mirror of
				https://github.com/librenms/librenms.git
				synced 2024-10-07 16:52:45 +00:00 
			
		
		
		
	git-svn-id: http://www.observium.org/svn/observer/trunk@2408 61d68cd4-352d-0410-923a-c4978735b2b8
		
			
				
	
	
		
			1435 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1435 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| // Memory Leaks patch from http://explorercanvas.googlecode.com/svn/trunk/ 
 | |
| //  svn : r73
 | |
| // ------------------------------------------------------------------
 | |
| // Copyright 2006 Google Inc.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //   http://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| 
 | |
| 
 | |
| // Known Issues:
 | |
| //
 | |
| // * Patterns only support repeat.
 | |
| // * Radial gradient are not implemented. The VML version of these look very
 | |
| //   different from the canvas one.
 | |
| // * Clipping paths are not implemented.
 | |
| // * Coordsize. The width and height attribute have higher priority than the
 | |
| //   width and height style values which isn't correct.
 | |
| // * Painting mode isn't implemented.
 | |
| // * Canvas width/height should is using content-box by default. IE in
 | |
| //   Quirks mode will draw the canvas using border-box. Either change your
 | |
| //   doctype to HTML5
 | |
| //   (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)
 | |
| //   or use Box Sizing Behavior from WebFX
 | |
| //   (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)
 | |
| // * Non uniform scaling does not correctly scale strokes.
 | |
| // * Optimize. There is always room for speed improvements.
 | |
| 
 | |
| // Only add this code if we do not already have a canvas implementation
 | |
| if (!document.createElement('canvas').getContext) {
 | |
| 
 | |
| (function() {
 | |
| 
 | |
|   // alias some functions to make (compiled) code shorter
 | |
|   var m = Math;
 | |
|   var mr = m.round;
 | |
|   var ms = m.sin;
 | |
|   var mc = m.cos;
 | |
|   var abs = m.abs;
 | |
|   var sqrt = m.sqrt;
 | |
| 
 | |
|   // this is used for sub pixel precision
 | |
|   var Z = 10;
 | |
|   var Z2 = Z / 2;
 | |
| 
 | |
|   var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];
 | |
| 
 | |
|   /**
 | |
|    * This funtion is assigned to the <canvas> elements as element.getContext().
 | |
|    * @this {HTMLElement}
 | |
|    * @return {CanvasRenderingContext2D_}
 | |
|    */
 | |
|   function getContext() {
 | |
|     return this.context_ ||
 | |
|         (this.context_ = new CanvasRenderingContext2D_(this));
 | |
|   }
 | |
| 
 | |
|   var slice = Array.prototype.slice;
 | |
| 
 | |
|   /**
 | |
|    * Binds a function to an object. The returned function will always use the
 | |
|    * passed in {@code obj} as {@code this}.
 | |
|    *
 | |
|    * Example:
 | |
|    *
 | |
|    *   g = bind(f, obj, a, b)
 | |
|    *   g(c, d) // will do f.call(obj, a, b, c, d)
 | |
|    *
 | |
|    * @param {Function} f The function to bind the object to
 | |
|    * @param {Object} obj The object that should act as this when the function
 | |
|    *     is called
 | |
|    * @param {*} var_args Rest arguments that will be used as the initial
 | |
|    *     arguments when the function is called
 | |
|    * @return {Function} A new function that has bound this
 | |
|    */
 | |
|   function bind(f, obj, var_args) {
 | |
|     var a = slice.call(arguments, 2);
 | |
|     return function() {
 | |
|       return f.apply(obj, a.concat(slice.call(arguments)));
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   function encodeHtmlAttribute(s) {
 | |
|     return String(s).replace(/&/g, '&').replace(/"/g, '"');
 | |
|   }
 | |
| 
 | |
|   function addNamespace(doc, prefix, urn) {
 | |
|     if (!doc.namespaces[prefix]) {
 | |
|       doc.namespaces.add(prefix, urn, '#default#VML');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function addNamespacesAndStylesheet(doc) {
 | |
|     addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml');
 | |
|     addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office');
 | |
| 
 | |
|     // Setup default CSS.  Only add one style sheet per document
 | |
|     if (!doc.styleSheets['ex_canvas_']) {
 | |
|       var ss = doc.createStyleSheet();
 | |
|       ss.owningElement.id = 'ex_canvas_';
 | |
|       ss.cssText = 'canvas{display:inline-block;overflow:hidden;' +
 | |
|           // default size is 300x150 in Gecko and Opera
 | |
|           'text-align:left;width:300px;height:150px}';
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Add namespaces and stylesheet at startup.
 | |
|   addNamespacesAndStylesheet(document);
 | |
| 
 | |
|   var G_vmlCanvasManager_ = {
 | |
|     init: function(opt_doc) {
 | |
|       var doc = opt_doc || document;
 | |
|       // Create a dummy element so that IE will allow canvas elements to be
 | |
|       // recognized.
 | |
|       doc.createElement('canvas');
 | |
|       doc.attachEvent('onreadystatechange', bind(this.init_, this, doc));
 | |
|     },
 | |
| 
 | |
|     init_: function(doc) {
 | |
|       // find all canvas elements
 | |
|       var els = doc.getElementsByTagName('canvas');
 | |
|       for (var i = 0; i < els.length; i++) {
 | |
|         this.initElement(els[i]);
 | |
|       }
 | |
|     },
 | |
| 
 | |
|     /**
 | |
|      * Public initializes a canvas element so that it can be used as canvas
 | |
|      * element from now on. This is called automatically before the page is
 | |
|      * loaded but if you are creating elements using createElement you need to
 | |
|      * make sure this is called on the element.
 | |
|      * @param {HTMLElement} el The canvas element to initialize.
 | |
|      * @return {HTMLElement} the element that was created.
 | |
|      */
 | |
|     initElement: function(el) {
 | |
|       if (!el.getContext) {
 | |
|         el.getContext = getContext;
 | |
| 
 | |
|         // Add namespaces and stylesheet to document of the element.
 | |
|         addNamespacesAndStylesheet(el.ownerDocument);
 | |
| 
 | |
|         // Remove fallback content. There is no way to hide text nodes so we
 | |
|         // just remove all childNodes. We could hide all elements and remove
 | |
|         // text nodes but who really cares about the fallback content.
 | |
|         el.innerHTML = '';
 | |
| 
 | |
|         // do not use inline function because that will leak memory
 | |
|         el.attachEvent('onpropertychange', onPropertyChange);
 | |
|         el.attachEvent('onresize', onResize);
 | |
| 
 | |
|         var attrs = el.attributes;
 | |
|         if (attrs.width && attrs.width.specified) {
 | |
|           // TODO: use runtimeStyle and coordsize
 | |
|           // el.getContext().setWidth_(attrs.width.nodeValue);
 | |
|           el.style.width = attrs.width.nodeValue + 'px';
 | |
|         } else {
 | |
|           el.width = el.clientWidth;
 | |
|         }
 | |
|         if (attrs.height && attrs.height.specified) {
 | |
|           // TODO: use runtimeStyle and coordsize
 | |
|           // el.getContext().setHeight_(attrs.height.nodeValue);
 | |
|           el.style.height = attrs.height.nodeValue + 'px';
 | |
|         } else {
 | |
|           el.height = el.clientHeight;
 | |
|         }
 | |
|         //el.getContext().setCoordsize_()
 | |
|       }
 | |
|       return el;
 | |
|     },
 | |
| 
 | |
|     // Memory Leaks patch : see http://code.google.com/p/explorercanvas/issues/detail?id=82
 | |
|     uninitElement: function(el){
 | |
|       if (el.getContext) {
 | |
|         var ctx = el.getContext();
 | |
|         delete ctx.element_;
 | |
|         delete ctx.canvas;
 | |
|         el.innerHTML = "";
 | |
|         //el.outerHTML = "";
 | |
|         el.context_ = null;
 | |
|         el.getContext = null;
 | |
|         el.detachEvent("onpropertychange", onPropertyChange);
 | |
|         el.detachEvent("onresize", onResize);
 | |
|       }
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   function onPropertyChange(e) {
 | |
|     var el = e.srcElement;
 | |
| 
 | |
|     switch (e.propertyName) {
 | |
|       case 'width':
 | |
|         el.getContext().clearRect();
 | |
|         el.style.width = el.attributes.width.nodeValue + 'px';
 | |
|         // In IE8 this does not trigger onresize.
