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Update many modules (#620)
* Update many modules. go get -u golang.org/x/net go get -u github.com/aws/aws-sdk-go go get -u golang.org/x/oauth2 go get -u google.golang.org/api go get -u gopkg.in/yaml.v2 go mod tidy * Update modules go get -u github.com/tiramiseb/go-gandi go get -u github.com/miekg/dns go mod tidy
This commit is contained in:
111
vendor/google.golang.org/grpc/pickfirst.go
generated
vendored
111
vendor/google.golang.org/grpc/pickfirst.go
generated
vendored
@ -19,12 +19,14 @@
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package grpc
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import (
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"context"
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"errors"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/resolver"
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"google.golang.org/grpc/status"
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)
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// PickFirstBalancerName is the name of the pick_first balancer.
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@ -45,48 +47,98 @@ func (*pickfirstBuilder) Name() string {
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}
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type pickfirstBalancer struct {
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cc balancer.ClientConn
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sc balancer.SubConn
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state connectivity.State
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cc balancer.ClientConn
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sc balancer.SubConn
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}
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var _ balancer.V2Balancer = &pickfirstBalancer{} // Assert we implement v2
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func (b *pickfirstBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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if err != nil {
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grpclog.Infof("pickfirstBalancer: HandleResolvedAddrs called with error %v", err)
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b.ResolverError(err)
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return
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}
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if b.sc == nil {
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b.sc, err = b.cc.NewSubConn(addrs, balancer.NewSubConnOptions{})
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if err != nil {
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//TODO(yuxuanli): why not change the cc state to Idle?
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grpclog.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
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return
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}
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b.cc.UpdateBalancerState(connectivity.Idle, &picker{sc: b.sc})
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b.sc.Connect()
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} else {
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b.sc.UpdateAddresses(addrs)
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b.sc.Connect()
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}
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b.UpdateClientConnState(balancer.ClientConnState{ResolverState: resolver.State{Addresses: addrs}}) // Ignore error
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}
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func (b *pickfirstBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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grpclog.Infof("pickfirstBalancer: HandleSubConnStateChange: %p, %v", sc, s)
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b.UpdateSubConnState(sc, balancer.SubConnState{ConnectivityState: s})
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}
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func (b *pickfirstBalancer) ResolverError(err error) {
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switch b.state {
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case connectivity.TransientFailure, connectivity.Idle, connectivity.Connecting:
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// Set a failing picker if we don't have a good picker.
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: status.Errorf(codes.Unavailable, "name resolver error: %v", err)}},
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)
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}
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if grpclog.V(2) {
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grpclog.Infof("pickfirstBalancer: ResolverError called with error %v", err)
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}
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}
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func (b *pickfirstBalancer) UpdateClientConnState(cs balancer.ClientConnState) error {
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if len(cs.ResolverState.Addresses) == 0 {
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b.ResolverError(errors.New("produced zero addresses"))
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return balancer.ErrBadResolverState
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}
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if b.sc == nil {
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var err error
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b.sc, err = b.cc.NewSubConn(cs.ResolverState.Addresses, balancer.NewSubConnOptions{})
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if err != nil {
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if grpclog.V(2) {
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grpclog.Errorf("pickfirstBalancer: failed to NewSubConn: %v", err)
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}
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b.state = connectivity.TransientFailure
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.TransientFailure,
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Picker: &picker{err: status.Errorf(codes.Unavailable, "error creating connection: %v", err)}},
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)
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return balancer.ErrBadResolverState
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}
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b.state = connectivity.Idle
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b.cc.UpdateState(balancer.State{ConnectivityState: connectivity.Idle, Picker: &picker{result: balancer.PickResult{SubConn: b.sc}}})
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b.sc.Connect()
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} else {
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b.sc.UpdateAddresses(cs.ResolverState.Addresses)
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b.sc.Connect()
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}
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return nil
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}
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func (b *pickfirstBalancer) UpdateSubConnState(sc balancer.SubConn, s balancer.SubConnState) {
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if grpclog.V(2) {
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grpclog.Infof("pickfirstBalancer: HandleSubConnStateChange: %p, %v", sc, s)
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}
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if b.sc != sc {
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grpclog.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
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if grpclog.V(2) {
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grpclog.Infof("pickfirstBalancer: ignored state change because sc is not recognized")
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}
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return
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}
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if s == connectivity.Shutdown {
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b.state = s.ConnectivityState
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if s.ConnectivityState == connectivity.Shutdown {
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b.sc = nil
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return
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}
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switch s {
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switch s.ConnectivityState {
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case connectivity.Ready, connectivity.Idle:
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b.cc.UpdateBalancerState(s, &picker{sc: sc})
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b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{result: balancer.PickResult{SubConn: sc}}})
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case connectivity.Connecting:
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b.cc.UpdateBalancerState(s, &picker{err: balancer.ErrNoSubConnAvailable})
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b.cc.UpdateState(balancer.State{ConnectivityState: s.ConnectivityState, Picker: &picker{err: balancer.ErrNoSubConnAvailable}})
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case connectivity.TransientFailure:
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b.cc.UpdateBalancerState(s, &picker{err: balancer.ErrTransientFailure})
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err := balancer.ErrTransientFailure
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// TODO: this can be unconditional after the V1 API is removed, as
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// SubConnState will always contain a connection error.
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if s.ConnectionError != nil {
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err = balancer.TransientFailureError(s.ConnectionError)
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: s.ConnectivityState,
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Picker: &picker{err: err},
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})
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}
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}
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@ -94,15 +146,12 @@ func (b *pickfirstBalancer) Close() {
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}
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type picker struct {
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err error
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sc balancer.SubConn
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result balancer.PickResult
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err error
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}
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func (p *picker) Pick(ctx context.Context, opts balancer.PickOptions) (balancer.SubConn, func(balancer.DoneInfo), error) {
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if p.err != nil {
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return nil, nil, p.err
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}
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return p.sc, nil, nil
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func (p *picker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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return p.result, p.err
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}
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func init() {
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