+ * @method get_valid_rows
+ * @param {Object} widget_grid_data The actual grid coords object of the
+ * player.
+ * @param {Array} upper_rows An array with columns as index and arrays
+ * of valid rows as values.
+ * @param {Number} min_row The upper row from which the iteration will start.
+ * @return {Number|Boolean} Returns the upper row valid from the `upper_rows`
+ * for the widget in question.
+ */
+ fn.get_valid_rows = function (widget_grid_data, upper_rows, min_row) {
+ var p_top_row = widget_grid_data.row;
+ var p_bottom_row = widget_grid_data.row + widget_grid_data.size_y - 1;
+ var size_y = widget_grid_data.size_y;
+ var r = min_row - 1;
+ var valid_rows = [];
+
+ while (++r <= p_bottom_row) {
+ var common = true;
+ /*jshint -W083 */
+ $.each(upper_rows, function (col, rows) {
+ if ($.isArray(rows) && $.inArray(r, rows) === -1) {
+ common = false;
+ }
+ });
+ /*jshint +W083 */
+ if (common === true) {
+ valid_rows.push(r);
+ if (valid_rows.length === size_y) {
+ break;
+ }
+ }
+ }
+
+ var new_row = false;
+ if (size_y === 1) {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = valid_rows[0] || false;
+ }
+ } else {
+ if (valid_rows[0] !== p_top_row) {
+ new_row = this.get_consecutive_numbers_index(
+ valid_rows, size_y);
+ }
+ }
+
+ return new_row;
+ };
+
+
+ fn.get_consecutive_numbers_index = function (arr, size_y) {
+ var max = arr.length;
+ var result = [];
+ var first = true;
+ var prev = -1; // or null?
+
+ for (var i = 0; i < max; i++) {
+ if (first || arr[i] === prev + 1) {
+ result.push(i);
+ if (result.length === size_y) {
+ break;
+ }
+ first = false;
+ } else {
+ result = [];
+ first = true;
+ }
+
+ prev = arr[i];
+ }
+
+ return result.length >= size_y ? arr[result[0]] : false;
+ };
+
+
+ /**
+ * Get widgets overlapping with the player.
+ *
+ * @method get_widgets_overlapped
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.get_widgets_overlapped = function () {
+ var $widgets = $([]);
+ var used = [];
+ var rows_from_bottom = this.cells_occupied_by_player.rows.slice(0);
+ rows_from_bottom.reverse();
+
+ $.each(this.cells_occupied_by_player.cols, $.proxy(function (i, col) {
+ $.each(rows_from_bottom, $.proxy(function (i, row) {
+ // if there is a widget in the player position
+ if (!this.gridmap[col]) {
+ return true;
+ } //next iteration
+ var $w = this.gridmap[col][row];
+ if (this.is_occupied(col, row) && !this.is_player($w) &&
+ $.inArray($w, used) === -1
+ ) {
+ $widgets = $widgets.add($w);
+ used.push($w);
+ }
+
+ }, this));
+ }, this));
+
+ return $widgets;
+ };
+
+
+ /**
+ * This callback is executed when the player begins to collide with a column.
+ *
+ * @method on_start_overlapping_column
+ * @param {Number} col The collided column.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_column = function (col) {
+ this.set_player(col, undefined , false);
+ };
+
+
+ /**
+ * A callback executed when the player begins to collide with a row.
+ *
+ * @method on_start_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_start_overlapping_row = function (row) {
+ this.set_player(undefined, row, false);
+ };
+
+
+ /**
+ * A callback executed when the the player ends to collide with a column.
+ *
+ * @method on_stop_overlapping_column
+ * @param {Number} col The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_column = function (col) {
+ //this.set_player(col, false);
+ var self = this;
+ if (this.options.shift_larger_widgets_down) {
+ this.for_each_widget_below(col, this.cells_occupied_by_player.rows[0],
+ function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ };
+
+
+ /**
+ * This callback is executed when the player ends to collide with a row.
+ *
+ * @method on_stop_overlapping_row
+ * @param {Number} row The collided row.
+ * @return {jQuery} Returns a jQuery collection of HTMLElements.
+ */
+ fn.on_stop_overlapping_row = function (row) {
+ //this.set_player(false, row);
+ var self = this;
+ var cols = this.cells_occupied_by_player.cols;
+ if (this.options.shift_larger_widgets_down) {
+ /*jshint -W083 */
+ for (var c = 0, cl = cols.length; c < cl; c++) {
+ this.for_each_widget_below(cols[c], row, function (tcol, trow) {
+ self.move_widget_up(this, self.player_grid_data.size_y);
+ });
+ }
+ /*jshint +W083 */
+ }
+ };
+
+ //Not yet part of api - DM.
+ fn.new_move_widget_to = function ($widget, col, row) {
+ var widget_grid_data = $widget.coords().grid;
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ widget_grid_data.col = col;
+
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ $widget.attr('data-col', col);
+ this.update_widget_position(widget_grid_data, $widget);
+ this.$changed = this.$changed.add($widget);
+
+ return this;
+ };
+
+
+ /**
+ * Move a widget to a specific row and column.
+ * If the widget has widgets below, all of these widgets will be moved also
+ *
+ * @method move_widget
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @param {Number} new_col the column number to be set in widget
+ * @param {Number} new_row the row number to be set in widget
+ * @param {Function} callback is called when whole process is done.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget = function ($widget, new_col, new_row, callback) {
+ var wgd = $widget.coords().grid;
+
+ var new_grid_data = {
+ col: new_col,
+ row: new_row,
+ size_x: wgd.size_x,
+ size_y: wgd.size_y
+ };
+
+ this.mutate_widget_in_gridmap($widget, wgd, new_grid_data);
+
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ if (callback) {
+ callback.call(this, new_grid_data.col, new_grid_data.row);
+ }
+
+ return $widget;
+ };
+
+
+ /**
+ * Move a widget to a specific row. The cell or cells must be empty.
+ * If the widget has widgets below, all of these widgets will be moved also
+ * if they can.
+ *
+ * @method move_widget_to
+ * @param {HTMLElement} $widget The jQuery wrapped HTMLElement of the
+ * widget is going to be moved.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row - row to move the widget to
+ */
+ fn.move_widget_to = function ($widget, row) {
+ var self = this;
+ var widget_grid_data = $widget.coords().grid;
+ var $next_widgets = this.widgets_below($widget);
+
+ var can_move_to_new_cell = this.can_move_to(
+ widget_grid_data, widget_grid_data.col, row);
+
+ if (can_move_to_new_cell === false) {
+ return false;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', row);
+ this.$changed = this.$changed.add($widget);
+
+
+ $next_widgets.each(function (i, widget) {
+ var $w = $(widget);
+ var wgd = $w.coords().grid;
+ var can_go_up = self.can_go_widget_up(wgd);
+ if (can_go_up && can_go_up !== wgd.row) {
+ self.move_widget_to($w, can_go_up);
+ }
+ });
+
+ return this;
+ };
+
+
+ /**
+ * Move up the specified widget and all below it.
+ *
+ * @method move_widget_up
+ * @param {HTMLElement} $widget The widget you want to move.
+ * @param {Number} [y_units] The number of cells that the widget has to move.
+ * @return {Boolean} Returns if the widget moved
+ */
+ fn.move_widget_up = function ($widget, y_units) {
+ if (y_units === undefined){
+ return false;
+ }
+ var el_grid_data = $widget.coords().grid;
+ var actual_row = el_grid_data.row;
+ var moved = [];
+ y_units || (y_units = 1);
+
+ if (!this.can_go_up($widget)) {
+ return false;
+ } //break;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ // can_go_up
+ if ($.inArray($widget, moved) === -1) {
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row - y_units;
+ next_row = this.can_go_up_to_row(
+ widget_grid_data, col, next_row);
+
+ if (!next_row) {
+ return true;
+ }
+
+ this.remove_from_gridmap(widget_grid_data);
+ widget_grid_data.row = next_row;
+ this.add_to_gridmap(widget_grid_data);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+
+ /* $next_widgets.each($.proxy(function(i, widget) {
+ console.log('from_within_move_widget_up');
+ this.move_widget_up($(widget), y_units);
+ }, this)); */
+ }
+ });
+
+ };
+
+
+ /**
+ * Move down the specified widget and all below it.
+ *
+ * @method move_widget_down
+ * @param {jQuery} $widget The jQuery object representing the widget
+ * you want to move.
+ * @param {Number} y_units The number of cells that the widget has to move.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.move_widget_down = function ($widget, y_units) {
+ var el_grid_data, actual_row, moved, y_diff;
+
+ if (y_units <= 0) {
+ return false;
+ }
+
+ el_grid_data = $widget.coords().grid;
+ actual_row = el_grid_data.row;
+ moved = [];
+ y_diff = y_units;
+
+ if (!$widget) {
+ return false;
+ }
+
+ if ($.inArray($widget, moved) === -1) {
+
+ var widget_grid_data = $widget.coords().grid;
+ var next_row = actual_row + y_units;
+ var $next_widgets = this.widgets_below($widget);
+
+ this.remove_from_gridmap(widget_grid_data);
+
+ $next_widgets.each($.proxy(function (i, widget) {
+ var $w = $(widget);
+ var wd = $w.coords().grid;
+ var tmp_y = this.displacement_diff(
+ wd, widget_grid_data, y_diff);
+
+ if (tmp_y > 0) {
+ this.move_widget_down($w, tmp_y);
+ }
+ }, this));
+
+ widget_grid_data.row = next_row;
+ this.update_widget_position(widget_grid_data, $widget);
+ $widget.attr('data-row', widget_grid_data.row);
+ this.$changed = this.$changed.add($widget);
+
+ moved.push($widget);
+ }
+ };
+
+
+ /**
+ * Check if the widget can move to the specified row, else returns the
+ * upper row possible.
