vieron
c6bd80be8e
Fixed disable method, it didn't work well for multiple instances.
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Previously, disabling gridster caused all the instances of Gridster running on the pages was disabled. Because Draggable class uses event delegation from the body to manage drag events.
2012-10-03 13:48:55 +02:00
danzel
5d31d7c610
Update build
2012-09-28 09:37:35 +12:00
danzel
5d8b11c94d
When adding layers, don't add them to the map unless they are in the visible bounds. Fixes #69
2012-09-28 09:37:10 +12:00
danzel
9c4c4f9a25
Add a test case for #69
2012-09-28 09:27:21 +12:00
danzel
b97def88f9
Fix up SVG Detection, allows us to work with canvas. Fixes #67
2012-09-28 09:14:06 +12:00
danzel
d13b6758e1
Update build
2012-09-25 13:41:09 +12:00
danzel
54335d1a60
Tidy up readme, add polygonOptions
2012-09-25 13:40:55 +12:00
Dave Leaver
41237f6efb
Merge pull request #68 from yohanboniface/polygonOptions
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Add an option to MarkerClusterGroup to pass options to L.Polygon
2012-09-24 18:34:29 -07:00
Yohan Boniface
1de878677f
Add an option to MarkerClusterGroup to pass options to the created L.Polygon
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It could be useful for example to customize the color and fillColor.
2012-09-25 01:11:07 +02:00
danzel
d4a06651bb
Update build
2012-09-20 11:29:21 +12:00
danzel
68401741f1
make zoomToShowLayer choose a random marker
2012-09-20 11:28:40 +12:00
danzel
a1575e10c1
build fixes
2012-09-20 11:28:11 +12:00
danzel
7927289adb
Improve behaviour of zoomToShowLayer. Fixes #65
2012-09-20 11:22:24 +12:00
danzel
c077de14b5
Add test case for #65
2012-09-20 10:55:57 +12:00
danzel
1afb83b91d
For animated zoomouts sometimes we'll zoom so that the previously visible bounds aren't fully contained within the new bounds, in those cases we need to remove the markers that were in the previous bounds but not the new bounds from the map as the normal animation won't take care of them. Fixes #63
2012-09-20 10:39:00 +12:00
danzel
8753dc0ab2
Add test case for #63
2012-09-20 10:23:34 +12:00
danzel
b50b287c92
Fix #64 and add a testcase
2012-09-20 10:12:01 +12:00
danzel
c0871d7cb7
Build update and JSHint fixes.
2012-09-14 10:43:17 +12:00
danzel
4b12ba6274
Add another edge test case and fix.
2012-09-14 10:41:37 +12:00
danzel
4ef14cb5f4
Update build
2012-09-13 17:21:00 +12:00
danzel
cc8c6b5ff1
Re do the zoom animation fixes. This should fix it properly. (There was some minor visual errors when having 2 markers and doing a fast zoom out, the cluster would appear instantly instead of fading in)
2012-09-13 17:20:40 +12:00
danzel
3a2578c056
Update build
2012-09-13 11:08:07 +12:00
danzel
51720f071b
Fix up the non animated versions too
2012-09-13 11:07:56 +12:00
danzel
51a8d0ce32
Update build
2012-09-13 11:03:06 +12:00
danzel
bb472a78fb
Fixing up animated zoom in/out not removing markers it is meant to
2012-09-13 11:01:34 +12:00
danzel
96aeac0496
Fix up adding just 1 marker. Fixes #60
2012-09-13 09:45:14 +12:00
vieron
c503a4f99e
updated dist
2012-09-12 17:51:44 +02:00
vieron
3bc9ea3527
Possibility to namespace first-time styles generated by gridster.
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Useful if you have multiple grid instances in the same document.
2012-09-12 17:50:48 +02:00
danzel
7a500e5f03
Update Build
2012-09-12 17:49:59 +12:00
danzel
5128c9c919
Fix up bounds recalculation, previously if you removed a marker the bounds wouldn't change
2012-09-12 17:49:48 +12:00
danzel
4d51105c44
Don't barf if we are asked to remove a layer that we don't have
2012-09-12 17:40:43 +12:00
danzel
7b065bd493
Update build
2012-09-12 11:17:34 +12:00
danzel
d4417130eb
woops, map variable
2012-09-12 11:17:24 +12:00
danzel
a0df0e3db3
Work around browsers without zoomAnimation not firing zoomstart. Makes spiderfied packs disappear on zoomout
2012-09-12 11:17:03 +12:00
danzel
07a11582d3
Use events rather than hacky setTimeouts to make zoomToShowLayer more reliable
2012-09-12 11:13:02 +12:00
danzel
122571d50c
Add a zoomtoshowlayer example
2012-09-11 16:29:56 +12:00
danzel
9163fc6080
Update build
2012-09-11 16:24:40 +12:00
danzel
8f4dde032b
Add zoomToShowLayer
2012-09-11 16:24:05 +12:00
danzel
81e5456759
Update Build
2012-09-11 15:33:22 +12:00
danzel
1bda00ac3d
Tiny tidy ups
2012-09-11 15:33:03 +12:00
danzel
6235c283f2
bit more dead code
2012-09-11 15:25:53 +12:00
danzel
74e0218dcc
jslint tidy ups, dead code removal
2012-09-11 15:23:15 +12:00
danzel
c001bfb5f6
Make this a forwards loop so that a clear+re-add creates the same clusters
2012-09-11 15:11:15 +12:00
danzel
ac504d69f6
working clearLayers
2012-09-11 14:51:09 +12:00
danzel
fa4d9913f6
New, working removeLayer code
2012-09-11 14:43:26 +12:00
danzel
761d265732
Working on removeLayer, works so long as no cluster ever needs removing
2012-09-11 11:28:14 +12:00
danzel
c683bac226
Fix up adding markers animatedly. Trash some old not used any more code
2012-09-11 11:03:35 +12:00
danzel
3ea3d08aed
Get addLayer (after adding to map) working when using animateAddingMarkers:false
2012-09-11 10:10:46 +12:00
danzel
ed28eedfb1
Fix up MarkerCluster latlng saving/updating
2012-09-10 17:17:17 +12:00
danzel
824a31deaf
Refactoring EVERYTHING to work towards #43
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DistanceGrid no longer messes with the things added to it, means that markers can be in multiple DistanceGrids without trouble.
Heaps of dead code left in, only the basics work at the moment.
Cluster icon position is wrong at the bottom zoom level (real world 388), needs fixing.
2012-09-10 17:11:41 +12:00