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| CTFPS-MIB DEFINITIONS ::= BEGIN 
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| 
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|         --  ctfps-mib.txt
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|         --  Revision:   01.00.00
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|         --  Date: October 14, 1996
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| 
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|         --  Cabletron Systems, Inc.
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|         --  35 Industrial Way, P.O. Box 5005
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|         --  Rochester, NH 03867-0505
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|         --  (603) 332-9400
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|         --  support@ctron.com
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| 
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|         --
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|         --  This module will be extended, as needed.
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|         --
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| 
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|         --  Cabletron Systems reserves the right to make changes in
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|         --  specification and other information contained in this document
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|         --  without prior notice.  The reader should consult Cabletron Systems
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|         --  to determine whether any such changes have been made.
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|         --
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|         --  In no event shall Cabletron Systems be liable for any incidental,
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|         --  indirect, special, or consequential damages whatsoever (including
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|         --  but not limited to lost profits) arising out of or related to this
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|         --  document or the information contained in it, even if Cabletron
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|         --  Systems has been advised of, known, or should have known, the
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|         --  possibility of such damages.
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|         --
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|         --  Cabletron grants vendors, end-users, and other interested parties
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|         --  a non-exclusive license to use this Specification in connection
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|         --  with the management of Cabletron products.
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| 
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|         --  Copyright August 96 Cabletron Systems
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|  
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| IMPORTS 
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|         Gauge, Counter, TimeTicks    FROM RFC1155-SMI 
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|         OBJECT-TYPE                  FROM RFC-1212
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|         ctFPS                        FROM CTRON-MIB-NAMES ;
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| 
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| 
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| -- The system group 
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| --
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| 
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|    fpsSystem             OBJECT IDENTIFIER ::= { ctFPS 1 }
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| 
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|    fpsSystemSlotNum OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The chassis slot of this FPS system."
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|        ::= { fpsSystem 1 }
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| 
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|    fpsSystemMode  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            bridge(1),
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|            switch(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The current operation mode of the FPS."
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|        ::= { fpsSystem 2 }
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| 
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|    fpsMaxPktRam OBJECT-TYPE
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|        SYNTAX  INTEGER 
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The maximum number of packet buffers supported by the system."
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|        ::= { fpsSystem 3 }
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| 
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|    fpsFreePktRam OBJECT-TYPE
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|        SYNTAX  Gauge
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of packet buffers currently free in the system."
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|        ::= { fpsSystem 4 }
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| 
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|    fpsOperTime OBJECT-TYPE
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|        SYNTAX  TimeTicks
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Indicates the amount of time the FPS has been operational."
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|        ::= { fpsSystem 5 }
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| 
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|    fpsInPkts OBJECT-TYPE
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|        SYNTAX  Counter 
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of packets received by the FPS since the last time
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|             the FPS became operational."
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|        ::= { fpsSystem 6 }
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| 
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|    fpsOutPkts OBJECT-TYPE
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|        SYNTAX  Counter
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of packets forwarded by the FPS."
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|        ::= { fpsSystem 7 }
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| 
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|    fpsInOctets OBJECT-TYPE
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|        SYNTAX  Counter 
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of octets received by the FPS."
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|        ::= { fpsSystem 8 }
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| 
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|    fpsOutOctets OBJECT-TYPE
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|        SYNTAX  Counter
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of octets forwarded by the FPS."
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|        ::= { fpsSystem 9 }
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| 
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| --
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| --
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| --
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| --
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| -- FPS PORT table
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| --
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| --
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| --
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| --
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| 
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| fpsPort               OBJECT IDENTIFIER ::= { ctFPS 2 }
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| 
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|    fpsActivePorts OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The number of active FPS ports."
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|        ::= { fpsPort 1 }
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| 
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|    fpsMaxPortNum OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The maximum number of ports that this FPS system can support."