+ *
+ * @method can_go_up_to_row
+ * @param {Number} widget_grid_data The current grid coords object of the
+ * widget.
+ * @param {Number} col The target column.
+ * @param {Number} row The target row.
+ * @return {Boolean|Number} Returns the row number if the widget can move
+ * to the target position, else returns false.
+ */
+ fn.can_go_up_to_row = function (widget_grid_data, col, row) {
+ var result = true;
+ var urc = []; // upper_rows_in_columns
+ var actual_row = widget_grid_data.row;
+ var r;
+
+ /* generate an array with columns as index and array with
+ * upper rows empty in the column */
+ this.for_each_column_occupied(widget_grid_data, function (tcol) {
+ urc[tcol] = [];
+
+ r = actual_row;
+ while (r--) {
+ if (this.is_empty(tcol, r) && !this.is_placeholder_in(tcol, r)
+ ) {
+ urc[tcol].push(r);
+ } else {
+ break;
+ }
+ }
+
+ if (!urc[tcol].length) {
+ result = false;
+ return true;
+ }
+
+ });
+
+ if (!result) {
+ return false;
+ }
+
+ /* get common rows starting from upper position in all the columns
+ * that widget occupies */
+ r = row;
+ for (r = 1; r < actual_row; r++) {
+ var common = true;
+
+ for (var uc = 0, ucl = urc.length; uc < ucl; uc++) {
+ if (urc[uc] && $.inArray(r, urc[uc]) === -1) {
+ common = false;
+ }
+ }
+
+ if (common === true) {
+ result = r;
+ break;
+ }
+ }
+
+ return result;
+ };
+
+
+ fn.displacement_diff = function (widget_grid_data, parent_bgd, y_units) {
+ var actual_row = widget_grid_data.row;
+ var diffs = [];
+ var parent_max_y = parent_bgd.row + parent_bgd.size_y;
+
+ this.for_each_column_occupied(widget_grid_data, function (col) {
+ var temp_y_units = 0;
+
+ for (var r = parent_max_y; r < actual_row; r++) {
+ if (this.is_empty(col, r)) {
+ temp_y_units = temp_y_units + 1;
+ }
+ }
+
+ diffs.push(temp_y_units);
+ });
+
+ var max_diff = Math.max.apply(Math, diffs);
+ y_units = (y_units - max_diff);
+
+ return y_units > 0 ? y_units : 0;
+ };
+
+
+ /**
+ * Get widgets below a widget.
+ *
+ * @method widgets_below
+ * @param {object} $el The jQuery wrapped HTMLElement.
+ * @return {jQuery} A jQuery collection of HTMLElements.
+ */
+ fn.widgets_below = function ($el) {
+ var $nexts = $([]);
+ var el_grid_data = $.isPlainObject($el) ? $el : $el.coords().grid;
+ if (el_grid_data === undefined) {
+ //there is no grid, so we can't calculate the widgets below
+ return $nexts;
+ }
+ var self = this;
+ var next_row = el_grid_data.row + el_grid_data.size_y - 1;
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ self.for_each_widget_below(col, next_row, function (tcol, trow) {
+ if (!self.is_player(this) && $.inArray(this, $nexts) === -1) {
+ $nexts = $nexts.add(this);
+ return true; // break
+ }
+ });
+ });
+
+ return Gridster.sort_by_row_asc($nexts);
+ };
+
+
+ /**
+ * Update the array of mapped positions with the new player position.
+ *
+ * @method set_cells_player_occupies
+ * @param {Number} col The new player col.
+ * @param {Number} col The new player row.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ * @param row
+ */
+ fn.set_cells_player_occupies = function (col, row) {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ this.placeholder_grid_data.col = col;
+ this.placeholder_grid_data.row = row;
+ this.add_to_gridmap(this.placeholder_grid_data, this.$player);
+ return this;
+ };
+
+
+ /**
+ * Remove from the array of mapped positions the reference to the player.
+ *
+ * @method empty_cells_player_occupies
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.empty_cells_player_occupies = function () {
+ this.remove_from_gridmap(this.placeholder_grid_data);
+ return this;
+ };
+
+ fn.can_go_down = function ($el) {
+ var can_go_down = true;
+ var $gr = this;
+
+ if ($el.hasClass(this.options.static_class)) {
+ can_go_down = false;
+ }
+
+ this.widgets_below($el).each(function () {
+ if ($(this).hasClass($gr.options.static_class)) {
+ can_go_down = false;
+ }
+ });
+
+ return can_go_down;
+ };
+
+
+ fn.can_go_up = function ($el) {
+ var el_grid_data = $el.coords().grid;
+ var initial_row = el_grid_data.row;
+ var prev_row = initial_row - 1;
+
+ var result = true;
+ if (initial_row === 1) {
+ return false;
+ }
+
+ this.for_each_column_occupied(el_grid_data, function (col) {
+ if (this.is_occupied(col, prev_row) ||
+ this.is_player(col, prev_row) ||
+ this.is_placeholder_in(col, prev_row) ||
+ this.is_player_in(col, prev_row)
+ ) {
+ result = false;
+ return true; //break
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Check if it's possible to move a widget to a specific col/row. It takes
+ * into account the dimensions (`size_y` and `size_x` attrs. of the grid
+ * coords object) the widget occupies.
+ *
+ * @method can_move_to
+ * @param {Object} widget_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Object} col The col to check.
+ * @param {Object} row The row to check.
+ * @return {Boolean} Returns true if all cells are empty, else return false.
+ */
+ fn.can_move_to = function (widget_grid_data, col, row) {
+ var $w = widget_grid_data.el;
+ var future_wd = {
+ size_y: widget_grid_data.size_y,
+ size_x: widget_grid_data.size_x,
+ col: col,
+ row: row
+ };
+ var result = true;
+
+ //Prevents widgets go out of the grid, check only if the grid is not set to autogrow
+ if (this.options.max_cols !== Infinity) {
+ var right_col = col + widget_grid_data.size_x - 1;
+ if (right_col > this.cols) {
+ return false;
+ }
+ }
+
+ if (this.options.max_rows < row + widget_grid_data.size_y - 1) {
+ return false;
+ }
+
+ this.for_each_cell_occupied(future_wd, function (tcol, trow) {
+ var $tw = this.is_widget(tcol, trow);
+ if ($tw && (!widget_grid_data.el || $tw.is($w))) {
+ result = false;
+ }
+ });
+
+ return result;
+ };
+
+
+ /**
+ * Given the leftmost column returns all columns that are overlapping
+ * with the player.
+ *
+ * @method get_targeted_columns
+ * @param {Number} [from_col] The leftmost column.
+ * @return {Array} Returns an array with column numbers.
+ */
+ fn.get_targeted_columns = function (from_col) {
+ var max = (from_col || this.player_grid_data.col) +
+ (this.player_grid_data.size_x - 1);
+ var cols = [];
+ for (var col = from_col; col <= max; col++) {
+ cols.push(col);
+ }
+ return cols;
+ };
+
+
+ /**
+ * Given the upper row returns all rows that are overlapping with the player.
+ *
+ * @method get_targeted_rows
+ * @param {Number} [from_row] The upper row.
+ * @return {Array} Returns an array with row numbers.
+ */
+ fn.get_targeted_rows = function (from_row) {
+ var max = (from_row || this.player_grid_data.row) +
+ (this.player_grid_data.size_y - 1);
+ var rows = [];
+ for (var row = from_row; row <= max; row++) {
+ rows.push(row);
+ }
+ return rows;
+ };
+
+ /**
+ * Get all columns and rows that a widget occupies.
+ *
+ * @method get_cells_occupied
+ * @param {Object} el_grid_data The grid coords object of the widget.
+ * @return {Object} Returns an object like `{ cols: [], rows: []}`.
+ */
+ fn.get_cells_occupied = function (el_grid_data) {
+ var cells = {cols: [], rows: []};
+ var i;
+ if (arguments[1] instanceof $) {
+ el_grid_data = arguments[1].coords().grid;
+ }
+
+ for (i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ cells.cols.push(col);
+ }
+
+ for (i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ cells.rows.push(row);
+ }
+
+ return cells;
+ };
+
+
+ /**
+ * Iterate over the cells occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_cell_occupied
+ * widget.
+ * @param grid_data
+ * @param {Function} callback The function to execute on each column
+ * iteration. Column and row are passed as arguments.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_cell_occupied = function (grid_data, callback) {
+ this.for_each_column_occupied(grid_data, function (col) {
+ this.for_each_row_occupied(grid_data, function (row) {
+ callback.call(this, col, row);
+ });
+ });
+ return this;
+ };
+
+
+ /**
+ * Iterate over the columns occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_column_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The column number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_column_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_x; i++) {
+ var col = el_grid_data.col + i;
+ callback.call(this, col, el_grid_data);
+ }
+ };
+
+
+ /**
+ * Iterate over the rows occupied by a widget executing a function for
+ * each one.
+ *
+ * @method for_each_row_occupied
+ * @param {Object} el_grid_data The grid coords object that represents
+ * the widget.
