# Custom Scripts Custom scripting was introduced to provide a way for users to execute custom logic from within the NetBox UI. Custom scripts enable the user to directly and conveniently manipulate NetBox data in a prescribed fashion. They can be used to accomplish myriad tasks, such as: * Automatically populate new devices and cables in preparation for a new site deployment * Create a range of new reserved prefixes or IP addresses * Fetch data from an external source and import it to NetBox * Update objects with invalid or incomplete data They can also be used as a mechanism for validating the integrity of data within NetBox. Script authors can define test to check object against specific rules and conditions. For example, you can write script to check that: * All top-of-rack switches have a console connection * Every router has a loopback interface with an IP address assigned * Each interface description conforms to a standard format * Every site has a minimum set of VLANs defined * All IP addresses have a parent prefix Custom scripts are Python code which exists outside the NetBox code base, so they can be updated and changed without interfering with the core NetBox installation. And because they're completely custom, there is no inherent limitation on what a script can accomplish. ## Writing Custom Scripts All custom scripts must inherit from the `extras.scripts.Script` base class. This class provides the functionality necessary to generate forms and log activity. ```python from extras.scripts import Script class MyScript(Script): ... ``` Scripts comprise two core components: a set of variables and a `run()` method. Variables allow your script to accept user input via the NetBox UI, but they are optional: If your script does not require any user input, there is no need to define any variables. The `run()` method is where your script's execution logic lives. (Note that your script can have as many methods as needed: this is merely the point of invocation for NetBox.) ```python class MyScript(Script): var1 = StringVar(...) var2 = IntegerVar(...) var3 = ObjectVar(...) def run(self, data, commit): ... ``` The `run()` method should accept two arguments: * `data` - A dictionary containing all the variable data passed via the web form. * `commit` - A boolean indicating whether database changes will be committed. Defining script variables is optional: You may create a script with only a `run()` method if no user input is needed. Any output generated by the script during its execution will be displayed under the "output" tab in the UI. By default, scripts within a module are ordered alphabetically in the scripts list page. To return scripts in a specific order, you can define the `script_order` variable at the end of your module. The `script_order` variable is a tuple which contains each Script class in the desired order. Any scripts that are omitted from this list will be listed last. ```python from extras.scripts import Script class MyCustomScript(Script): ... class AnotherCustomScript(Script): ... script_order = (MyCustomScript, AnotherCustomScript) ``` ## Module Attributes ### `name` You can define `name` within a script module (the Python file which contains one or more scripts) to set the module name. If `name` is not defined, the module's file name will be used. ## Script Attributes Script attributes are defined under a class named `Meta` within the script. These are optional, but encouraged. ### `name` This is the human-friendly names of your script. If omitted, the class name will be used. ### `description` A human-friendly description of what your script does. ### `field_order` By default, script variables will be ordered in the form as they are defined in the script. `field_order` may be defined as an iterable of field names to determine the order in which variables are rendered within a default "Script Data" group. Any fields not included in this iterable be listed last. If `fieldsets` is defined, `field_order` will be ignored. A fieldset group for "Script Execution Parameters" will be added to the end of the form by default for the user. ### `fieldsets` `fieldsets` may be defined as an iterable of field groups and their field names to determine the order in which variables are group and rendered. Any fields not included in this iterable will not be displayed in the form. If `fieldsets` is defined, `field_order` will be ignored. A fieldset group for "Script Execution Parameters" will be added to the end of the fieldsets by default for the user. An example fieldset definition is provided below: ```python class MyScript(Script): class Meta: fieldsets = ( ('First group', ('field1', 'field2', 'field3')), ('Second group', ('field4', 'field5')), ) ``` ### `commit_default` The checkbox to commit database changes when executing a script is checked by default. Set `commit_default` to False under the script's Meta class to leave this option unchecked by default. ```python commit_default = False ``` ### `scheduling_enabled` By default, a script can be scheduled for execution at a later time. Setting `scheduling_enabled` to False disables this ability: Only immediate execution will be possible. (This also disables the ability to set a recurring execution interval.) ### `job_timeout` Set the maximum allowed runtime for the script. If not set, `RQ_DEFAULT_TIMEOUT` will be used. ## Accessing Request Data Details of the current HTTP request (the one being made to execute the script) are available as the instance attribute `self.request`. This can be used to infer, for example, the user executing the script and the client IP address: ```python username = self.request.user.username ip_address = self.request.META.get('HTTP_X_FORWARDED_FOR') or \ self.request.META.get('REMOTE_ADDR') self.log_info(f"Running as user {username} (IP: {ip_address})...") ``` For a complete list of available request parameters, please see the [Django