 | |
|         el.firstChild.style.width =  el.clientWidth + 'px';
 | |
|         break;
 | |
|       case 'height':
 | |
|         el.getContext().clearRect();
 | |
|         el.style.height = el.attributes.height.nodeValue + 'px';
 | |
|         el.firstChild.style.height = el.clientHeight + 'px';
 | |
|         break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function onResize(e) {
 | |
|     var el = e.srcElement;
 | |
|     if (el.firstChild) {
 | |
|       el.firstChild.style.width =  el.clientWidth + 'px';
 | |
|       el.firstChild.style.height = el.clientHeight + 'px';
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   G_vmlCanvasManager_.init();
 | |
| 
 | |
|   // precompute "00" to "FF"
 | |
|   var decToHex = [];
 | |
|   for (var i = 0; i < 16; i++) {
 | |
|     for (var j = 0; j < 16; j++) {
 | |
|       decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function createMatrixIdentity() {
 | |
|     return [
 | |
|       [1, 0, 0],
 | |
|       [0, 1, 0],
 | |
|       [0, 0, 1]
 | |
|     ];
 | |
|   }
 | |
| 
 | |
|   function matrixMultiply(m1, m2) {
 | |
|     var result = createMatrixIdentity();
 | |
| 
 | |
|     for (var x = 0; x < 3; x++) {
 | |
|       for (var y = 0; y < 3; y++) {
 | |
|         var sum = 0;
 | |
| 
 | |
|         for (var z = 0; z < 3; z++) {
 | |
|           sum += m1[x][z] * m2[z][y];
 | |
|         }
 | |
| 
 | |
|         result[x][y] = sum;
 | |
|       }
 | |
|     }
 | |
|     return result;
 | |
|   }
 | |
| 
 | |
|   function copyState(o1, o2) {
 | |
|     o2.fillStyle     = o1.fillStyle;
 | |
|     o2.lineCap       = o1.lineCap;
 | |
|     o2.lineJoin      = o1.lineJoin;
 | |
|     o2.lineWidth     = o1.lineWidth;
 | |
|     o2.miterLimit    = o1.miterLimit;
 | |
|     o2.shadowBlur    = o1.shadowBlur;
 | |
|     o2.shadowColor   = o1.shadowColor;
 | |
|     o2.shadowOffsetX = o1.shadowOffsetX;
 | |
|     o2.shadowOffsetY = o1.shadowOffsetY;
 | |
|     o2.strokeStyle   = o1.strokeStyle;
 | |
|     o2.globalAlpha   = o1.globalAlpha;
 | |
|     o2.font          = o1.font;
 | |
|     o2.textAlign     = o1.textAlign;
 | |
|     o2.textBaseline  = o1.textBaseline;
 | |
|     o2.arcScaleX_    = o1.arcScaleX_;
 | |
|     o2.arcScaleY_    = o1.arcScaleY_;
 | |
|     o2.lineScale_    = o1.lineScale_;
 | |
|   }
 | |
| 
 | |
|   var colorData = {
 | |
|     aliceblue: '#F0F8FF',
 | |
|     antiquewhite: '#FAEBD7',
 | |
|     aquamarine: '#7FFFD4',
 | |
|     azure: '#F0FFFF',
 | |
|     beige: '#F5F5DC',
 | |
|     bisque: '#FFE4C4',
 | |
|     black: '#000000',
 | |
|     blanchedalmond: '#FFEBCD',
 | |
|     blueviolet: '#8A2BE2',
 | |
|     brown: '#A52A2A',
 | |
|     burlywood: '#DEB887',
 | |
|     cadetblue: '#5F9EA0',
 | |
|     chartreuse: '#7FFF00',
 | |
|     chocolate: '#D2691E',
 | |
|     coral: '#FF7F50',
 | |
|     cornflowerblue: '#6495ED',
 | |
|     cornsilk: '#FFF8DC',
 | |
|     crimson: '#DC143C',
 | |
|     cyan: '#00FFFF',
 | |
|     darkblue: '#00008B',
 | |
|     darkcyan: '#008B8B',
 | |
|     darkgoldenrod: '#B8860B',
 | |
|     darkgray: '#A9A9A9',
 | |
|     darkgreen: '#006400',
 | |
|     darkgrey: '#A9A9A9',
 | |
|     darkkhaki: '#BDB76B',
 | |
|     darkmagenta: '#8B008B',
 | |
|     darkolivegreen: '#556B2F',
 | |
|     darkorange: '#FF8C00',
 | |
|     darkorchid: '#9932CC',
 | |
|     darkred: '#8B0000',
 | |
|     darksalmon: '#E9967A',
 | |
|     darkseagreen: '#8FBC8F',
 | |
|     darkslateblue: '#483D8B',
 | |
|     darkslategray: '#2F4F4F',
 | |
|     darkslategrey: '#2F4F4F',
 | |
|     darkturquoise: '#00CED1',
 | |
|     darkviolet: '#9400D3',
 | |
|     deeppink: '#FF1493',
 | |
|     deepskyblue: '#00BFFF',
 | |
|     dimgray: '#696969',
 | |
|     dimgrey: '#696969',
 | |
|     dodgerblue: '#1E90FF',
 | |
|     firebrick: '#B22222',
 | |
|     floralwhite: '#FFFAF0',
 | |
|     forestgreen: '#228B22',
 | |
|     gainsboro: '#DCDCDC',
 | |
|     ghostwhite: '#F8F8FF',
 | |
|     gold: '#FFD700',
 | |
|     goldenrod: '#DAA520',
 | |
|     grey: '#808080',
 | |
|     greenyellow: '#ADFF2F',
 | |
|     honeydew: '#F0FFF0',
 | |
|     hotpink: '#FF69B4',
 | |
|     indianred: '#CD5C5C',
 | |
|     indigo: '#4B0082',
 | |
|     ivory: '#FFFFF0',
 | |
|     khaki: '#F0E68C',
 | |
|     lavender: '#E6E6FA',
 | |
|     lavenderblush: '#FFF0F5',
 | |
|     lawngreen: '#7CFC00',
 | |
|     lemonchiffon: '#FFFACD',
 | |
|     lightblue: '#ADD8E6',
 | |
|     lightcoral: '#F08080',
 | |
|     lightcyan: '#E0FFFF',
 | |
|     lightgoldenrodyellow: '#FAFAD2',
 | |
|     lightgreen: '#90EE90',
 | |
|     lightgrey: '#D3D3D3',
 | |
|     lightpink: '#FFB6C1',
 | |
|     lightsalmon: '#FFA07A',
 | |
|     lightseagreen: '#20B2AA',
 | |
|     lightskyblue: '#87CEFA',
 | |
|     lightslategray: '#778899',
 | |
|     lightslategrey: '#778899',
 | |
|     lightsteelblue: '#B0C4DE',
 | |
|     lightyellow: '#FFFFE0',
 | |
|     limegreen: '#32CD32',
 | |
|     linen: '#FAF0E6',
 | |
|     magenta: '#FF00FF',
 | |
|     mediumaquamarine: '#66CDAA',
 | |
|     mediumblue: '#0000CD',
 | |
|     mediumorchid: '#BA55D3',
 | |
|     mediumpurple: '#9370DB',
 | |
|     mediumseagreen: '#3CB371',
 | |