+ * @param {Function} callback The function to execute on each column
+ * iteration. The row number is passed as first argument.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_row_occupied = function (el_grid_data, callback) {
+ for (var i = 0; i < el_grid_data.size_y; i++) {
+ var row = el_grid_data.row + i;
+ callback.call(this, row, el_grid_data);
+ }
+ };
+
+ fn.clean_up_changed = function () {
+ var $gr = this;
+ $gr.$changed.each(function () {
+ if ($gr.options.shift_larger_widgets_down) {
+ $gr.move_widget_up($(this));
+ }
+ });
+ };
+
+
+ /**
+ * Traverse a series of widgets
+ * @param type - currently supported 'for_each'
+ * @param direction - The direction to traverse. Supports 'above' and 'below'
+ * NOTE: the directions are based on the layout in the grid above is toward the top
+ * and below is toward the bottom. EG opposite direction of the row numbers
+ * @param col - column to traverse
+ * @param row - starting row in the column
+ * @param callback - a function that will be called for every widget found
+ * @private
+ */
+ fn._traversing_widgets = function (type, direction, col, row, callback) {
+ var ga = this.gridmap;
+ if (!ga[col]) {
+ return;
+ }
+
+ var cr, max;
+ var action = type + '/' + direction;
+ if (arguments[2] instanceof $) {
+ var el_grid_data = arguments[2].coords().grid;
+ col = el_grid_data.col;
+ row = el_grid_data.row;
+ callback = arguments[3];
+ }
+ var matched = [];
+ var trow = row;
+
+
+ var methods = {
+ 'for_each/above': function () {
+ while (trow--) {
+ if (trow > 0 && this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ if (cr) {
+ break;
+ }
+ }
+ }
+ },
+ 'for_each/below': function () {
+ for (trow = row + 1, max = ga[col].length; trow < max; trow++) {
+ if (this.is_widget(col, trow) &&
+ $.inArray(ga[col][trow], matched) === -1
+ ) {
+ cr = callback.call(ga[col][trow], col, trow);
+ matched.push(ga[col][trow]);
+ //break was causing problems, leaving for testing.
+ //if (cr) { break; }
+ }
+ }
+ }
+ };
+
+ if (methods[action]) {
+ methods[action].call(this);
+ }
+ };
+
+
+ /**
+ * Iterate over each widget above the column and row specified.
+ *
+ * @method for_each_widget_above
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery
+ * wrapped HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_above = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'above', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Iterate over each widget below the column and row specified.
+ *
+ * @method for_each_widget_below
+ * @param {Number} col The column to start iterating.
+ * @param {Number} row The row to start iterating.
+ * @param {Function} callback The function to execute on each widget
+ * iteration. The value of `this` inside the function is the jQuery wrapped
+ * HTMLElement.
+ * @return {Gridster} Returns the instance of the Gridster Class.
+ */
+ fn.for_each_widget_below = function (col, row, callback) {
+ this._traversing_widgets('for_each', 'below', col, row, callback);
+ return this;
+ };
+
+
+ /**
+ * Returns the highest occupied cell in the grid.
+ *
+ * @method get_highest_occupied_cell
+ * @return {Object} Returns an object with `col` and `row` numbers.
+ */
+ fn.get_highest_occupied_cell = function () {
+ var r;
+ var gm = this.gridmap;
+ var rl = gm[1].length;
+ var rows = [], cols = [];
+ for (var c = gm.length - 1; c >= 1; c--) {
+ for (r = rl - 1; r >= 1; r--) {
+ if (this.is_widget(c, r)) {
+ rows.push(r);
+ cols.push(c);
+ break;
+ }
+ }
+ }
+
+ return {
+ col: Math.max.apply(Math, cols),
+ row: Math.max.apply(Math, rows)
+ };
+ };
+
+ /**
+ * return the widgets what exist within the given range of grid cells
+ * @param col1 - col of upper left search
+ * @param row1 - row of upper left search
+ * @param col2 - col of lower right search
+ * @param row2 - row of lower right search
+ * @returns {*|jQuery|HTMLElement} - a collection of the cells within the range
+ */
+ fn.get_widgets_in_range = function (col1, row1, col2, row2) {
+ var $widgets = $([]);
+ var c, r, $w, wgd;
+
+ for (c = col2; c >= col1; c--) {
+ for (r = row2; r >= row1; r--) {
+ $w = this.is_widget(c, r);
+
+ if ($w !== false) {
+ wgd = $w.data('coords').grid;
+ if (wgd.col >= col1 && wgd.col <= col2 &&
+ wgd.row >= row1 && wgd.row <= row2
+ ) {
+ $widgets = $widgets.add($w);
+ }
+ }
+ }
+ }
+
+ return $widgets;
+ };
+
+ /**
+ * return any widget which is located at the given coordinates
+ * @param col - col to search at
+ * @param row - row to search at
+ * @returns {*} - a collection of any widgets found.
+ */
+ fn.get_widgets_at_cell = function (col, row) {
+ return this.get_widgets_in_range(col, row, col, row);
+ };
+
+ /**
+ * gets the list of widgets in either the row or the col passed in_loop
+ * Not sure if this makes sense for the API or what the use case is,
+ * but I'm documenting it as it exists.
+ * @param col - a col to search for widgets from
+ * @param row - a row to search for widgets from
+ * @returns {*|jQuery|HTMLElement} - a collection of the widgets in either
+ * the row or the col passed in.
+ *
+ * @deprecated - if you want to search for widgets in a cell or a range
+ * look at get_widgets_in_range and get_widgets_at_cell
+ */
+ fn.get_widgets_from = function (col, row) {
+ var $widgets = $();
+
+ if (col) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var tcol = parseInt($(this).attr('data-col'));
+ return (tcol === col || tcol > col);
+ })
+ );
+ }
+
+ if (row) {
+ $widgets = $widgets.add(
+ this.$widgets.filter(function () {
+ var trow = parseInt($(this).attr('data-row'));
+ return (trow === row || trow > row);
+ })
+ );
+ }
+
+ return $widgets;
+ };
+
+
+ /**
+ * Set the current height of the parent grid.
+ *
+ * @method set_dom_grid_height
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_height = function (height) {
+ if (typeof height === 'undefined') {
+ var r = this.get_highest_occupied_cell().row;
+ height = ((r + 1) * this.options.widget_margins[1]) + (r * this.min_widget_height);
+ }
+
+ this.container_height = height;
+ this.$el.css('height', this.container_height);
+ return this;
+ };
+
+ /**
+ * Set the current width of the parent grid.
+ *
+ * @method set_dom_grid_width
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.set_dom_grid_width = function (cols) {
+ if (typeof cols === 'undefined') {
+ cols = this.get_highest_occupied_cell().col;
+ }
+
+ var max_cols = (this.options.max_cols === Infinity ? this.options.max_cols : this.cols);
+
+ cols = Math.min(max_cols, Math.max(cols, this.options.min_cols));
+ this.container_width = ((cols + 1) * this.options.widget_margins[0]) + (cols * this.min_widget_width);
+ if (this.is_responsive()) {
+ this.$el.css({'min-width': '100%', 'max-width': '100%'});
+ return this; //if we are responsive exit before setting the width of $el
+ }
+ this.$el.css('width', this.container_width);
+
+ return this;
+ };
+
+
+ /**
+ * Checks if this grid is responsive.
+ * autogenerate_stylesheet be true, the widget base width should be auto, and there must be a max_cols set.
+ * @returns {Boolean}
+ */
+ fn.is_responsive = function () {
+ return this.options.autogenerate_stylesheet && this.options.widget_base_dimensions[0] === 'auto' && this.options.max_cols !== Infinity;
+ };
+
+ /**
+ * Generates the width of the grid columns based on the width of the window.
+ * @returns {number}
+ */
+ fn.get_responsive_col_width = function () {
+ var cols = this.cols || this.options.max_cols;
+ return (this.$el[0].clientWidth - 3 - ((cols + 1) * this.options.widget_margins[0])) / cols;
+ };
+
+ /**
+ * Changes the minimum width of a widget based on the width of the window and the number of cols that can
+ * fit in it.
+ * @returns {Gridster}
+ */
+ fn.resize_responsive_layout = function () {
+ this.min_widget_width = this.get_responsive_col_width();
+ this.generate_stylesheet();
+ this.update_widgets_dimensions();
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ return this;
+ };
+
+ /**
+ * Switches between collapsed widgets the span the full width when the responsive_breakpoint is triggered.
+ * @param collapse
+ * @param opts
+ * @returns {Gridster}
+ */
+ fn.toggle_collapsed_grid = function (collapse, opts) {
+ if (collapse) {
+ this.$widgets.css({
+ 'margin-top': opts.widget_margins[0],
+ 'margin-bottom': opts.widget_margins[0],
+ 'min-height': opts.widget_base_dimensions[1]
+ });
+
+ this.$el.addClass('collapsed');
+
+ if (this.resize_api) {
+ this.disable_resize();
+ }
+
+ if (this.drag_api) {
+ this.disable();
+ }
+ } else {
+ this.$widgets.css({
+ 'margin-top': 'auto',
+ 'margin-bottom': 'auto',
+ 'min-height': 'auto'
+ });
+ this.$el.removeClass('collapsed');
+ if (this.resize_api) {
+ this.enable_resize();
+ }
+
+ if (this.drag_api) {
+ this.enable();
+ }
+ }
+ return this;
+ };
+
+ /**
+ * It generates the necessary styles to position the widgets.
