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* Iterate in javascript and separate processing * Widget refresh/destroy events * Remove old dom and unbind events * fix whitespace * Fix up bootgrid tables, they inserted a div before the first div breaking event propagation switch to regular js function to scope variables instead of jquery * Handle settings the same way as the normal widget * Use standard init_map and add layer control * May need L.Control.Locate now * Set maxZoom for marker cluster * Try setMaxZoom * worldmap size 100 and resize on refresh/widget resize * Add resize event (and throttle it a bit) * Further worldmap cleanup * Move most javascript to common js, will cause js errors until page is reloaded, but better in the long run
40 lines
1.3 KiB
PHP
40 lines
1.3 KiB
PHP
<div id="alertlog_stats_container-{{ $id }}" data-reload="false">
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<div class="table-responsive">
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<table id="alertlog_stats-{{ $id }}" class="table table-hover table-condensed table-striped">
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<thead>
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<tr>
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<th data-column-id="count">{{ __('Count') }}</th>
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<th data-column-id="hostname">{{ __('Device') }}</th>
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<th data-column-id="alert_rule">{{ __('Alert rule') }}</th>
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</tr>
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</thead>
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</table>
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</div>
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</div>
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<script>
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(function () {
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var grid = $("#alertlog_stats-{{ $id }}").bootgrid({
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ajax: true,
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rowCount: [50, 100, 250, -1],
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navigation: ! {{ $hidenavigation }},
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post: function () {
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return {
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id: "alertlog-stats",
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device_id: "",
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min_severity: '{{ $min_severity }}',
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time_interval: '{{ $time_interval }}'
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};
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},
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url: "ajax_table.php"
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});
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$('#alertlog_stats_container-{{ $id }}').on('refresh', function (event) {
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grid.bootgrid('reload');
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});
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$('#alertlog_stats_container-{{ $id }}').on('destroy', function (event) {
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grid.bootgrid('destroy');
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delete grid;
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});
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})();
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</script>
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