|     mediumslateblue: '#7B68EE',
 | |
|     mediumspringgreen: '#00FA9A',
 | |
|     mediumturquoise: '#48D1CC',
 | |
|     mediumvioletred: '#C71585',
 | |
|     midnightblue: '#191970',
 | |
|     mintcream: '#F5FFFA',
 | |
|     mistyrose: '#FFE4E1',
 | |
|     moccasin: '#FFE4B5',
 | |
|     navajowhite: '#FFDEAD',
 | |
|     oldlace: '#FDF5E6',
 | |
|     olivedrab: '#6B8E23',
 | |
|     orange: '#FFA500',
 | |
|     orangered: '#FF4500',
 | |
|     orchid: '#DA70D6',
 | |
|     palegoldenrod: '#EEE8AA',
 | |
|     palegreen: '#98FB98',
 | |
|     paleturquoise: '#AFEEEE',
 | |
|     palevioletred: '#DB7093',
 | |
|     papayawhip: '#FFEFD5',
 | |
|     peachpuff: '#FFDAB9',
 | |
|     peru: '#CD853F',
 | |
|     pink: '#FFC0CB',
 | |
|     plum: '#DDA0DD',
 | |
|     powderblue: '#B0E0E6',
 | |
|     rosybrown: '#BC8F8F',
 | |
|     royalblue: '#4169E1',
 | |
|     saddlebrown: '#8B4513',
 | |
|     salmon: '#FA8072',
 | |
|     sandybrown: '#F4A460',
 | |
|     seagreen: '#2E8B57',
 | |
|     seashell: '#FFF5EE',
 | |
|     sienna: '#A0522D',
 | |
|     skyblue: '#87CEEB',
 | |
|     slateblue: '#6A5ACD',
 | |
|     slategray: '#708090',
 | |
|     slategrey: '#708090',
 | |
|     snow: '#FFFAFA',
 | |
|     springgreen: '#00FF7F',
 | |
|     steelblue: '#4682B4',
 | |
|     tan: '#D2B48C',
 | |
|     thistle: '#D8BFD8',
 | |
|     tomato: '#FF6347',
 | |
|     turquoise: '#40E0D0',
 | |
|     violet: '#EE82EE',
 | |
|     wheat: '#F5DEB3',
 | |
|     whitesmoke: '#F5F5F5',
 | |
|     yellowgreen: '#9ACD32'
 | |
|   };
 | |
| 
 | |
| 
 | |
|   function getRgbHslContent(styleString) {
 | |
|     var start = styleString.indexOf('(', 3);
 | |
|     var end = styleString.indexOf(')', start + 1);
 | |
|     var parts = styleString.substring(start + 1, end).split(',');
 | |
|     // add alpha if needed
 | |
|     if (parts.length != 4 || styleString.charAt(3) != 'a') {
 | |
|       parts[3] = 1;
 | |
|     }
 | |
|     return parts;
 | |
|   }
 | |
| 
 | |
|   function percent(s) {
 | |
|     return parseFloat(s) / 100;
 | |
|   }
 | |
| 
 | |
|   function clamp(v, min, max) {
 | |
|     return Math.min(max, Math.max(min, v));
 | |
|   }
 | |
| 
 | |
|   function hslToRgb(parts){
 | |
|     var r, g, b, h, s, l;
 | |
|     h = parseFloat(parts[0]) / 360 % 360;
 | |
|     if (h < 0)
 | |
|       h++;
 | |
|     s = clamp(percent(parts[1]), 0, 1);
 | |
|     l = clamp(percent(parts[2]), 0, 1);
 | |
|     if (s == 0) {
 | |
|       r = g = b = l; // achromatic
 | |
|     } else {
 | |
|       var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
 | |
|       var p = 2 * l - q;
 | |
|       r = hueToRgb(p, q, h + 1 / 3);
 | |
|       g = hueToRgb(p, q, h);
 | |
|       b = hueToRgb(p, q, h - 1 / 3);
 | |
|     }
 | |
| 
 | |
|     return '#' + decToHex[Math.floor(r * 255)] +
 | |
|         decToHex[Math.floor(g * 255)] +
 | |
|         decToHex[Math.floor(b * 255)];
 | |
|   }
 | |
| 
 | |
|   function hueToRgb(m1, m2, h) {
 | |
|     if (h < 0)
 | |
|       h++;
 | |
|     if (h > 1)
 | |
|       h--;
 | |
| 
 | |
|     if (6 * h < 1)
 | |
|       return m1 + (m2 - m1) * 6 * h;
 | |
|     else if (2 * h < 1)
 | |
|       return m2;
 | |
|     else if (3 * h < 2)
 | |
|       return m1 + (m2 - m1) * (2 / 3 - h) * 6;
 | |
|     else
 | |
|       return m1;
 | |
|   }
 | |
| 
 | |
|   var processStyleCache = {};
 | |
| 
 | |
|   function processStyle(styleString) {
 | |
|     if (styleString in processStyleCache) {
 | |
|       return processStyleCache[styleString];
 | |
|     }
 | |
| 
 | |
|     var str, alpha = 1;
 | |
| 
 | |
|     styleString = String(styleString);
 | |
|     if (styleString.charAt(0) == '#') {
 | |
|       str = styleString;
 | |
|     } else if (/^rgb/.test(styleString)) {
 | |
|       var parts = getRgbHslContent(styleString);
 | |
|       var str = '#', n;
 | |
|       for (var i = 0; i < 3; i++) {
 | |
|         if (parts[i].indexOf('%') != -1) {
 | |
|           n = Math.floor(percent(parts[i]) * 255);
 | |
|         } else {
 | |
|           n = +parts[i];
 | |
|         }
 | |
|         str += decToHex[clamp(n, 0, 255)];
 | |
|       }
 | |
|       alpha = +parts[3];
 | |
|     } else if (/^hsl/.test(styleString)) {
 | |
|       var parts = getRgbHslContent(styleString);
 | |
|       str = hslToRgb(parts);
 | |
|       alpha = parts[3];
 | |
|     } else {
 | |
|       str = colorData[styleString] || styleString;
 | |
|     }
 | |
|     return processStyleCache[styleString] = {color: str, alpha: alpha};
 | |
|   }
 | |
| 
 | |
|   var DEFAULT_STYLE = {
 | |
|     style: 'normal',
 | |
|     variant: 'normal',
 | |
|     weight: 'normal',
 | |
|     size: 10,
 | |
|     family: 'sans-serif'
 | |
|   };
 | |
| 
 | |
|   // Internal text style cache
 | |
|   var fontStyleCache = {};
 | |
| 
 | |
|   function processFontStyle(styleString) {
 | |
|     if (fontStyleCache[styleString]) {
 | |
|       return fontStyleCache[styleString];
 | |
|     }
 | |
| 
 | |
|     var el = document.createElement('div');
 | |
|     var style = el.style;
 | |
|     try {
 | |
|       style.font = styleString;
 | |
|     } catch (ex) {
 | |
|       // Ignore failures to set to invalid font.