+ *
+ * @method generate_stylesheet
+ * @param {object} [opts] - set of gridster config options to generate stylessheets based on
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_stylesheet = function (opts) {
+ var styles = '';
+ var i;
+ var full_width = this.is_responsive() && this.options.responsive_breakpoint && ($(window).width() < this.options.responsive_breakpoint);
+
+ opts || (opts = {});
+ opts.cols || (opts.cols = this.cols);
+ opts.rows || (opts.rows = this.rows);
+ opts.namespace || (opts.namespace = this.options.namespace);
+ opts.widget_base_dimensions ||
+ (opts.widget_base_dimensions = this.options.widget_base_dimensions);
+
+ opts.widget_margins || (opts.widget_margins = this.options.widget_margins);
+
+ if (this.is_responsive()) {
+ opts.widget_base_dimensions = [this.get_responsive_col_width(), opts.widget_base_dimensions[1]];
+ this.toggle_collapsed_grid(full_width, opts);
+ }
+
+ // don't duplicate stylesheets for the same configuration
+ var serialized_opts = $.param(opts);
+ if ($.inArray(serialized_opts, Gridster.generated_stylesheets) >= 0) {
+ return false;
+ }
+
+ this.generated_stylesheets.push(serialized_opts);
+ Gridster.generated_stylesheets.push(serialized_opts);
+
+ /* generate CSS styles for cols */
+ for (i = 1; i <= opts.cols + 1; i++) {
+ styles += (opts.namespace + ' [data-col="' + i + '"] { left:' +
+ (full_width ? this.options.widget_margins[0] :
+ ((i * opts.widget_margins[0]) + ((i - 1) * opts.widget_base_dimensions[0]))) + 'px; }\n');
+ }
+
+ /* generate CSS styles for rows */
+ for (i = 1; i <= opts.rows + 1; i++) {
+ styles += (opts.namespace + ' [data-row="' + i + '"] { top:' +
+ ((i * opts.widget_margins[1]) + ((i - 1) * opts.widget_base_dimensions[1])) + 'px; }\n');
+ }
+
+ for (var y = 1; y <= opts.rows; y++) {
+ styles += (opts.namespace + ' [data-sizey="' + y + '"] { height:' +
+ (full_width ? 'auto' : ((y * opts.widget_base_dimensions[1]) + ((y - 1) * opts.widget_margins[1]))) + (full_width ? '' : 'px') + '; }\n');
+
+ }
+
+ for (var x = 1; x <= opts.cols; x++) {
+ var colWidth = ((x * opts.widget_base_dimensions[0]) + ((x - 1) * opts.widget_margins[0]));
+ styles += (opts.namespace + ' [data-sizex="' + x + '"] { width:' +
+ (full_width ? (this.$wrapper.width() - this.options.widget_margins[0] * 2) : colWidth > this.$wrapper.width() ? this.$wrapper.width() : colWidth ) + 'px; }\n');
+
+ }
+
+ this.remove_style_tags();
+
+ return this.add_style_tag(styles);
+ };
+
+
+ /**
+ * Injects the given CSS as string to the head of the document.
+ *
+ * @method add_style_tag
+ * @param {String} css The styles to apply.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_style_tag = function (css) {
+ var d = document;
+ var cssID = 'gridster-stylesheet';
+ if (this.options.namespace !== '') {
+ cssID = cssID + '-' + this.options.namespace;
+ }
+
+ if (!document.getElementById(cssID)) {
+ var tag = d.createElement('style');
+ tag.id = cssID;
+
+ d.getElementsByTagName('head')[0].appendChild(tag);
+ tag.setAttribute('type', 'text/css');
+
+ if (tag.styleSheet) {
+ tag.styleSheet.cssText = css;
+ } else {
+ tag.appendChild(document.createTextNode(css));
+ }
+
+ this.remove_style_tags();
+ this.$style_tags = this.$style_tags.add(tag);
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Remove the style tag with the associated id from the head of the document
+ *
+ * @method remove_style_tag
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.remove_style_tags = function () {
+ var all_styles = Gridster.generated_stylesheets;
+ var ins_styles = this.generated_stylesheets;
+
+ this.$style_tags.remove();
+
+ Gridster.generated_stylesheets = $.map(all_styles, function (s) {
+ if ($.inArray(s, ins_styles) === -1) {
+ return s;
+ }
+ });
+ };
+
+
+ /**
+ * Generates a faux grid to collide with it when a widget is dragged and
+ * detect row or column that we want to go.
+ *
+ * @method generate_faux_grid
+ * @param {Number} rows Number of columns.
+ * @param {Number} cols Number of rows.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_faux_grid = function (rows, cols) {
+ this.faux_grid = [];
+ this.gridmap = [];
+ var col;
+ var row;
+ for (col = cols; col > 0; col--) {
+ this.gridmap[col] = [];
+ for (row = rows; row > 0; row--) {
+ this.add_faux_cell(row, col);
+ }
+ }
+ return this;
+ };
+
+
+ /**
+ * Add cell to the faux grid.
+ *
+ * @method add_faux_cell
+ * @param {Number} row The row for the new faux cell.
+ * @param {Number} col The col for the new faux cell.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cell = function (row, col) {
+ var coords = $({
+ left: this.baseX + ((col - 1) * this.min_widget_width),
+ top: this.baseY + (row - 1) * this.min_widget_height,
+ width: this.min_widget_width,
+ height: this.min_widget_height,
+ col: col,
+ row: row,
+ original_col: col,
+ original_row: row
+ }).coords();
+
+ if (!$.isArray(this.gridmap[col])) {
+ this.gridmap[col] = [];
+ }
+
+ if (typeof this.gridmap[col][row] === 'undefined') {
+ this.gridmap[col][row] = false;
+ }
+ this.faux_grid.push(coords);
+
+ return this;
+ };
+
+
+ /**
+ * Add rows to the faux grid.
+ *
+ * @method add_faux_rows
+ * @param {Number} rows The number of rows you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_rows = function (rows) {
+ rows = window.parseInt(rows, 10);
+
+ var actual_rows = this.rows;
+ var max_rows = actual_rows + parseInt(rows || 1);
+
+ for (var r = max_rows; r > actual_rows; r--) {
+ for (var c = this.cols; c >= 1; c--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.rows = max_rows;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+ /**
+ * Add cols to the faux grid.
+ *
+ * @method add_faux_cols
+ * @param {Number} cols The number of cols you want to add to the faux grid.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.add_faux_cols = function (cols) {
+ cols = window.parseInt(cols, 10);
+
+ var actual_cols = this.cols;
+ var max_cols = actual_cols + parseInt(cols || 1);
+ max_cols = Math.min(max_cols, this.options.max_cols);
+
+ for (var c = actual_cols + 1; c <= max_cols; c++) {
+ for (var r = this.rows; r >= 1; r--) {
+ this.add_faux_cell(r, c);
+ }
+ }
+
+ this.cols = max_cols;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Recalculates the offsets for the faux grid. You need to use it when
+ * the browser is resized.
+ *
+ * @method recalculate_faux_grid
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.recalculate_faux_grid = function () {
+ var aw = this.$wrapper.width();
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.$wrapper.css('position') === 'relative') {
+ this.baseX = this.baseY = 0;
+ }
+
+ $.each(this.faux_grid, $.proxy(function (i, coords) {
+ this.faux_grid[i] = coords.update({
+ left: this.baseX + (coords.data.col - 1) * this.min_widget_width,
+ top: this.baseY + (coords.data.row - 1) * this.min_widget_height
+ });
+ }, this));
+
+ if (this.is_responsive()) {
+ this.resize_responsive_layout();
+ }
+
+ if (this.options.center_widgets) {
+ this.center_widgets();
+ }
+
+ return this;
+ };
+
+
+ /**
+ * Resize dimensions of widgets in grid based on given options
+ *
+ * @method resize_widget_dimensions
+ * @param options
+ * @returns {Gridster}
+ */
+ fn.resize_widget_dimensions = function (options) {
+ if (options.widget_margins) {
+ this.options.widget_margins = options.widget_margins;
+ }
+
+ if (options.widget_base_dimensions) {
+ this.options.widget_base_dimensions = options.widget_base_dimensions;
+ }
+
+ this.$widgets.each($.proxy(function (i, widget) {
+ var $widget = $(widget);
+ this.resize_widget($widget);
+ }, this));
+
+ this.generate_grid_and_stylesheet();
+ this.get_widgets_from_DOM();
+ this.set_dom_grid_height();
+ this.set_dom_grid_width();
+
+ return this;
+ };
+
+
+ /**
+ * Get all widgets in the DOM and register them.
+ *
+ * @method get_widgets_from_DOM
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.get_widgets_from_DOM = function () {
+ var widgets_coords = this.$widgets.map($.proxy(function (i, widget) {
+ var $w = $(widget);
+ return this.dom_to_coords($w);
+ }, this));
+
+ widgets_coords = Gridster.sort_by_row_and_col_asc(widgets_coords);
+
+ var changes = $(widgets_coords).map($.proxy(function (i, wgd) {
+ return this.register_widget(wgd) || null;
+ }, this));
+
+ if (changes.length) {
+ this.$el.trigger('gridster:positionschanged');
+ }
+
+ return this;
+ };
+
+ fn.get_num_widgets = function () {
+ return this.$widgets.size();
+ };
+
+ /**
+ * Helper function used to set the current number of columns in the grid
+ *
+ * @param wrapper_width
+ */
+ fn.set_num_columns = function (wrapper_width) {
+
+ var max_cols = this.options.max_cols;
+
+ var cols = Math.floor(wrapper_width / (this.min_widget_width + this.options.widget_margins[0])) +
+ this.options.extra_cols;
+
+ var actual_cols = this.$widgets.map(function () {
+ return $(this).attr('data-col');
+ }).get();
+
+ //needed to pass tests with phantomjs
+ actual_cols.length || (actual_cols = [0]);
+
+ var min_cols = Math.max.apply(Math, actual_cols);
+
+ this.cols = Math.max(min_cols, cols, this.options.min_cols);
+
+ if (max_cols !== Infinity && max_cols >= min_cols && max_cols < this.cols) {
+ this.cols = max_cols;
+ }
+
+ if (this.drag_api) {
+ this.drag_api.set_limits((this.cols * this.min_widget_width) + ((this.cols + 1) * this.options.widget_margins[0]));
+ }
+ };
+
+
+ /**
+ * Calculate columns and rows to be set based on the configuration
+ * parameters, grid dimensions, etc ...