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|        ::= { fpsPort 2 }
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| 
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| -- The fpsPortTable contains all of the per fps port information
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| -- including per port status, port to interface  mapping,
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| -- pointers to associated clusters
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| -- (port to cluster is many to one relationship)
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| --
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| 
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|    fpsPortTable OBJECT-TYPE 
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|        SYNTAX  SEQUENCE OF FpsPortEntry
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|        ACCESS  not-accessible 
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|        STATUS  mandatory 
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|        DESCRIPTION 
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|           "A list of status and configuration information on active
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|            FPS ports in the system"
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|        ::= { fpsPort 3 } 
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| 
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|    fpsPortEntry OBJECT-TYPE 
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|        SYNTAX  FpsPortEntry
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|        ACCESS  not-accessible 
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|        STATUS  mandatory 
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|        DESCRIPTION 
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|            "A collection of fps port status and configurations." 
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|        INDEX { fpsPortNum }
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|        ::= { fpsPortTable 1 } 
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| 
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| 
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|    FpsPortEntry ::= 
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|        SEQUENCE { 
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|            fpsPortNum
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|                INTEGER,
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|            fpsPortIfNum
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|                INTEGER,
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|            fpsPortType
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|                INTEGER,
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|            fpsPortClusterNum
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|                INTEGER,
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|            fpsPortTotalAvailQueDepth
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|                INTEGER,
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|            fpsPortMaxQueDepth
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|                INTEGER,
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|            fpsPortCurrentQueDepth
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|                INTEGER,
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|            fpsPortBandwidthRequested
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|                INTEGER,
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|            fpsPortBandwidthAllocated
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|                INTEGER,
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|            fpsPortXmitStatus
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|                INTEGER,
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|            fpsPortFwdStatus
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|                INTEGER,
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|            fpsPortLearningStatus
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|                INTEGER,
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|            fpsPortUnknownStatus
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|                INTEGER,
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|            fpsPortBroadcastStatus
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|                INTEGER,
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|            fpsPortViolationStatus
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|                INTEGER,
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|            fpsPortCopyStatus
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|                INTEGER,
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|            fpsPortStatsStatus
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|                INTEGER,
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|            fpsPortSpecialPortsSMT
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|                INTEGER,
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|            fpsPortSpecialPortsHost
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|                INTEGER,
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|            fpsPortSpecialPortsError
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|                INTEGER
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|        }
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| 
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|    fpsPortNum  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            " FPS port number.  A unique value in the range between 1 and
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|            fpsActivePorts."
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|        ::= { fpsPortEntry 1 }
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| 
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|    fpsPortIfNum OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            " This object uniquely identifies the interface associated
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|            with the FPS port.  This interface number is the same as
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|            the MIBII interface number, ifIndex, defined in RFC1213."
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|        ::= { fpsPortEntry 2 }
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|  
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|    fpsPortType OBJECT-TYPE
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|        SYNTAX  INTEGER {
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|            ether(1),
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|            tokenRing(2),
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|            inb(3),
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|            fddi(4),
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|            host(5),
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|            atm(6),
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|            wan(7),
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|            other(8)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Media type of this FPS port."
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|        ::= { fpsPortEntry 3 }
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| 
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|    fpsPortClusterNum OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "FPS cluster associated with this FPS port.  Cluster numbers
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|            are used to allocate FPS bandwidth for this port."
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|        ::= { fpsPortEntry 4 }
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| 
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|    fpsPortTotalAvailQueDepth OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Que depth assigned to this FPS port's queue.  This number
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|            represents the hardware limit for the queue and can be no
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|            greater than fpsPortMaxQueDepth for this FPS port."
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|        ::= { fpsPortEntry 5 }
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|  
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|    fpsPortMaxQueDepth OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Maximum depth this queue can be set to for this FPS port.
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|            This number may be equal or less than the hardware limit."
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|        ::= { fpsPortEntry 6 }
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| 
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|    fpsPortCurrentQueDepth OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "The actual queue depth on this FPS port.  This value is from
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|            (fpsPortTotalAvailQueDepth - the number of queue entries on the
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|            queue at any one time)."
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|        ::= { fpsPortEntry 7 }
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|  
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|    fpsPortBandwidthRequested  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Amount of bandwidth (in Mb/s) that this port is
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|            requesting from the FPS"
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|        ::= { fpsPortEntry 8 }
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| 
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|    fpsPortBandwidthAllocated  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Estimate of the actual bandwidth this port is receiving
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|            (in Mb/s) from the FPS. This value may be lower or higher
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|            than the required bandwidth."