 | |
|     }
 | |
| 
 | |
|     return fontStyleCache[styleString] = {
 | |
|       style: style.fontStyle || DEFAULT_STYLE.style,
 | |
|       variant: style.fontVariant || DEFAULT_STYLE.variant,
 | |
|       weight: style.fontWeight || DEFAULT_STYLE.weight,
 | |
|       size: style.fontSize || DEFAULT_STYLE.size,
 | |
|       family: style.fontFamily || DEFAULT_STYLE.family
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   function getComputedStyle(style, element) {
 | |
|     var computedStyle = {};
 | |
| 
 | |
|     for (var p in style) {
 | |
|       computedStyle[p] = style[p];
 | |
|     }
 | |
| 
 | |
|     // Compute the size
 | |
|     var canvasFontSize = parseFloat(element.currentStyle.fontSize),
 | |
|         fontSize = parseFloat(style.size);
 | |
| 
 | |
|     if (typeof style.size == 'number') {
 | |
|       computedStyle.size = style.size;
 | |
|     } else if (style.size.indexOf('px') != -1) {
 | |
|       computedStyle.size = fontSize;
 | |
|     } else if (style.size.indexOf('em') != -1) {
 | |
|       computedStyle.size = canvasFontSize * fontSize;
 | |
|     } else if(style.size.indexOf('%') != -1) {
 | |
|       computedStyle.size = (canvasFontSize / 100) * fontSize;
 | |
|     } else if (style.size.indexOf('pt') != -1) {
 | |
|       computedStyle.size = fontSize / .75;
 | |
|     } else {
 | |
|       computedStyle.size = canvasFontSize;
 | |
|     }
 | |
| 
 | |
|     // Different scaling between normal text and VML text. This was found using
 | |
|     // trial and error to get the same size as non VML text.
 | |
|     computedStyle.size *= 0.981;
 | |
| 
 | |
|     return computedStyle;
 | |
|   }
 | |
| 
 | |
|   function buildStyle(style) {
 | |
|     return style.style + ' ' + style.variant + ' ' + style.weight + ' ' +
 | |
|         style.size + 'px ' + style.family;
 | |
|   }
 | |
| 
 | |
|   var lineCapMap = {
 | |
|     'butt': 'flat',
 | |
|     'round': 'round'
 | |
|   };
 | |
| 
 | |
|   function processLineCap(lineCap) {
 | |
|     return lineCapMap[lineCap] || 'square';
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * This class implements CanvasRenderingContext2D interface as described by
 | |
|    * the WHATWG.
 | |
|    * @param {HTMLElement} canvasElement The element that the 2D context should
 | |
|    * be associated with
 | |
|    */
 | |
|   function CanvasRenderingContext2D_(canvasElement) {
 | |
|     this.m_ = createMatrixIdentity();
 | |
| 
 | |
|     this.mStack_ = [];
 | |
|     this.aStack_ = [];
 | |
|     this.currentPath_ = [];
 | |
| 
 | |
|     // Canvas context properties
 | |
|     this.strokeStyle = '#000';
 | |
|     this.fillStyle = '#000';
 | |
| 
 | |
|     this.lineWidth = 1;
 | |
|     this.lineJoin = 'miter';
 | |
|     this.lineCap = 'butt';
 | |
|     this.miterLimit = Z * 1;
 | |
|     this.globalAlpha = 1;
 | |
|     this.font = '10px sans-serif';
 | |
|     this.textAlign = 'left';
 | |
|     this.textBaseline = 'alphabetic';
 | |
|     this.canvas = canvasElement;
 | |
| 
 | |
|     var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' +
 | |
|         canvasElement.clientHeight + 'px;overflow:hidden;position:absolute';
 | |
|     var el = canvasElement.ownerDocument.createElement('div');
 | |
|     el.style.cssText = cssText;
 | |
|     canvasElement.appendChild(el);
 | |
| 
 | |
|     var overlayEl = el.cloneNode(false);
 | |
|     // Use a non transparent background.
 | |
|     overlayEl.style.backgroundColor = 'red';
 | |
|     overlayEl.style.filter = 'alpha(opacity=0)';
 | |
|     canvasElement.appendChild(overlayEl);
 | |
| 
 | |
|     this.element_ = el;
 | |
|     this.arcScaleX_ = 1;
 | |
|     this.arcScaleY_ = 1;
 | |
|     this.lineScale_ = 1;
 | |
|   }
 | |
| 
 | |
|   var contextPrototype = CanvasRenderingContext2D_.prototype;
 | |
|   contextPrototype.clearRect = function() {
 | |
|     if (this.textMeasureEl_) {
 | |
|       this.textMeasureEl_.removeNode(true);
 | |
|       this.textMeasureEl_ = null;
 | |
|     }
 | |
|     this.element_.innerHTML = '';
 | |
|   };
 | |
| 
 | |
|   contextPrototype.beginPath = function() {
 | |
|     // TODO: Branch current matrix so that save/restore has no effect
 | |
|     //       as per safari docs.
 | |
|     this.currentPath_ = [];
 | |
|   };
 | |
| 
 | |
|   contextPrototype.moveTo = function(aX, aY) {
 | |
|     var p = getCoords(this, aX, aY);
 | |
|     this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y});
 | |
|     this.currentX_ = p.x;
 | |
|     this.currentY_ = p.y;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.lineTo = function(aX, aY) {
 | |
|     var p = getCoords(this, aX, aY);
 | |
|     this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y});
 | |
| 
 | |
|     this.currentX_ = p.x;
 | |
|     this.currentY_ = p.y;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.bezierCurveTo = function(aCP1x, aCP1y,
 | |
|                                             aCP2x, aCP2y,
 | |
|                                             aX, aY) {
 | |
|     var p = getCoords(this, aX, aY);
 | |
|     var cp1 = getCoords(this, aCP1x, aCP1y);
 | |
|     var cp2 = getCoords(this, aCP2x, aCP2y);
 | |
|     bezierCurveTo(this, cp1, cp2, p);
 | |
|   };
 | |
| 
 | |
|   // Helper function that takes the already fixed cordinates.
 | |
|   function bezierCurveTo(self, cp1, cp2, p) {
 | |
|     self.currentPath_.push({
 | |
|       type: 'bezierCurveTo',
 | |
|       cp1x: cp1.x,
 | |
|       cp1y: cp1.y,
 | |
|       cp2x: cp2.x,
 | |
|       cp2y: cp2.y,
 | |
|       x: p.x,
 | |
|       y: p.y
 | |
|     });
 | |
|     self.currentX_ = p.x;
 | |
|     self.currentY_ = p.y;
 | |
|   }
 | |
| 
 | |
|   contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) {
 | |
|     // the following is lifted almost directly from
 | |
|     // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes
 | |
| 
 | |
|     var cp = getCoords(this, aCPx, aCPy);
 | |
|     var p = getCoords(this, aX, aY);
 | |
| 
 | |
|     var cp1 = {
 | |
|       x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),
 | |
|       y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)
 | |
|     };
 | |
|     var cp2 = {
 | |
|       x: cp1.x + (p.x - this.currentX_) / 3.0,
 | |
|       y: cp1.y + (p.y - this.currentY_) / 3.0
 | |
|     };
 | |
| 
 | |
|     bezierCurveTo(this, cp1, cp2, p);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.arc = function(aX, aY, aRadius,
 | |
|                                   aStartAngle, aEndAngle, aClockwise) {
 | |
|     aRadius *= Z;
 | |
|     var arcType = aClockwise ? 'at' : 'wa';
 | |
| 
 | |
|     var xStart = aX + mc(aStartAngle) * aRadius - Z2;
 | |
|     var yStart = aY + ms(aStartAngle) * aRadius - Z2;
 | |
| 
 | |
|     var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
 | |
|     var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
 | |
| 
 | |
|     // IE won't render arches drawn counter clockwise if xStart == xEnd.