+ *
+ * @method generate_grid_and_stylesheet
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.generate_grid_and_stylesheet = function () {
+ var aw = this.$wrapper.width();
+
+ this.set_num_columns(aw);
+
+ // get all rows that could be occupied by the current widgets
+ var max_rows = this.options.extra_rows;
+ this.$widgets.each(function (i, w) {
+ max_rows += (+$(w).attr('data-sizey'));
+ });
+
+ //this.rows = Math.max(max_rows, this.options.min_rows);
+ this.rows = this.options.max_rows;
+
+ this.baseX = ($window.width() - aw) / 2;
+ this.baseY = this.$wrapper.offset().top;
+
+ if (this.options.autogenerate_stylesheet) {
+ this.generate_stylesheet();
+ }
+
+ return this.generate_faux_grid(this.rows, this.cols);
+ };
+
+ /**
+ * Destroy this gridster by removing any sign of its presence, making it easy to avoid memory leaks
+ *
+ * @method destroy
+ * @param {Boolean} remove If true, remove gridster from DOM.
+ * @return {Object} Returns the instance of the Gridster class.
+ */
+ fn.destroy = function (remove) {
+ this.$el.removeData('gridster');
+
+ // remove coords from elements
+ $.each(this.$widgets, function () {
+ $(this).removeData('coords');
+ });
+
+ // remove bound callback on window resize
+ $window.unbind('.gridster');
+
+ if (this.drag_api) {
+ this.drag_api.destroy();
+ }
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.$widgets.each(function (i, el) {
+ $(el).coords().destroy();
+ });
+
+ if (this.resize_api) {
+ this.resize_api.destroy();
+ }
+
+ this.remove_style_tags();
+
+ remove && this.$el.remove();
+
+ return this;
+ };
+
+
+ //jQuery adapter
+ $.fn.gridster = function (options) {
+ return this.each(function () {
+ var $this = $(this);
+ if (!$this.data('gridster')) {
+ $this.data('gridster', new Gridster(this, options));
+ }
+ });
+ };
+
+ return Gridster;
+
+}));
diff --git a/lib/gridster/src/jquery.gridster.less b/lib/gridster/src/jquery.gridster.less
new file mode 100644
index 0000000000..ffb40c6d27
--- /dev/null
+++ b/lib/gridster/src/jquery.gridster.less
@@ -0,0 +1,108 @@
+/*! gridster.js - v0.6.10 - 2015-05-31
+* https://dsmorse.github.io/gridster.js/
+* Copyright (c) 2015 ducksboard; Licensed MIT */
+
+.gridster {
+ position:relative;
+ & > * {
+ -webkit-transition: height .4s, width .4s;
+ -moz-transition: height .4s, width .4s;
+ -o-transition: height .4s, width .4s;
+ -ms-transition: height .4s, width .4s;
+ transition: height .4s, width .4s;
+ }
+ .gs-w {
+ z-index: 2;
+ position: absolute;
+ }
+ .preview-holder {
+ z-index: 1;
+ position: absolute;
+ background-color: #fff;
+ border-color: #fff;
+ opacity: 0.3;
+ }
+ .player-revert {
+ z-index: 10!important;
+ -webkit-transition: left .3s, top .3s!important;
+ -moz-transition: left .3s, top .3s!important;
+ -o-transition: left .3s, top .3s!important;
+ transition: left .3s, top .3s!important;
+ }
+}
+.gridster.collapsed {
+ height: auto !important;
+ .gs-w {
+ position: static !important;
+ }
+}
+.ready {
+ .gs-w:not(.preview-holder) {
+ -webkit-transition: opacity .3s, left .3s, top .3s;
+ -moz-transition: opacity .3s, left .3s, top .3s;
+ -o-transition: opacity .3s, left .3s, top .3s;
+ transition: opacity .3s, left .3s, top .3s;
+ }
+}
+.ready .gs-w:not(.preview-holder),.ready .resize-preview-holder {
+ -webkit-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ -moz-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ -o-transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+ transition: opacity .3s, left .3s, top .3s, width .3s, height .3s;
+}
+.gridster .dragging,.gridster .resizing {
+ z-index: 10!important;
+ -webkit-transition: all 0s !important;
+ -moz-transition: all 0s !important;
+ -o-transition: all 0s !important;
+ transition: all 0s !important;
+}
+.gs-resize-handle {
+ position: absolute;
+ z-index: 1;
+}
+.gs-resize-handle-both {
+ width: 20px;
+ height: 20px;
+ bottom: -8px;
+ right: -8px;
+ background-image: url('data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBzdGFuZGFsb25lPSJubyI/Pg08IS0tIEdlbmVyYXRvcjogQWRvYmUgRmlyZXdvcmtzIENTNiwgRXhwb3J0IFNWRyBFeHRlbnNpb24gYnkgQWFyb24gQmVhbGwgKGh0dHA6Ly9maXJld29ya3MuYWJlYWxsLmNvbSkgLiBWZXJzaW9uOiAwLjYuMSAgLS0+DTwhRE9DVFlQRSBzdmcgUFVCTElDICItLy9XM0MvL0RURCBTVkcgMS4xLy9FTiIgImh0dHA6Ly93d3cudzMub3JnL0dyYXBoaWNzL1NWRy8xLjEvRFREL3N2ZzExLmR0ZCI+DTxzdmcgaWQ9IlVudGl0bGVkLVBhZ2UlMjAxIiB2aWV3Qm94PSIwIDAgNiA2IiBzdHlsZT0iYmFja2dyb3VuZC1jb2xvcjojZmZmZmZmMDAiIHZlcnNpb249IjEuMSINCXhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIHhtbDpzcGFjZT0icHJlc2VydmUiDQl4PSIwcHgiIHk9IjBweCIgd2lkdGg9IjZweCIgaGVpZ2h0PSI2cHgiDT4NCTxnIG9wYWNpdHk9IjAuMzAyIj4NCQk8cGF0aCBkPSJNIDYgNiBMIDAgNiBMIDAgNC4yIEwgNCA0LjIgTCA0LjIgNC4yIEwgNC4yIDAgTCA2IDAgTCA2IDYgTCA2IDYgWiIgZmlsbD0iIzAwMDAwMCIvPg0JPC9nPg08L3N2Zz4=');
+ background-position: top left;
+ background-repeat: no-repeat;
+ cursor: se-resize;
+ z-index: 20;
+}
+.gs-resize-handle-x {
+ top: 0;
+ bottom: 13px;
+ right: -5px;
+ width: 10px;
+ cursor: e-resize;
+}
+.gs-resize-handle-y {
+ left: 0;
+ right: 13px;
+ bottom: -5px;
+ height: 10px;
+ cursor: s-resize;
+}
+.gs-w:hover .gs-resize-handle,.resizing .gs-resize-handle {
+ opacity: 1;
+}
+.gs-resize-handle,.gs-w.dragging .gs-resize-handle {
+ opacity: 0;
+}
+.gs-resize-disabled {
+ .gs-resize-handle {
+ display: none!important;
+ }
+}
+[data-max-sizex="1"] .gs-resize-handle-x,[data-max-sizey="1"] .gs-resize-handle-y,[data-max-sizey="1"][data-max-sizex="1"] .gs-resize-handle {
+ display: none !important;
+}
+
+/* Uncomment this if you set helper : "clone" in draggable options */
+/*.gridster .player {
+ opacity:0;
+}
+*/
\ No newline at end of file
diff --git a/lib/gridster/src/utils.js b/lib/gridster/src/utils.js
new file mode 100644
index 0000000000..5bb0dcbbb7
--- /dev/null
+++ b/lib/gridster/src/utils.js
@@ -0,0 +1,85 @@
+(function (window, undefined) {
+ 'use strict';
+ /* Delay, debounce and throttle functions taken from underscore.js
+ *
+ * Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and
+ * Investigative Reporters & Editors
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ window.delay = function (func, wait) {
+ var args = Array.prototype.slice.call(arguments, 2);
+ return setTimeout(function () {
+ return func.apply(null, args);
+ }, wait);
+ };
+
+ window.debounce = function (func, wait, immediate) {
+ var timeout;
+ return function () {
+ var context = this, args = arguments;
+ var later = function () {
+ timeout = null;
+ if (!immediate) {
+ func.apply(context, args);
+ }
+ };
+ if (immediate && !timeout) {
+ func.apply(context, args);
+ }
+ clearTimeout(timeout);
+ timeout = setTimeout(later, wait);
+ };
+ };
+
+ window.throttle = function (func, wait) {
+ var context, args, timeout, throttling, more, result;
+ var whenDone = debounce(
+ function () {
+ more = throttling = false;
+ }, wait);
+ return function () {
+ context = this;
+ args = arguments;
+ var later = function () {
+ timeout = null;
+ if (more) {
+ func.apply(context, args);
+ }
+ whenDone();
+ };
+ if (!timeout) {
+ timeout = setTimeout(later, wait);
+ }
+ if (throttling) {
+ more = true;
+ } else {
+ result = func.apply(context, args);
+ }
+ whenDone();
+ throttling = true;
+ return result;
+ };
+ };
+
+})(window);
diff --git a/lib/gridster/test/amd-main.js b/lib/gridster/test/amd-main.js
new file mode 100644
index 0000000000..3fc75213f0
--- /dev/null
+++ b/lib/gridster/test/amd-main.js
@@ -0,0 +1,53 @@
+//Based on https://github.com/jonnyreeves/qunit-require
+/* global require, QUnit*/
+'use strict';
+require.config({
+ //set the baseUrl to the src dir so that gridster
+ //AMD modules can be found.