documentation](https://docs.djangoproject.com/en/stable/ref/request-response/). ## Reading Data from Files The Script class provides two convenience methods for reading data from files: * `load_yaml` * `load_json` These two methods will load data in YAML or JSON format, respectively, from files within the local path (i.e. `SCRIPTS_ROOT`). ## Logging The Script object provides a set of convenient functions for recording messages at different severity levels: * `log_debug(message, object=None)` * `log_success(message, object=None)` * `log_info(message, object=None)` * `log_warning(message, object=None)` * `log_failure(message, object=None)` Log messages are returned to the user upon execution of the script. Markdown rendering is supported for log messages. A message may optionally be associated with a particular object by passing it as the second argument to the logging method. ## Test Methods A script can define one or more test methods to report on certain conditions. All test methods must have a name beginning with `test_` and accept no arguments beyond `self`. These methods are detected and run automatically when the script is executed, unless its `run()` method has been overridden. (When overriding `run()`, `run_tests()` can be called to run all test methods present in the script.) !!! info This functionality was ported from [legacy reports](./reports.md) in NetBox v4.0. ### Example ``` from dcim.choices import DeviceStatusChoices from dcim.models import ConsolePort, Device, PowerPort from extras.scripts import Script class DeviceConnectionsReport(Script): description = "Validate the minimum physical connections for each device" def test_console_connection(self): # Check that every console port for every active device has a connection defined. active = DeviceStatusChoices.STATUS_ACTIVE for console_port in ConsolePort.objects.prefetch_related('device').filter(device__status=active): if not console_port.connected_endpoints: self.log_failure( f"No console connection defined for {console_port.name}", console_port.device, ) elif not console_port.connection_status: self.log_warning( f"Console connection for {console_port.name} marked as planned", console_port.device, ) else: self.log_success("Passed", console_port.device) def test_power_connections(self): # Check that every active device has at least two connected power supplies. for device in Device.objects.filter(status=DeviceStatusChoices.STATUS_ACTIVE): connected_ports = 0 for power_port in PowerPort.objects.filter(device=device): if power_port.connected_endpoints: connected_ports += 1 if not power_port.path.is_active: self.log_warning( f"Power connection for {power_port.name} marked as planned", device, ) if connected_ports < 2: self.log_failure( f"{connected_ports} connected power supplies found (2 needed)", device, ) else: self.log_success("Passed", device) ``` ## Change Logging To generate the correct change log data when editing an existing object, a snapshot of the object must be taken before making any changes to the object. ```python if obj.pk and hasattr(obj, 'snapshot'): obj.snapshot() obj.property = "New Value" obj.full_clean() obj.save() ``` ## Error handling Sometimes things go wrong and a script will run into an `Exception`. If that happens and an uncaught exception is raised by the custom script, the execution is aborted and a full stack trace is reported. Although this is helpful for debugging, in some situations it might be required to cleanly abort the execution of a custom script (e.g. because of invalid input data) and thereby make sure no changes are performed on the database. In this case the script can throw an `AbortScript` exception, which will prevent the stack trace from being reported, but still terminating the script's execution and reporting a given error message. ```python from utilities.exceptions import AbortScript if some_error: raise AbortScript("Some meaningful error message") ``` ## Variable Reference ### Default Options All custom script variables support the following default options: * `default` - The field's default value * `description` - A brief user-friendly description of the field * `label` - The field name to be displayed in the rendered form * `required` - Indicates whether the field is mandatory (all fields are required by default) * `widget` - The class of form widget to use (see the [Django documentation](https://docs.djangoproject.com/en/stable/ref/forms/widgets/)) ### StringVar Stores a string of characters (i.e. text). Options include: * `min_length` - Minimum number of characters * `max_length` - Maximum number of characters * `regex` - A regular expression against which the provided value must match Note that `min_length` and `max_length` can be set to the same number to effect a fixed-length field. ### TextVar Arbitrary text of any length. Renders as a multi-line text input field. ### IntegerVar Stores a numeric integer. Options include: * `min_value` - Minimum value * `max_value` - Maximum value ### BooleanVar A true/false flag. This field has no options beyond the defaults listed above. ### ChoiceVar A set of choices from which the user can select one. * `choices` - A list of `(value, label)` tuples representing the available choices. For example: ```python CHOICES = ( ('n', 'North'), ('s', 'South'), ('e', 'East'), ('w', 'West') ) direction = ChoiceVar(choices=CHOICES) ``` In the example above, selecting the choice labeled "North" will submit the value `n`. ### MultiChoiceVar Similar to `ChoiceVar`, but allows for the selection of multiple choices. ### ObjectVar A particular object within NetBox. Each ObjectVar must specify a particular model, and allows the user to select one of the available instances. ObjectVar accepts several arguments, listed below. * `model` - The model class * `query_params` - A dictionary of query parameters to use when retrieving available options (optional) * `context` - A custom dictionary mapping template context variables to fields, used when rendering `