 | |
|     if (xStart == xEnd && !aClockwise) {
 | |
|       xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something
 | |
|                        // that can be represented in binary
 | |
|     }
 | |
| 
 | |
|     var p = getCoords(this, aX, aY);
 | |
|     var pStart = getCoords(this, xStart, yStart);
 | |
|     var pEnd = getCoords(this, xEnd, yEnd);
 | |
| 
 | |
|     this.currentPath_.push({type: arcType,
 | |
|                            x: p.x,
 | |
|                            y: p.y,
 | |
|                            radius: aRadius,
 | |
|                            xStart: pStart.x,
 | |
|                            yStart: pStart.y,
 | |
|                            xEnd: pEnd.x,
 | |
|                            yEnd: pEnd.y});
 | |
| 
 | |
|   };
 | |
| 
 | |
|   contextPrototype.rect = function(aX, aY, aWidth, aHeight) {
 | |
|     this.moveTo(aX, aY);
 | |
|     this.lineTo(aX + aWidth, aY);
 | |
|     this.lineTo(aX + aWidth, aY + aHeight);
 | |
|     this.lineTo(aX, aY + aHeight);
 | |
|     this.closePath();
 | |
|   };
 | |
| 
 | |
|   contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) {
 | |
|     var oldPath = this.currentPath_;
 | |
|     this.beginPath();
 | |
| 
 | |
|     this.moveTo(aX, aY);
 | |
|     this.lineTo(aX + aWidth, aY);
 | |
|     this.lineTo(aX + aWidth, aY + aHeight);
 | |
|     this.lineTo(aX, aY + aHeight);
 | |
|     this.closePath();
 | |
|     this.stroke();
 | |
| 
 | |
|     this.currentPath_ = oldPath;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) {
 | |
|     var oldPath = this.currentPath_;
 | |
|     this.beginPath();
 | |
| 
 | |
|     this.moveTo(aX, aY);
 | |
|     this.lineTo(aX + aWidth, aY);
 | |
|     this.lineTo(aX + aWidth, aY + aHeight);
 | |
|     this.lineTo(aX, aY + aHeight);
 | |
|     this.closePath();
 | |
|     this.fill();
 | |
| 
 | |
|     this.currentPath_ = oldPath;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) {
 | |
|     var gradient = new CanvasGradient_('gradient');
 | |
|     gradient.x0_ = aX0;
 | |
|     gradient.y0_ = aY0;
 | |
|     gradient.x1_ = aX1;
 | |
|     gradient.y1_ = aY1;
 | |
|     return gradient;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.createRadialGradient = function(aX0, aY0, aR0,
 | |
|                                                    aX1, aY1, aR1) {
 | |
|     var gradient = new CanvasGradient_('gradientradial');
 | |
|     gradient.x0_ = aX0;
 | |
|     gradient.y0_ = aY0;
 | |
|     gradient.r0_ = aR0;
 | |
|     gradient.x1_ = aX1;
 | |
|     gradient.y1_ = aY1;
 | |
|     gradient.r1_ = aR1;
 | |
|     return gradient;
 | |
|   };
 | |
| 
 | |
|   contextPrototype.drawImage = function(image, var_args) {
 | |
|     var dx, dy, dw, dh, sx, sy, sw, sh;
 | |
| 
 | |
|     // to find the original width we overide the width and height
 | |
|     var oldRuntimeWidth = image.runtimeStyle.width;
 | |
|     var oldRuntimeHeight = image.runtimeStyle.height;
 | |
|     image.runtimeStyle.width = 'auto';
 | |
|     image.runtimeStyle.height = 'auto';
 | |
| 
 | |
|     // get the original size
 | |
|     var w = image.width;
 | |
|     var h = image.height;
 | |
| 
 | |
|     // and remove overides
 | |
|     image.runtimeStyle.width = oldRuntimeWidth;
 | |
|     image.runtimeStyle.height = oldRuntimeHeight;
 | |
| 
 | |
|     if (arguments.length == 3) {
 | |
|       dx = arguments[1];
 | |
|       dy = arguments[2];
 | |
|       sx = sy = 0;
 | |
|       sw = dw = w;
 | |
|       sh = dh = h;
 | |
|     } else if (arguments.length == 5) {
 | |
|       dx = arguments[1];
 | |
|       dy = arguments[2];
 | |
|       dw = arguments[3];
 | |
|       dh = arguments[4];
 | |
|       sx = sy = 0;
 | |
|       sw = w;
 | |
|       sh = h;
 | |
|     } else if (arguments.length == 9) {
 | |
|       sx = arguments[1];
 | |
|       sy = arguments[2];
 | |
|       sw = arguments[3];
 | |
|       sh = arguments[4];
 | |
|       dx = arguments[5];
 | |
|       dy = arguments[6];
 | |
|       dw = arguments[7];
 | |
|       dh = arguments[8];
 | |
|     } else {
 | |
|       throw Error('Invalid number of arguments');
 | |
|     }
 | |
| 
 | |
|     var d = getCoords(this, dx, dy);
 | |
| 
 | |
|     var w2 = sw / 2;
 | |
|     var h2 = sh / 2;
 | |
| 
 | |
|     var vmlStr = [];
 | |
| 
 | |
|     var W = 10;
 | |
|     var H = 10;
 | |
| 
 | |
|     // For some reason that I've now forgotten, using divs didn't work
 | |
|     vmlStr.push(' <g_vml_:group',
 | |
|                 ' coordsize="', Z * W, ',', Z * H, '"',
 | |
|                 ' coordorigin="0,0"' ,
 | |
|                 ' style="width:', W, 'px;height:', H, 'px;position:absolute;');
 | |
| 
 | |
|     // If filters are necessary (rotation exists), create them
 | |
|     // filters are bog-slow, so only create them if abbsolutely necessary
 | |
|     // The following check doesn't account for skews (which don't exist
 | |
|     // in the canvas spec (yet) anyway.
 | |
| 
 | |
|     if (this.m_[0][0] != 1 || this.m_[0][1] ||
 | |
|         this.m_[1][1] != 1 || this.m_[1][0]) {
 | |
|       var filter = [];
 | |
| 
 | |
|       // Note the 12/21 reversal
 | |
|       filter.push('M11=', this.m_[0][0], ',',
 | |
|                   'M12=', this.m_[1][0], ',',
 | |
|                   'M21=', this.m_[0][1], ',',
 | |
|                   'M22=', this.m_[1][1], ',',
 | |
|                   'Dx=', mr(d.x / Z), ',',
 | |
|                   'Dy=', mr(d.y / Z), '');
 | |
| 
 | |
|       // Bounding box calculation (need to minimize displayed area so that
 | |
|       // filters don't waste time on unused pixels.