+ baseUrl: '../src/',
+ paths: {
+ 'QUnit': '../libs/qunit/qunit/qunit',
+ 'jquery': '../libs/jquery/dist/jquery',
+ 'gridster': 'jquery.gridster'
+ },
+ map: {
+ // '*' means all modules will get 'jquery-private'
+ // for their 'jquery' dependency.
+ '*': { 'jquery': '../test/jquery-private' },
+
+ // 'jquery-private' wants the real jQuery module
+ // though. If this line was not here, there would
+ // be an unresolvable cyclic dependency.
+ '../test/jquery-private': { 'jquery': 'jquery' }
+ },
+ shim: {
+ 'QUnit': {
+ exports: 'QUnit',
+ init: function() {
+ QUnit.config.autoload = false;
+ QUnit.config.autostart = false;
+ }
+ }
+ }
+});
+/*
+ Load all of our require'd files
+
+ We have to load all of the gridster jquery.* modules so
+ that they are defined for when gridster needs them.
+
+ Lastly, load the testsuite which defines some tests.
+*/
+require([
+ 'QUnit',
+ 'utils',
+ 'jquery.coords',
+ 'jquery.collision',
+ 'jquery.draggable',
+ '../test/testsuite'
+ //Require'd files are passed as args, but we don't use them.
+], function(QUnit/*, utils, coords, collision, draggable, testsuite*/) {
+ QUnit.load();
+ QUnit.start();
+ }
+);
diff --git a/lib/gridster/test/jquery-private.js b/lib/gridster/test/jquery-private.js
new file mode 100644
index 0000000000..1bc47f4d3f
--- /dev/null
+++ b/lib/gridster/test/jquery-private.js
@@ -0,0 +1,4 @@
+define(['jquery'], function (jq) {
+ 'use strict';
+ return jq.noConflict( true );
+});
diff --git a/lib/gridster/test/jquery.gridster-amd.html b/lib/gridster/test/jquery.gridster-amd.html
new file mode 100644
index 0000000000..6a60587983
--- /dev/null
+++ b/lib/gridster/test/jquery.gridster-amd.html
@@ -0,0 +1,54 @@
+
+
+
+
+ gridster.js AMD Test Suite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/test/jquery.gridster.html b/lib/gridster/test/jquery.gridster.html
new file mode 100644
index 0000000000..0cf9d165f1
--- /dev/null
+++ b/lib/gridster/test/jquery.gridster.html
@@ -0,0 +1,46 @@
+
+
+
+
+ gridster.js Test Suite
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/lib/gridster/test/jquery.gridster_test.js b/lib/gridster/test/jquery.gridster_test.js
new file mode 100644
index 0000000000..91439b32fb
--- /dev/null
+++ b/lib/gridster/test/jquery.gridster_test.js
@@ -0,0 +1,395 @@
+//jshint quotmark:false
+/*global module:false, test:false */
+/*global ok:false, equal:false, notEqual:false, deepEqual:false*/
+/*global notDeepEqual:false */
+(function ($) {
+'use strict';
+ /*
+ ======== A Handy Little QUnit Reference ========
+ http://docs.jquery.com/QUnit
+
+ Test methods:
+ expect(numAssertions)
+ stop(increment)
+ start(decrement)
+ Test assertions:
+ ok(value, [message])
+ equal(actual, expected, [message])
+ notEqual(actual, expected, [message])
+ deepEqual(actual, expected, [message])
+ notDeepEqual(actual, expected, [message])
+ strictEqual(actual, expected, [message])
+ notStrictEqual(actual, expected, [message])
+ raises(block, [expected], [message])
+ */
+
+ module('jQuery#gridster', {
+ setup: function () {
+
+ this.el = $('#qunit-fixture').find(".wrapper ul");
+
+ this.serialization = [
+ {name: "A", col: "1", row: "1", size_x: "2", size_y: "2"},
+ {name: "B", col: "4", row: "1", size_x: "1", size_y: "2"},
+ {name: "C", col: "10", row: "10", size_x: "10", size_y: "10"},
+ {name: "D", col: "3", row: "1", size_x: "1", size_y: "1"},
+ {name: "E", col: "2", row: "3", size_x: "3", size_y: "1"}
+ ];
+
+ this.serialization_small = [
+ {col: 1, row: 1, size_x: 2, size_y: 2},
+ {col: 3, row: 1, size_x: 1, size_y: 2},
+ {col: 6, row: 1, size_x: 1, size_y: 1}
+ ];
+ }
+ });
+
+ test('can count and clear widgets', 2, function () {
+ var grid = this.el.gridster().data('gridster');
+ equal(grid.get_num_widgets(), 2, 'Count the default widgets from the HTML config');
+ grid.remove_all_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ });
+
+ test('Above and below', 12, function () {
+ var grid = this.el.gridster({ max_cols: 4, max_rows: 4, widget_base_dimensions: [100, 55]}).data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ $.each(this.serialization, function () {
+ grid.add_widget(' ', this.size_x, this.size_y, this.col, this.row);
+ });
+ equal(grid.get_num_widgets(), this.serialization.length, 'Loaded the widgets for the test');
+ var widgets_above = $([]);
+ //the call here checks above as the user see's it on the screen which will check row below 4
+ grid.for_each_widget_above(3, 4, function(tcol, trow) {
+ widgets_above = widgets_above.add(this);
+ });
+ //widgets B (3,1) & E (2-4, 3) should be below cell 3,4
+ equal(2, widgets_above.length);
+ var widgets_found_above = grid.serialize(widgets_above);
+ equal(widgets_found_above[1].col, parseInt(this.serialization[4].col));
+ equal(widgets_found_above[1].row, parseInt(this.serialization[4].row));
+ equal(widgets_found_above[1].size_x, parseInt(this.serialization[4].size_x));
+ equal(widgets_found_above[1].size_y, parseInt(this.serialization[4].size_y));
+
+
+ var widgets_below = $([]);
+ grid.for_each_widget_below(3, 2, function(tcol, trow) {
+ widgets_below = widgets_below.add(this);
+ });
+ //widget E (2-4, 3) should be above cell 3,2
+ equal(1, widgets_below.length);
+ var widgets_found_below = grid.serialize(widgets_below);
+ equal(widgets_found_below[0].col, parseInt(this.serialization[4].col));
+ equal(widgets_found_below[0].row, parseInt(this.serialization[4].row));
+ equal(widgets_found_below[0].size_x, parseInt(this.serialization[4].size_x));
+ equal(widgets_found_below[0].size_y, parseInt(this.serialization[4].size_y));
+ });
+
+ test('get_widgets_from', 5, function () {
+ var input = {col: 2, row: 1, size_x: 3, size_y: 1};
+ var grid = this.el.gridster().data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ grid.add_widget(' ', input.size_x, input.size_y, input.col, input.row);
+
+
+ var widget = grid.get_widgets_at_cell(input.col, input.row);
+ // normally you would call parseInt on a return from
+ // .attr(), but qunit takes care of it for us
+ equal(widget.attr('data-row'), input.row);
+ equal(widget.attr('data-col'), input.col);
+ equal(widget.attr('data-sizex'), input.size_x);
+ equal(widget.attr('data-sizey'), input.size_y);
+ });
+
+ test('get_cells_occupied', 3, function () {
+ var input = {col: 2, row: 3, size_x: 3, size_y: 1};
+ var grid = this.el.gridster().data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+
+ var cellsUsed = grid.get_cells_occupied(input);
+ deepEqual(cellsUsed.rows, [3]);
+ deepEqual(cellsUsed.cols, [2,3,4]);
+ });
+
+ test('get_highest_occupied_cell', 1, function () {
+ var grid = this.el.gridster().data('gridster');
+ deepEqual(grid.get_min_col(), 1);
+ });
+
+ test('get_highest_occupied_cell', 1, function () {
+ var grid = this.el.gridster().data('gridster');
+ deepEqual(grid.get_highest_occupied_cell(), {col: 3, row: 2});
+ });
+
+ //todo tests to add:
+ // setup_resize & add_resize_handle
+ // get_min_col
+ // shift_cols
+ // get_widgets_from_DOM dom_to_coords, get_widgets_from_DOM set_dom_grid_height set_dom_grid_width
+ // generate_stylesheet
+ // set_num_columns
+
+
+ test('add_style_tag', 4, function () {
+ var grid = this.el.gridster({autogenerate_stylesheet: true}).data('gridster');
+ var generatedStyleSheet = $('#gridster-stylesheet');
+ notEqual(generatedStyleSheet, null);
+ ok(generatedStyleSheet.length > 0);
+
+ grid.destroy();
+ grid = this.el.gridster({autogenerate_stylesheet: true, namespace: 'qunit'}).data('gridster');
+ generatedStyleSheet = $('#gridster-stylesheet-qunit');
+ notEqual(generatedStyleSheet, null);
+ ok(generatedStyleSheet.length > 0);
+ });
+
+ test('resize_widget', 4, function () {
+ this.resizeGrid = [
+ {col: 1, row: 1, size_x: 1, size_y: 1},
+ {col: 2, row: 1, size_x: 1, size_y: 1},
+ {col: 3, row: 1, size_x: 1, size_y: 1},
+ {col: 1, row: 2, size_x: 1, size_y: 1},
+ {col: 2, row: 2, size_x: 1, size_y: 1},
+ {col: 3, row: 2, size_x: 1, size_y: 1},
+ {col: 1, row: 3, size_x: 1, size_y: 1},
+ {col: 2, row: 3, size_x: 1, size_y: 1},
+ {col: 3, row: 3, size_x: 1, size_y: 1}
+ ];
+
+ var grid = this.el.gridster({widget_base_dimensions: [100, 55]}).data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ var numBefore = grid.get_num_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ $.each(this.resizeGrid, function () {
+ grid.add_widget(' ', this.size_x, this.size_y, this.col, this.row);
+ });
+ equal(grid.get_num_widgets(), numBefore + this.resizeGrid.length, 'Loading the widgets to prepare for tests');
+
+ //check for widgets in the space it will occupy
+ var widgets = grid.get_widgets_in_range(1,1,2,2);
+ var numberInSpaceBefore = widgets.length;
+ equal(numberInSpaceBefore, 4, 'Expect there to be four widgets in the first two rows and cols');
+
+ //get the widget from 1,1 and resize it.