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|        ::= { fpsPortEntry 9 }
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| 
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|    fpsPortXmitStatus  OBJECT-TYPE
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|         SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's transmit enable bit in
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|            the Transmit Enable Register (LUFW)."
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|        ::= { fpsPortEntry 10 }
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| 
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|    fpsPortFwdStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's forward enable bit
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|            in the Forward Enable Register (LUFW).  If enabled,
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|            the FPS will allow packets received on this port to
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|            be forwarded through the system"
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|        ::= { fpsPortEntry 11 }
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| 
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|    fpsPortLearningStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Learn Enable
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|            Mask (LUFW).  If enabled the FPS will allow dynamic
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|            learning on frames received on this port."
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|        ::= { fpsPortEntry 12 }
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| 
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|    fpsPortUnknownStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Unkown Mask
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|            (LUFW). If enabled the FPS will forward packets that
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|            are unknown to this port."  
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|        ::= { fpsPortEntry 13 }
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| 
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|    fpsPortBroadcastStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Broadcast
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|            Mask (LUFW).  If enabled the FPS will forward broadcast
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|            packets to this port."  
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|        ::= { fpsPortEntry 14 }
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| 
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|    fpsPortViolationStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Violation
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|            Mask (LUFW).  If enabled the FPS will forward packets
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|            that are in violation to this port.  Note:  This value
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|            is only valid in connection mode."
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|        ::= { fpsPortEntry 15 }
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| 
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|    fpsPortCopyStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Copy
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|            Mask (LUFW).  If enabled the FPS will copy packets
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|            to this port whose BAF entry has the 'copyl' bit set."  
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|        ::= { fpsPortEntry 16 }
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| 
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|    fpsPortStatsStatus  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
 | |
|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "Current state of this port's bit in the Statistics
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|            Mask (LUFW).  If enabled the FPS will collect statistics
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|            on this port.  These stats are found in the system table."
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|        ::= { fpsPortEntry 17 }
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| 
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|    fpsPortSpecialPortsSMT  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "This object represents whether or not this port has been
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|            selected to receive SMT multicast and broadcast frames"
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|        ::= { fpsPortEntry 18 }
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| 
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|    fpsPortSpecialPortsHost  OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
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|        }
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|        ACCESS  read-only
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|        STATUS  mandatory
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|        DESCRIPTION
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|            "This object represents whether or not this port has been
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|            selected to receive to-host frames"
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|        ::= { fpsPortEntry 19 }
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| 
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|    fpsPortSpecialPortsError OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        {
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|            enabled(1),
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|            disabled(2)
 | |
|        }
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
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|        DESCRIPTION
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|            "This object represents whether or not this port has been
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|            selected to receive errored frames"
 | |
|        ::= { fpsPortEntry 20 }
 | |
| 
 | |
| 
 | |
| 
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| fpsCluster            OBJECT IDENTIFIER ::= { ctFPS 3 }
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| 
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|    fpsActiveClusters OBJECT-TYPE
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|        SYNTAX  INTEGER
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|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Number of valid FPS clusters in the system."
 | |
|        ::= { fpsCluster 1 }
 | |
| 
 | |
| -- The fpsClusterTable contains all of the cluster information
 | |
| -- including valid cluster numbers, cluster type, Round Robin
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| -- enable status, and ports per cluster.
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| 
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|    fpsClusterTable OBJECT-TYPE
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|        SYNTAX  SEQUENCE OF FpsClusterEntry
 | |
|        ACCESS  not-accessible 
 | |
|        STATUS  mandatory 
 | |
|        DESCRIPTION 
 | |
|            "A list of fps cluster entries"
 | |
|        ::= { fpsCluster 2 } 
 | |
| 
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|    fpsClusterEntry OBJECT-TYPE 
 | |
|        SYNTAX  FpsClusterEntry
 | |
|        ACCESS  not-accessible 
 | |
|        STATUS  mandatory 
 | |
|        DESCRIPTION 
 | |
|            "A collection of fps cluster entries."