 | |
|       var max = d;
 | |
|       var c2 = getCoords(this, dx + dw, dy);
 | |
|       var c3 = getCoords(this, dx, dy + dh);
 | |
|       var c4 = getCoords(this, dx + dw, dy + dh);
 | |
| 
 | |
|       max.x = m.max(max.x, c2.x, c3.x, c4.x);
 | |
|       max.y = m.max(max.y, c2.y, c3.y, c4.y);
 | |
| 
 | |
|       vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z),
 | |
|                   'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(',
 | |
|                   filter.join(''), ", sizingmethod='clip');");
 | |
| 
 | |
|     } else {
 | |
|       vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;');
 | |
|     }
 | |
| 
 | |
|     vmlStr.push(' ">' ,
 | |
|                 '<g_vml_:image src="', image.src, '"',
 | |
|                 ' style="width:', Z * dw, 'px;',
 | |
|                 ' height:', Z * dh, 'px"',
 | |
|                 ' cropleft="', sx / w, '"',
 | |
|                 ' croptop="', sy / h, '"',
 | |
|                 ' cropright="', (w - sx - sw) / w, '"',
 | |
|                 ' cropbottom="', (h - sy - sh) / h, '"',
 | |
|                 ' />',
 | |
|                 '</g_vml_:group>');
 | |
| 
 | |
|     this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join(''));
 | |
|   };
 | |
| 
 | |
|   contextPrototype.stroke = function(aFill) {
 | |
|     var lineStr = [];
 | |
|     var lineOpen = false;
 | |
| 
 | |
|     var W = 10;
 | |
|     var H = 10;
 | |
| 
 | |
|     lineStr.push('<g_vml_:shape',
 | |
|                  ' filled="', !!aFill, '"',
 | |
|                  ' style="position:absolute;width:', W, 'px;height:', H, 'px;"',
 | |
|                  ' coordorigin="0,0"',
 | |
|                  ' coordsize="', Z * W, ',', Z * H, '"',
 | |
|                  ' stroked="', !aFill, '"',
 | |
|                  ' path="');
 | |
| 
 | |
|     var newSeq = false;
 | |
|     var min = {x: null, y: null};
 | |
|     var max = {x: null, y: null};
 | |
| 
 | |
|     for (var i = 0; i < this.currentPath_.length; i++) {
 | |
|       var p = this.currentPath_[i];
 | |
|       var c;
 | |
| 
 | |
|       switch (p.type) {
 | |
|         case 'moveTo':
 | |
|           c = p;
 | |
|           lineStr.push(' m ', mr(p.x), ',', mr(p.y));
 | |
|           break;
 | |
|         case 'lineTo':
 | |
|           lineStr.push(' l ', mr(p.x), ',', mr(p.y));
 | |
|           break;
 | |
|         case 'close':
 | |
|           lineStr.push(' x ');
 | |
|           p = null;
 | |
|           break;
 | |
|         case 'bezierCurveTo':
 | |
|           lineStr.push(' c ',
 | |
|                        mr(p.cp1x), ',', mr(p.cp1y), ',',
 | |
|                        mr(p.cp2x), ',', mr(p.cp2y), ',',
 | |
|                        mr(p.x), ',', mr(p.y));
 | |
|           break;
 | |
|         case 'at':
 | |
|         case 'wa':
 | |
|           lineStr.push(' ', p.type, ' ',
 | |
|                        mr(p.x - this.arcScaleX_ * p.radius), ',',
 | |
|                        mr(p.y - this.arcScaleY_ * p.radius), ' ',
 | |
|                        mr(p.x + this.arcScaleX_ * p.radius), ',',
 | |
|                        mr(p.y + this.arcScaleY_ * p.radius), ' ',
 | |
|                        mr(p.xStart), ',', mr(p.yStart), ' ',
 | |
|                        mr(p.xEnd), ',', mr(p.yEnd));
 | |
|           break;
 | |
|       }
 | |
| 
 | |
| 
 | |
|       // TODO: Following is broken for curves due to
 | |
|       //       move to proper paths.
 | |
| 
 | |
|       // Figure out dimensions so we can do gradient fills
 | |
|       // properly
 | |
|       if (p) {
 | |
|         if (min.x == null || p.x < min.x) {
 | |
|           min.x = p.x;
 | |
|         }
 | |
|         if (max.x == null || p.x > max.x) {
 | |
|           max.x = p.x;
 | |
|         }
 | |
|         if (min.y == null || p.y < min.y) {
 | |
|           min.y = p.y;
 | |
|         }
 | |
|         if (max.y == null || p.y > max.y) {
 | |
|           max.y = p.y;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     lineStr.push(' ">');
 | |
| 
 | |
|     if (!aFill) {
 | |
|       appendStroke(this, lineStr);
 | |
|     } else {
 | |
|       appendFill(this, lineStr, min, max);
 | |
|     }
 | |
| 
 | |
|     lineStr.push('</g_vml_:shape>');
 | |
| 
 | |
|     this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
 | |
|   };
 | |
| 
 | |
|   function appendStroke(ctx, lineStr) {
 | |
|     var a = processStyle(ctx.strokeStyle);
 | |
|     var color = a.color;
 | |
|     var opacity = a.alpha * ctx.globalAlpha;
 | |
|     var lineWidth = ctx.lineScale_ * ctx.lineWidth;
 | |
| 
 | |
|     // VML cannot correctly render a line if the width is less than 1px.
 | |
|     // In that case, we dilute the color to make the line look thinner.
 | |
|     if (lineWidth < 1) {
 | |
|       opacity *= lineWidth;
 | |
|     }
 | |
| 
 | |
|     lineStr.push(
 | |
|       '<g_vml_:stroke',
 | |
|       ' opacity="', opacity, '"',
 | |
|       ' joinstyle="', ctx.lineJoin, '"',
 | |
|       ' miterlimit="', ctx.miterLimit, '"',
 | |
|       ' endcap="', processLineCap(ctx.lineCap), '"',
 | |
|       ' weight="', lineWidth, 'px"',
 | |
|       ' color="', color, '" />'
 | |
|     );
 | |
|   }
 | |
| 
 | |
|   function appendFill(ctx, lineStr, min, max) {
 | |
|     var fillStyle = ctx.fillStyle;
 | |
|     var arcScaleX = ctx.arcScaleX_;
 | |
|     var arcScaleY = ctx.arcScaleY_;
 | |
|     var width = max.x - min.x;
 | |
|     var height = max.y - min.y;
 | |
|     if (fillStyle instanceof CanvasGradient_) {
 | |
|       // TODO: Gradients transformed with the transformation matrix.
 | |
|       var angle = 0;
 | |
|       var focus = {x: 0, y: 0};
 | |
| 
 | |
|       // additional offset
 | |
|       var shift = 0;
 | |
|       // scale factor for offset
 | |
|       var expansion = 1;
 | |
| 
 | |
|       if (fillStyle.type_ == 'gradient') {
 | |
|         var x0 = fillStyle.x0_ / arcScaleX;
 | |
|         var y0 = fillStyle.y0_ / arcScaleY;
 | |
|         var x1 = fillStyle.x1_ / arcScaleX;
 | |
|         var y1 = fillStyle.y1_ / arcScaleY;
 | |
|         var p0 = getCoords(ctx, x0, y0);
 | |
|         var p1 = getCoords(ctx, x1, y1);
 | |
|         var dx = p1.x - p0.x;
 | |
|         var dy = p1.y - p0.y;
 | |
|         angle = Math.atan2(dx, dy) * 180 / Math.PI;
 | |
| 
 | |
|         // The angle should be a non-negative number.
 | |
|         if (angle < 0) {
 | |
|           angle += 360;
 | |
|         }
 | |
| 
 | |
|         // Very small angles produce an unexpected result because they are
 | |
|         // converted to a scientific notation string.