+ grid.resize_widget(grid.get_widgets_at_cell(1, 1), 2, 2);
+
+ //check for widgets in the space it will occupy
+ widgets = grid.get_widgets_in_range(1,1,2,2);
+ var numberInSpaceAfter = widgets.length;
+ equal(numberInSpaceAfter, 1, 'Expected a single widget in the expanded area');
+
+ });
+
+ test('can serialize correctly', 4, function () {
+ var grid = this.el.gridster({widget_base_dimensions: [100, 55]}).data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ var numBefore = grid.get_num_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ $.each(this.serialization_small, function () {
+ grid.add_widget(' ', this.size_x, this.size_y, this.col, this.row);
+ });
+ equal(grid.get_num_widgets(), numBefore + this.serialization_small.length);
+ var serialized = grid.serialize();
+ equal(grid.get_num_widgets(), serialized.length);
+ deepEqual(serialized, this.serialization_small);
+ });
+
+ test('can serialize extended properties', 4, function () {
+ var input = [{col: 6, row: 3, size_x: 1, size_y: 1}];
+ var grid = this.el.gridster({widget_base_dimensions: [100, 55], serialize_params: function($w, wgd) {
+ return {
+ col: wgd.col,
+ row: wgd.row
+ };}}).data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ grid.add_widget(' ', input[0].size_x, input[0].size_y, input[0].col, input[0].row);
+ var serialized = grid.serialize();
+ //due to custom serialization, input and output should NOT match
+ notDeepEqual(serialized, input);
+ equal(serialized[0].col, 6);
+ equal(serialized[0].size_x, undefined);
+ });
+
+ test('When Adding widgets rows auto condense', 2, function () {
+ var input = [{col: 6, row: 3, size_x: 1, size_y: 1}];
+ var output = [{col: 6, row: 1, size_x: 1, size_y: 1}];
+ var grid = this.el.gridster().data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ //make sure we are empty
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ grid.add_widget(' ', input[0].size_x, input[0].size_y, input[0].col, input[0].row);
+ var serialized = grid.serialize();
+ deepEqual(serialized, output);
+ });
+
+ test('When Adding widgets rows static placement is supported', 2, function () {
+ var input = [{col: 6, row: 3, size_x: 1, size_y: 1}];
+ var grid = this.el.gridster().data('gridster');
+ grid.options.shift_widgets_up = false;
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ //make sure we are empty
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ grid.add_widget(' ', input[0].size_x, input[0].size_y, input[0].col, input[0].row);
+ var serialized = grid.serialize();
+ deepEqual(serialized, input);
+ });
+
+ test('When Adding widgets cols are respected', 2, function () {
+ var input = [{col: 6, row: 1, size_x: 1, size_y: 1}];
+ var grid = this.el.gridster().data('gridster');
+ //remove any widgets from the html config
+ grid.remove_all_widgets();
+ //make sure we are empty
+ equal(grid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ grid.add_widget(' ', input[0].size_x, input[0].size_y, input[0].col, input[0].row);
+ var serialized = grid.serialize();
+ deepEqual(serialized, input);
+ });
+
+ test('can_move_to', 7, function () {
+ var input = {col: 6, row: 1, size_x: 1, size_y: 1};
+ var defaultGrid = this.el.gridster().data('gridster');
+ //remove any widgets from the html config
+ defaultGrid.remove_all_widgets();
+ //make sure we are empty
+ equal(defaultGrid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ //check with the default config we can place an widget in a skipped col
+ var canMove = defaultGrid.can_move_to({size_x: input.size_x, size_y: input.size_y}, input.col, input.row);
+ equal(canMove, true, 'with the default config we can place an widget in a skipped col');
+ //check with the default config we can not place an widget in a skipped row
+ canMove = defaultGrid.can_move_to({size_x: input.size_x, size_y: input.size_y}, input.col, input.row+3);
+ equal(canMove, true, 'with the default config we can not place an widget in a skipped row');
+ defaultGrid.destroy();
+
+ //now repeat the tests with custom settings
+ var customGrid = this.el.gridster({max_rows : 2, max_cols : 4}).data('gridster');
+ //remove any widgets from the html config
+ customGrid.remove_all_widgets();
+ //make sure we are empty
+ equal(customGrid.get_num_widgets(), 0, 'Clearing the widgets to prepare for tests');
+ //check with the Custom config we can place an widget outside the grid
+ canMove = customGrid.can_move_to({size_x: input.size_x, size_y: input.size_y}, input.col, input.row);
+ equal(canMove, false, 'with the Custom config we can place an widget outside the grid');
+ //check with the custom config we can not place an widget outside the grid
+ canMove = customGrid.can_move_to({size_x: input.size_x, size_y: input.size_y}, 1, input.row+3);
+ equal(canMove, false, 'with the custom config we can not place an widget outside the grid');
+ //check to see if we can't move an widget to where there is one
+ customGrid.add_widget(' ', 1, 1, 1, 1);
+ canMove = customGrid.can_move_to({size_x: 1, size_y: 1}, 1, 1);
+ equal(canMove, false, 'we cant move an widget to where there is one');
+
+ });
+
+ test('is chainable', 1, function () {
+ // Not a bad test to run on collection methods.