 | |
|        INDEX { fpsClusterNumber }
 | |
|        ::= { fpsClusterTable 1 } 
 | |
| 
 | |
| 
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|    FpsClusterEntry ::= 
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|        SEQUENCE { 
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|            fpsClusterNumber
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|                INTEGER,
 | |
|            fpsClusterType
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|                INTEGER,
 | |
|            fpsClusterRoundRobin
 | |
|                INTEGER,
 | |
|            fpsPortsPerCluster
 | |
|                INTEGER
 | |
|        } 
 | |
| 
 | |
|    fpsClusterNumber OBJECT-TYPE
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|        SYNTAX  INTEGER
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "The value of this object uniquely identifies the cluster
 | |
|            table entry.  Cluster numbers are mapped to FPS ports for
 | |
|            bandwidth allocation."
 | |
|        ::= { fpsClusterEntry 1 }
 | |
| 
 | |
|    fpsClusterType OBJECT-TYPE
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|        SYNTAX  INTEGER {
 | |
|            ethernet(1),
 | |
|            token-ring(2),
 | |
|            inb(3),
 | |
|            fnb(4),
 | |
|            host(5),
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|            atm(6),
 | |
|            wan(7)
 | |
|        }
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Media type of the FPS port that is attached to this cluster
 | |
|            number."
 | |
|        ::= { fpsClusterEntry 2 }
 | |
| 
 | |
|    fpsClusterRoundRobin OBJECT-TYPE
 | |
|        SYNTAX  INTEGER
 | |
|        {
 | |
|            enabled(1),
 | |
|            disabled(2)
 | |
|        }
 | |
|        ACCESS  read-write
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Whether a cluster is signed up for RoundRobin arbitration or
 | |
|            not.  Round Robin clusters will be given unused time slices."
 | |
|        ::= { fpsClusterEntry 3 }
 | |
| 
 | |
|    fpsPortsPerCluster OBJECT-TYPE
 | |
|        SYNTAX  INTEGER
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Number of FPS ports that share this cluster number for FPS
 | |
|            bandwidth."
 | |
|        ::= { fpsClusterEntry 4 }
 | |
| 
 | |
| 
 | |
| fpsDMAF               OBJECT IDENTIFIER ::= { ctFPS 4 }
 | |
| 
 | |
| 
 | |
| 
 | |
| -- DMAF
 | |
| --
 | |
| -- DMAF utilization objects
 | |
| --
 | |
| --
 | |
|  
 | |
|    dmafBandWidth3SecUtil  OBJECT-TYPE
 | |
|        SYNTAX  Gauge
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Estimate of total FPS bandwidth utilized over
 | |
|            the last three seconds as a function of DMAFTimeSlices.
 | |
|            The counter represents hundreths of percent utilization.
 | |
|            For example a count of 25 would represent .25 percent
 | |
|            utilization."
 | |
|        ::= { fpsDMAF 1 }
 | |
|  
 | |
|  
 | |
|  
 | |
| -- BAF
 | |
| --
 | |
| -- BAF objects
 | |
| --
 | |
| --
 | |
| fpsBAF                OBJECT IDENTIFIER ::= { ctFPS 5 }
 | |
|  
 | |
|    bafEntryCount OBJECT-TYPE
 | |
|        SYNTAX  INTEGER
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "The number of entries currently used in this BAF.
 | |
|            This number shall include static as well as dynamic entries"
 | |
|        ::= { fpsBAF 1 }
 | |
| 
 | |
|    bafMaxEntry OBJECT-TYPE
 | |
|        SYNTAX  INTEGER
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "The maximum number of entries this BAF can hold per hardware.
 | |
|            This includes static as well as dynamic entries"
 | |
|        ::= { fpsBAF 2 }
 | |
| 
 | |
|    baf3SecUtil OBJECT-TYPE
 | |
|        SYNTAX  Gauge
 | |
|        ACCESS  read-only
 | |
|        STATUS  mandatory
 | |
|        DESCRIPTION
 | |
|            "Percentage of time that the BAF was utilized
 | |
|            over the last three seconds. The Counter represents
 | |
|            hundreths of percent. For example a value of 20 would
 | |
|            represent .20 percent."
 | |
|        ::= { fpsBAF 3 }
 | |
| 
 | |
| END
 |