 | |
|         if (angle < 1e-6) {
 | |
|           angle = 0;
 | |
|         }
 | |
|       } else {
 | |
|         var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_);
 | |
|         focus = {
 | |
|           x: (p0.x - min.x) / width,
 | |
|           y: (p0.y - min.y) / height
 | |
|         };
 | |
| 
 | |
|         width  /= arcScaleX * Z;
 | |
|         height /= arcScaleY * Z;
 | |
|         var dimension = m.max(width, height);
 | |
|         shift = 2 * fillStyle.r0_ / dimension;
 | |
|         expansion = 2 * fillStyle.r1_ / dimension - shift;
 | |
|       }
 | |
| 
 | |
|       // We need to sort the color stops in ascending order by offset,
 | |
|       // otherwise IE won't interpret it correctly.
 | |
|       var stops = fillStyle.colors_;
 | |
|       stops.sort(function(cs1, cs2) {
 | |
|         return cs1.offset - cs2.offset;
 | |
|       });
 | |
| 
 | |
|       var length = stops.length;
 | |
|       var color1 = stops[0].color;
 | |
|       var color2 = stops[length - 1].color;
 | |
|       var opacity1 = stops[0].alpha * ctx.globalAlpha;
 | |
|       var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
 | |
| 
 | |
|       var colors = [];
 | |
|       for (var i = 0; i < length; i++) {
 | |
|         var stop = stops[i];
 | |
|         colors.push(stop.offset * expansion + shift + ' ' + stop.color);
 | |
|       }
 | |
| 
 | |
|       // When colors attribute is used, the meanings of opacity and o:opacity2
 | |
|       // are reversed.
 | |
|       lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
 | |
|                    ' method="none" focus="100%"',
 | |
|                    ' color="', color1, '"',
 | |
|                    ' color2="', color2, '"',
 | |
|                    ' colors="', colors.join(','), '"',
 | |
|                    ' opacity="', opacity2, '"',
 | |
|                    ' g_o_:opacity2="', opacity1, '"',
 | |
|                    ' angle="', angle, '"',
 | |
|                    ' focusposition="', focus.x, ',', focus.y, '" />');
 | |
|     } else if (fillStyle instanceof CanvasPattern_) {
 | |
|       if (width && height) {
 | |
|         var deltaLeft = -min.x;
 | |
|         var deltaTop = -min.y;
 | |
|         lineStr.push('<g_vml_:fill',
 | |
|                      ' position="',
 | |
|                      deltaLeft / width * arcScaleX * arcScaleX, ',',
 | |
|                      deltaTop / height * arcScaleY * arcScaleY, '"',
 | |
|                      ' type="tile"',
 | |
|                      // TODO: Figure out the correct size to fit the scale.
 | |
|                      //' size="', w, 'px ', h, 'px"',
 | |
|                      ' src="', fillStyle.src_, '" />');
 | |
|        }
 | |
|     } else {
 | |
|       var a = processStyle(ctx.fillStyle);
 | |
|       var color = a.color;
 | |
|       var opacity = a.alpha * ctx.globalAlpha;
 | |
|       lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
 | |
|                    '" />');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   contextPrototype.fill = function() {
 | |
|     this.stroke(true);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.closePath = function() {
 | |
|     this.currentPath_.push({type: 'close'});
 | |
|   };
 | |
| 
 | |
|   function getCoords(ctx, aX, aY) {
 | |
|     var m = ctx.m_;
 | |
|     return {
 | |
|       x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,
 | |
|       y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   contextPrototype.save = function() {
 | |
|     var o = {};
 | |
|     copyState(this, o);
 | |
|     this.aStack_.push(o);
 | |
|     this.mStack_.push(this.m_);
 | |
|     this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.restore = function() {
 | |
|     if (this.aStack_.length) {
 | |
|       copyState(this.aStack_.pop(), this);
 | |
|       this.m_ = this.mStack_.pop();
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   function matrixIsFinite(m) {
 | |
|     return isFinite(m[0][0]) && isFinite(m[0][1]) &&
 | |
|         isFinite(m[1][0]) && isFinite(m[1][1]) &&
 | |
|         isFinite(m[2][0]) && isFinite(m[2][1]);
 | |
|   }
 | |
| 
 | |
|   function setM(ctx, m, updateLineScale) {
 | |
|     if (!matrixIsFinite(m)) {
 | |
|       return;
 | |
|     }
 | |
|     ctx.m_ = m;
 | |
| 
 | |
|     if (updateLineScale) {
 | |
|       // Get the line scale.
 | |
|       // Determinant of this.m_ means how much the area is enlarged by the
 | |
|       // transformation. So its square root can be used as a scale factor
 | |
|       // for width.
 | |
|       var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
 | |
|       ctx.lineScale_ = sqrt(abs(det));
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   contextPrototype.translate = function(aX, aY) {
 | |
|     var m1 = [
 | |
|       [1,  0,  0],
 | |
|       [0,  1,  0],
 | |
|       [aX, aY, 1]
 | |
|     ];
 | |
| 
 | |
|     setM(this, matrixMultiply(m1, this.m_), false);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.rotate = function(aRot) {
 | |
|     var c = mc(aRot);
 | |
|     var s = ms(aRot);
 | |
| 
 | |
|     var m1 = [
 | |
|       [c,  s, 0],
 | |
|       [-s, c, 0],
 | |
|       [0,  0, 1]
 | |
|     ];
 | |
| 
 | |
|     setM(this, matrixMultiply(m1, this.m_), false);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.scale = function(aX, aY) {
 | |
|     this.arcScaleX_ *= aX;
 | |
|     this.arcScaleY_ *= aY;
 | |
|     var m1 = [
 | |
|       [aX, 0,  0],
 | |
|       [0,  aY, 0],
 | |
|       [0,  0,  1]
 | |
|     ];
 | |
| 
 | |
|     setM(this, matrixMultiply(m1, this.m_), true);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) {
 | |
|     var m1 = [
 | |
|       [m11, m12, 0],
 | |
|       [m21, m22, 0],
 | |
|       [dx,  dy,  1]
 | |
|     ];
 | |
| 
 | |
|     setM(this, matrixMultiply(m1, this.m_), true);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) {
 | |
|     var m = [
 | |
|       [m11, m12, 0],
 | |
|       [m21, m22, 0],
 | |
|       [dx,  dy,  1]
 | |
|     ];
 | |
| 
 | |
|     setM(this, m, true);
 | |
|   };
 | |
| 
 | |
|   /**
 | |
|    * The text drawing function.
 | |
|    * The maxWidth argument isn't taken in account, since no browser supports
 | |
|    * it yet.
 | |
|    */
 | |
|   contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) {
 | |
|     var m = this.m_,
 | |
|         delta = 1000,
 | |
|         left = 0,
 | |
|         right = delta,
 | |
|         offset = {x: 0, y: 0},
 | |
|         lineStr = [];
 | |
| 
 | |
|     var fontStyle = getComputedStyle(processFontStyle(this.font),
 | |
|                                      this.element_);
 | |
| 
 | |
|     var fontStyleString = buildStyle(fontStyle);
 | |
| 
 | |
|     var elementStyle = this.element_.currentStyle;
 | |
|     var textAlign = this.textAlign.toLowerCase();
 | |
|     switch (textAlign) {
 | |
|       case 'left':
 | |
|       case 'center':
 | |
|       case 'right':
 | |
|         break;
 | |
|       case 'end':
 | |
|         textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left';
 | |
|         break;
 | |
|       case 'start':
 | |
|         textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left';
 | |
|         break;
 | |
|       default:
 | |
|         textAlign = 'left';
 | |
|     }
 | |
| 
 | |
|     // 1.75 is an arbitrary number, as there is no info about the text baseline
 | |
|     switch (this.textBaseline) {
 | |
|       case 'hanging':
 | |
|       case 'top':
 | |
|         offset.y = fontStyle.size / 1.75;
 | |
|         break;
 | |
|       case 'middle':
 | |
|         break;
 | |
|       default:
 | |
|       case null:
 | |
|       case 'alphabetic':
 | |
|       case 'ideographic':
 | |
|       case 'bottom':
 | |
|         offset.y = -fontStyle.size / 2.25;
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     switch(textAlign) {
 | |
|       case 'right':
 | |
|         left = delta;
 | |
|         right = 0.05;
 | |
|         break;
 | |
|       case 'center':
 | |
|         left = right = delta / 2;
 | |
|         break;
 | |
|     }
 | |
| 
 | |
|     var d = getCoords(this, x + offset.x, y + offset.y);
 | |
| 
 | |
|     lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ',
 | |
|                  ' coordsize="100 100" coordorigin="0 0"',
 | |
|                  ' filled="', !stroke, '" stroked="', !!stroke,
 | |
|                  '" style="position:absolute;width:1px;height:1px;">');
 | |
| 
 | |
|     if (stroke) {
 | |
|       appendStroke(this, lineStr);
 | |
|     } else {
 | |
|       // TODO: Fix the min and max params.