+ strictEqual(this.el, this.el.gridster(), 'should be chaninable');
+ });
+
+ test('is Responsive', 1, function () {
+ var grid = this.el.gridster(
+ {autogenerate_stylesheet: true,
+ widget_base_dimensions: ['auto', 'auto'],
+ max_cols: 4}).data('gridster');
+ equal(grid.is_responsive(), true);
+ });
+
+ test('Gridster.sort_by_row_asc', 4, function (assert) {
+ var sorted = Gridster.sort_by_row_asc(this.serialization);
+
+ var result = pickup(sorted, 'name').join(',');
+ var expected = 'A,B,D,E,C';
+ //since the test data contains 3 #1, they could be in any order
+ ok( result.substring(0,5).indexOf('A') > -1, 'A is found in within the first 3 results');
+ ok( result.substring(0,5).indexOf('B') > -1, 'B is found in within the first 3 results');
+ ok( result.substring(0,5).indexOf('D') > -1, 'D is found in within the first 3 results');
+ //check the last to chars
+ equal( result.substring(6), expected.substring(6), 'E,C are the last two - In that order');
+ });
+
+ test('Gridster.sort_by_row_and_col_asc', function (assert) {
+ var sorted = Gridster.sort_by_row_and_col_asc(this.serialization);
+
+ var result = pickup(sorted, 'name').join(',');
+ var expected = 'A,D,B,E,C';
+ assert.equal(result, expected);
+ });
+
+ test('Gridster.sort_by_col_asc', function (assert) {
+ var sorted = Gridster.sort_by_col_asc(this.serialization);
+
+ var result = pickup(sorted, 'name').join(',');
+ var expected = 'A,E,D,B,C';
+ assert.equal(result, expected);
+ });
+
+ test('Gridster.sort_by_row_desc',4, function (assert) {
+ var sorted = Gridster.sort_by_row_desc(this.serialization);
+
+ var result = pickup(sorted, 'name').join(',');
+ var expected = 'C,E,A,B,D';
+ //since the test data contains 3 #1, they could be in any order
+ ok( result.substring(4).indexOf('A') > -1, 'A is found in within the last 3 results');
+ ok( result.substring(4).indexOf('B') > -1, 'B is found in within the last 3 results');
+ ok( result.substring(4).indexOf('D') > -1, 'D is found in within the last 3 results');
+ //check the last to chars
+ equal( result.substring(0,3), expected.substring(0,3), 'C,E are the first two - In that order');
+ });
+
+ // errors
+ test('sort_by_row_asc: Throws not exists property', function (assert) {
+ assert.throws(function () {
+ //missing col
+ var data = [{row: 1, size_x: 1, size_y: 1}, {col: 2, row: 1, size_x: 1, size_y: 1}];
+ Gridster.sort_by_row_asc(data);
+ },
+ Error,
+ 'raise error not exists required property'
+ );
+ });
+
+ test('sort_by_row_asc: Throws invalid type of value', function (assert) {
+ var secWidget = {col: 2, row: 1, size_x: 1, size_y: 1};
+ // inconvertible types
+ assert.throws(function () {
+ //col is not a number
+ Gridster.sort_by_row_asc([{col: "AAA", row: 1, size_x: 1, size_y: 1}, secWidget]);
+ }, Error, 'raise error inconvertible types' );
+
+ // null
+ assert.throws(function () {
+ // coll is null
+ Gridster.sort_by_row_asc([{col: null, row: 1, size_x: 1, size_y: 1}, secWidget]);
+ }, Error, 'raise error value is null' );
+
+ // array
+ assert.throws(function () {
+ //col does not accept an array
+ Gridster.sort_by_row_asc([{col: [1, 2, 3], row: 1, size_x: 1, size_y: 1}, secWidget]);
+ }, Error, 'raise error value is array' );
+
+ // object
+ assert.throws(function () {
+ //col does not accept an onbject
+ Gridster.sort_by_row_asc([{col: {k: 1}, row: 1, size_x: 1, size_y: 1}, secWidget]);
+ },Error, 'raise error value is object');
+ });
+
+ // helper
+ function pickup (data, prop) {
+ return data.map(function (elm) {
+ return elm[prop];
+ });
+ }
+}(jQuery));
\ No newline at end of file
diff --git a/lib/gridster/test/lib/test_utils.js b/lib/gridster/test/lib/test_utils.js
new file mode 100644
index 0000000000..b66fd8a892
--- /dev/null
+++ b/lib/gridster/test/lib/test_utils.js
@@ -0,0 +1,200 @@
+/* global u, SPEED*/
+
+'use strict';
+
+window.serialization = {
+ 'default': function() {
+ return [
+ {name: 'A', col: 1, row: 1, size_x: 1, size_y: 2},
+ {name: 'B', col: 2, row: 1, size_x: 3, size_y: 2},
+ {name: 'C', col: 5, row: 1, size_x: 3, size_y: 2},
+ {name: 'D', col: 8, row: 1, size_x: 2, size_y: 1},
+ {name: 'E', col: 1, row: 3, size_x: 4, size_y: 1},
+ {name: 'F', col: 10, row: 1, size_x: 1, size_y: 2},
+ {name: 'G', col: 8, row: 2, size_x: 2, size_y: 1},
+ {name: 'H', col: 5, row: 3, size_x: 3, size_y: 2},
+ {name: 'I', col: 8, row: 3, size_x: 1, size_y: 1},
+ {name: 'J', col: 9, row: 3, size_x: 2, size_y: 2},
+ {name: 'K', col: 1, row: 4, size_x: 1, size_y: 3}
+ ];
+ }
+};
+
+
+window.u = {
+ pick: function(data, prop) {
+ return data.map(function(elm) {
+ return elm[prop];
+ });
+ },
+
+ getRandomColor: function() {
+ var letters = '0123456789ABCDEF'.split('');
+ var color = '#';
+ for (var i = 0; i < 6; i++) {
+ color += letters[Math.round(Math.random() * 10)];
+ }
+ return color;
+ },
+
+ createGridster: function(config, serialize, fromDom) {
+ var defaults = {
+ widget_margins: [5, 5],
+ widget_base_dimensions: [100, 55],
+ min_cols: 10,
+ max_cols: 10
+ };
+
+ serialize || (serialize = window.serialization.default());
+
+ var widgets = [];
+ $.each(serialize, function(i, w) {
+ widgets.push(['' + w.name + ' ', w.size_x, w.size_y, w.col, w.row]);
+ });
+
+ this.$fixture = $('#fixture');
+ this.$fixture.html('');
+ this.$el = $('.gridster > ul');
+
+ if (fromDom) {
+ var html = [];
+ $.each(serialize, function(i, w) {
+ html.push('' + w.name + ' ');
+ });
+ this.$el.html(html.join('\n'));
+ }
+
+ this.gridster = this.$el.gridster(
+ $.extend({}, defaults, config)).data('gridster');
+
+ if (!fromDom) {
+ $.each(widgets, function(i, widget) {
+ this.gridster.add_widget.apply(this.gridster, widget);
+ }.bind(this));
+ }
+
+ this.drag_from_to = u._dragFromTo;
+
+ return this.gridster;
+ },
+
+ createEvent: function(type, offset) {
+ var event = document.createEvent('MouseEvents');
+ event.initMouseEvent(type, true, true, window, 0, 0, 0,
+ offset.left, offset.top, false, false, false, false, 0, null);
+
+ return event;
+ },
+
+ dispatchEvent: function(elem, type, event) {
+ if (elem.dispatchEvent) {
+ elem.dispatchEvent(event);
+ } else if (elem.fireEvent) {
+ elem.fireEvent('on' + type, event);
+ }
+ },
+
+ _dragFromTo: function(fromCoords, toCoords) {
+ var d = $.Deferred();
+ var gridster = this.gridster;
+ var $el;
+
+ function getMousePos(coords) {
+ var size = gridster.options.widget_base_dimensions;
+ var margin = gridster.options.widget_margins;
+
+ var left = ((coords[0] - 1) * size[0]) + (margin[0] * ((coords[0] * 2) - 1));
+ var top = ((coords[1] - 1) * size[1]) + (margin[1] * ((coords[1] * 2) - 1));
+
+ var parentOffset = gridster.$wrapper.offset();
+
+ return {
+ left: parentOffset.left + left + 20,
+ top: parentOffset.top + top + 20
+ };
+ }
+
+ function addPoint(offset) {
+ $(' ').css({
+ left: offset.left + 'px',
+ top: offset.top + 'px',
+ width: '2px',
+ height: '2px',
+ background: 'red',
+ display: 'inline-block',
+ position: 'absolute',
+ zIndex: '9999'
+ }).appendTo('body');
+ }
+
+ var from_offset;
+
+ if (fromCoords instanceof $) {
+ $el = fromCoords;
+ var offset = $el.offset();
+ from_offset = {
+ left: offset.left + ($el.width() / 2),
+ top: offset.top + ($el.height() / 2)
+ };
+ } else {
+ $el = this.gridster.gridmap[fromCoords[0]][fromCoords[1]];
+ from_offset = getMousePos(fromCoords);
+ }
+
+ if (! $el) {
+ return;
+ }
+
+ var to_offset = getMousePos(toCoords);
+ var el = $el.get(0);
+
+ addPoint(from_offset);
+ addPoint(to_offset);
+
+ // Simulating drag start
+ var type = 'mousedown';
+ var event = u.createEvent(type, from_offset);
+ u.dispatchEvent(el, type, event);
+
+ // Simulating drop
+ type = 'mousemove';
+ u.dispatchEvent(el, type, u.createEvent(type, {
+ top: from_offset.top + 2,
+ left: from_offset.left + 2
+ }));
+
+ this.gridster.$el.on('gridster:dragstop gridster:resizestop', function() {
+ setTimeout(function() {
+ d.resolveWith(this);
+ }.bind(this), SPEED);
+ }.bind(this));
+
+ var diff_x = to_offset.left - from_offset.left;
+ var diff_y = to_offset.top - from_offset.top;
+ var steps = 10;
+ var step_x = diff_x / steps;
+ var step_y = diff_y / steps;
+
+ var tmp_offset = {
+ left: from_offset.left,
+ top: from_offset.top
+ };
+
+ for (var i = 0; i < steps; i++) {
+ tmp_offset.left += step_x;
+ tmp_offset.top += step_y;
+ addPoint(tmp_offset);
+ u.dispatchEvent(el, type, u.createEvent(type, tmp_offset));
+ }
+
+ u.dispatchEvent(el, type, u.createEvent(type, to_offset));
+ addPoint(to_offset);
+
+ // Simulating drag end
+ type = 'mouseup';
+ var dragEndEvent = u.createEvent(type, to_offset);
+ u.dispatchEvent(el, type, dragEndEvent);
+
+ return d.promise();
+ }
+};
diff --git a/lib/gridster/test/testsuite.js b/lib/gridster/test/testsuite.js
new file mode 100644
index 0000000000..fd21103a38
--- /dev/null
+++ b/lib/gridster/test/testsuite.js
@@ -0,0 +1,27 @@
+'use strict';
+define([
+ 'QUnit',
+ 'jquery',
+ 'gridster'
+], function(QUnit, $, gridster) {
+
+ QUnit.module('Gridster AMD', {
+ setup: function () {
+ },
+ teardown: function () {
+ }
+ });
+
+ QUnit.test('window.$ should be undefined.', function() {
+ equal(typeof window.$, 'undefined', 'window.$ should be undefined');
+ equal(typeof window.jQuery, 'undefined', 'window.jQuery should be undefined');
+ });
+
+
+ QUnit.test('gridster should be initialized.', function() {
+ $('.wrapper ul').gridster();
+ equal($('.wrapper').hasClass('ready'), true, 'Gridster should initialized wrapper.');
+ equal($('.wrapper ul li').length, $('.gs-w').length, 'grid elements get a .gs-w class');
+ });
+ }
+);