 | |
|       appendFill(this, lineStr, {x: -left, y: 0},
 | |
|                  {x: right, y: fontStyle.size});
 | |
|     }
 | |
| 
 | |
|     var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' +
 | |
|                 m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
 | |
| 
 | |
|     var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
 | |
| 
 | |
|     lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ',
 | |
|                  ' offset="', skewOffset, '" origin="', left ,' 0" />',
 | |
|                  '<g_vml_:path textpathok="true" />',
 | |
|                  '<g_vml_:textpath on="true" string="',
 | |
|                  encodeHtmlAttribute(text),
 | |
|                  '" style="v-text-align:', textAlign,
 | |
|                  ';font:', encodeHtmlAttribute(fontStyleString),
 | |
|                  '" /></g_vml_:line>');
 | |
| 
 | |
|     this.element_.insertAdjacentHTML('beforeEnd', lineStr.join(''));
 | |
|   };
 | |
| 
 | |
|   contextPrototype.fillText = function(text, x, y, maxWidth) {
 | |
|     this.drawText_(text, x, y, maxWidth, false);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.strokeText = function(text, x, y, maxWidth) {
 | |
|     this.drawText_(text, x, y, maxWidth, true);
 | |
|   };
 | |
| 
 | |
|   contextPrototype.measureText = function(text) {
 | |
|     if (!this.textMeasureEl_) {
 | |
|       var s = '<span style="position:absolute;' +
 | |
|           'top:-20000px;left:0;padding:0;margin:0;border:none;' +
 | |
|           'white-space:pre;"></span>';
 | |
|       this.element_.insertAdjacentHTML('beforeEnd', s);
 | |
|       this.textMeasureEl_ = this.element_.lastChild;
 | |
|     }
 | |
|     var doc = this.element_.ownerDocument;
 | |
|     this.textMeasureEl_.innerHTML = '';
 | |
|     this.textMeasureEl_.style.font = this.font;
 | |
|     // Don't use innerHTML or innerText because they allow markup/whitespace.
 | |
|     this.textMeasureEl_.appendChild(doc.createTextNode(text));
 | |
|     return {width: this.textMeasureEl_.offsetWidth};
 | |
|   };
 | |
| 
 | |
|   /******** STUBS ********/
 | |
|   contextPrototype.clip = function() {
 | |
|     // TODO: Implement
 | |
|   };
 | |
| 
 | |
|   contextPrototype.arcTo = function() {
 | |
|     // TODO: Implement
 | |
|   };
 | |
| 
 | |
|   contextPrototype.createPattern = function(image, repetition) {
 | |
|     return new CanvasPattern_(image, repetition);
 | |
|   };
 | |
| 
 | |
|   // Gradient / Pattern Stubs
 | |
|   function CanvasGradient_(aType) {
 | |
|     this.type_ = aType;
 | |
|     this.x0_ = 0;
 | |
|     this.y0_ = 0;
 | |
|     this.r0_ = 0;
 | |
|     this.x1_ = 0;
 | |
|     this.y1_ = 0;
 | |
|     this.r1_ = 0;
 | |
|     this.colors_ = [];
 | |
|   }
 | |
| 
 | |
|   CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) {
 | |
|     aColor = processStyle(aColor);
 | |
|     this.colors_.push({offset: aOffset,
 | |
|                        color: aColor.color,
 | |
|                        alpha: aColor.alpha});
 | |
|   };
 | |
| 
 | |
|   function CanvasPattern_(image, repetition) {
 | |
|     assertImageIsValid(image);
 | |
|     switch (repetition) {
 | |
|       case 'repeat':
 | |
|       case null:
 | |
|       case '':
 | |
|         this.repetition_ = 'repeat';
 | |
|         break
 | |
|       case 'repeat-x':
 | |
|       case 'repeat-y':
 | |
|       case 'no-repeat':
 | |
|         this.repetition_ = repetition;
 | |
|         break;
 | |
|       default:
 | |
|         throwException('SYNTAX_ERR');
 | |
|     }
 | |
| 
 | |
|     this.src_ = image.src;
 | |
|     this.width_ = image.width;
 | |
|     this.height_ = image.height;
 | |
|   }
 | |
| 
 | |
|   function throwException(s) {
 | |
|     throw new DOMException_(s);
 | |
|   }
 | |
| 
 | |
|   function assertImageIsValid(img) {
 | |
|     if (!img || img.nodeType != 1 || img.tagName != 'IMG') {
 | |
|       throwException('TYPE_MISMATCH_ERR');
 | |
|     }
 | |
|     if (img.readyState != 'complete') {
 | |
|       throwException('INVALID_STATE_ERR');
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   function DOMException_(s) {
 | |
|     this.code = this[s];
 | |
|     this.message = s +': DOM Exception ' + this.code;
 | |
|   }
 | |
|   var p = DOMException_.prototype = new Error;
 | |
|   p.INDEX_SIZE_ERR = 1;
 | |
|   p.DOMSTRING_SIZE_ERR = 2;
 | |
|   p.HIERARCHY_REQUEST_ERR = 3;
 | |
|   p.WRONG_DOCUMENT_ERR = 4;
 | |
|   p.INVALID_CHARACTER_ERR = 5;
 | |
|   p.NO_DATA_ALLOWED_ERR = 6;
 | |
|   p.NO_MODIFICATION_ALLOWED_ERR = 7;
 | |
|   p.NOT_FOUND_ERR = 8;
 | |
|   p.NOT_SUPPORTED_ERR = 9;
 | |
|   p.INUSE_ATTRIBUTE_ERR = 10;
 | |
|   p.INVALID_STATE_ERR = 11;
 | |
|   p.SYNTAX_ERR = 12;
 | |
|   p.INVALID_MODIFICATION_ERR = 13;
 | |
|   p.NAMESPACE_ERR = 14;
 | |
|   p.INVALID_ACCESS_ERR = 15;
 | |
|   p.VALIDATION_ERR = 16;
 | |
|   p.TYPE_MISMATCH_ERR = 17;
 | |
| 
 | |
|   // set up externs
 | |
|   G_vmlCanvasManager = G_vmlCanvasManager_;
 | |
|   CanvasRenderingContext2D = CanvasRenderingContext2D_;
 | |
|   CanvasGradient = CanvasGradient_;
 | |
|   CanvasPattern = CanvasPattern_;
 | |
|   DOMException = DOMException_;
 | |
| })();
 | |
| 
 | |
| } // if
 |